2022-08-28 04:23:13 +02:00
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// Copyright (C) 2022 RozK
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "render_opengles.hpp"
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2022-12-24 11:27:53 +01:00
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#include "../display/display_glx.hpp"
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2023-01-07 06:30:08 +01:00
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#include "../utils/vertex_format.hpp"
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2023-01-05 03:39:32 +01:00
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#include "../utils/cmp_memcpy.hpp"
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2023-01-03 16:06:11 +01:00
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#include <cstdlib>
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2022-08-28 04:23:13 +02:00
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#include <cstdio>
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2023-01-02 17:01:36 +01:00
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#include <cstring>
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2022-08-28 04:23:13 +02:00
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2022-12-29 16:20:42 +01:00
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typedef void (*rk_DrawElementsInstancedBaseInstanceFunc)(rk_uint, rk_uint, rk_uint, const void *, rk_uint, rk_uint);
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typedef void (*rk_MultiDrawElementsIndirectFunc)(rk_uint, rk_uint, const void *, rk_uint, rk_uint);
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static rk_DrawElementsInstancedBaseInstanceFunc rk_DrawElementsInstancedBaseInstance = nullptr;
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static rk_MultiDrawElementsIndirectFunc rk_MultiDrawElementsIndirect = nullptr;
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2023-01-03 16:06:11 +01:00
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static unsigned rk_nbuckets = 0;
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static rk_bucket * rk_buckets = nullptr;
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2022-12-29 16:20:42 +01:00
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static void rk_gl_printf(char const * message) {
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printf("[GL] %s\n", message);
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}
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2022-12-24 11:27:53 +01:00
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static void rk_printf(char const * message) {
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printf("[RK] %s\n", message);
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2022-08-28 04:23:13 +02:00
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}
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static void rk_debug_message_callback(
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GLenum source,
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GLenum type,
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GLuint id,
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GLenum severity,
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GLsizei length,
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GLchar const * message,
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void const * userParam) {
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2022-12-24 11:27:53 +01:00
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printf("[GL] (id=%d) %s\n", id, message);
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2022-08-28 04:23:13 +02:00
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}
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2022-12-30 14:11:48 +01:00
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void rk_render_initialize(
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rk_bool debug) {
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2022-12-24 11:27:53 +01:00
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GLubyte const * const vendor = glGetString(GL_VENDOR);
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GLubyte const * const renderer = glGetString(GL_RENDERER);
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2022-12-29 16:20:42 +01:00
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printf("[GL] vendor: %s, renderer: %s\n", vendor, renderer);
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2022-12-24 11:27:53 +01:00
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GLubyte const * const version = glGetString(GL_VERSION);
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GLubyte const * const language = glGetString(GL_SHADING_LANGUAGE_VERSION);
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2022-12-29 16:20:42 +01:00
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printf("[GL] version: %s, language: %s\n", version, language);
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2022-12-24 11:27:53 +01:00
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2022-12-30 14:11:48 +01:00
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if (debug) {
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2022-12-31 11:49:47 +01:00
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GLint max_texture_layers = 0;
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glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &max_texture_layers);
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printf("[GL] Max texture layers: %d\n", max_texture_layers);
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GLint max_vertex_attribs = 0;
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glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &max_vertex_attribs);
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printf("[GL] Max vertex attribs: %d\n", max_vertex_attribs);
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GLint max_vertex_bindings = 0;
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glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &max_vertex_bindings);
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printf("[GL] Max vertex bindings: %d\n", max_vertex_bindings);
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2022-12-30 14:11:48 +01:00
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glDebugMessageCallback(rk_debug_message_callback, nullptr);
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glEnable(GL_DEBUG_OUTPUT);
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}
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2022-12-24 11:27:53 +01:00
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2022-12-29 16:20:42 +01:00
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char const * const gl_exts = reinterpret_cast<char const *>(glGetString(GL_EXTENSIONS));
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// printf("[GL] %s\n", gl_exts);
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rk_DrawElementsInstancedBaseInstance = reinterpret_cast<rk_DrawElementsInstancedBaseInstanceFunc>(
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rk_resolve_extension(gl_exts, "GL_EXT_base_instance", "DrawElementsInstancedBaseInstance"));
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if (rk_DrawElementsInstancedBaseInstance) {
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rk_gl_printf("Using extension GL_EXT_base_instance::DrawElementsInstancedBaseInstance.");
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rk_MultiDrawElementsIndirect = reinterpret_cast<rk_MultiDrawElementsIndirectFunc>(
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rk_resolve_extension(gl_exts, "GL_EXT_multi_draw_indirect", "MultiDrawElementsIndirectEXT"));
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if (rk_MultiDrawElementsIndirect) {
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rk_gl_printf("Using extension GL_EXT_multi_draw_indirect::MultiDrawElementsIndirectEXT.");
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}
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}
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2022-12-24 11:27:53 +01:00
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glDisable(GL_BLEND);
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2022-12-31 11:50:09 +01:00
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glDisable(GL_DITHER);
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2022-12-24 11:27:53 +01:00
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glEnable(GL_DEPTH_TEST);
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glDisable(GL_SCISSOR_TEST);
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glDisable(GL_STENCIL_TEST);
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glEnable(GL_CULL_FACE);
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glFrontFace(GL_CCW);
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glCullFace(GL_BACK);
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glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
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}
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void rk_render_terminate() {
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2022-08-28 04:23:13 +02:00
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}
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2022-12-31 11:52:26 +01:00
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static char rk_infolog[1024];
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2022-08-28 04:23:13 +02:00
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static void rk_print_shader_infolog(GLuint shader) {
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2022-12-20 07:01:58 +01:00
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GLsizei length;
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2022-12-31 11:52:26 +01:00
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glGetShaderInfoLog(shader, sizeof(rk_infolog) - 1, &length, rk_infolog);
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2022-08-28 04:23:13 +02:00
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if (length > 0) {
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2022-12-31 11:52:26 +01:00
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rk_gl_printf(rk_infolog);
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2022-08-28 04:23:13 +02:00
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}
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}
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static void rk_print_program_infolog(GLuint program) {
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2022-12-20 07:01:58 +01:00
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GLsizei length;
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2022-12-31 11:52:26 +01:00
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glGetProgramInfoLog(program, sizeof(rk_infolog) - 1, &length, rk_infolog);
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2022-08-28 04:23:13 +02:00
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if (length > 0) {
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2022-12-31 11:52:26 +01:00
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rk_gl_printf(rk_infolog);
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2022-08-28 04:23:13 +02:00
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}
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}
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2023-01-01 08:09:37 +01:00
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rk_shader_t rk_create_shader(
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2022-12-04 01:43:35 +01:00
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rk_uint const vert_nlines,
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2023-01-02 12:14:13 +01:00
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rk_char const * const * vert_lines,
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2022-12-04 01:43:35 +01:00
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rk_uint const frag_nlines,
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2023-01-02 12:14:13 +01:00
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rk_char const * const * const frag_lines) {
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2022-12-31 11:52:26 +01:00
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if (!vert_nlines || !vert_lines || !frag_nlines || !frag_lines) {
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rk_printf("rk_load_shader(): invalid params.");
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return RK_INVALID_HANDLE;
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2022-12-04 01:43:35 +01:00
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}
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rk_printf("Compiling vertex shader...");
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2022-12-31 11:52:26 +01:00
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while (glGetError() != GL_NO_ERROR);
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GLuint const vert = glCreateShader(GL_VERTEX_SHADER);
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glShaderSource(vert, vert_nlines, vert_lines, nullptr);
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glCompileShader(vert);
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GLint vert_success = 0;
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glGetShaderiv(vert, GL_COMPILE_STATUS, &vert_success);
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if (!vert_success || glGetError() != GL_NO_ERROR) {
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rk_print_shader_infolog(vert);
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glDeleteShader(vert);
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return RK_INVALID_HANDLE;
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}
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2022-12-04 01:43:35 +01:00
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rk_printf("Compiling fragment shader...");
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2022-12-31 11:52:26 +01:00
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while (glGetError() != GL_NO_ERROR);
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GLuint const frag = glCreateShader(GL_FRAGMENT_SHADER);
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glShaderSource(frag, frag_nlines, frag_lines, nullptr);
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glCompileShader(frag);
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GLint frag_success = 0;
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glGetShaderiv(frag, GL_COMPILE_STATUS, &frag_success);
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if (!frag_success || glGetError() != GL_NO_ERROR) {
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rk_print_shader_infolog(frag);
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glDeleteShader(vert);
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glDeleteShader(frag);
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return RK_INVALID_HANDLE;
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}
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2022-08-28 04:23:13 +02:00
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rk_printf("Linking program...");
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2022-12-31 11:52:26 +01:00
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while (glGetError() != GL_NO_ERROR);
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GLuint prog = glCreateProgram();
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glAttachShader(prog, vert);
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glAttachShader(prog, frag);
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glLinkProgram(prog);
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GLint prog_success = 0;
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glGetProgramiv(prog, GL_LINK_STATUS, &prog_success);
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if (!prog_success || glGetError() != GL_NO_ERROR) {
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rk_print_program_infolog(prog);
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glDeleteShader(vert);
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glDeleteShader(frag);
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glDeleteProgram(prog);
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return RK_INVALID_HANDLE;
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}
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2022-08-28 04:23:13 +02:00
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rk_printf("Done.");
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glReleaseShaderCompiler();
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2022-12-31 11:52:26 +01:00
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rk_shader * const shader = new rk_shader;
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shader->vertex = vert;
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shader->fragment = frag;
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shader->program = prog;
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2022-12-31 09:38:18 +01:00
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return reinterpret_cast<rk_shader_t>(shader);
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2022-08-28 04:23:13 +02:00
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}
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rk_input_t rk_resolve_input(
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2022-12-18 03:39:34 +01:00
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rk_shader_t _shader,
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2023-01-02 12:14:13 +01:00
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rk_char const * name) {
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2022-12-18 03:39:34 +01:00
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rk_shader const * const shader = reinterpret_cast<rk_shader const *>(_shader);
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if (!shader || !name) {
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2022-12-31 11:52:26 +01:00
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rk_printf("rk_resolve_input(): invalid params.");
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return RK_INVALID_HANDLE;
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2022-08-28 04:23:13 +02:00
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}
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2022-12-18 03:39:34 +01:00
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GLint const uniform = glGetUniformLocation(shader->program, name);
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2022-12-31 12:26:41 +01:00
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if (uniform < 0) {
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printf("[RK] rk_resolve_input(): uniform %s not found.\n", name);
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}
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2022-08-28 04:23:13 +02:00
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return reinterpret_cast<rk_input_t>(uniform + 1);
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}
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2022-12-17 16:50:41 +01:00
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rk_param_t rk_resolve_param(
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2022-12-18 03:39:34 +01:00
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rk_shader_t _shader,
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2023-01-02 12:14:13 +01:00
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rk_char const * name) {
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2022-12-18 03:39:34 +01:00
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rk_shader const * const shader = reinterpret_cast<rk_shader const *>(_shader);
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if (!shader || !name) {
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2022-12-31 11:52:26 +01:00
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rk_printf("rk_resolve_param(): invalid params.");
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return RK_INVALID_HANDLE;
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2022-12-17 16:50:41 +01:00
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}
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2022-12-18 03:39:34 +01:00
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GLint const location = glGetAttribLocation(shader->program, name);
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2022-12-31 12:26:41 +01:00
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if (location < 0) {
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printf("[RK] rk_resolve_param(): attrib %s not found.\n", name);
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}
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2022-12-17 16:50:41 +01:00
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return reinterpret_cast<rk_param_t>(location + 1);
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}
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2022-08-28 04:23:13 +02:00
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rk_texture_t rk_create_texture(
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rk_texture_format format,
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rk_uint width,
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rk_uint height,
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rk_uint nlevels,
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rk_texture_flags flags,
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2022-12-31 09:38:18 +01:00
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rk_ubyte const * pixels) {
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2022-12-18 03:39:34 +01:00
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if (!width || !height || !pixels) {
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2022-12-31 11:52:26 +01:00
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rk_printf("rk_create_texture(): invalid params.");
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return RK_INVALID_HANDLE;
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2022-08-28 04:23:13 +02:00
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}
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GLint internal_format;
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GLenum source_format;
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GLenum source_type;
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switch (format) {
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case RK_TEXTURE_FORMAT_SRGB8_A8:
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internal_format = GL_SRGB8_ALPHA8;
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source_format = GL_RGBA;
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source_type = GL_UNSIGNED_BYTE;
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break;
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case RK_TEXTURE_FORMAT_RGBA8:
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internal_format = GL_RGBA8;
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source_format = GL_RGBA;
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source_type = GL_UNSIGNED_BYTE;
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break;
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case RK_TEXTURE_FORMAT_RGB10_A2:
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internal_format = GL_RGB10_A2;
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source_format = GL_RGBA;
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source_type = GL_UNSIGNED_INT_2_10_10_10_REV;
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break;
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2022-12-25 04:20:19 +01:00
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case RK_TEXTURE_FORMAT_FLOAT_32:
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2022-08-28 04:23:13 +02:00
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internal_format = GL_R32F;
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source_format = GL_RED;
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source_type = GL_FLOAT;
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break;
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default:
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2022-12-31 11:52:26 +01:00
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rk_printf("rk_create_texture(): invalid texture format.");
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return RK_INVALID_HANDLE;
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2022-08-28 04:23:13 +02:00
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break;
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}
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rk_texture * const texture = new rk_texture;
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glGenTextures(1, &texture->texture);
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GLenum target;
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if (nlevels) {
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if (flags & RK_TEXTURE_FLAG_3D) {
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target = GL_TEXTURE_3D;
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} else {
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target = GL_TEXTURE_2D_ARRAY;
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}
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glBindTexture(target, texture->texture);
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//TODO: glTexStorage3D
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glTexImage3D(target, 0, internal_format, width, height, nlevels, 0, source_format, source_type, pixels);
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} else {
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target = GL_TEXTURE_2D;
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glBindTexture(target, texture->texture);
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//TODO: glTexStorage2D
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glTexImage2D(target, 0, internal_format, width, height, 0, source_format, source_type, pixels);
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}
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if (flags & RK_TEXTURE_FLAG_MIPMAPS) {
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if (flags & RK_TEXTURE_FLAG_MIN_LINEAR) {
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glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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} else {
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glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR);
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}
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} else {
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if (flags & RK_TEXTURE_FLAG_MIN_LINEAR) {
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glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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} else {
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glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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}
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}
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|
|
if (flags & RK_TEXTURE_FLAG_MAG_LINEAR) {
|
|
|
|
glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
|
|
} else {
|
|
|
|
glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
|
|
}
|
|
|
|
glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|
|
|
glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|
|
|
glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_REPEAT);
|
|
|
|
if (flags & RK_TEXTURE_FLAG_MIPMAPS) {
|
|
|
|
glGenerateMipmap(target);
|
|
|
|
}
|
|
|
|
texture->nlevels = nlevels;
|
|
|
|
glBindTexture(target, 0);
|
2022-12-31 09:38:18 +01:00
|
|
|
return reinterpret_cast<rk_texture_t>(texture);
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
rk_triangles_t rk_create_triangles(
|
|
|
|
rk_uint nvertices,
|
|
|
|
rk_vec3 const * vertices) {
|
2022-12-18 03:39:34 +01:00
|
|
|
if (!nvertices || !vertices) {
|
2022-12-31 11:52:26 +01:00
|
|
|
rk_printf("rk_create_triangles(): invalid params.");
|
|
|
|
return RK_INVALID_HANDLE;
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
|
|
|
rk_triangles * const triangles = new rk_triangles;
|
|
|
|
triangles->size = nvertices;
|
|
|
|
glGenVertexArrays(1, &triangles->array);
|
|
|
|
glBindVertexArray(triangles->array);
|
|
|
|
glGenBuffers(1, &triangles->vertices);
|
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, triangles->vertices);
|
|
|
|
glBufferData(GL_ARRAY_BUFFER, nvertices * sizeof(rk_vec3), vertices, GL_STATIC_DRAW);
|
|
|
|
glEnableVertexAttribArray(0);
|
|
|
|
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, 0);
|
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
|
|
|
glBindVertexArray(0);
|
2022-12-31 09:38:18 +01:00
|
|
|
return reinterpret_cast<rk_triangles_t>(triangles);
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
rk_vertices_t rk_create_vertices(
|
|
|
|
rk_vertex_format const * format,
|
|
|
|
rk_uint nvertices,
|
2022-12-31 09:38:18 +01:00
|
|
|
rk_ubyte const * _vertices,
|
2022-08-28 04:23:13 +02:00
|
|
|
rk_uint nindices,
|
2023-01-04 09:33:49 +01:00
|
|
|
rk_vertex_index const * indices,
|
2023-01-03 12:59:07 +01:00
|
|
|
rk_uint nmeshes,
|
|
|
|
rk_mesh const * meshes) {
|
2022-12-18 03:39:34 +01:00
|
|
|
if (!format || !nvertices || !_vertices || !nindices || !indices) {
|
2022-12-31 11:52:26 +01:00
|
|
|
rk_printf("rk_create_vertices(): invalid params.");
|
|
|
|
return RK_INVALID_HANDLE;
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
2022-12-31 09:38:18 +01:00
|
|
|
unsigned format_size = 0;
|
2022-12-20 07:01:58 +01:00
|
|
|
unsigned vertex_size = 0;
|
2022-12-31 09:38:18 +01:00
|
|
|
for (rk_vertex_format const * f = format; *f; ++f, ++format_size) {
|
2022-12-05 05:50:04 +01:00
|
|
|
switch (*f & RK_VERTEX_FORMAT_MASK) {
|
2022-08-28 04:23:13 +02:00
|
|
|
case RK_VERTEX_FORMAT_VEC3_FLOAT:
|
2023-01-06 17:05:09 +01:00
|
|
|
vertex_size += rk_vec3_float::get_output_size();
|
2022-08-28 04:23:13 +02:00
|
|
|
break;
|
|
|
|
case RK_VERTEX_FORMAT_VEC3_INT10:
|
2023-01-06 17:05:09 +01:00
|
|
|
vertex_size += rk_vec3_int10::get_output_size();
|
2022-12-05 05:50:04 +01:00
|
|
|
break;
|
|
|
|
case RK_VERTEX_FORMAT_VEC3_UINT10:
|
2023-01-06 17:05:09 +01:00
|
|
|
vertex_size += rk_vec3_uint10::get_output_size();
|
2022-08-28 04:23:13 +02:00
|
|
|
break;
|
|
|
|
default:
|
2022-12-31 11:52:26 +01:00
|
|
|
rk_printf("rk_create_vertices(): invalid vertex format.");
|
|
|
|
return RK_INVALID_HANDLE;
|
2022-08-28 04:23:13 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2022-12-31 09:38:18 +01:00
|
|
|
if (!format_size) {
|
2022-12-31 11:52:26 +01:00
|
|
|
rk_printf("rk_create_vertices(): empty vertex format.");
|
|
|
|
return RK_INVALID_HANDLE;
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
|
|
|
rk_vertices * const vertices = new rk_vertices;
|
2022-12-31 09:38:18 +01:00
|
|
|
vertices->nvertices = nvertices;
|
|
|
|
vertices->nindices = nindices;
|
2023-01-03 12:59:07 +01:00
|
|
|
vertices->nmeshes = nmeshes;
|
2022-12-31 09:38:18 +01:00
|
|
|
vertices->format = new rk_vertex_format[format_size + 1];
|
|
|
|
memcpy(vertices->format, format, (format_size + 1) * sizeof(rk_vertex_format));
|
|
|
|
vertices->vertices = new rk_ubyte[nvertices * vertex_size];
|
|
|
|
memcpy(vertices->vertices, _vertices, nvertices * vertex_size);
|
2023-01-04 09:33:49 +01:00
|
|
|
vertices->indices = new rk_vertex_index[nindices];
|
|
|
|
memcpy(vertices->indices, indices, nindices * sizeof(rk_vertex_index));
|
2023-01-03 12:59:07 +01:00
|
|
|
vertices->meshes = new rk_mesh[nmeshes];
|
|
|
|
memcpy(vertices->meshes, meshes, nmeshes * sizeof(rk_mesh));
|
2023-01-03 11:38:19 +01:00
|
|
|
vertices->vertices_buffer = 0;
|
|
|
|
vertices->indices_buffer = 0;
|
2022-12-31 09:38:18 +01:00
|
|
|
return reinterpret_cast<rk_vertices_t>(vertices);
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
|
|
|
|
2023-01-03 21:31:36 +01:00
|
|
|
static void rk_buckets_alloc(
|
|
|
|
rk_batch const & batch) {
|
|
|
|
unsigned const count = batch.vertices->nmeshes;
|
|
|
|
unsigned const size = batch.max_size;
|
|
|
|
bool reallocated = false;
|
|
|
|
if (!rk_nbuckets) {
|
|
|
|
rk_nbuckets = count;
|
|
|
|
rk_buckets = reinterpret_cast<rk_bucket *>(malloc(count * sizeof(rk_bucket)));
|
|
|
|
for (unsigned index = 0; index < count; ++index) {
|
|
|
|
rk_bucket & bucket = rk_buckets[index];
|
|
|
|
bucket.size = size;
|
2023-01-04 09:33:49 +01:00
|
|
|
bucket.indices = reinterpret_cast<rk_instance_index *>(malloc(size * sizeof(rk_instance_index)));
|
2023-01-03 21:31:36 +01:00
|
|
|
}
|
|
|
|
reallocated = true;
|
|
|
|
}
|
|
|
|
else if (count <= rk_nbuckets) {
|
|
|
|
for (unsigned index = 0; index < count; ++index) {
|
|
|
|
rk_bucket & bucket = rk_buckets[index];
|
|
|
|
if (bucket.size < size) {
|
|
|
|
bucket.size = size;
|
2023-01-04 09:33:49 +01:00
|
|
|
bucket.indices = reinterpret_cast<rk_instance_index *>(
|
|
|
|
realloc(bucket.indices, size * sizeof(rk_instance_index)));
|
2023-01-03 21:31:36 +01:00
|
|
|
reallocated = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
rk_buckets = reinterpret_cast<rk_bucket *>(realloc(rk_buckets, count * sizeof(rk_bucket)));
|
|
|
|
for (unsigned index = 0; index < rk_nbuckets; ++index) {
|
|
|
|
rk_bucket & bucket = rk_buckets[index];
|
|
|
|
if (bucket.size < size) {
|
|
|
|
bucket.size = size;
|
2023-01-04 09:33:49 +01:00
|
|
|
bucket.indices = reinterpret_cast<rk_instance_index *>(
|
|
|
|
realloc(bucket.indices, size * sizeof(rk_instance_index)));
|
2023-01-03 21:31:36 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
for (unsigned index = rk_nbuckets; index < count; ++index) {
|
|
|
|
rk_bucket & bucket = rk_buckets[index];
|
|
|
|
bucket.size = size;
|
2023-01-04 09:33:49 +01:00
|
|
|
bucket.indices = reinterpret_cast<rk_instance_index *>(
|
|
|
|
malloc(size * sizeof(rk_instance_index)));
|
2023-01-03 21:31:36 +01:00
|
|
|
}
|
|
|
|
rk_nbuckets = count;
|
|
|
|
reallocated = true;
|
|
|
|
}
|
|
|
|
if (reallocated) {
|
|
|
|
unsigned total_size = rk_nbuckets * sizeof(rk_bucket);
|
|
|
|
for (unsigned index = 0; index < rk_nbuckets; ++index) {
|
|
|
|
rk_bucket const & bucket = rk_buckets[index];
|
2023-01-04 09:33:49 +01:00
|
|
|
total_size += bucket.size * sizeof(rk_instance_index);
|
2023-01-03 21:31:36 +01:00
|
|
|
}
|
|
|
|
printf("[RK] rk_buckets_alloc() -> %d KiB\n", total_size / 1024);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-08-28 04:23:13 +02:00
|
|
|
rk_batch_t rk_create_batch(
|
2022-12-18 03:39:34 +01:00
|
|
|
rk_vertices_t _vertices,
|
2022-08-28 04:23:13 +02:00
|
|
|
rk_uint max_size,
|
2023-01-06 18:40:58 +01:00
|
|
|
rk_vertex_format const * params_format) {
|
2023-01-03 11:38:19 +01:00
|
|
|
rk_vertices * const vertices = reinterpret_cast<rk_vertices *>(_vertices);
|
2022-12-30 10:50:56 +01:00
|
|
|
if (!vertices || !max_size || max_size > RK_BATCH_MAX_SIZE) {
|
2022-12-31 11:52:26 +01:00
|
|
|
rk_printf("rk_create_batch(): invalid params.");
|
|
|
|
return RK_INVALID_HANDLE;
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
2022-12-31 09:38:18 +01:00
|
|
|
unsigned vertex_size = 0;
|
|
|
|
for (rk_vertex_format const * f = vertices->format; *f; ++f) {
|
|
|
|
switch (*f & RK_VERTEX_FORMAT_MASK) {
|
|
|
|
case RK_VERTEX_FORMAT_VEC3_FLOAT:
|
2023-01-06 17:05:09 +01:00
|
|
|
vertex_size += rk_vec3_float::get_output_size();
|
2022-12-31 09:38:18 +01:00
|
|
|
break;
|
|
|
|
case RK_VERTEX_FORMAT_VEC3_INT10:
|
2023-01-06 17:05:09 +01:00
|
|
|
vertex_size += rk_vec3_int10::get_output_size();
|
2022-12-31 09:38:18 +01:00
|
|
|
break;
|
|
|
|
case RK_VERTEX_FORMAT_VEC3_UINT10:
|
2023-01-06 17:05:09 +01:00
|
|
|
vertex_size += rk_vec3_uint10::get_output_size();
|
2022-12-31 09:38:18 +01:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2022-12-20 07:01:58 +01:00
|
|
|
unsigned nparams = 0;
|
2022-12-31 09:38:18 +01:00
|
|
|
unsigned params_size = 0;
|
2022-12-30 10:50:56 +01:00
|
|
|
if (params_format) {
|
2023-01-06 18:40:58 +01:00
|
|
|
for (rk_vertex_format const * f = params_format; *f; ++f, ++nparams) {
|
|
|
|
switch (*f & RK_VERTEX_FORMAT_MASK) {
|
|
|
|
case RK_VERTEX_FORMAT_VEC3_FLOAT:
|
2023-01-06 17:05:09 +01:00
|
|
|
params_size += rk_vec3_float::get_output_size();
|
2022-12-30 10:50:56 +01:00
|
|
|
break;
|
2023-01-06 18:40:58 +01:00
|
|
|
case RK_VERTEX_FORMAT_VEC3_SHORT:
|
2023-01-06 17:05:09 +01:00
|
|
|
params_size += rk_vec3_short::get_output_size();
|
2022-12-30 10:50:56 +01:00
|
|
|
break;
|
2023-01-06 18:40:58 +01:00
|
|
|
case RK_VERTEX_FORMAT_VEC3_INT10:
|
2023-01-06 17:05:09 +01:00
|
|
|
params_size += rk_vec3_int10::get_output_size();
|
2022-12-30 10:50:56 +01:00
|
|
|
break;
|
2023-01-06 18:40:58 +01:00
|
|
|
case RK_VERTEX_FORMAT_MAT3_FLOAT:
|
2023-01-06 17:05:09 +01:00
|
|
|
params_size += rk_mat3_float::get_output_size();
|
2022-12-30 10:50:56 +01:00
|
|
|
break;
|
2023-01-06 18:40:58 +01:00
|
|
|
case RK_VERTEX_FORMAT_MAT3_INT10:
|
2023-01-06 17:05:09 +01:00
|
|
|
params_size += rk_mat3_int10::get_output_size();
|
2022-12-30 10:50:56 +01:00
|
|
|
break;
|
|
|
|
default:
|
|
|
|
rk_printf("rk_create_batch(): invalid param format.");
|
2022-12-31 11:52:26 +01:00
|
|
|
return RK_INVALID_HANDLE;
|
2022-12-30 10:50:56 +01:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2022-12-31 09:38:18 +01:00
|
|
|
rk_batch * batch = new rk_batch;
|
2023-01-02 17:01:36 +01:00
|
|
|
batch->state = RK_BATCH_STATE_EMPTY;
|
|
|
|
batch->count = 0;
|
|
|
|
batch->ncommands = 0;
|
|
|
|
batch->ninstances = 0;
|
2022-12-31 09:38:18 +01:00
|
|
|
batch->max_size = max_size;
|
|
|
|
batch->nparams = nparams;
|
2023-01-03 14:05:25 +01:00
|
|
|
batch->vertices = vertices;
|
2023-01-02 17:01:36 +01:00
|
|
|
batch->flags = new rk_instance_flags[max_size];
|
2023-01-04 09:33:49 +01:00
|
|
|
memset(batch->flags, 0xFF, max_size * sizeof(rk_instance_flags));
|
|
|
|
batch->meshes = new rk_mesh_index[max_size];
|
|
|
|
memset(batch->meshes, 0xFF, max_size * sizeof(rk_mesh_index));
|
|
|
|
batch->indices = new rk_instance_index[max_size];
|
|
|
|
memset(batch->indices, 0, max_size * sizeof(rk_instance_index));
|
2023-01-03 14:05:25 +01:00
|
|
|
batch->commands = new rk_command[vertices->nmeshes];
|
2023-01-03 21:31:36 +01:00
|
|
|
memset(batch->commands, 0, vertices->nmeshes * sizeof(rk_command));
|
2023-01-02 17:01:36 +01:00
|
|
|
if (nparams) {
|
|
|
|
batch->params = new rk_parameter[nparams];
|
|
|
|
} else {
|
|
|
|
batch->params = nullptr;
|
|
|
|
}
|
2022-12-31 09:38:18 +01:00
|
|
|
glGenVertexArrays(1, &batch->vertex_array);
|
|
|
|
glBindVertexArray(batch->vertex_array);
|
2023-01-03 11:38:19 +01:00
|
|
|
if (!vertices->vertices_buffer) {
|
|
|
|
glGenBuffers(1, &vertices->vertices_buffer);
|
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, vertices->vertices_buffer);
|
|
|
|
glBufferData(GL_ARRAY_BUFFER, vertices->nvertices * vertex_size, vertices->vertices, GL_STATIC_DRAW);
|
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
|
|
|
}
|
|
|
|
if (vertices->indices_buffer) {
|
|
|
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vertices->indices_buffer);
|
|
|
|
} else {
|
|
|
|
glGenBuffers(1, &vertices->indices_buffer);
|
|
|
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vertices->indices_buffer);
|
2023-01-04 09:33:49 +01:00
|
|
|
glBufferData(GL_ELEMENT_ARRAY_BUFFER,
|
|
|
|
vertices->nindices * sizeof(rk_vertex_index), vertices->indices, GL_STATIC_DRAW);
|
2023-01-03 11:38:19 +01:00
|
|
|
}
|
2022-12-27 06:27:08 +01:00
|
|
|
if (rk_MultiDrawElementsIndirect) {
|
2022-12-30 14:14:32 +01:00
|
|
|
glGenBuffers(1, &batch->commands_buffer);
|
|
|
|
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, batch->commands_buffer);
|
2023-01-03 14:05:25 +01:00
|
|
|
glBufferData(GL_DRAW_INDIRECT_BUFFER, vertices->nmeshes * sizeof(rk_command), nullptr, GL_DYNAMIC_DRAW);
|
2022-12-27 06:27:08 +01:00
|
|
|
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
|
|
|
|
}
|
2022-12-17 04:58:19 +01:00
|
|
|
if (nparams) {
|
2022-12-31 09:38:18 +01:00
|
|
|
glGenBuffers(1, &batch->params_buffer);
|
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, batch->params_buffer);
|
|
|
|
glBufferData(GL_ARRAY_BUFFER, max_size * params_size, nullptr, GL_DYNAMIC_DRAW);
|
2022-12-27 06:27:08 +01:00
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
2022-12-31 09:38:18 +01:00
|
|
|
}
|
|
|
|
unsigned binding = 0;
|
|
|
|
unsigned attrib = 0;
|
|
|
|
unsigned offset = 0;
|
2023-01-03 11:38:19 +01:00
|
|
|
glBindVertexBuffer(binding, vertices->vertices_buffer, 0, vertex_size);
|
2022-12-31 09:38:18 +01:00
|
|
|
for (rk_vertex_format const * f = vertices->format; *f; ++f) {
|
|
|
|
GLboolean const norm = (*f & RK_VERTEX_FORMAT_NORMALIZE) != 0;
|
|
|
|
switch (*f & RK_VERTEX_FORMAT_MASK) {
|
|
|
|
case RK_VERTEX_FORMAT_VEC3_FLOAT:
|
|
|
|
glEnableVertexAttribArray(attrib);
|
|
|
|
glVertexAttribFormat(attrib, 3, GL_FLOAT, GL_FALSE, offset);
|
|
|
|
glVertexAttribBinding(attrib++, binding);
|
2023-01-06 17:05:09 +01:00
|
|
|
offset += rk_vec3_float::get_output_size();
|
2022-12-31 09:38:18 +01:00
|
|
|
break;
|
|
|
|
case RK_VERTEX_FORMAT_VEC3_INT10:
|
|
|
|
glEnableVertexAttribArray(attrib);
|
|
|
|
glVertexAttribFormat(attrib, 4, GL_INT_2_10_10_10_REV, norm, offset);
|
|
|
|
glVertexAttribBinding(attrib++, binding);
|
2023-01-06 17:05:09 +01:00
|
|
|
offset += rk_vec3_int10::get_output_size();
|
2022-12-31 09:38:18 +01:00
|
|
|
break;
|
|
|
|
case RK_VERTEX_FORMAT_VEC3_UINT10:
|
|
|
|
glEnableVertexAttribArray(attrib);
|
|
|
|
glVertexAttribFormat(attrib, 4, GL_UNSIGNED_INT_2_10_10_10_REV, norm, offset);
|
|
|
|
glVertexAttribBinding(attrib++, binding);
|
2023-01-06 17:05:09 +01:00
|
|
|
offset += rk_vec3_uint10::get_output_size();
|
2022-12-31 09:38:18 +01:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2023-01-03 05:28:24 +01:00
|
|
|
binding += 1;
|
2022-12-31 09:38:18 +01:00
|
|
|
if (nparams) {
|
2023-01-03 05:28:24 +01:00
|
|
|
offset = 0;
|
2022-12-31 09:38:18 +01:00
|
|
|
rk_parameter * param = batch->params;
|
2023-01-06 18:40:58 +01:00
|
|
|
for (rk_vertex_format const * f = params_format; *f; ++f, ++param, ++binding) {
|
|
|
|
GLboolean const norm = (*f & RK_VERTEX_FORMAT_NORMALIZE) != 0;
|
2023-01-02 17:01:36 +01:00
|
|
|
param->dirty = false;
|
|
|
|
param->binding = binding;
|
|
|
|
param->offset = offset;
|
2023-01-06 18:40:58 +01:00
|
|
|
switch (*f & RK_VERTEX_FORMAT_MASK) {
|
|
|
|
case RK_VERTEX_FORMAT_VEC3_FLOAT:
|
2023-01-06 17:05:09 +01:00
|
|
|
param->src_size = rk_vec3_float::get_input_size();
|
|
|
|
param->dst_size = rk_vec3_float::get_output_size();
|
|
|
|
param->packer = rk_vec3_float::param_packer;
|
2023-01-02 17:01:36 +01:00
|
|
|
glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->dst_size);
|
2022-12-30 10:50:56 +01:00
|
|
|
glEnableVertexAttribArray(attrib);
|
|
|
|
glVertexAttribFormat(attrib, 3, GL_FLOAT, GL_FALSE, 0);
|
|
|
|
glVertexAttribBinding(attrib++, binding);
|
2022-12-17 04:58:19 +01:00
|
|
|
break;
|
2023-01-06 18:40:58 +01:00
|
|
|
case RK_VERTEX_FORMAT_VEC3_SHORT:
|
2023-01-06 17:05:09 +01:00
|
|
|
param->src_size = rk_vec3_short::get_input_size();
|
|
|
|
param->dst_size = rk_vec3_short::get_output_size();
|
|
|
|
param->packer = norm ? rk_vec3_short_norm::param_packer : rk_vec3_short::param_packer;
|
2023-01-02 17:01:36 +01:00
|
|
|
glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->dst_size);
|
2022-12-30 10:50:56 +01:00
|
|
|
glEnableVertexAttribArray(attrib);
|
|
|
|
glVertexAttribFormat(attrib, 3, GL_SHORT, norm, 0);
|
|
|
|
glVertexAttribBinding(attrib++, binding);
|
2022-12-17 04:58:19 +01:00
|
|
|
break;
|
2023-01-06 18:40:58 +01:00
|
|
|
case RK_VERTEX_FORMAT_VEC3_INT10:
|
2023-01-06 17:05:09 +01:00
|
|
|
param->src_size = rk_vec3_int10::get_input_size();
|
|
|
|
param->dst_size = rk_vec3_int10::get_output_size();
|
|
|
|
param->packer = norm ? rk_vec3_int10_norm::param_packer : rk_vec3_int10::param_packer;
|
2023-01-02 17:01:36 +01:00
|
|
|
glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->dst_size);
|
2022-12-30 10:50:56 +01:00
|
|
|
glEnableVertexAttribArray(attrib);
|
|
|
|
glVertexAttribFormat(attrib, 4, GL_INT_2_10_10_10_REV, norm, 0);
|
|
|
|
glVertexAttribBinding(attrib++, binding);
|
2022-12-26 14:05:06 +01:00
|
|
|
break;
|
2023-01-06 18:40:58 +01:00
|
|
|
case RK_VERTEX_FORMAT_MAT3_FLOAT:
|
2023-01-06 17:05:09 +01:00
|
|
|
param->src_size = rk_mat3_float::get_input_size();
|
|
|
|
param->dst_size = rk_mat3_float::get_output_size();
|
|
|
|
param->packer = rk_mat3_float::param_packer;
|
2023-01-02 17:01:36 +01:00
|
|
|
glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->dst_size);
|
2022-12-30 10:50:56 +01:00
|
|
|
glEnableVertexAttribArray(attrib);
|
2023-01-06 17:05:09 +01:00
|
|
|
glVertexAttribFormat(attrib, 3, GL_FLOAT, GL_FALSE, rk_mat3_float::get_output_offset(0));
|
2022-12-30 10:50:56 +01:00
|
|
|
glVertexAttribBinding(attrib++, binding);
|
|
|
|
glEnableVertexAttribArray(attrib);
|
2023-01-06 17:05:09 +01:00
|
|
|
glVertexAttribFormat(attrib, 3, GL_FLOAT, GL_FALSE, rk_mat3_float::get_output_offset(1));
|
2022-12-30 10:50:56 +01:00
|
|
|
glVertexAttribBinding(attrib++, binding);
|
|
|
|
glEnableVertexAttribArray(attrib);
|
2023-01-06 17:05:09 +01:00
|
|
|
glVertexAttribFormat(attrib, 3, GL_FLOAT, GL_FALSE, rk_mat3_float::get_output_offset(2));
|
2022-12-30 10:50:56 +01:00
|
|
|
glVertexAttribBinding(attrib++, binding);
|
2022-12-26 14:05:06 +01:00
|
|
|
break;
|
2023-01-06 18:40:58 +01:00
|
|
|
case RK_VERTEX_FORMAT_MAT3_INT10:
|
2023-01-06 17:05:09 +01:00
|
|
|
param->src_size = rk_mat3_int10::get_input_size();
|
|
|
|
param->dst_size = rk_mat3_int10::get_output_size();
|
|
|
|
param->packer = norm ? rk_mat3_int10_norm::param_packer : rk_mat3_int10::param_packer;
|
2023-01-02 17:01:36 +01:00
|
|
|
glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->dst_size);
|
2022-12-30 10:50:56 +01:00
|
|
|
glEnableVertexAttribArray(attrib);
|
2023-01-06 17:05:09 +01:00
|
|
|
glVertexAttribFormat(attrib, 4, GL_INT_2_10_10_10_REV, norm, rk_mat3_int10::get_output_offset(0));
|
2022-12-30 10:50:56 +01:00
|
|
|
glVertexAttribBinding(attrib++, binding);
|
|
|
|
glEnableVertexAttribArray(attrib);
|
2023-01-06 17:05:09 +01:00
|
|
|
glVertexAttribFormat(attrib, 4, GL_INT_2_10_10_10_REV, norm, rk_mat3_int10::get_output_offset(1));
|
2022-12-30 10:50:56 +01:00
|
|
|
glVertexAttribBinding(attrib++, binding);
|
|
|
|
glEnableVertexAttribArray(attrib);
|
2023-01-06 17:05:09 +01:00
|
|
|
glVertexAttribFormat(attrib, 4, GL_INT_2_10_10_10_REV, norm, rk_mat3_int10::get_output_offset(2));
|
2022-12-30 10:50:56 +01:00
|
|
|
glVertexAttribBinding(attrib++, binding);
|
2022-12-17 04:58:19 +01:00
|
|
|
break;
|
|
|
|
}
|
2023-01-02 17:01:36 +01:00
|
|
|
glVertexBindingDivisor(binding, 1);
|
2023-01-06 18:40:58 +01:00
|
|
|
param->src_len = param->src_size / sizeof(rk_vertex_output);
|
|
|
|
param->dst_len = param->dst_size / sizeof(rk_vertex_output);
|
|
|
|
param->source = new rk_vertex_input[max_size * param->src_len];
|
2023-01-04 09:33:49 +01:00
|
|
|
memset(param->source, 0xFF, max_size * param->src_size);
|
2023-01-02 17:01:36 +01:00
|
|
|
offset += max_size * param->dst_size;
|
2022-12-17 04:58:19 +01:00
|
|
|
}
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
2022-12-31 09:38:18 +01:00
|
|
|
glBindVertexArray(0);
|
2023-01-03 16:06:11 +01:00
|
|
|
rk_buckets_alloc(*batch);
|
2022-12-31 09:38:18 +01:00
|
|
|
return reinterpret_cast<rk_batch_t>(batch);
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
|
|
|
|
2023-01-06 17:05:09 +01:00
|
|
|
[[RK_HOT, RK_FAST]]
|
2023-01-02 17:01:36 +01:00
|
|
|
static void rk_sort_batch(
|
|
|
|
rk_batch const & batch) {
|
2023-01-03 21:31:36 +01:00
|
|
|
rk_bucket const * const last_bucket = rk_buckets + batch.vertices->nmeshes;
|
|
|
|
for (rk_bucket * __restrict bucket = rk_buckets; bucket < last_bucket; ++bucket) {
|
|
|
|
bucket->count = 0;
|
2023-01-03 16:06:11 +01:00
|
|
|
}
|
2023-01-03 21:31:36 +01:00
|
|
|
rk_instance_flags const * __restrict flags = batch.flags;
|
2023-01-04 09:33:49 +01:00
|
|
|
rk_mesh_index const * __restrict mesh_index = batch.meshes;
|
2023-01-03 21:31:36 +01:00
|
|
|
for (unsigned index = 0; index < batch.count; ++index, ++flags, ++mesh_index) {
|
2023-01-02 17:01:36 +01:00
|
|
|
if ((*flags & RK_INSTANCE_FLAGS_SPAWNED_VISIBLE) == RK_INSTANCE_FLAGS_SPAWNED_VISIBLE) {
|
2023-01-03 21:31:36 +01:00
|
|
|
rk_bucket & __restrict bucket = rk_buckets[*mesh_index];
|
|
|
|
bucket.indices[bucket.count++] = index;
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
2023-01-02 17:01:36 +01:00
|
|
|
}
|
2023-01-04 09:33:49 +01:00
|
|
|
rk_instance_index * __restrict indices = batch.indices;
|
2023-01-03 21:31:36 +01:00
|
|
|
rk_command * __restrict command = batch.commands;
|
|
|
|
rk_mesh const * __restrict mesh = batch.vertices->meshes;
|
|
|
|
for (rk_bucket const * __restrict bucket = rk_buckets; bucket < last_bucket; ++bucket, ++mesh) {
|
|
|
|
if (bucket->count) {
|
2023-01-04 09:33:49 +01:00
|
|
|
memcpy(indices, bucket->indices, bucket->count * sizeof(rk_instance_index));
|
|
|
|
command->nvertices = mesh->ntriangles * 3;
|
2023-01-03 21:31:36 +01:00
|
|
|
command->ninstances = bucket->count;
|
|
|
|
command->base_index = mesh->base_index;
|
|
|
|
command->base_instance = indices - batch.indices;
|
|
|
|
indices += bucket->count;
|
|
|
|
++command;
|
2023-01-03 05:28:24 +01:00
|
|
|
}
|
2023-01-02 17:01:36 +01:00
|
|
|
}
|
2023-01-03 21:41:03 +01:00
|
|
|
batch.ninstances = indices - batch.indices;
|
2023-01-03 21:31:36 +01:00
|
|
|
batch.ncommands = command - batch.commands;
|
2023-01-03 21:41:03 +01:00
|
|
|
if (rk_MultiDrawElementsIndirect) {
|
2023-01-03 21:31:36 +01:00
|
|
|
glBufferSubData(GL_DRAW_INDIRECT_BUFFER, 0, batch.ncommands * sizeof(rk_command), batch.commands);
|
|
|
|
}
|
2023-01-03 05:28:24 +01:00
|
|
|
batch.state = RK_BATCH_STATE_SORTED;
|
2023-01-02 17:01:36 +01:00
|
|
|
}
|
|
|
|
|
2023-01-06 17:05:09 +01:00
|
|
|
[[RK_HOT, RK_FAST]]
|
2023-01-02 17:01:36 +01:00
|
|
|
static void rk_pack_batch(
|
|
|
|
rk_batch const & batch) {
|
2023-01-03 05:28:24 +01:00
|
|
|
if (batch.nparams) {
|
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, batch.params_buffer);
|
|
|
|
for (rk_parameter const * param = batch.params; param < batch.params + batch.nparams; ++param) {
|
|
|
|
if (param->dirty) {
|
|
|
|
param->dirty = false;
|
|
|
|
if (batch.ninstances) {
|
2023-01-06 18:40:58 +01:00
|
|
|
rk_vertex_output * const dst = reinterpret_cast<rk_vertex_output *>(
|
2023-01-03 05:28:24 +01:00
|
|
|
glMapBufferRange(GL_ARRAY_BUFFER, param->offset, batch.ninstances * param->dst_size,
|
|
|
|
GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT | GL_MAP_UNSYNCHRONIZED_BIT));
|
|
|
|
if (dst) {
|
|
|
|
param->packer(batch.ninstances, batch.indices, dst, param->source);
|
|
|
|
glUnmapBuffer(GL_ARRAY_BUFFER);
|
|
|
|
}
|
2023-01-02 17:01:36 +01:00
|
|
|
}
|
2022-12-30 14:14:32 +01:00
|
|
|
}
|
2022-12-17 04:58:19 +01:00
|
|
|
}
|
2023-01-03 05:28:24 +01:00
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
2023-01-02 17:01:36 +01:00
|
|
|
batch.state = RK_BATCH_STATE_PACKED;
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
|
|
|
|
2023-01-06 17:05:09 +01:00
|
|
|
[[RK_HOT, RK_FAST]]
|
2023-01-03 05:28:24 +01:00
|
|
|
void rk_fill_batch(
|
|
|
|
rk_batch_t _batch,
|
|
|
|
rk_uint count,
|
|
|
|
rk_instance_flags const * flags,
|
2023-01-04 09:33:49 +01:00
|
|
|
rk_mesh_index const * meshes,
|
2023-01-06 18:40:58 +01:00
|
|
|
rk_vertex_input const * const * params) {
|
2023-01-03 05:28:24 +01:00
|
|
|
rk_batch const * const batch = reinterpret_cast<rk_batch const *>(_batch);
|
|
|
|
if (!batch || !count || count > batch->max_size) {
|
|
|
|
rk_printf("rk_fill_batch(): invalid params.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
bool got_any_params = false;
|
|
|
|
bool got_all_params = !batch->nparams;
|
|
|
|
if (batch->nparams) {
|
|
|
|
got_all_params = (params != nullptr);
|
|
|
|
if (params) {
|
2023-01-06 18:40:58 +01:00
|
|
|
for (rk_vertex_input const * const * param = params; param < params + batch->nparams; ++param) {
|
2023-01-03 05:28:24 +01:00
|
|
|
bool const got_param = (*param != nullptr);
|
|
|
|
got_any_params |= got_param;
|
|
|
|
got_all_params &= got_param;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
bool const is_empty = (batch->state < RK_BATCH_STATE_FILLED);
|
2023-01-03 11:10:37 +01:00
|
|
|
bool const resized = (count != batch->count);
|
2023-01-03 05:28:24 +01:00
|
|
|
bool const got_everything = (flags && meshes && got_all_params);
|
|
|
|
if (is_empty && !got_everything) {
|
|
|
|
rk_printf("rk_fill_batch(): cannot freeze and empty batch.");
|
2023-01-03 11:10:37 +01:00
|
|
|
return;
|
2023-01-03 05:28:24 +01:00
|
|
|
} else if (count > batch->count && !got_everything) {
|
|
|
|
rk_printf("rk_fill_batch(): cannot grow a frozen batch.");
|
2023-01-03 11:10:37 +01:00
|
|
|
return;
|
2023-01-03 05:28:24 +01:00
|
|
|
}
|
2023-01-03 11:10:37 +01:00
|
|
|
batch->count = count;
|
2023-01-04 09:33:49 +01:00
|
|
|
bool const cmp_flags = (flags && rk_cmp_memcpy(batch->flags, flags, batch->count));
|
|
|
|
bool const cmp_meshes = (meshes && rk_cmp_memcpy(batch->meshes, meshes, batch->count));
|
2023-01-03 11:10:37 +01:00
|
|
|
bool const need_sorting = (cmp_flags || cmp_meshes || resized);
|
2023-01-03 05:28:24 +01:00
|
|
|
if (batch->nparams) {
|
|
|
|
rk_parameter const * const last_param = batch->params + batch->nparams;
|
|
|
|
if (got_any_params) {
|
2023-01-06 18:40:58 +01:00
|
|
|
rk_vertex_input const * const * src = params;
|
2023-01-04 09:33:49 +01:00
|
|
|
for (rk_parameter const * param = batch->params; param < last_param; ++param, ++src) {
|
|
|
|
param->dirty =
|
|
|
|
((*src && rk_cmp_memcpy(param->source, *src, batch->count * param->src_len)) || need_sorting);
|
2023-01-03 05:28:24 +01:00
|
|
|
}
|
|
|
|
} else if (need_sorting) {
|
2023-01-04 09:33:49 +01:00
|
|
|
for (rk_parameter const * param = batch->params; param < last_param; ++param) {
|
|
|
|
param->dirty = true;
|
2023-01-03 05:28:24 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (is_empty) {
|
|
|
|
glBindVertexArray(batch->vertex_array);
|
|
|
|
if (rk_MultiDrawElementsIndirect) {
|
|
|
|
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, batch->commands_buffer);
|
|
|
|
}
|
|
|
|
rk_sort_batch(*batch);
|
|
|
|
rk_pack_batch(*batch);
|
|
|
|
if (rk_MultiDrawElementsIndirect) {
|
|
|
|
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
|
|
|
|
}
|
|
|
|
glBindVertexArray(0);
|
|
|
|
} else if (need_sorting) {
|
|
|
|
batch->state = RK_BATCH_STATE_FILLED;
|
|
|
|
} else {
|
|
|
|
batch->state = RK_BATCH_STATE_SORTED;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-01-03 14:05:25 +01:00
|
|
|
void rk_clear_buffer(
|
|
|
|
rk_bool pixels,
|
|
|
|
rk_bool depth,
|
|
|
|
rk_bool stencil) {
|
|
|
|
glClear((GL_COLOR_BUFFER_BIT * pixels) | (GL_DEPTH_BUFFER_BIT * depth) | (GL_STENCIL_BUFFER_BIT * stencil));
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_select_shader(
|
|
|
|
rk_shader_t _shader) {
|
|
|
|
rk_shader * const shader = reinterpret_cast<rk_shader *>(_shader);
|
|
|
|
if (shader) {
|
|
|
|
glUseProgram(shader->program);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_set_input_float(
|
|
|
|
rk_input_t _input,
|
|
|
|
float value) {
|
|
|
|
GLint const input = reinterpret_cast<intptr_t>(_input) - 1;
|
|
|
|
if (input > -1) {
|
|
|
|
glUniform1f(input, value);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_set_input_vec3(
|
|
|
|
rk_input_t _input,
|
|
|
|
rk_vec3 const & value) {
|
|
|
|
GLint const input = reinterpret_cast<intptr_t>(_input) - 1;
|
|
|
|
if (input > -1) {
|
|
|
|
glUniform3fv(input, 1, glm::value_ptr(value));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_set_input_mat3(
|
|
|
|
rk_input_t _input,
|
|
|
|
rk_mat3 const & value) {
|
|
|
|
GLint const input = reinterpret_cast<intptr_t>(_input) - 1;
|
|
|
|
if (input > -1) {
|
|
|
|
glUniformMatrix3fv(input, 1, GL_FALSE, glm::value_ptr(value));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_set_input_mat4(
|
|
|
|
rk_input_t _input,
|
|
|
|
rk_mat4 const & value) {
|
|
|
|
GLint const input = reinterpret_cast<intptr_t>(_input) - 1;
|
|
|
|
if (input > -1) {
|
|
|
|
glUniformMatrix4fv(input, 1, GL_FALSE, glm::value_ptr(value));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_set_param_vec3(
|
|
|
|
rk_param_t _param,
|
|
|
|
rk_vec3 const & value) {
|
|
|
|
GLint const param = reinterpret_cast<intptr_t>(_param) - 1;
|
|
|
|
if (param > -1) {
|
|
|
|
glVertexAttrib3fv(param, glm::value_ptr(value));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_set_param_mat3(
|
|
|
|
rk_param_t _param,
|
|
|
|
rk_mat3 const & value) {
|
|
|
|
GLint const param = reinterpret_cast<intptr_t>(_param) - 1;
|
|
|
|
if (param > -1) {
|
|
|
|
glVertexAttrib3fv(param + 0, glm::value_ptr(value[0]));
|
|
|
|
glVertexAttrib3fv(param + 1, glm::value_ptr(value[1]));
|
|
|
|
glVertexAttrib3fv(param + 2, glm::value_ptr(value[2]));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_select_texture(
|
|
|
|
rk_uint slot,
|
|
|
|
rk_texture_t _texture) {
|
|
|
|
rk_texture const * const texture = reinterpret_cast<rk_texture const *>(_texture);
|
|
|
|
if (texture) {
|
|
|
|
glActiveTexture(GL_TEXTURE0 + slot);
|
|
|
|
if (texture->nlevels) {
|
|
|
|
glBindTexture(GL_TEXTURE_2D_ARRAY, texture->texture);
|
|
|
|
} else {
|
|
|
|
glBindTexture(GL_TEXTURE_2D, texture->texture);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
RK_EXPORT void rk_draw_triangles(
|
|
|
|
rk_triangles_t _triangles) {
|
|
|
|
rk_triangles const * const triangles = reinterpret_cast<rk_triangles const *>(_triangles);
|
|
|
|
if (triangles) {
|
|
|
|
glBindVertexArray(triangles->array);
|
|
|
|
glDrawArrays(GL_TRIANGLES, 0, triangles->size);
|
|
|
|
glBindVertexArray(0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-08-28 04:23:13 +02:00
|
|
|
void rk_draw_batch(
|
2023-01-02 17:01:36 +01:00
|
|
|
rk_batch_t _batch) {
|
2023-01-03 05:28:24 +01:00
|
|
|
rk_batch const * const batch = reinterpret_cast<rk_batch const *>(_batch);
|
2023-01-02 17:01:36 +01:00
|
|
|
if (!batch) {
|
|
|
|
rk_printf("rk_draw_batch(): invalid params.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (batch->state < RK_BATCH_STATE_FILLED) {
|
|
|
|
rk_printf("rk_draw_batch(): invalid state.");
|
2022-08-28 04:23:13 +02:00
|
|
|
return;
|
|
|
|
}
|
2022-12-31 09:38:18 +01:00
|
|
|
glBindVertexArray(batch->vertex_array);
|
2022-12-27 06:27:08 +01:00
|
|
|
if (rk_MultiDrawElementsIndirect) {
|
2022-12-31 09:38:18 +01:00
|
|
|
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, batch->commands_buffer);
|
2022-12-27 06:27:08 +01:00
|
|
|
}
|
2023-01-03 05:28:24 +01:00
|
|
|
if (batch->state < RK_BATCH_STATE_SORTED) {
|
|
|
|
rk_sort_batch(*batch);
|
|
|
|
}
|
|
|
|
if (batch->state < RK_BATCH_STATE_PACKED && batch->nparams) {
|
2023-01-02 17:01:36 +01:00
|
|
|
rk_pack_batch(*batch);
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
2023-01-03 05:28:24 +01:00
|
|
|
if (batch->ncommands) {
|
|
|
|
if (rk_DrawElementsInstancedBaseInstance) {
|
|
|
|
if (rk_MultiDrawElementsIndirect) {
|
|
|
|
rk_MultiDrawElementsIndirect(
|
|
|
|
GL_TRIANGLES, GL_UNSIGNED_SHORT, nullptr, batch->ncommands, sizeof(rk_command));
|
|
|
|
} else {
|
|
|
|
rk_command const * const last_command = batch->commands + batch->ncommands;
|
|
|
|
for (rk_command const * command = batch->commands; command < last_command; ++command) {
|
|
|
|
rk_DrawElementsInstancedBaseInstance(
|
|
|
|
GL_TRIANGLES, command->nvertices, GL_UNSIGNED_SHORT,
|
|
|
|
reinterpret_cast<void const *>(command->base_index << 1),
|
|
|
|
command->ninstances, command->base_instance);
|
|
|
|
}
|
|
|
|
}
|
2022-08-28 04:23:13 +02:00
|
|
|
} else {
|
2023-01-03 05:28:24 +01:00
|
|
|
rk_command const * const last_command = batch->commands + batch->ncommands;
|
|
|
|
rk_parameter const * const last_param = batch->params + batch->nparams;
|
|
|
|
unsigned param_index = 0;
|
2022-12-31 09:38:18 +01:00
|
|
|
for (rk_command const * command = batch->commands; command < last_command; ++command) {
|
2023-01-03 05:28:24 +01:00
|
|
|
for (rk_parameter const * param = batch->params; param < last_param; ++param) {
|
|
|
|
glBindVertexBuffer(param->binding, batch->params_buffer,
|
|
|
|
param->offset + param_index * param->dst_size, param->dst_size);
|
|
|
|
}
|
|
|
|
glDrawElementsInstanced(
|
2022-12-17 16:50:41 +01:00
|
|
|
GL_TRIANGLES, command->nvertices, GL_UNSIGNED_SHORT,
|
2022-08-28 04:23:13 +02:00
|
|
|
reinterpret_cast<void const *>(command->base_index << 1),
|
2023-01-03 05:28:24 +01:00
|
|
|
command->ninstances);
|
|
|
|
param_index += command->ninstances;
|
2022-12-17 04:58:19 +01:00
|
|
|
}
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
|
|
|
}
|
2023-01-03 05:28:24 +01:00
|
|
|
if (rk_MultiDrawElementsIndirect) {
|
|
|
|
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
|
|
|
|
}
|
2022-08-28 04:23:13 +02:00
|
|
|
glBindVertexArray(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_unselect_texture(
|
2022-12-19 06:27:34 +01:00
|
|
|
rk_uint slot,
|
2022-08-28 04:23:13 +02:00
|
|
|
rk_texture_t _texture) {
|
|
|
|
rk_texture const * const texture = reinterpret_cast<rk_texture const *>(_texture);
|
|
|
|
if (texture) {
|
2022-12-19 06:27:34 +01:00
|
|
|
glActiveTexture(GL_TEXTURE0 + slot);
|
2022-08-28 04:23:13 +02:00
|
|
|
if (texture->nlevels) {
|
|
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
} else {
|
|
|
|
glBindTexture(GL_TEXTURE_2D_ARRAY, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_unselect_shader(
|
|
|
|
rk_shader_t _shader) {
|
|
|
|
glUseProgram(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_destroy_batch(
|
|
|
|
rk_batch_t _batch) {
|
|
|
|
rk_batch * const batch = reinterpret_cast<rk_batch *>(_batch);
|
|
|
|
if (batch) {
|
|
|
|
delete[] batch->indices;
|
|
|
|
delete[] batch->commands;
|
2023-01-02 17:01:36 +01:00
|
|
|
delete[] batch->flags;
|
|
|
|
delete[] batch->meshes;
|
2022-12-30 10:50:56 +01:00
|
|
|
if (rk_MultiDrawElementsIndirect) {
|
2022-12-30 14:14:32 +01:00
|
|
|
glDeleteBuffers(1, &batch->commands_buffer);
|
2022-12-30 10:50:56 +01:00
|
|
|
}
|
2022-12-17 04:58:19 +01:00
|
|
|
if (batch->nparams) {
|
2023-01-02 17:01:36 +01:00
|
|
|
for (rk_parameter * param = batch->params; param < batch->params + batch->nparams; ++param) {
|
|
|
|
delete[] param->source;
|
|
|
|
}
|
2022-12-17 04:58:19 +01:00
|
|
|
delete[] batch->params;
|
2022-12-31 09:38:18 +01:00
|
|
|
glDeleteBuffers(1, &batch->params_buffer);
|
2022-08-28 04:23:13 +02:00
|
|
|
}
|
2022-12-31 09:38:18 +01:00
|
|
|
glDeleteVertexArrays(1, &batch->vertex_array);
|
2022-08-28 04:23:13 +02:00
|
|
|
delete batch;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_destroy_triangles(
|
|
|
|
rk_triangles_t _triangles) {
|
|
|
|
rk_triangles * const triangles = reinterpret_cast<rk_triangles *>(_triangles);
|
|
|
|
if (triangles) {
|
|
|
|
glDeleteBuffers(1, &triangles->vertices);
|
|
|
|
glDeleteVertexArrays(1, &triangles->array);
|
|
|
|
delete triangles;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_destroy_vertices(
|
|
|
|
rk_vertices_t _vertices) {
|
|
|
|
rk_vertices * const vertices = reinterpret_cast<rk_vertices *>(_vertices);
|
|
|
|
if (vertices) {
|
2022-12-31 09:38:18 +01:00
|
|
|
delete[] vertices->format;
|
|
|
|
delete[] vertices->vertices;
|
|
|
|
delete[] vertices->indices;
|
2023-01-03 11:38:19 +01:00
|
|
|
if (vertices->vertices_buffer) {
|
|
|
|
glDeleteBuffers(1, &vertices->vertices_buffer);
|
|
|
|
}
|
|
|
|
if (vertices->indices_buffer) {
|
|
|
|
glDeleteBuffers(1, &vertices->indices_buffer);
|
|
|
|
}
|
2022-08-28 04:23:13 +02:00
|
|
|
delete vertices;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_destroy_texture(
|
|
|
|
rk_texture_t _texture) {
|
|
|
|
rk_texture * const texture = reinterpret_cast<rk_texture *>(_texture);
|
|
|
|
if (texture) {
|
|
|
|
glDeleteTextures(1, &texture->texture);
|
|
|
|
delete texture;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void rk_destroy_shader(
|
|
|
|
rk_shader_t _shader) {
|
|
|
|
rk_shader * const shader = reinterpret_cast<rk_shader *>(_shader);
|
|
|
|
if (shader) {
|
|
|
|
glDeleteShader(shader->vertex);
|
|
|
|
glDeleteShader(shader->fragment);
|
|
|
|
glDeleteProgram(shader->program);
|
|
|
|
delete shader;
|
|
|
|
}
|
|
|
|
}
|