Merge vertex and param formats.
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39c449a763
commit
cb763962fd
36
__init__.py
36
__init__.py
@ -268,34 +268,28 @@ TEXTURE_FLAG_MAG_NEAREST = 0
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TEXTURE_FLAG_MAG_LINEAR = _flag(3)
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VERTEX_FORMAT_VEC3_FLOAT = 1
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VERTEX_FORMAT_VEC3_INT10 = 2
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VERTEX_FORMAT_VEC3_UINT10 = 3
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VERTEX_FORMAT_VEC3_SHORT = 2
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VERTEX_FORMAT_VEC3_INT10 = 3
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VERTEX_FORMAT_VEC3_UINT10 = 4
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VERTEX_FORMAT_MAT3_FLOAT = 5
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VERTEX_FORMAT_MAT3_INT10 = 6
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VERTEX_FORMAT_NORMALIZE = _flag(7)
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_VERTEX_FORMAT_MASK = VERTEX_FORMAT_NORMALIZE - 1
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def vertex_format(*format):
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return array('B', format).tobytes()
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PARAM_FORMAT_VEC3_FLOAT = 1
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PARAM_FORMAT_VEC3_SHORT = 2
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PARAM_FORMAT_VEC3_INT10 = 3
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PARAM_FORMAT_MAT3_FLOAT = 4
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PARAM_FORMAT_MAT3_INT10 = 5
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PARAM_FORMAT_NORMALIZE = _flag(7)
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_PARAM_FORMAT_MASK = PARAM_FORMAT_NORMALIZE - 1
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_PARAMS_TYPES = (
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_VERTEX_TYPES = (
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None,
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vec3, # PARAM_FORMAT_VEC3_FLOAT
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vec3, # PARAM_FORMAT_VEC3_SHORT
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vec3, # PARAM_FORMAT_VEC3_INT10
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mat3, # PARAM_FORMAT_MAT3_FLOAT
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mat3) # PARAM_FORMAT_MAT3_INT10
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vec3, # VERTEX_FORMAT_VEC3_FLOAT
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vec3, # VERTEX_FORMAT_VEC3_SHORT
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vec3, # VERTEX_FORMAT_VEC3_INT10
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vec3, # VERTEX_FORMAT_VEC3_UINT10
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mat3, # VERTEX_FORMAT_MAT3_FLOAT
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mat3) # VERTEX_FORMAT_MAT3_INT10
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def param_type(format):
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return _PARAMS_TYPES[format & _PARAM_FORMAT_MASK]
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def params_format(*format):
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return array('B', format).tobytes()
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def vertex_type(format):
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return _VERTEX_TYPES[format & _VERTEX_FORMAT_MASK]
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INSTANCE_FLAG_SPAWNED = _flag(0)
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INSTANCE_FLAG_VISIBLE = _flag(1)
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@ -49,26 +49,17 @@ enum : rk_uint {
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typedef rk_ubyte rk_vertex_format;
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enum : rk_ubyte {
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enum : rk_vertex_format {
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RK_VERTEX_FORMAT_VEC3_FLOAT = 1,
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RK_VERTEX_FORMAT_VEC3_INT10 = 2,
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RK_VERTEX_FORMAT_VEC3_UINT10 = 3,
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RK_VERTEX_FORMAT_VEC3_SHORT = 2,
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RK_VERTEX_FORMAT_VEC3_INT10 = 3,
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RK_VERTEX_FORMAT_VEC3_UINT10 = 4,
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RK_VERTEX_FORMAT_MAT3_FLOAT = 5,
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RK_VERTEX_FORMAT_MAT3_INT10 = 6,
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RK_VERTEX_FORMAT_NORMALIZE = RK_FLAG(7),
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RK_VERTEX_FORMAT_MASK = RK_VERTEX_FORMAT_NORMALIZE - 1
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};
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typedef rk_ubyte rk_param_format;
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enum : rk_ubyte {
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RK_PARAM_FORMAT_VEC3_FLOAT = 1,
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RK_PARAM_FORMAT_VEC3_SHORT = 2,
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RK_PARAM_FORMAT_VEC3_INT10 = 3,
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RK_PARAM_FORMAT_MAT3_FLOAT = 4,
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RK_PARAM_FORMAT_MAT3_INT10 = 5,
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RK_PARAM_FORMAT_NORMALIZE = RK_FLAG(7),
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RK_PARAM_FORMAT_MASK = RK_PARAM_FORMAT_NORMALIZE - 1
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};
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typedef rk_ubyte rk_instance_flags;
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enum : rk_ubyte {
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@ -77,17 +68,15 @@ enum : rk_ubyte {
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RK_INSTANCE_FLAGS_SPAWNED_VISIBLE = RK_INSTANCE_FLAG_SPAWNED | RK_INSTANCE_FLAG_VISIBLE
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};
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typedef rk_ushort rk_instance_index;
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enum : rk_uint {
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RK_BATCH_MAX_SIZE = 1 << (sizeof(rk_instance_index) * 8)
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RK_BATCH_MAX_SIZE = 65536
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};
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typedef rk_ushort rk_vertex_index;
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typedef rk_ushort rk_mesh_index;
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typedef rk_ushort rk_instance_index;
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typedef rk_uint rk_vertex_input;
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typedef rk_uint rk_vertex_output;
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typedef rk_vertex_input rk_param_input;
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struct rk_mesh {
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rk_uint base_index;
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@ -137,14 +126,14 @@ RK_EXPORT rk_vertices_t rk_create_vertices(
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RK_EXPORT rk_batch_t rk_create_batch(
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rk_vertices_t vertices,
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rk_uint max_size,
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rk_param_format const * params_format);
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rk_vertex_format const * params_format);
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RK_EXPORT void rk_fill_batch(
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rk_batch_t batch,
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rk_uint count,
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rk_instance_flags const * flags,
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rk_mesh_index const * meshes,
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rk_param_input const * const * params);
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rk_vertex_input const * const * params);
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RK_EXPORT void rk_clear_buffer(
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rk_bool pixels,
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@ -424,7 +424,7 @@ static void rk_buckets_alloc(
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rk_batch_t rk_create_batch(
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rk_vertices_t _vertices,
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rk_uint max_size,
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rk_param_format const * params_format) {
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rk_vertex_format const * params_format) {
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rk_vertices * const vertices = reinterpret_cast<rk_vertices *>(_vertices);
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if (!vertices || !max_size || max_size > RK_BATCH_MAX_SIZE) {
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rk_printf("rk_create_batch(): invalid params.");
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@ -447,21 +447,21 @@ rk_batch_t rk_create_batch(
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unsigned nparams = 0;
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unsigned params_size = 0;
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if (params_format) {
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for (rk_param_format const * f = params_format; *f; ++f, ++nparams) {
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switch (*f & RK_PARAM_FORMAT_MASK) {
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case RK_PARAM_FORMAT_VEC3_FLOAT:
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for (rk_vertex_format const * f = params_format; *f; ++f, ++nparams) {
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switch (*f & RK_VERTEX_FORMAT_MASK) {
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case RK_VERTEX_FORMAT_VEC3_FLOAT:
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params_size += rk_vec3_float::get_output_size();
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break;
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case RK_PARAM_FORMAT_VEC3_SHORT:
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case RK_VERTEX_FORMAT_VEC3_SHORT:
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params_size += rk_vec3_short::get_output_size();
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break;
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case RK_PARAM_FORMAT_VEC3_INT10:
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case RK_VERTEX_FORMAT_VEC3_INT10:
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params_size += rk_vec3_int10::get_output_size();
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break;
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case RK_PARAM_FORMAT_MAT3_FLOAT:
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case RK_VERTEX_FORMAT_MAT3_FLOAT:
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params_size += rk_mat3_float::get_output_size();
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break;
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case RK_PARAM_FORMAT_MAT3_INT10:
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case RK_VERTEX_FORMAT_MAT3_INT10:
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params_size += rk_mat3_int10::get_output_size();
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break;
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default:
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@ -551,13 +551,13 @@ rk_batch_t rk_create_batch(
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if (nparams) {
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offset = 0;
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rk_parameter * param = batch->params;
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for (rk_param_format const * f = params_format; *f; ++f, ++param, ++binding) {
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GLboolean const norm = (*f & RK_PARAM_FORMAT_NORMALIZE) != 0;
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for (rk_vertex_format const * f = params_format; *f; ++f, ++param, ++binding) {
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GLboolean const norm = (*f & RK_VERTEX_FORMAT_NORMALIZE) != 0;
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param->dirty = false;
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param->binding = binding;
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param->offset = offset;
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switch (*f & RK_PARAM_FORMAT_MASK) {
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case RK_PARAM_FORMAT_VEC3_FLOAT:
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switch (*f & RK_VERTEX_FORMAT_MASK) {
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case RK_VERTEX_FORMAT_VEC3_FLOAT:
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param->src_size = rk_vec3_float::get_input_size();
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param->dst_size = rk_vec3_float::get_output_size();
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param->packer = rk_vec3_float::param_packer;
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@ -566,7 +566,7 @@ rk_batch_t rk_create_batch(
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glVertexAttribFormat(attrib, 3, GL_FLOAT, GL_FALSE, 0);
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glVertexAttribBinding(attrib++, binding);
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break;
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case RK_PARAM_FORMAT_VEC3_SHORT:
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case RK_VERTEX_FORMAT_VEC3_SHORT:
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param->src_size = rk_vec3_short::get_input_size();
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param->dst_size = rk_vec3_short::get_output_size();
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param->packer = norm ? rk_vec3_short_norm::param_packer : rk_vec3_short::param_packer;
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@ -575,7 +575,7 @@ rk_batch_t rk_create_batch(
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glVertexAttribFormat(attrib, 3, GL_SHORT, norm, 0);
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glVertexAttribBinding(attrib++, binding);
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break;
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case RK_PARAM_FORMAT_VEC3_INT10:
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case RK_VERTEX_FORMAT_VEC3_INT10:
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param->src_size = rk_vec3_int10::get_input_size();
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param->dst_size = rk_vec3_int10::get_output_size();
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param->packer = norm ? rk_vec3_int10_norm::param_packer : rk_vec3_int10::param_packer;
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@ -584,7 +584,7 @@ rk_batch_t rk_create_batch(
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glVertexAttribFormat(attrib, 4, GL_INT_2_10_10_10_REV, norm, 0);
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glVertexAttribBinding(attrib++, binding);
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break;
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case RK_PARAM_FORMAT_MAT3_FLOAT:
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case RK_VERTEX_FORMAT_MAT3_FLOAT:
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param->src_size = rk_mat3_float::get_input_size();
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param->dst_size = rk_mat3_float::get_output_size();
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param->packer = rk_mat3_float::param_packer;
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@ -599,7 +599,7 @@ rk_batch_t rk_create_batch(
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glVertexAttribFormat(attrib, 3, GL_FLOAT, GL_FALSE, rk_mat3_float::get_output_offset(2));
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glVertexAttribBinding(attrib++, binding);
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break;
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case RK_PARAM_FORMAT_MAT3_INT10:
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case RK_VERTEX_FORMAT_MAT3_INT10:
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param->src_size = rk_mat3_int10::get_input_size();
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param->dst_size = rk_mat3_int10::get_output_size();
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param->packer = norm ? rk_mat3_int10_norm::param_packer : rk_mat3_int10::param_packer;
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@ -616,9 +616,9 @@ rk_batch_t rk_create_batch(
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break;
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}
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glVertexBindingDivisor(binding, 1);
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param->src_len = param->src_size / sizeof(rk_param_output);
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param->dst_len = param->dst_size / sizeof(rk_param_output);
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param->source = new rk_param_input[max_size * param->src_len];
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param->src_len = param->src_size / sizeof(rk_vertex_output);
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param->dst_len = param->dst_size / sizeof(rk_vertex_output);
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param->source = new rk_vertex_input[max_size * param->src_len];
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memset(param->source, 0xFF, max_size * param->src_size);
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offset += max_size * param->dst_size;
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}
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@ -674,7 +674,7 @@ static void rk_pack_batch(
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if (param->dirty) {
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param->dirty = false;
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if (batch.ninstances) {
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rk_param_output * const dst = reinterpret_cast<rk_param_output *>(
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rk_vertex_output * const dst = reinterpret_cast<rk_vertex_output *>(
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glMapBufferRange(GL_ARRAY_BUFFER, param->offset, batch.ninstances * param->dst_size,
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GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT | GL_MAP_UNSYNCHRONIZED_BIT));
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if (dst) {
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@ -695,7 +695,7 @@ void rk_fill_batch(
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rk_uint count,
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rk_instance_flags const * flags,
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rk_mesh_index const * meshes,
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rk_param_input const * const * params) {
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rk_vertex_input const * const * params) {
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rk_batch const * const batch = reinterpret_cast<rk_batch const *>(_batch);
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if (!batch || !count || count > batch->max_size) {
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rk_printf("rk_fill_batch(): invalid params.");
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@ -706,7 +706,7 @@ void rk_fill_batch(
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if (batch->nparams) {
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got_all_params = (params != nullptr);
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if (params) {
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for (rk_param_input const * const * param = params; param < params + batch->nparams; ++param) {
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for (rk_vertex_input const * const * param = params; param < params + batch->nparams; ++param) {
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bool const got_param = (*param != nullptr);
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got_any_params |= got_param;
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got_all_params &= got_param;
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@ -730,7 +730,7 @@ void rk_fill_batch(
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if (batch->nparams) {
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rk_parameter const * const last_param = batch->params + batch->nparams;
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if (got_any_params) {
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rk_param_input const * const * src = params;
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rk_vertex_input const * const * src = params;
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for (rk_parameter const * param = batch->params; param < last_param; ++param, ++src) {
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param->dirty =
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((*src && rk_cmp_memcpy(param->source, *src, batch->count * param->src_len)) || need_sorting);
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@ -23,8 +23,6 @@
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static_assert(sizeof(rk_vertex_output) == 4);
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typedef rk_vertex_output rk_param_output;
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struct rk_shader {
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GLuint vertex;
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GLuint fragment;
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@ -65,8 +63,8 @@ struct rk_command {
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typedef void (*rk_packer)(
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unsigned const, // count
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rk_instance_index const * const __restrict, // indices
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rk_param_output * __restrict, // dst
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rk_param_input const * const __restrict); // src
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rk_vertex_output * __restrict, // dst
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rk_vertex_input const * const __restrict); // src
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struct rk_parameter {
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mutable bool dirty;
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@ -76,7 +74,7 @@ struct rk_parameter {
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unsigned src_len;
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unsigned dst_size;
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unsigned dst_len;
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rk_param_input * source;
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rk_vertex_input * source;
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rk_packer packer;
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};
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@ -231,8 +231,8 @@ struct rk_format {
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static void param_packer(
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unsigned const count,
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rk_instance_index const * const __restrict indices,
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rk_param_output * __restrict _dst,
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rk_param_input const * const __restrict _src) {
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rk_vertex_output * __restrict _dst,
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rk_vertex_input const * const __restrict _src) {
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rk_instance_index const * const last_index = indices + count;
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output_format * __restrict dst = reinterpret_cast<output_format *>(_dst);
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input_format const * const __restrict src = reinterpret_cast<input_format const *>(_src);
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