|
7d35ac0e5b
|
Move vertex format to utils.
|
2023-01-07 06:30:08 +01:00 |
|
|
cb763962fd
|
Merge vertex and param formats.
|
2023-01-06 18:40:58 +01:00 |
|
|
81d52086fe
|
Rework params packing.
|
2023-01-06 17:05:09 +01:00 |
|
|
596caef7ee
|
Move cmp_memcpy into directory utils.
|
2023-01-05 03:39:32 +01:00 |
|
|
f463db316f
|
Fix signed integers normalisation.
|
2023-01-04 15:24:18 +01:00 |
|
|
59d13684be
|
Improve typing in render.
|
2023-01-04 12:41:05 +01:00 |
|
|
d6ec77207f
|
Cleanup includes.
|
2023-01-04 10:22:12 +01:00 |
|
|
b46b4bddba
|
Improve typing in render.
|
2023-01-04 09:33:49 +01:00 |
|
|
74b6f58794
|
Fix redondant modification test in batch sorting.
|
2023-01-03 21:41:03 +01:00 |
|
|
39a95e24c3
|
Switch to buckets sorting.
|
2023-01-03 21:31:36 +01:00 |
|
|
3e0ea2560a
|
Improve compare-memcopy.
|
2023-01-03 20:50:18 +01:00 |
|
|
558ec08614
|
Buckets sorting.
|
2023-01-03 16:06:11 +01:00 |
|
|
a5adfacdfd
|
Use mesh indices in batch.
|
2023-01-03 14:05:25 +01:00 |
|
|
d0741afda7
|
Stores meshes into vertices.
|
2023-01-03 12:59:07 +01:00 |
|
|
66980e6ea9
|
Move vertices and indicies buffers to vertices.
|
2023-01-03 11:38:19 +01:00 |
|
|
a91a852887
|
Automatic batch freezing.
|
2023-01-03 11:10:37 +01:00 |
|
|
baac333b44
|
Batch freezing.
|
2023-01-03 05:28:24 +01:00 |
|
|
ed87f292ff
|
Split batch fill and batch draw.
|
2023-01-02 17:01:36 +01:00 |
|
|
afad17d517
|
Fix interface types and constness.
|
2023-01-02 12:14:13 +01:00 |
|
|
beca8798bf
|
Rename create_shader.
|
2023-01-01 08:09:37 +01:00 |
|
|
e80bbe2418
|
Remove begin_frame and end_frame, add clear_buffer.
|
2023-01-01 07:57:10 +01:00 |
|
|
ae3333e22e
|
Move samplers bindings to shaders.
|
2022-12-31 13:36:48 +01:00 |
|
|
2095e335ea
|
More errors handling.
|
2022-12-31 12:26:41 +01:00 |
|
|
6ec993c6f8
|
Some errors handling.
|
2022-12-31 11:52:26 +01:00 |
|
|
38a692bc42
|
Disable dithering.
|
2022-12-31 11:50:09 +01:00 |
|
|
7706fe3a26
|
Print max textures layers and max attribs.
|
2022-12-31 11:49:47 +01:00 |
|
|
43d62948b7
|
Move vertex array and buffers from vertices to batch.
|
2022-12-31 09:38:18 +01:00 |
|
|
1b9ce54100
|
Quit orphaning and use dynamic buffers.
|
2022-12-31 05:30:42 +01:00 |
|
|
3b21e1610a
|
Batch commands memory optim.
|
2022-12-30 14:49:00 +01:00 |
|
|
628f8bcaa4
|
Buffer orphaning and subrange update optims.
|
2022-12-30 14:14:32 +01:00 |
|
|
306ac3d312
|
Add a parameter to enable/disable debug output.
|
2022-12-30 14:11:48 +01:00 |
|
|
7db5304d40
|
Switch back to SoA parameters.
|
2022-12-30 10:50:56 +01:00 |
|
|
919ba9291f
|
Cleanup GL/GLX extensions.
|
2022-12-29 16:20:42 +01:00 |
|
|
269d7821c8
|
Cleanup vertex and params creation, and switch commands and params buffers to dynamic draw.
|
2022-12-27 06:27:08 +01:00 |
|
|
af0edd5e6d
|
Add set_param_mat3.
|
2022-12-27 06:20:18 +01:00 |
|
|
6b33f8285c
|
Add mat3 instances parameters.
|
2022-12-26 14:05:06 +01:00 |
|
|
cdfce62c90
|
Rename TEXTURE_FORMAT_32F to TEXTURE_FORMAT_FLOAT_32.
|
2022-12-25 04:20:19 +01:00 |
|
|
026ead0b33
|
Split display from render and rework init/terminate.
|
2022-12-24 11:27:53 +01:00 |
|