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60 Commits

Author SHA1 Message Date
7d35ac0e5b Move vertex format to utils. 2023-01-07 06:30:08 +01:00
7384a014ff Improve enum declaration. 2023-01-06 18:42:58 +01:00
cb763962fd Merge vertex and param formats. 2023-01-06 18:40:58 +01:00
39c449a763 Add direct copy when output and input vertex formats are matching. 2023-01-06 18:16:10 +01:00
a02d8e4d7d Fix unsigned packed vertex format. 2023-01-06 18:15:19 +01:00
81d52086fe Rework params packing. 2023-01-06 17:05:09 +01:00
16c7c91508 Add function attributes to cmp_memcpy. 2023-01-06 17:03:21 +01:00
9181d58ecd Add template for packed ints and fix missing define. 2023-01-06 17:02:24 +01:00
a6ec35ebd1 Remove heavy optims flags from makefile and add predefined function attributes instead. 2023-01-06 17:00:11 +01:00
596caef7ee Move cmp_memcpy into directory utils. 2023-01-05 03:39:32 +01:00
f463db316f Fix signed integers normalisation. 2023-01-04 15:24:18 +01:00
59d13684be Improve typing in render. 2023-01-04 12:41:05 +01:00
d6ec77207f Cleanup includes. 2023-01-04 10:22:12 +01:00
b46b4bddba Improve typing in render. 2023-01-04 09:33:49 +01:00
ebc6ededf3 Improve mesh struct after switching to mesh indices. 2023-01-04 09:06:13 +01:00
74b6f58794 Fix redondant modification test in batch sorting. 2023-01-03 21:41:03 +01:00
39a95e24c3 Switch to buckets sorting. 2023-01-03 21:31:36 +01:00
3e0ea2560a Improve compare-memcopy. 2023-01-03 20:50:18 +01:00
558ec08614 Buckets sorting. 2023-01-03 16:06:11 +01:00
211762c279 Remove obvious flags from makefile. 2023-01-03 16:05:37 +01:00
a5adfacdfd Use mesh indices in batch. 2023-01-03 14:05:25 +01:00
d0741afda7 Stores meshes into vertices. 2023-01-03 12:59:07 +01:00
66980e6ea9 Move vertices and indicies buffers to vertices. 2023-01-03 11:38:19 +01:00
a91a852887 Automatic batch freezing. 2023-01-03 11:10:37 +01:00
357066b315 Cleanup makefile. 2023-01-03 11:10:14 +01:00
baac333b44 Batch freezing. 2023-01-03 05:28:24 +01:00
ed87f292ff Split batch fill and batch draw. 2023-01-02 17:01:36 +01:00
afad17d517 Fix interface types and constness. 2023-01-02 12:14:13 +01:00
beca8798bf Rename create_shader. 2023-01-01 08:09:37 +01:00
e80bbe2418 Remove begin_frame and end_frame, add clear_buffer. 2023-01-01 07:57:10 +01:00
ae3333e22e Move samplers bindings to shaders. 2022-12-31 13:36:48 +01:00
2095e335ea More errors handling. 2022-12-31 12:26:41 +01:00
6ec993c6f8 Some errors handling. 2022-12-31 11:52:26 +01:00
38a692bc42 Disable dithering. 2022-12-31 11:50:09 +01:00
7706fe3a26 Print max textures layers and max attribs. 2022-12-31 11:49:47 +01:00
43d62948b7 Move vertex array and buffers from vertices to batch. 2022-12-31 09:38:18 +01:00
1b9ce54100 Quit orphaning and use dynamic buffers. 2022-12-31 05:30:42 +01:00
3b21e1610a Batch commands memory optim. 2022-12-30 14:49:00 +01:00
628f8bcaa4 Buffer orphaning and subrange update optims. 2022-12-30 14:14:32 +01:00
306ac3d312 Add a parameter to enable/disable debug output. 2022-12-30 14:11:48 +01:00
7db5304d40 Switch back to SoA parameters. 2022-12-30 10:50:56 +01:00
414630ecfd Better framebuffer config selection with sRGB. 2022-12-29 19:15:27 +01:00
ed6c852102 Rework GL framebuffer config selection. 2022-12-29 16:24:37 +01:00
919ba9291f Cleanup GL/GLX extensions. 2022-12-29 16:20:42 +01:00
33abfd834a Add mat4_orbit. 2022-12-29 08:11:12 +01:00
269d7821c8 Cleanup vertex and params creation, and switch commands and params buffers to dynamic draw. 2022-12-27 06:27:08 +01:00
af0edd5e6d Add set_param_mat3. 2022-12-27 06:20:18 +01:00
ad2e89f684 Cleanup mat4 setters. 2022-12-27 06:18:51 +01:00
6b33f8285c Add mat3 instances parameters. 2022-12-26 14:05:06 +01:00
618e05bcaa Dump extensions (commented out). 2022-12-26 14:04:39 +01:00
cdfce62c90 Rename TEXTURE_FORMAT_32F to TEXTURE_FORMAT_FLOAT_32. 2022-12-25 04:20:19 +01:00
e286d33c35 Cleanup pointers types and addrs. 2022-12-25 04:05:44 +01:00
026ead0b33 Split display from render and rework init/terminate. 2022-12-24 11:27:53 +01:00
0c560890a4 Cleanup: move all GLX stuff into render_context_glx. 2022-12-24 07:03:59 +01:00
65b25c8be3 Add button and motion events. 2022-12-24 06:36:20 +01:00
abd5989de8 Add basic XIM support for key events. 2022-12-23 13:28:29 +01:00
61cfdbccf3 Add support for key press and release events. 2022-12-23 10:18:26 +01:00
ffffffaa79 Remove unnecessary cleanup after build. 2022-12-23 10:15:45 +01:00
709974412a Add a buffer method to hide ctypes array contruction. 2022-12-23 10:14:05 +01:00
337d7b14f5 Rename _lib to _engine. 2022-12-23 10:13:24 +01:00
19 changed files with 2689 additions and 1283 deletions

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@ -1,11 +1,30 @@
SOURCES = cpp/opengl/render_context_glx.cpp cpp/opengl/render_opengles.cpp cpp/math.cpp
# Copyright (C) 2022 RozK
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
SOURCES = \
cpp/display/display_glx.cpp \
cpp/events/events_x11.cpp \
cpp/render/render_opengles.cpp \
cpp/math.cpp
OUTPUTFILE = engine.so
CXXFLAGS = -fpic -Wall -Werror -O2 -flto -fomit-frame-pointer -ffast-math -funroll-loops -fno-rtti -fno-exceptions
CXXFLAGS = -std=c++17 -Wall -Werror -O2 -msse2 -fpic -flto -fno-rtti -fno-exceptions
.PHONY: all
all: clean $(OUTPUTFILE)
find . -name "*.o" -type f -delete
.PHONY: clean
clean:

View File

@ -17,11 +17,51 @@ import ctypes
from array import array
from pathlib import Path
_lib = ctypes.cdll.LoadLibrary(Path(__file__).parent / "engine.so")
_engine = ctypes.cdll.LoadLibrary(Path(__file__).parent / "engine.so")
# types.hpp
_handle = ctypes.c_void_p
def _check_handle(result, func, arguments):
assert result
return result
def _flag(x):
return 1 << x
def buffer(type, size):
return (type * size)()
def _void_addr(x):
return x.buffer_info()[0]
def _ubyte_addr(x):
assert x.typecode == 'B'
return x.buffer_info()[0]
def _ushort_addr(x):
assert x.typecode == 'H'
return x.buffer_info()[0]
def _uint_addr(x):
assert x.typecode == 'I'
return x.buffer_info()[0]
def _float_addr(x):
assert x.typecode == 'f'
return x.buffer_info()[0]
# math.hpp
class vec3(ctypes.Structure):
_fields_ = ('x', ctypes.c_float), ('y', ctypes.c_float), ('z', ctypes.c_float)
def __iter__(self):
yield self.x
yield self.y
yield self.z
def set(self, x, y, z):
self.x = x
self.y = y
@ -30,6 +70,12 @@ class vec3(ctypes.Structure):
class vec4(ctypes.Structure):
_fields_ = ('x', ctypes.c_float), ('y', ctypes.c_float), ('z', ctypes.c_float), ('w', ctypes.c_float)
def __iter__(self):
yield self.x
yield self.y
yield self.z
yield self.w
def set(self, x, y, z, w):
self.x = x
self.y = y
@ -37,22 +83,179 @@ class vec4(ctypes.Structure):
self.w = w
class mat3(ctypes.Structure):
_fields_ = ('x', vec3), ('y', vec3), ('z', vec3)
_fields_ = ('right', vec3), ('forward', vec3), ('up', vec3)
def __iter__(self):
yield self.right
yield self.forward
yield self.up
def set(self, right, forward, up):
self.right = right
self.forward = forward
self.up = up
class mat4(ctypes.Structure):
_fields_ = ('x', vec4), ('y', vec4), ('z', vec4), ('w', vec4)
_fields_ = ('right', vec4), ('forward', vec4), ('up', vec4), ('origin', vec4)
def __iter__(self):
yield self.right
yield self.forward
yield self.up
yield self.origin
def set(self, right, forward, up, origin):
self.right = right
self.forward = forward
self.up = up
self.origin = origin
def set_vec3(self, right, forward, up, origin):
self.right.set(*right, 0.0)
self.forward.set(*forward, 0.0)
self.up.set(*up, 0.0)
self.origin.set(*origin, 1.0)
assert ctypes.sizeof(vec3) == ctypes.sizeof(ctypes.c_float) * 3
assert ctypes.sizeof(vec4) == ctypes.sizeof(ctypes.c_float) * 4
assert ctypes.sizeof(mat3) == ctypes.sizeof(vec3) * 3
assert ctypes.sizeof(mat4) == ctypes.sizeof(vec4) * 4
_vec3_p = ctypes.POINTER(vec3)
_vec4_p = ctypes.POINTER(vec4)
_mat3_p = ctypes.POINTER(mat3)
_mat4_p = ctypes.POINTER(mat4)
vec3_right = vec3(1.0, 0.0, 0.0)
vec3_forward = vec3(0.0, 1.0, 0.0)
vec3_up = vec3(0.0, 0.0, 1.0)
vec3_origin = vec3(0.0, 0.0, 0.0)
def _flag(x):
return 1 << x
vec4_right = vec4(1.0, 0.0, 0.0, 0.0)
vec4_forward = vec4(0.0, 1.0, 0.0, 0.0)
vec4_up = vec4(0.0, 0.0, 1.0, 0.0)
vec4_origin = vec4(0.0, 0.0, 0.0, 1.0)
mat3_identity = mat3(
vec3_right,
vec3_forward,
vec3_up)
mat4_identity = mat4(
vec4_right,
vec4_forward,
vec4_up,
vec4_origin)
vec3_rotate = _engine.rk_vec3_rotate
vec3_rotate.restype = None
vec3_rotate.argtypes = (
_vec3_p, # ret
_vec3_p, # vec3
_vec3_p, # axis
ctypes.c_float) # angle
vec3_mul_vec3 = _engine.rk_vec3_mul_vec3
vec3_mul_vec3.restype = None
vec3_mul_vec3.argtypes = (
_vec3_p, # ret
_vec3_p, # a
_vec3_p) # b
mat3_rotation = _engine.rk_mat3_rotation
mat3_rotation.restype = None
mat3_rotation.argtypes = (
_mat3_p, # ret
_vec3_p, # axis
ctypes.c_float) # angle
mat3_mul_vec3 = _engine.rk_mat3_mul_vec3
mat3_mul_vec3.restype = None
mat3_mul_vec3.argtypes = (
_vec3_p, # ret
_mat3_p, # a
_vec3_p) # b
mat3_mul_mat3 = _engine.rk_mat3_mul_mat3
mat3_mul_mat3.restype = None
mat3_mul_mat3.argtypes = (
_mat3_p, # ret
_mat3_p, # a
_mat3_p) # b
mat4_projection = _engine.rk_mat4_projection
mat4_projection.restype = None
mat4_projection.argtypes = (
_mat4_p, # ret
ctypes.c_float, # hfov
ctypes.c_float, # ratio
ctypes.c_float, # near
ctypes.c_float) # far
mat4_lookat = _engine.rk_mat4_lookat
mat4_lookat.restype = None
mat4_lookat.argtypes = (
_mat4_p, # ret
_vec3_p, # position
_vec3_p) # lookat
mat4_orbit = _engine.rk_mat4_orbit
mat4_orbit.restype = None
mat4_orbit.argtypes = (
_mat4_p, # ret
_vec3_p, # origin
ctypes.c_float, # yaw
ctypes.c_float, # pitch
ctypes.c_float) # distance
mat4_mul_vec3 = _engine.rk_mat4_mul_vec3
mat4_mul_vec3.restype = None
mat4_mul_vec3.argtypes = (
_vec3_p, # ret
_mat4_p, # a
_vec3_p, # b
ctypes.c_float) # w
mat4_mul_vec4 = _engine.rk_mat4_mul_vec4
mat4_mul_vec4.restype = None
mat4_mul_vec4.argtypes = (
_vec4_p, # ret
_mat4_p, # a
_vec4_p) # b
mat4_mul_mat4 = _engine.rk_mat4_mul_mat4
mat4_mul_mat4.restype = None
mat4_mul_mat4.argtypes = (
_mat4_p, # ret
_mat4_p, # a
_mat4_p) # b
# display.hpp
create_display = _engine.rk_create_display
create_display.restype = _handle
create_display.errcheck = _check_handle
create_display.argtypes = (
ctypes.c_char_p, # name
ctypes.c_uint, # width
ctypes.c_uint) # height
destroy_display = _engine.rk_destroy_display
destroy_display.restype = None
destroy_display.argtypes = (
ctypes.c_void_p,) # display
swap_buffers = _engine.rk_swap_buffers
swap_buffers.restype = None
swap_buffers.argtypes = (
ctypes.c_void_p,) # display
# render.hpp
TEXTURE_FORMAT_SRGB8_A8 = 0
TEXTURE_FORMAT_RGBA8 = 1
TEXTURE_FORMAT_RGB10_A2 = 2
TEXTURE_FORMAT_32F = 3
TEXTURE_FORMAT_FLOAT_32 = 3
TEXTURE_FORMAT_TYPECODE = ('B', 'B', 'I', 'f')
TEXTURE_FORMAT_NELEMS = (4, 4, 1, 1)
@ -65,151 +268,75 @@ TEXTURE_FLAG_MAG_NEAREST = 0
TEXTURE_FLAG_MAG_LINEAR = _flag(3)
VERTEX_FORMAT_VEC3_FLOAT = 1
VERTEX_FORMAT_VEC3_INT10 = 2
VERTEX_FORMAT_VEC3_UINT10 = 3
VERTEX_FORMAT_VEC3_SHORT = 2
VERTEX_FORMAT_VEC3_INT10 = 3
VERTEX_FORMAT_VEC3_UINT10 = 4
VERTEX_FORMAT_MAT3_FLOAT = 5
VERTEX_FORMAT_MAT3_INT10 = 6
VERTEX_FORMAT_NORMALIZE = _flag(7)
_VERTEX_FORMAT_MASK = VERTEX_FORMAT_NORMALIZE - 1
def vertex_format(*format):
return array('B', format).tobytes()
PARAM_FORMAT_VEC3_FLOAT = 1
PARAM_FORMAT_VEC3_SHORT = 2
PARAM_FORMAT_VEC3_INT10 = 3
PARAM_FORMAT_NORMALIZE = _flag(7)
_VERTEX_TYPES = (
None,
vec3, # VERTEX_FORMAT_VEC3_FLOAT
vec3, # VERTEX_FORMAT_VEC3_SHORT
vec3, # VERTEX_FORMAT_VEC3_INT10
vec3, # VERTEX_FORMAT_VEC3_UINT10
mat3, # VERTEX_FORMAT_MAT3_FLOAT
mat3) # VERTEX_FORMAT_MAT3_INT10
def params_format(*format):
return array('B', format).tobytes()
def vertex_type(format):
return _VERTEX_TYPES[format & _VERTEX_FORMAT_MASK]
INSTANCE_FLAG_SPAWNED = _flag(0)
INSTANCE_FLAG_VISIBLE = _flag(1)
BATCH_MAX_SIZE = 65536
_vec3p = ctypes.POINTER(vec3)
_vec4p = ctypes.POINTER(vec4)
_mat3p = ctypes.POINTER(mat3)
_mat4p = ctypes.POINTER(mat4)
render_initialize = _engine.rk_render_initialize
render_initialize.restype = None
render_initialize.argtypes = (
ctypes.c_bool,) # debug
def _voidp(x):
return x.buffer_info()[0]
render_terminate = _engine.rk_render_terminate
render_terminate.restype = None
def _ubytep(x):
assert x.typecode == 'B'
return x.buffer_info()[0]
def _ushortp(x):
assert x.typecode == 'H'
return x.buffer_info()[0]
def _floatp(x):
assert x.typecode == 'f'
return x.buffer_info()[0]
vec3_rotate = _lib.rk_vec3_rotate
vec3_rotate.argtypes = (
_vec3p, # ret
_vec3p, # vec3
_vec3p, # axis
ctypes.c_float) # angle
vec3_mul_vec3 = _lib.rk_vec3_mul_vec3
vec3_mul_vec3.argtypes = (
_vec3p, # ret
_vec3p, # a
_vec3p) # b
mat3_rotation = _lib.rk_mat3_rotation
mat3_rotation.argtypes = (
_mat3p, # ret
_vec3p, # axis
ctypes.c_float) # angle
mat3_mul_vec3 = _lib.rk_mat3_mul_vec3
mat3_mul_vec3.argtypes = (
_vec3p, # ret
_mat3p, # a
_vec3p) # b
mat3_mul_mat3 = _lib.rk_mat3_mul_mat3
mat3_mul_mat3.argtypes = (
_mat3p, # ret
_mat3p, # a
_mat3p) # b
mat4_projection = _lib.rk_mat4_projection
mat4_projection.argtypes = (
_mat4p, # ret
ctypes.c_float, # hfov
ctypes.c_float, # ratio
ctypes.c_float, # near
ctypes.c_float) # far
mat4_lookat = _lib.rk_mat4_lookat
mat4_lookat.argtypes = (
_mat4p, # ret
_vec3p, # position
_vec3p) # lookat
mat4_mul_vec3 = _lib.rk_mat4_mul_vec3
mat4_mul_vec3.argtypes = (
_vec3p, # ret
_mat4p, # a
_vec3p, # b
ctypes.c_float) # w
mat4_mul_vec4 = _lib.rk_mat4_mul_vec4
mat4_mul_vec4.argtypes = (
_vec4p, # ret
_mat4p, # a
_vec4p) # b
mat4_mul_mat4 = _lib.rk_mat4_mul_mat4
mat4_mul_mat4.argtypes = (
_mat4p, # ret
_mat4p, # a
_mat4p) # b
initialize = _lib.rk_initialize
initialize.restype = ctypes.c_void_p
initialize.argtypes = (
ctypes.c_char_p, # name
ctypes.c_uint, # width
ctypes.c_uint) # height
_load_shader = _lib.rk_load_shader
_load_shader.restype = ctypes.c_void_p
_load_shader.argtypes = (
_create_shader = _engine.rk_create_shader
_create_shader.restype = _handle
_create_shader.errcheck = _check_handle
_create_shader.argtypes = (
ctypes.c_uint, # vert_nlines
ctypes.c_void_p, # vert_lines
ctypes.POINTER(ctypes.c_char_p), # vert_lines
ctypes.c_uint, # frag_nlines
ctypes.c_void_p) # frag_lines
ctypes.POINTER(ctypes.c_char_p)) # frag_lines
def load_shader(vert_lines, frag_lines):
def create_shader(vert_lines, frag_lines):
vert_nlines = len(vert_lines)
vert_type = ctypes.c_char_p * vert_nlines
vert_lines = vert_type(*map(ctypes.c_char_p, vert_lines))
frag_nlines = len(frag_lines)
frag_type = ctypes.c_char_p * frag_nlines
frag_lines = frag_type(*map(ctypes.c_char_p, frag_lines))
return _load_shader(
vert_nlines, ctypes.addressof(vert_lines),
frag_nlines, ctypes.addressof(frag_lines))
return _create_shader(vert_nlines, vert_lines, frag_nlines, frag_lines)
resolve_input = _lib.rk_resolve_input
resolve_input.restype = ctypes.c_void_p
resolve_input = _engine.rk_resolve_input
resolve_input.restype = _handle
resolve_input.argtypes = (
ctypes.c_void_p, # shader
ctypes.c_char_p) # name
resolve_param = _lib.rk_resolve_param
resolve_param.restype = ctypes.c_void_p
resolve_param = _engine.rk_resolve_param
resolve_param.restype = _handle
resolve_param.argtypes = (
ctypes.c_void_p, # shader
ctypes.c_char_p) # name
_create_texture = _lib.rk_create_texture
_create_texture.restype = ctypes.c_void_p
_create_texture = _engine.rk_create_texture
_create_texture.restype = _handle
_create_texture.errcheck = _check_handle
_create_texture.argtypes = (
ctypes.c_uint, # format
ctypes.c_uint, # width
@ -221,123 +348,221 @@ _create_texture.argtypes = (
def create_texture(format, width, height, nlevels, flags, pixels):
assert pixels.typecode == TEXTURE_FORMAT_TYPECODE[format]
assert len(pixels) == width * height * max(1, nlevels) * TEXTURE_FORMAT_NELEMS[format]
return _create_texture(format, width, height, nlevels, flags, _voidp(pixels))
return _create_texture(format, width, height, nlevels, flags, _void_addr(pixels))
_create_triangles = _lib.rk_create_triangles
_create_triangles.restype = ctypes.c_void_p
_create_triangles = _engine.rk_create_triangles
_create_triangles.restype = _handle
_create_triangles.errcheck = _check_handle
_create_triangles.argtypes = (
ctypes.c_uint, # nvertices
ctypes.c_void_p) # vertices
def create_triangles(vertices):
assert len(vertices) % 9 == 0
return _create_triangles(len(vertices) // 3, _floatp(vertices))
return _create_triangles(len(vertices) // 3, _float_addr(vertices))
_create_vertices = _lib.rk_create_vertices
_create_vertices.restype = ctypes.c_void_p
_create_vertices = _engine.rk_create_vertices
_create_vertices.restype = _handle
_create_vertices.errcheck = _check_handle
_create_vertices.argtypes = (
ctypes.c_char_p, # format
ctypes.c_uint, # nvertices
ctypes.c_void_p, # vertices
ctypes.c_uint, # nindices
ctypes.c_void_p) # indices
ctypes.c_void_p, # vertices
ctypes.c_uint, # nmeshes
ctypes.c_void_p) # meshes
def create_vertices(format, nvertices, vertices, indices):
return _create_vertices(format, nvertices, _ubytep(vertices), len(indices), _ushortp(indices))
def create_vertices(format, nvertices, vertices, indices, meshes):
assert len(meshes) % 2 == 0
return _create_vertices(format,
nvertices, _ubyte_addr(vertices), len(indices), _ushort_addr(indices), len(meshes) // 2, _uint_addr(meshes))
create_batch = _lib.rk_create_batch
create_batch.restype = ctypes.c_void_p
create_batch = _engine.rk_create_batch
create_batch.restype = _handle
create_batch.errcheck = _check_handle
create_batch.argtypes = (
ctypes.c_void_p, # vertices
ctypes.c_uint, # max_size
ctypes.c_char_p) # params_format
begin_frame = _lib.rk_begin_frame
fill_batch = _engine.rk_fill_batch
fill_batch.restype = None
fill_batch.argtypes = (
ctypes.c_void_p, # batch
ctypes.c_uint, # count
ctypes.POINTER(ctypes.c_ubyte), # flags
ctypes.POINTER(ctypes.c_ushort), # meshes
ctypes.POINTER(ctypes.c_void_p)) # params
select_shader = _lib.rk_select_shader
clear_buffer = _engine.rk_clear_buffer
clear_buffer.restype = None
clear_buffer.argtypes = (
ctypes.c_bool, # pixels
ctypes.c_bool, # depth
ctypes.c_bool) # stencil
select_shader = _engine.rk_select_shader
select_shader.restype = None
select_shader.argtypes = (
ctypes.c_void_p,) # shader
set_input_float = _lib.rk_set_input_float
set_input_float = _engine.rk_set_input_float
set_input_float.restype = None
set_input_float.argtypes = (
ctypes.c_void_p, # input
ctypes.c_float) # value
set_input_vec3 = _lib.rk_set_input_vec3
set_input_vec3 = _engine.rk_set_input_vec3
set_input_vec3.restype = None
set_input_vec3.argtypes = (
ctypes.c_void_p, # input
_vec3p) # value
_vec3_p) # value
set_input_mat3 = _lib.rk_set_input_mat3
set_input_mat3 = _engine.rk_set_input_mat3
set_input_mat3.restype = None
set_input_mat3.argtypes = (
ctypes.c_void_p, # input
_mat3p) # value
_mat3_p) # value
set_input_mat4 = _lib.rk_set_input_mat4
set_input_mat4 = _engine.rk_set_input_mat4
set_input_mat4.restype = None
set_input_mat4.argtypes = (
ctypes.c_void_p, # input
_mat4p) # value
_mat4_p) # value
set_param_vec3 = _lib.rk_set_param_vec3
set_param_vec3 = _engine.rk_set_param_vec3
set_param_vec3.restype = None
set_param_vec3.argtypes = (
ctypes.c_uint, # layout
_vec3p) # value
_vec3_p) # value
select_texture = _lib.rk_select_texture
set_param_mat3 = _engine.rk_set_param_mat3
set_param_mat3.restype = None
set_param_mat3.argtypes = (
ctypes.c_uint, # layout
_mat3_p) # value
select_texture = _engine.rk_select_texture
select_texture.restype = None
select_texture.argtypes = (
ctypes.c_uint, # slot
ctypes.c_void_p, # texture
ctypes.c_void_p) # sampler
ctypes.c_void_p) # texture
draw_triangles = _lib.rk_draw_triangles
draw_triangles = _engine.rk_draw_triangles
draw_triangles.restype = None
draw_triangles.argtypes = (
ctypes.c_void_p,) # triangles
select_vertices = _lib.rk_select_vertices
select_vertices.argtypes = (
ctypes.c_void_p,) # vertices
draw_batch = _lib.rk_draw_batch
draw_batch = _engine.rk_draw_batch
draw_batch.restype = None
draw_batch.argtypes = (
ctypes.c_void_p, # batch
ctypes.c_uint, # size
ctypes.POINTER(ctypes.c_ubyte), # flags
ctypes.POINTER(ctypes.c_uint), # meshes
ctypes.c_void_p) # params
ctypes.c_void_p,) # batch
unselect_vertices = _lib.rk_unselect_vertices
unselect_vertices.argtypes = (
ctypes.c_void_p,) # vertices
unselect_texture = _lib.rk_unselect_texture
unselect_texture = _engine.rk_unselect_texture
unselect_texture.restype = None
unselect_texture.argtypes = (
ctypes.c_uint, # slot
ctypes.c_void_p) # texture
unselect_shader = _lib.rk_unselect_shader
unselect_shader = _engine.rk_unselect_shader
unselect_shader.restype = None
unselect_shader.argtypes = (
ctypes.c_void_p,) # shader
end_frame = _lib.rk_end_frame
destroy_batch = _lib.rk_destroy_batch
destroy_batch = _engine.rk_destroy_batch
destroy_batch.restype = None
destroy_batch.argtypes = (
ctypes.c_void_p,) # batch
destroy_triangles = _lib.rk_destroy_triangles
destroy_triangles = _engine.rk_destroy_triangles
destroy_triangles.restype = None
destroy_triangles.argtypes = (
ctypes.c_void_p,) # triangles
destroy_vertices = _lib.rk_destroy_vertices
destroy_vertices = _engine.rk_destroy_vertices
destroy_vertices.restype = None
destroy_vertices.argtypes = (
ctypes.c_void_p,) # vertices
destroy_texture = _lib.rk_destroy_texture
destroy_texture = _engine.rk_destroy_texture
destroy_texture.restype = None
destroy_texture.argtypes = (
ctypes.c_void_p,) # texture
destroy_shader = _lib.rk_destroy_shader
destroy_shader = _engine.rk_destroy_shader
destroy_shader.restype = None
destroy_shader.argtypes = (
ctypes.c_void_p,) # shader
terminate = _lib.rk_terminate
# events.hpp
EVENT_FOCUS_IN = 0
EVENT_FOCUS_OUT = 1
EVENT_KEY_PRESS = 2
EVENT_KEY_RELEASE = 3
EVENT_BUTTON_PRESS = 4
EVENT_BUTTON_RELEASE = 5
EVENT_MOTION = 6
BUTTON_LEFT = 1
BUTTON_MIDDLE = 2
BUTTON_RIGHT = 3
BUTTON_WHEEL_UP = 4
BUTTON_WHEEL_DOWN = 5
class _EventKey(ctypes.Structure):
_fields_ = (
('code', ctypes.c_uint),
('symbol', ctypes.c_uint),
('character', ctypes.c_wchar))
class _EventButton(ctypes.Structure):
_fields_ = ('index', ctypes.c_uint),
class _EventMotion(ctypes.Structure):
_fields_ = (
('x', ctypes.c_int),
('y', ctypes.c_int))
class _Events(ctypes.Union):
_fields_ = (
('key', _EventKey),
('button', _EventButton),
('motion', _EventMotion))
class Event(ctypes.Structure):
_fields_ = ('type', ctypes.c_uint), ('data', _Events)
create_events = _engine.rk_create_events
create_events.restype = _handle
create_events.errcheck = _check_handle
create_events.argtypes = (
ctypes.c_void_p,) # display
destroy_events = _engine.rk_destroy_events
destroy_events.restype = None
destroy_events.argtypes = (
ctypes.c_void_p, # display
ctypes.c_void_p) # events
set_key_autorepeat = _engine.rk_set_key_autorepeat
set_key_autorepeat.restype = None
set_key_autorepeat.argtypes = (
ctypes.c_void_p, # events
ctypes.c_bool) # autorepeat
set_motion_acceleration = _engine.rk_set_motion_acceleration
set_motion_acceleration.restype = None
set_motion_acceleration.argtypes = (
ctypes.c_void_p, # events
ctypes.c_uint, # numerator
ctypes.c_uint, # denominator
ctypes.c_uint) # threshold
consume_events = _engine.rk_consume_events
consume_events.restype = ctypes.c_uint
consume_events.argtypes = (
ctypes.c_void_p, # events
ctypes.POINTER(Event), # buffer
ctypes.c_uint) # max_events

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// Copyright (C) 2022 RozK
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef _RK_ENGINE_DISPLAY_H
#define _RK_ENGINE_DISPLAY_H
#include "types.hpp"
typedef rk_handle_t rk_display_t;
RK_EXPORT rk_display_t rk_create_display(
rk_char const * name,
rk_uint width,
rk_uint height);
RK_EXPORT void rk_destroy_display(
rk_display_t display);
RK_EXPORT void rk_swap_buffers(
rk_display_t display);
#endif // _RK_ENGINE_DISPLAY_H

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// Copyright (C) 2022 RozK
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Adapted from https://www.khronos.org/opengl/wiki/Tutorial:_OpenGL_3.0_Context_Creation_(GLX)
#include "../display.hpp"
#include "display_glx.hpp"
#include "../events/events_x11.hpp"
#include <cstdio>
#include <cstring>
static bool rk_error_occured = false;
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
typedef GLXContext (*rk_CreateContextAttribsFunc)(Display *, GLXFBConfig, GLXContext, Bool, int const *);
static int const rk_context_attribs[] = {
GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
GLX_CONTEXT_MINOR_VERSION_ARB, 2,
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_ES_PROFILE_BIT_EXT,
None
};
static void rk_x11_printf(
char const * messsage) {
printf("[X11] %s\n", messsage);
}
static void rk_glx_printf(
char const * messsage) {
printf("[GLX] %s\n", messsage);
}
bool rk_extension_supported(
char const * extensions,
char const * extension) {
char const * where = strchr(extension, ' ');
if (where || *extension == '\0') {
return false;
}
for (char const * start = extensions;;) {
where = strstr(start, extension);
if (!where) {
break;
}
char const * const terminator = where + strlen(extension);
if ((where == start || *(where - 1) == ' ') && (*terminator == ' ' || *terminator == '\0')) {
return true;
}
start = terminator;
}
return false;
}
rk_func_ptr rk_resolve_extension(
char const * extensions,
char const * extension,
char const * fn) {
if (!extensions || !extension || !fn) {
return nullptr;
}
if (!rk_extension_supported(extensions, extension)) {
printf("[GLX] Extension %s not supported\n", extension);
return nullptr;
}
rk_func_ptr const ptr = glXGetProcAddressARB(reinterpret_cast<GLubyte const *>(fn));
if (!ptr) {
printf("[GLX] Function %s::%s not found\n", extension, fn);
}
return ptr;
}
static int rk_error_handler(
Display * display,
XErrorEvent * event) {
rk_error_occured = true;
return 0;
}
rk_display_t rk_create_display(
rk_char const * name,
rk_uint width,
rk_uint height) {
if (!name || !width || !height) {
return nullptr;
};
rk_display_glx * const display = new rk_display_glx;
display->display = XOpenDisplay(nullptr);
display->window = 0;
display->colormap = 0;
display->context = nullptr;
if (!display->display) {
rk_x11_printf("Failed to open X display.");
rk_destroy_display(reinterpret_cast<rk_display_t>(display));
return nullptr;
}
int glx_major, glx_minor;
if (!glXQueryVersion(display->display, &glx_major, &glx_minor) ||
(glx_major == 1 && glx_minor < 3) || glx_major < 1) {
rk_glx_printf("Invalid GLX version.");
rk_destroy_display(reinterpret_cast<rk_display_t>(display));
return nullptr;
}
char const * const glx_exts = glXQueryExtensionsString(display->display, DefaultScreen(display->display));
// rk_glx_printf(glx_exts);
rk_CreateContextAttribsFunc const glXCreateContextAttribs = reinterpret_cast<rk_CreateContextAttribsFunc>(
rk_resolve_extension(glx_exts, "GLX_ARB_create_context", "glXCreateContextAttribsARB"));
if (!glXCreateContextAttribs) {
rk_destroy_display(reinterpret_cast<rk_display_t>(display));
return nullptr;
}
int fb_count = 0;
GLXFBConfig * fb_configs;
bool const srgb_ext = rk_extension_supported(glx_exts, "GLX_EXT_framebuffer_sRGB");
if (srgb_ext) {
rk_glx_printf("GLX_EXT_framebuffer_sRGB extension supported.");
int const visual_attribs[] = { GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, True, GLX_DOUBLEBUFFER, True, None };
fb_configs = glXChooseFBConfig(display->display, DefaultScreen(display->display), visual_attribs, &fb_count);
} else {
int const visual_attribs[] = { GLX_DOUBLEBUFFER, True, None };
fb_configs = glXChooseFBConfig(display->display, DefaultScreen(display->display), visual_attribs, &fb_count);
}
printf("[GLX] Found %d framebuffer configs.\n", fb_count);
if (!fb_configs || !fb_count) {
rk_glx_printf("Failed to retrieve framebuffer configs.");
rk_destroy_display(reinterpret_cast<rk_display_t>(display));
return nullptr;
}
GLXFBConfig fb_config;
int rs = 0;
int gs = 0;
int bs = 0;
int as = 0;
int ds = 0;
int ss = 0;
for (int fb_index = 0; fb_index < fb_count; ++fb_index) {
GLXFBConfig _config = fb_configs[fb_index];
int _rs = 0;
int _gs = 0;
int _bs = 0;
int _as = 0;
int _ds = 0;
int _ss = 0;
glXGetFBConfigAttrib(display->display, _config, GLX_RED_SIZE, &_rs);
glXGetFBConfigAttrib(display->display, _config, GLX_GREEN_SIZE, &_gs);
glXGetFBConfigAttrib(display->display, _config, GLX_BLUE_SIZE, &_bs);
glXGetFBConfigAttrib(display->display, _config, GLX_ALPHA_SIZE, &_as);
glXGetFBConfigAttrib(display->display, _config, GLX_DEPTH_SIZE, &_ds);
glXGetFBConfigAttrib(display->display, _config, GLX_STENCIL_SIZE, &_ss);
if ((_rs >= rs && _gs >= gs && _bs >= bs && _as >= as && _ds >= ds && _ss >= ss) &&
(_rs > rs || _gs > gs || _bs > bs || _as > as || _ds > ds || _ss > ss)) {
XVisualInfo * const vi = glXGetVisualFromFBConfig(display->display, _config);
if (vi) {
XFree(vi);
rs = _rs;
gs = _gs;
bs = _bs;
as = _as;
ds = _ds;
ss = _ss;
fb_config = _config;
}
}
}
printf("[RK] Select framebuffer config R%dG%dB%dA%d D%dS%d.\n", rs, gs, bs, as, ds, ss);
if (srgb_ext) {
int srgb = 0;
glXGetFBConfigAttrib(display->display, fb_config, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, &srgb);
if (srgb) {
rk_glx_printf("sRGB framebuffer selected.");
}
}
XVisualInfo * const vi = glXGetVisualFromFBConfig(display->display, fb_config);
Window root = RootWindow(display->display, vi->screen);
display->colormap = XCreateColormap(display->display, root, vi->visual, AllocNone);
XSetWindowAttributes win_attributes;
win_attributes.colormap = display->colormap;
win_attributes.event_mask = RK_EVENTS_MASK;
display->window = XCreateWindow(display->display, root,
0, 0, width, height, 0, vi->depth, InputOutput, vi->visual, CWColormap | CWEventMask, &win_attributes);
XFree(vi);
XFree(fb_configs);
if (!display->window) {
rk_x11_printf("Failed to create window.");
rk_destroy_display(reinterpret_cast<rk_display_t>(display));
return nullptr;
}
XStoreName(display->display, display->window, name);
XMapWindow(display->display, display->window);
rk_error_occured = false;
int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&rk_error_handler);
display->context = glXCreateContextAttribs(display->display, fb_config, 0, True, rk_context_attribs);
XSync(display->display, False);
XSetErrorHandler(oldHandler);
if (rk_error_occured || !display->context) {
rk_glx_printf("Failed to create context.");
rk_destroy_display(reinterpret_cast<rk_display_t>(display));
return nullptr;
}
if (!glXIsDirect(display->display, display->context)) {
rk_glx_printf("Warning: Rendering context is indirect.");
}
glXMakeCurrent(display->display, display->window, display->context);
if (srgb_ext) {
glEnable(GL_FRAMEBUFFER_SRGB_EXT);
if (glIsEnabled(GL_FRAMEBUFFER_SRGB_EXT)) {
rk_glx_printf("sRGB framebuffer enabled.");
}
}
return reinterpret_cast<rk_display_t>(display);
}
void rk_destroy_display(
rk_display_t _display) {
rk_display_glx * const display = reinterpret_cast<rk_display_glx *>(_display);
if (display) {
if (display->display) {
glXMakeCurrent(display->display, 0, nullptr);
if (display->context) {
glXDestroyContext(display->display, display->context);
}
if (display->window) {
XDestroyWindow(display->display, display->window);
}
if (display->colormap) {
XFreeColormap(display->display, display->colormap);
}
XCloseDisplay(display->display);
}
delete display;
}
}
void rk_swap_buffers(
rk_display_t _display) {
rk_display_glx const * const display = reinterpret_cast<rk_display_glx const *>(_display);
if (display && display->display && display->window) {
glXSwapBuffers(display->display, display->window);
}
}

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// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef _RK_ENGINE_RENDER_CONTEXT_H
#define _RK_ENGINE_RENDER_CONTEXT_H
#ifndef _RK_ENGINE_DISPLAY_GLX_H
#define _RK_ENGINE_DISPLAY_GLX_H
#include "../render.hpp"
#include "../types.hpp"
#include "display_x11.hpp"
#include <GL/glx.h>
extern PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC rk_DrawElementsInstancedBaseInstance;
extern PFNGLMULTIDRAWELEMENTSINDIRECTPROC rk_MultiDrawElementsIndirect;
struct rk_display_glx : public rk_display_x11 {
GLXContext context;
};
extern rk_window_t rk_create_context(
char const * name,
unsigned width,
unsigned height);
typedef void (*rk_func_ptr)();
extern void rk_swap_buffers();
extern void rk_destroy_context();
extern bool rk_extension_supported(
char const * extensions,
char const * extension);
#endif // _RK_ENGINE_RENDER_CONTEXT_H
extern rk_func_ptr rk_resolve_extension(
char const * extensions,
char const * extension,
char const * fn);
#endif // _RK_ENGINE_DISPLAY_GLX_H

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// Copyright (C) 2022 RozK
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef _RK_ENGINE_DISPLAY_X11_H
#define _RK_ENGINE_DISPLAY_X11_H
#include <X11/Xlib.h>
struct rk_display_x11 {
Display * display;
Window window;
Colormap colormap;
};
#endif // _RK_ENGINE_DISPLAY_X11_H

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// Copyright (C) 2022 RozK
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef _RK_ENGINE_EVENTS_H
#define _RK_ENGINE_EVENTS_H
#include "types.hpp"
#include "display.hpp"
typedef rk_handle_t rk_events_t;
enum rk_event_type : rk_uint {
RK_EVENT_FOCUS_IN = 0,
RK_EVENT_FOCUS_OUT = 1,
RK_EVENT_KEY_PRESS = 2,
RK_EVENT_KEY_RELEASE = 3,
RK_EVENT_BUTTON_PRESS = 4,
RK_EVENT_BUTTON_RELEASE = 5,
RK_EVENT_MOTION = 6
};
struct rk_event_key {
rk_uint code;
rk_uint symbol;
rk_wchar character;
};
struct rk_event_button {
rk_uint index;
};
struct rk_event_motion {
rk_int x;
rk_int y;
};
struct rk_event {
rk_event_type type;
union {
rk_event_key key;
rk_event_button button;
rk_event_motion motion;
};
};
RK_EXPORT rk_events_t rk_create_events(
rk_display_t display);
RK_EXPORT void rk_destroy_events(
rk_display_t display,
rk_events_t events);
RK_EXPORT void rk_set_key_autorepeat(
rk_events_t events,
rk_bool autorepeat);
RK_EXPORT void rk_set_motion_acceleration(
rk_events_t events,
rk_uint numerator,
rk_uint denominator,
rk_uint threshold);
RK_EXPORT rk_uint rk_consume_events(
rk_events_t events,
rk_event * buffer,
rk_uint max_events);
#endif // _RK_ENGINE_EVENTS_H

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// Copyright (C) 2022 RozK
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "../events.hpp"
#include "events_x11.hpp"
#include "../display/display_x11.hpp"
#include <cstdio>
static void rk_x11_printf(
char const * messsage) {
printf("[X11] %s\n", messsage);
}
static void rk_backup(rk_events_x11 & events) {
XKeyboardState backup;
XGetKeyboardControl(events.display, &backup);
events.backup_autorepeat = (AutoRepeatModeOn == backup.global_auto_repeat);
XGetPointerControl(
events.display, &events.backup_numerator, &events.backup_denominator, &events.backup_threshold);
}
static void rk_restore(rk_events_x11 & events) {
if (events.backup_autorepeat) {
XAutoRepeatOn(events.display);
} else {
XAutoRepeatOff(events.display);
}
XChangePointerControl(
events.display, True, True, events.backup_numerator, events.backup_denominator, events.backup_threshold);
}
static void rk_apply(rk_events_x11 & events) {
if (events.key_autorepeat) {
XAutoRepeatOn(events.display);
} else {
XAutoRepeatOff(events.display);
}
XChangePointerControl(
events.display, True, True, events.motion_numerator, events.motion_denominator, events.motion_threshold);
}
static void rk_focus_in(rk_events_x11 & events) {
if (!events.focused) {
rk_backup(events);
rk_apply(events);
XGrabPointer(events.display, events.window, True,
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
GrabModeAsync, GrabModeAsync, events.window, None, CurrentTime);
events.focused = true;
}
}
static void rk_focus_out(rk_events_x11 & events) {
if (events.focused) {
XUngrabPointer(events.display, CurrentTime);
rk_restore(events);
events.focused = false;
}
}
rk_events_t rk_create_events(
rk_display_t _display) {
rk_display_x11 const * const display = reinterpret_cast<rk_display_x11 const *>(_display);
if (!display || !display->display || !display->window) {
return nullptr;
}
rk_events_x11 * const events = new rk_events_x11;
events->display = display->display;
events->window = display->window;
events->input_manager = XOpenIM(display->display, nullptr, nullptr, nullptr);
if (!events->input_manager) {
rk_x11_printf("Failed to open input manager.");
delete events;
return nullptr;
}
events->input_context = XCreateIC(events->input_manager,
XNInputStyle, XIMPreeditNone | XIMStatusNone,
XNClientWindow, display->window,
NULL);
if (!events->input_context) {
rk_x11_printf("Failed to create input context.");
XCloseIM(events->input_manager);
delete events;
return nullptr;
}
events->focused = false;
rk_backup(*events);
events->key_autorepeat = events->backup_autorepeat;
events->motion_numerator = events->backup_numerator;
events->motion_denominator = events->backup_denominator;
events->motion_threshold = events->backup_threshold;
XSetICFocus(events->input_context);
return reinterpret_cast<rk_events_t>(events);
}
void rk_destroy_events(
rk_display_t _display,
rk_events_t _events) {
rk_display_x11 const * const display = reinterpret_cast<rk_display_x11 const *>(_display);
rk_events_x11 * const events = reinterpret_cast<rk_events_x11 *>(_events);
if (display && events && display->display && display->display == events->display) {
rk_restore(*events);
if (events->input_context) {
XUnsetICFocus(events->input_context);
XDestroyIC(events->input_context);
}
if (events->input_manager) {
XCloseIM(events->input_manager);
}
}
if (events) {
delete events;
}
}
void rk_set_key_autorepeat(
rk_events_t _events,
rk_bool autorepeat) {
rk_events_x11 * const events = reinterpret_cast<rk_events_x11 *>(_events);
if (events) {
events->key_autorepeat = autorepeat;
if (events->focused) {
rk_apply(*events);
}
}
}
void rk_set_motion_acceleration(
rk_events_t _events,
rk_uint numerator,
rk_uint denominator,
rk_uint threshold) {
rk_events_x11 * const events = reinterpret_cast<rk_events_x11 *>(_events);
if (events) {
events->motion_numerator = numerator;
events->motion_denominator = denominator;
events->motion_threshold = threshold;
if (events->focused) {
rk_apply(*events);
}
}
}
rk_uint rk_consume_events(
rk_events_t _events,
rk_event * buffer,
rk_uint max_events) {
static wchar_t string[256];
rk_events_x11 * const events = reinterpret_cast<rk_events_x11 *>(_events);
if (!events || !buffer || !max_events) {
return 0;
}
XEvent x11_event;
KeySym keysym;
Status status;
unsigned nevents = 0;
while (nevents < max_events && XCheckWindowEvent(events->display, events->window, RK_EVENTS_MASK, &x11_event)) {
if (XFilterEvent(&x11_event, 0)) {
continue;
}
rk_event & event = buffer[nevents];
switch (x11_event.type) {
case FocusIn:
if (NotifyNormal == x11_event.xfocus.mode) {
rk_focus_in(*events);
event.type = RK_EVENT_FOCUS_IN;
++nevents;
}
break;
case FocusOut:
if (NotifyNormal == x11_event.xfocus.mode) {
rk_focus_out(*events);
event.type = RK_EVENT_FOCUS_OUT;
++nevents;
}
break;
case KeyPress:
event.type = RK_EVENT_KEY_PRESS;
event.key.code = x11_event.xkey.keycode;
XwcLookupString(events->input_context, &x11_event.xkey, string, 256, &keysym, &status);
switch (status) {
case XLookupChars:
event.key.symbol = XLookupKeysym(&x11_event.xkey, 0);
event.key.character = string[0];
break;
case XLookupKeySym:
event.key.symbol = keysym;
event.key.character = 0;
break;
case XLookupBoth:
event.key.symbol = keysym;
event.key.character = string[0];
break;
default:
event.key.symbol = 0;
event.key.character = 0;
break;
}
++nevents;
break;
case KeyRelease:
event.type = RK_EVENT_KEY_RELEASE;
event.key.code = x11_event.xkey.keycode;
event.key.symbol = XLookupKeysym(&x11_event.xkey, 0);
event.key.character = 0;
++nevents;
break;
case ButtonPress:
event.type = RK_EVENT_BUTTON_PRESS;
event.button.index = x11_event.xbutton.button;
++nevents;
break;
case ButtonRelease:
event.type = RK_EVENT_BUTTON_RELEASE;
event.button.index = x11_event.xbutton.button;
++nevents;
break;
case MotionNotify:
event.type = RK_EVENT_MOTION;
event.motion.x = x11_event.xbutton.x;
event.motion.y = x11_event.xbutton.y;
++nevents;
break;
}
}
return nevents;
}

44
cpp/events/events_x11.hpp Normal file
View File

@ -0,0 +1,44 @@
// Copyright (C) 2022 RozK
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef _RK_ENGINE_EVENTS_X11_H
#define _RK_ENGINE_EVENTS_X11_H
#include <X11/Xlib.h>
enum : unsigned {
RK_EVENTS_MASK = FocusChangeMask |
KeyPressMask | KeyReleaseMask |
ButtonPressMask | ButtonReleaseMask |
PointerMotionMask
};
struct rk_events_x11 {
Display * display;
Window window;
XIM input_manager;
XIC input_context;
bool focused;
bool key_autorepeat;
bool backup_autorepeat;
int motion_numerator;
int backup_numerator;
int motion_denominator;
int backup_denominator;
int motion_threshold;
int backup_threshold;
};
#endif // _RK_ENGINE_EVENTS_X11_H

View File

@ -19,7 +19,7 @@ void rk_vec3_rotate(
rk_vec3 & ret,
rk_vec3 const & vec3,
rk_vec3 const & axis,
float const angle) {
rk_float const angle) {
ret = glm::angleAxis(angle, axis) * vec3;
}
@ -33,7 +33,7 @@ void rk_vec3_mul_vec3(
void rk_mat3_rotation(
rk_mat3 & ret,
rk_vec3 const & axis,
float const angle) {
rk_float const angle) {
ret = glm::mat3_cast(glm::angleAxis(angle, axis));
}
@ -53,10 +53,10 @@ void rk_mat3_mul_mat3(
void rk_mat4_projection(
rk_mat4 & ret,
float hfov,
float ratio,
float near,
float far) {
rk_float hfov,
rk_float ratio,
rk_float near,
rk_float far) {
ret = glm::perspectiveRH(hfov, ratio, near, far);
}
@ -64,14 +64,26 @@ void rk_mat4_lookat(
rk_mat4 & ret,
rk_vec3 const & position,
rk_vec3 const & lookat) {
ret = glm::lookAtRH(position, lookat, glm::vec3(0.0f, 0.0f, 1.0f));
ret = glm::lookAtRH(position, lookat, vec3_up);
}
void rk_mat4_orbit(
rk_mat4 & ret,
rk_vec3 const & origin,
rk_float const yaw,
rk_float const pitch,
rk_float const distance) {
ret = glm::translate(
glm::lookAtRH(glm::vec3(0.f, -distance, 0.f), vec3_origin, vec3_up) *
glm::mat4(glm::angleAxis(pitch, vec3_right) * glm::angleAxis(yaw, vec3_up)),
origin);
}
void rk_mat4_mul_vec3(
rk_vec3 & ret,
rk_mat4 const & a,
rk_vec3 const & b,
float const w) {
rk_float const w) {
ret = glm::vec3(a * glm::vec4(b, w));
}

View File

@ -26,11 +26,24 @@ typedef glm::vec4 rk_vec4;
typedef glm::mat3 rk_mat3;
typedef glm::mat4 rk_mat4;
#define RK_CHECK_MATH_TYPE(_t, _e, _c) static_assert(sizeof(_t) == sizeof(_e) * (_c))
RK_CHECK_MATH_TYPE(rk_vec2, float, 2);
RK_CHECK_MATH_TYPE(rk_vec3, float, 3);
RK_CHECK_MATH_TYPE(rk_vec4, float, 4);
RK_CHECK_MATH_TYPE(rk_mat3, rk_vec3, 3);
RK_CHECK_MATH_TYPE(rk_mat4, rk_vec4, 4);
#define vec3_right (rk_vec3(1.f, 0.f, 0.f))
#define vec3_forward (rk_vec3(0.f, 1.f, 0.f))
#define vec3_up (rk_vec3(0.f, 0.f, 1.f))
#define vec3_origin (rk_vec3(0.f, 0.f, 0.f))
RK_EXPORT void rk_vec3_rotate(
rk_vec3 & ret,
rk_vec3 const & vec3,
rk_vec3 const & axis,
float const angle);
rk_float const angle);
RK_EXPORT void rk_vec3_mul_vec3(
rk_vec3 & ret,
@ -40,7 +53,7 @@ RK_EXPORT void rk_vec3_mul_vec3(
RK_EXPORT void rk_mat3_rotation(
rk_mat3 & ret,
rk_vec3 const & axis,
float const angle);
rk_float const angle);
RK_EXPORT void rk_mat3_mul_vec3(
rk_vec3 & ret,
@ -54,21 +67,28 @@ RK_EXPORT void rk_mat3_mul_mat3(
RK_EXPORT void rk_mat4_projection(
rk_mat4 & ret,
float hfov,
float ratio,
float near,
float far);
rk_float hfov,
rk_float ratio,
rk_float near,
rk_float far);
RK_EXPORT void rk_mat4_lookat(
rk_mat4 & ret,
rk_vec3 const & position,
rk_vec3 const & lookat);
RK_EXPORT void rk_mat4_orbit(
rk_mat4 & ret,
rk_vec3 const & origin,
rk_float const yaw,
rk_float const pitch,
rk_float const distance);
RK_EXPORT void rk_mat4_mul_vec3(
rk_vec3 & ret,
rk_mat4 const & a,
rk_vec3 const & b,
float const w);
rk_float const w);
RK_EXPORT void rk_mat4_mul_vec4(
rk_vec4 & ret,

View File

@ -1,234 +0,0 @@
// Copyright (C) 2022 RozK
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Adapted from https://www.khronos.org/opengl/wiki/Tutorial:_OpenGL_3.0_Context_Creation_(GLX)
#include "render_context.hpp"
#include <cstdio>
#include <cstring>
#include <GLES3/gl32.h>
#include <X11/Xlib.h>
static Display * rk_display = nullptr;
static Colormap rk_colormap = 0;
static Window rk_window = 0;
static GLXContext rk_context = nullptr;
static bool rk_error_occured = false;
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
typedef GLXContext (*glXCreateContextAttribsARBProc)(Display *, GLXFBConfig, GLXContext, Bool, int const *);
PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC rk_DrawElementsInstancedBaseInstance = nullptr;
PFNGLMULTIDRAWELEMENTSINDIRECTPROC rk_MultiDrawElementsIndirect = nullptr;
static int const rk_visual_attribs[] = {
GLX_X_RENDERABLE, True,
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR,
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_ALPHA_SIZE, 8,
GLX_DEPTH_SIZE, 24,
GLX_STENCIL_SIZE, 8,
GLX_DOUBLEBUFFER, True,
None
};
static int const rk_context_attribs[] = {
GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
GLX_CONTEXT_MINOR_VERSION_ARB, 2,
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_ES_PROFILE_BIT_EXT,
None
};
static void rk_printf(
char const * messsage) {
printf("[GLX] %s\n", messsage);
}
static bool rk_extension_supported(
char const * extlist,
char const * extension) {
char const * where = strchr(extension, ' ');
if (where || *extension == '\0') {
return false;
}
for (char const * start = extlist;;) {
where = strstr(start, extension);
if (!where) {
break;
}
char const * const terminator = where + strlen(extension);
if ((where == start || *(where - 1) == ' ') && (*terminator == ' ' || *terminator == '\0')) {
return true;
}
start = terminator;
}
return false;
}
static int rk_error_handler(
Display * display,
XErrorEvent * event) {
rk_error_occured = true;
return 0;
}
rk_window_t rk_create_context(
char const * name,
unsigned width,
unsigned height) {
rk_display = XOpenDisplay(nullptr);
if (!rk_display) {
rk_printf("Failed to open X display.");
return nullptr;
}
int glx_major, glx_minor;
if (!glXQueryVersion(rk_display, &glx_major, &glx_minor) || (glx_major == 1 && glx_minor < 3) || glx_major < 1) {
rk_printf("Invalid GLX version.");
rk_destroy_context();
return nullptr;
}
int fbcount;
GLXFBConfig * const fbc = glXChooseFBConfig(rk_display, DefaultScreen(rk_display), rk_visual_attribs, &fbcount);
if (!fbc) {
rk_printf("Failed to retrieve framebuffer configs.");
rk_destroy_context();
return nullptr;
}
printf("[GLX] Found %d framebuffer configs.\n", fbcount);
int best_fbc = -1;
int best_num_samp = -1;
for (int i = 0; i < fbcount; ++i) {
XVisualInfo * vi = glXGetVisualFromFBConfig(rk_display, fbc[i]);
if (vi) {
int samp_buf, samples;
glXGetFBConfigAttrib(rk_display, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf);
glXGetFBConfigAttrib(rk_display, fbc[i], GLX_SAMPLES, &samples);
if (best_fbc < 0 || (samp_buf && samples > best_num_samp)) {
best_fbc = i;
best_num_samp = samples;
}
XFree(vi);
}
}
if (best_fbc == -1) {
XFree(fbc);
rk_printf("Failed to find a suitable framebuffer config.");
rk_destroy_context();
return nullptr;
}
GLXFBConfig const bestFbc = fbc[best_fbc];
XFree(fbc);
printf("[GLX] Select framebuffer config with %d samples.\n", best_num_samp);
XVisualInfo * const vi = glXGetVisualFromFBConfig(rk_display, bestFbc);
rk_colormap = XCreateColormap(rk_display, RootWindow(rk_display, vi->screen), vi->visual, AllocNone);
XSetWindowAttributes swa;
swa.colormap = rk_colormap;
swa.background_pixmap = None;
swa.border_pixel = 0;
swa.event_mask = StructureNotifyMask;
rk_window = XCreateWindow(rk_display, RootWindow(rk_display, vi->screen),
0, 0, width, height, 0, vi->depth, InputOutput, vi->visual,
CWBorderPixel | CWColormap | CWEventMask, &swa);
if (!rk_window) {
rk_printf("Failed to create window.");
rk_destroy_context();
return nullptr;
}
XFree(vi);
XStoreName(rk_display, rk_window, name);
XMapWindow(rk_display, rk_window);
char const * const glx_exts = glXQueryExtensionsString(rk_display, DefaultScreen(rk_display));
glXCreateContextAttribsARBProc const glXCreateContextAttribsARB =
reinterpret_cast<glXCreateContextAttribsARBProc>(
glXGetProcAddressARB(reinterpret_cast<GLubyte const *>("glXCreateContextAttribsARB")));
rk_error_occured = false;
int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&rk_error_handler);
if (!rk_extension_supported(glx_exts, "GLX_ARB_create_context") || !glXCreateContextAttribsARB) {
rk_printf("glXCreateContextAttribsARB() extension not found.");
rk_destroy_context();
return nullptr;
} else {
rk_context = glXCreateContextAttribsARB(rk_display, bestFbc, 0, True, rk_context_attribs);
XSync(rk_display, False);
if (rk_error_occured || !rk_context) {
rk_printf("Failed to create context.");
rk_destroy_context();
return nullptr;
}
}
XSetErrorHandler(oldHandler);
if (!glXIsDirect(rk_display, rk_context)) {
rk_printf("Warning: Rendering context is indirect.");
}
glXMakeCurrent(rk_display, rk_window, rk_context);
char const * const gl_exts = reinterpret_cast<char const *>(glGetString(GL_EXTENSIONS));
if (rk_extension_supported(gl_exts, "GL_EXT_base_instance")) {
rk_DrawElementsInstancedBaseInstance =
reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC>(
glXGetProcAddressARB(reinterpret_cast<GLubyte const *>("DrawElementsInstancedBaseInstance")));
if (rk_DrawElementsInstancedBaseInstance) {
rk_printf("Using extension GL_EXT_base_instance::DrawElementsInstancedBaseInstance.");
if (rk_extension_supported(gl_exts, "GL_EXT_multi_draw_indirect")) {
rk_MultiDrawElementsIndirect =
reinterpret_cast<PFNGLMULTIDRAWELEMENTSINDIRECTPROC>(
glXGetProcAddressARB(reinterpret_cast<GLubyte const *>("MultiDrawElementsIndirectEXT")));
if (rk_MultiDrawElementsIndirect) {
rk_printf("Using extension GL_EXT_multi_draw_indirect::MultiDrawElementsIndirectEXT.");
}
}
}
}
return reinterpret_cast<rk_window_t>(rk_window);
}
void rk_swap_buffers() {
if (rk_display && rk_window) {
glXSwapBuffers(rk_display, rk_window);
}
}
void rk_destroy_context() {
if (rk_display) {
glXMakeCurrent(rk_display, 0, nullptr);
if (rk_context) {
glXDestroyContext(rk_display, rk_context);
rk_context = nullptr;
}
if (rk_window) {
XDestroyWindow(rk_display, rk_window);
rk_window = 0;
}
if (rk_colormap) {
XFreeColormap(rk_display, rk_colormap);
rk_colormap = 0;
}
XCloseDisplay(rk_display);
rk_display = nullptr;
}
}

View File

@ -1,736 +0,0 @@
// Copyright (C) 2022 RozK
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "render_opengles.hpp"
#include <cstdio>
static rk_shader const * rk_current_shader = nullptr;
static rk_vertices const * rk_current_vertices = nullptr;
static void rk_printf(char const * messsage) {
printf("[RK_ENGINE] %s\n", messsage);
}
#define rk_error(message) { if (glGetError() != GL_NO_ERROR) { rk_printf(message); } }
static void rk_debug_message_callback(
GLenum source,
GLenum type,
GLuint id,
GLenum severity,
GLsizei length,
GLchar const * message,
void const * userParam) {
printf("[RK_ENGINE][GL] (id=%d) %s\n", id, message);
}
rk_window_t rk_initialize(
char const * name,
rk_uint width,
rk_uint height) {
rk_window_t const window = rk_create_context(name, width, height);
if (window) {
GLubyte const * const vendor = glGetString(GL_VENDOR);
GLubyte const * const renderer = glGetString(GL_RENDERER);
printf("[RK_ENGINE] vendor: %s, renderer: %s\n", vendor, renderer);
GLubyte const * const version = glGetString(GL_VERSION);
GLubyte const * const language = glGetString(GL_SHADING_LANGUAGE_VERSION);
printf("[RK_ENGINE] version: %s, language: %s\n", version, language);
glDebugMessageCallback(rk_debug_message_callback, nullptr);
glEnable(GL_DEBUG_OUTPUT);
glDisable(GL_BLEND);
glEnable(GL_DITHER);
glEnable(GL_DEPTH_TEST);
glDisable(GL_SCISSOR_TEST);
glDisable(GL_STENCIL_TEST);
glEnable(GL_CULL_FACE);
glFrontFace(GL_CCW);
glCullFace(GL_BACK);
glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
}
return window;
}
static void rk_print_shader_infolog(GLuint shader) {
GLsizei length;
char infolog[1024];
glGetShaderInfoLog(shader, sizeof(infolog), &length, infolog);
if (length > 0) {
rk_printf(infolog);
}
}
static void rk_print_program_infolog(GLuint program) {
GLsizei length;
char infolog[1024];
glGetProgramInfoLog(program, sizeof(infolog), &length, infolog);
if (length > 0) {
rk_printf(infolog);
}
}
//TODO: error handling
rk_shader_t rk_load_shader(
rk_uint const vert_nlines,
char const ** const vert_lines,
rk_uint const frag_nlines,
char const ** const frag_lines) {
rk_shader * const shader = new rk_shader;
shader->vertex = glCreateShader(GL_VERTEX_SHADER);
shader->fragment = glCreateShader(GL_FRAGMENT_SHADER);
shader->program = glCreateProgram();
if (!vert_nlines || !vert_lines) {
rk_printf("Missing vertex shader.");
return nullptr;
}
if (!frag_nlines || !frag_lines) {
rk_printf("Missing fragment shader.");
return nullptr;
}
rk_printf("Compiling vertex shader...");
glShaderSource(shader->vertex, vert_nlines, vert_lines, nullptr);
glCompileShader(shader->vertex);
rk_error("glCompileShader() failed.");
rk_print_shader_infolog(shader->vertex);
rk_printf("Compiling fragment shader...");
glShaderSource(shader->fragment, frag_nlines, frag_lines, nullptr);
glCompileShader(shader->fragment);
rk_error("glCompileShader() failed.");
rk_print_shader_infolog(shader->fragment);
rk_printf("Linking program...");
glAttachShader(shader->program, shader->vertex);
glAttachShader(shader->program, shader->fragment);
glLinkProgram(shader->program);
rk_error("glLinkProgram() failed.");
rk_print_program_infolog(shader->program);
rk_printf("Done.");
glReleaseShaderCompiler();
return shader;
}
rk_input_t rk_resolve_input(
rk_shader_t _shader,
char const * name) {
rk_shader const * const shader = reinterpret_cast<rk_shader const *>(_shader);
if (!shader || !name) {
return nullptr;
}
GLint const uniform = glGetUniformLocation(shader->program, name);
return reinterpret_cast<rk_input_t>(uniform + 1);
}
rk_param_t rk_resolve_param(
rk_shader_t _shader,
char const * name) {
rk_shader const * const shader = reinterpret_cast<rk_shader const *>(_shader);
if (!shader || !name) {
return nullptr;
}
GLint const location = glGetAttribLocation(shader->program, name);
return reinterpret_cast<rk_param_t>(location + 1);
}
rk_texture_t rk_create_texture(
rk_texture_format format,
rk_uint width,
rk_uint height,
rk_uint nlevels,
rk_texture_flags flags,
void const * pixels) {
if (!width || !height || !pixels) {
return nullptr;
}
GLint internal_format;
GLenum source_format;
GLenum source_type;
switch (format) {
case RK_TEXTURE_FORMAT_SRGB8_A8:
internal_format = GL_SRGB8_ALPHA8;
source_format = GL_RGBA;
source_type = GL_UNSIGNED_BYTE;
break;
case RK_TEXTURE_FORMAT_RGBA8:
internal_format = GL_RGBA8;
source_format = GL_RGBA;
source_type = GL_UNSIGNED_BYTE;
break;
case RK_TEXTURE_FORMAT_RGB10_A2:
internal_format = GL_RGB10_A2;
source_format = GL_RGBA;
source_type = GL_UNSIGNED_INT_2_10_10_10_REV;
break;
case RK_TEXTURE_FORMAT_32F:
internal_format = GL_R32F;
source_format = GL_RED;
source_type = GL_FLOAT;
break;
default:
return nullptr;
break;
}
rk_texture * const texture = new rk_texture;
glGenTextures(1, &texture->texture);
GLenum target;
if (nlevels) {
if (flags & RK_TEXTURE_FLAG_3D) {
target = GL_TEXTURE_3D;
} else {
target = GL_TEXTURE_2D_ARRAY;
}
glBindTexture(target, texture->texture);
//TODO: glTexStorage3D
glTexImage3D(target, 0, internal_format, width, height, nlevels, 0, source_format, source_type, pixels);
} else {
target = GL_TEXTURE_2D;
glBindTexture(target, texture->texture);
//TODO: glTexStorage2D
glTexImage2D(target, 0, internal_format, width, height, 0, source_format, source_type, pixels);
}
if (flags & RK_TEXTURE_FLAG_MIPMAPS) {
if (flags & RK_TEXTURE_FLAG_MIN_LINEAR) {
glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
} else {
glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR);
}
} else {
if (flags & RK_TEXTURE_FLAG_MIN_LINEAR) {
glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
} else {
glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
}
}
if (flags & RK_TEXTURE_FLAG_MAG_LINEAR) {
glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
} else {
glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
}
glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_REPEAT);
if (flags & RK_TEXTURE_FLAG_MIPMAPS) {
glGenerateMipmap(target);
}
texture->nlevels = nlevels;
glBindTexture(target, 0);
return texture;
}
rk_triangles_t rk_create_triangles(
rk_uint nvertices,
rk_vec3 const * vertices) {
if (!nvertices || !vertices) {
return nullptr;
}
rk_triangles * const triangles = new rk_triangles;
triangles->size = nvertices;
glGenVertexArrays(1, &triangles->array);
glBindVertexArray(triangles->array);
glGenBuffers(1, &triangles->vertices);
glBindBuffer(GL_ARRAY_BUFFER, triangles->vertices);
glBufferData(GL_ARRAY_BUFFER, nvertices * sizeof(rk_vec3), vertices, GL_STATIC_DRAW);
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, 0);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindVertexArray(0);
return triangles;
}
rk_vertices_t rk_create_vertices(
rk_vertex_format const * format,
rk_uint nvertices,
void const * _vertices,
rk_uint nindices,
rk_ushort const * indices) {
if (!format || !nvertices || !_vertices || !nindices || !indices) {
return nullptr;
}
unsigned vertex_size = 0;
for (rk_vertex_format const * f = format; *f; ++f) {
switch (*f & RK_VERTEX_FORMAT_MASK) {
case RK_VERTEX_FORMAT_VEC3_FLOAT:
vertex_size += sizeof(rk_vec3);
break;
case RK_VERTEX_FORMAT_VEC3_INT10:
vertex_size += sizeof(rk_int);
break;
case RK_VERTEX_FORMAT_VEC3_UINT10:
vertex_size += sizeof(rk_uint);
break;
default:
rk_printf("rk_create_vertices(): invalid format.");
return nullptr;
break;
}
}
if (!vertex_size) {
rk_printf("rk_create_vertices(): empty format.");
return nullptr;
}
rk_vertices * const vertices = new rk_vertices;
glGenVertexArrays(1, &vertices->array);
glBindVertexArray(vertices->array);
glGenBuffers(1, &vertices->vertices);
glBindBuffer(GL_ARRAY_BUFFER, vertices->vertices);
glBufferData(GL_ARRAY_BUFFER, nvertices * vertex_size, _vertices, GL_STATIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
vertices->vertex_size = vertex_size;
vertices->layout = 0;
unsigned offset = 0;
for (rk_vertex_format const * f = format; *f; ++f, ++vertices->layout) {
glEnableVertexAttribArray(vertices->layout);
GLboolean const normalize = (*f & RK_VERTEX_FORMAT_NORMALIZE) != 0;
switch (*f & RK_VERTEX_FORMAT_MASK) {
case RK_VERTEX_FORMAT_VEC3_FLOAT:
glVertexAttribFormat(vertices->layout, 3, GL_FLOAT, normalize, offset);
offset += sizeof(rk_vec3);
break;
case RK_VERTEX_FORMAT_VEC3_INT10:
glVertexAttribFormat(vertices->layout, 4, GL_INT_2_10_10_10_REV, normalize, offset);
offset += sizeof(rk_int);
break;
case RK_VERTEX_FORMAT_VEC3_UINT10:
glVertexAttribFormat(vertices->layout, 4, GL_UNSIGNED_INT_2_10_10_10_REV, normalize, offset);
offset += sizeof(rk_uint);
break;
}
glVertexAttribBinding(vertices->layout, RK_VERTICES_BINDING);
}
glBindVertexBuffer(RK_VERTICES_BINDING, vertices->vertices, 0, vertices->vertex_size);
glGenBuffers(1, &vertices->indices);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vertices->indices);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, nindices * sizeof(rk_ushort), indices, GL_STATIC_DRAW);
glBindVertexArray(0);
return vertices;
}
static void rk_pack_vec3(
rk_pack_dst dst,
rk_pack_src src) {
*dst.vec3_ptr = *src.vec3_ptr;
}
static void rk_pack_vec3s(
rk_pack_dst dst,
rk_pack_src src) {
dst.vec3s_ptr->x = static_cast<rk_short>(src.vec3_ptr->x);
dst.vec3s_ptr->y = static_cast<rk_short>(src.vec3_ptr->y);
dst.vec3s_ptr->z = static_cast<rk_short>(src.vec3_ptr->z);
}
static void rk_pack_vec3s_norm(
rk_pack_dst dst,
rk_pack_src src) {
#define _convert(s) (static_cast<rk_short>((s) * ((s) < 0.f ? 32768.f : 32767.f)))
dst.vec3s_ptr->x = _convert(src.vec3_ptr->x);
dst.vec3s_ptr->y = _convert(src.vec3_ptr->y);
dst.vec3s_ptr->z = _convert(src.vec3_ptr->z);
#undef _convert
}
static void rk_pack_vec3_int10(
rk_pack_dst dst,
rk_pack_src src) {
#define _convert(s) (static_cast<rk_int>((s) * ((s) < 0.f ? 512.f : 511.f)) & 1023)
*dst.int_ptr = _convert(src.vec3_ptr->x) | (_convert(src.vec3_ptr->y) << 10) | (_convert(src.vec3_ptr->z) << 20);
#undef _convert
}
//TODO: multiple batches per vertices
rk_batch_t rk_create_batch(
rk_vertices_t _vertices,
rk_uint max_size,
rk_param_format const * params_format) {
rk_vertices const * const vertices = reinterpret_cast<rk_vertices const *>(_vertices);
if (!vertices || !max_size || !params_format || max_size > RK_BATCH_MAX_SIZE) {
rk_printf("rk_create_batch(): invalid parameters.");
return nullptr;
}
unsigned nparams = 0;
unsigned params_size = 0;
unsigned packed_size = 0;
for (rk_param_format const * f = params_format; *f; ++f, ++nparams) {
switch (*f & RK_PARAM_FORMAT_MASK) {
case RK_PARAM_FORMAT_VEC3_FLOAT:
params_size += sizeof(rk_vec3);
packed_size += sizeof(rk_vec3);
break;
case RK_PARAM_FORMAT_VEC3_SHORT:
params_size += sizeof(rk_vec3);
packed_size += sizeof(rk_vec3s);
break;
case RK_PARAM_FORMAT_VEC3_INT10:
params_size += sizeof(rk_vec3);
packed_size += sizeof(rk_int);
break;
default:
rk_printf("rk_create_batch(): invalid param format.");
return nullptr;
break;
}
}
rk_batch * batch = new rk_batch;
batch->size = max_size;
batch->nparams = nparams;
batch->params_size = params_size;
batch->packed_size = packed_size;
batch->indices = new rk_ushort[max_size];
batch->commands = new rk_command[max_size * sizeof(rk_command)];
if (nparams) {
batch->packers = new rk_packer[nparams];
batch->params = new rk_ubyte[max_size * packed_size];
glGenBuffers(1, &batch->params_buffer);
unsigned layout = vertices->layout;
rk_packer * packer = batch->packers;
unsigned offset = 0;
glBindVertexArray(vertices->array);
for (rk_param_format const * f = params_format; *f; ++f, ++layout, ++packer) {
GLboolean const normalize = (*f & RK_PARAM_FORMAT_NORMALIZE) != 0;
glEnableVertexAttribArray(layout);
switch (*f & RK_PARAM_FORMAT_MASK) {
case RK_PARAM_FORMAT_VEC3_FLOAT:
glVertexAttribFormat(layout, 3, GL_FLOAT, normalize, offset);
packer->pack = rk_pack_vec3;
packer->dst_incr = sizeof(rk_vec3);
packer->src_incr = sizeof(rk_vec3);
break;
case RK_PARAM_FORMAT_VEC3_SHORT:
glVertexAttribFormat(layout, 3, GL_SHORT, normalize, offset);
if (normalize) {
packer->pack = rk_pack_vec3s_norm;
} else {
packer->pack = rk_pack_vec3s;
}
packer->dst_incr = sizeof(rk_vec3s);
packer->src_incr = sizeof(rk_vec3);
break;
case RK_PARAM_FORMAT_VEC3_INT10:
glVertexAttribFormat(layout, 4, GL_INT_2_10_10_10_REV, normalize, offset);
packer->pack = rk_pack_vec3_int10;
packer->dst_incr = sizeof(rk_int);
packer->src_incr = sizeof(rk_vec3);
break;
}
offset += packer->dst_incr;
glVertexAttribBinding(layout, RK_PARAMS_BINDING);
}
glVertexBindingDivisor(RK_PARAMS_BINDING, 1);
glBindVertexBuffer(RK_PARAMS_BINDING, batch->params_buffer, 0, batch->packed_size);
glBindVertexArray(0);
}
if (rk_MultiDrawElementsIndirect) {
glGenBuffers(1, &batch->commands_buffer);
}
return batch;
}
void rk_begin_frame() {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
}
void rk_select_shader(
rk_shader_t _shader) {
rk_shader * const shader = reinterpret_cast<rk_shader *>(_shader);
if (shader) {
rk_current_shader = shader;
glUseProgram(shader->program);
}
}
void rk_set_input_float(
rk_input_t _input,
float value) {
GLint const input = reinterpret_cast<intptr_t>(_input) - 1;
if (rk_current_shader && input > -1) {
glUniform1f(input, value);
}
}
void rk_set_input_vec3(
rk_input_t _input,
rk_vec3 const & value) {
GLint const input = reinterpret_cast<intptr_t>(_input) - 1;
if (rk_current_shader && input > -1) {
glUniform3fv(input, 1, glm::value_ptr(value));
}
}
void rk_set_input_mat3(
rk_input_t _input,
rk_mat3 const & value) {
GLint const input = reinterpret_cast<intptr_t>(_input) - 1;
if (rk_current_shader && input > -1) {
glUniformMatrix3fv(input, 1, GL_FALSE, glm::value_ptr(value));
}
}
void rk_set_input_mat4(
rk_input_t _input,
rk_mat4 const & value) {
GLint const input = reinterpret_cast<intptr_t>(_input) - 1;
if (rk_current_shader && input > -1) {
glUniformMatrix4fv(input, 1, GL_FALSE, glm::value_ptr(value));
}
}
void rk_set_param_vec3(
rk_param_t _param,
rk_vec3 const & value) {
GLint const param = reinterpret_cast<intptr_t>(_param) - 1;
if (rk_current_shader && param > -1) {
glVertexAttrib3fv(param, glm::value_ptr(value));
}
}
void rk_select_texture(
rk_uint slot,
rk_texture_t _texture,
rk_input_t _sampler) {
rk_texture const * const texture = reinterpret_cast<rk_texture const *>(_texture);
GLint const sampler = reinterpret_cast<intptr_t>(_sampler) - 1;
if (texture && sampler > -1 && rk_current_shader) {
glActiveTexture(GL_TEXTURE0 + slot);
if (texture->nlevels) {
glBindTexture(GL_TEXTURE_2D_ARRAY, texture->texture);
} else {
glBindTexture(GL_TEXTURE_2D, texture->texture);
}
glUniform1i(sampler, slot);
}
}
RK_EXPORT void rk_draw_triangles(
rk_triangles_t _triangles) {
rk_triangles const * const triangles = reinterpret_cast<rk_triangles const *>(_triangles);
if (triangles && rk_current_shader && !rk_current_vertices) {
glBindVertexArray(triangles->array);
glDrawArrays(GL_TRIANGLES, 0, triangles->size);
glBindVertexArray(0);
}
}
void rk_select_vertices(
rk_vertices_t _vertices) {
rk_vertices * const vertices = reinterpret_cast<rk_vertices *>(_vertices);
if (vertices) {
glBindVertexArray(vertices->array);
rk_current_vertices = vertices;
}
}
static unsigned rk_batch_filter(
rk_batch & batch,
unsigned const size,
rk_instance_flags const * flags) {
rk_ushort * indices = batch.indices;
for (unsigned index = 0; index < size; ++index, ++flags) {
if ((*flags & RK_INSTANCE_FLAGS_SPAWNED_VISIBLE) == RK_INSTANCE_FLAGS_SPAWNED_VISIBLE) {
*indices++ = static_cast<rk_ushort>(index);
}
}
return indices - batch.indices;
}
static unsigned rk_batch_build_commands(
rk_batch & batch,
unsigned const ninstances,
rk_mesh const * const meshes) {
rk_command * commands = batch.commands;
rk_ushort * base = batch.indices;
rk_ushort * const last = batch.indices + ninstances;
for (rk_ushort * first = batch.indices; first < last; base = first, ++commands) {
rk_mesh const & mesh = meshes[*first++];
for ( ; first < last && meshes[*first].packed == mesh.packed; ++first) {
}
for (rk_ushort * second = first; second < last; ++second) {
unsigned const index = *second;
if (meshes[index].packed == mesh.packed) {
*second = *first;
*first++ = static_cast<rk_ushort>(index);
}
}
commands->nvertices = static_cast<GLuint>(mesh.ntriangles) * 3;
commands->ninstances = first - base;
commands->base_index = mesh.base_index;
commands->base_vertex = 0;
commands->base_instance = base - batch.indices;
}
return commands - batch.commands;
}
static void rk_batch_pack(
rk_batch & batch,
unsigned const ninstances,
rk_ubyte const * const params) {
rk_pack_dst dst(batch.params);
rk_ushort const * const last_index = batch.indices + ninstances;
rk_packer const * const last_packer = batch.packers + batch.nparams;
for (rk_ushort const * index = batch.indices; index < last_index; ++index) {
rk_pack_src src(&params[batch.params_size * (*index)]);
for (rk_packer const * packer = batch.packers; packer < last_packer; ++packer) {
packer->pack(dst, src);
dst.ptr += packer->dst_incr;
src.ptr += packer->src_incr;
}
}
}
void rk_draw_batch(
rk_batch_t _batch,
rk_uint size,
rk_instance_flags const * flags,
rk_mesh const * meshes,
rk_ubyte const * params) {
rk_batch & batch = *reinterpret_cast<rk_batch *>(_batch);
if (!size || size > batch.size || !flags || !meshes || !rk_current_shader || !rk_current_vertices) {
return;
}
unsigned const ninstances = rk_batch_filter(batch, size, flags);
if (!ninstances) {
return;
}
unsigned const ncommands = rk_batch_build_commands(batch, ninstances, meshes);
if (rk_MultiDrawElementsIndirect) {
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, batch.commands_buffer);
glBufferData(GL_DRAW_INDIRECT_BUFFER, ncommands * sizeof(rk_command), batch.commands, GL_STREAM_DRAW);
}
if (batch.nparams) {
rk_batch_pack(batch, ninstances, params);
glBindBuffer(GL_ARRAY_BUFFER, batch.params_buffer);
glBufferData(GL_ARRAY_BUFFER, ninstances * batch.packed_size, batch.params, GL_STREAM_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
}
if (rk_DrawElementsInstancedBaseInstance) {
if (rk_MultiDrawElementsIndirect) {
rk_MultiDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, nullptr, ncommands, sizeof(rk_command));
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
} else {
rk_command const * const last_command = batch.commands + ncommands;
for (rk_command const * command = batch.commands; command < last_command; ++command) {
rk_DrawElementsInstancedBaseInstance(
GL_TRIANGLES, command->nvertices, GL_UNSIGNED_SHORT,
reinterpret_cast<void const *>(command->base_index << 1),
command->ninstances, command->base_instance);
}
}
} else {
unsigned params_offset = 0;
rk_command const * const last_command = batch.commands + ncommands;
for (rk_command const * command = batch.commands; command < last_command; ++command) {
if (batch.nparams) {
glBindVertexBuffer(RK_PARAMS_BINDING, batch.params_buffer, params_offset, batch.packed_size);
params_offset += command->ninstances * batch.packed_size;
}
glDrawElementsInstanced(
GL_TRIANGLES, command->nvertices, GL_UNSIGNED_SHORT,
reinterpret_cast<void const *>(command->base_index << 1),
command->ninstances);
}
}
}
void rk_unselect_vertices(
rk_vertices_t _vertices) {
rk_current_vertices = nullptr;
glBindVertexArray(0);
}
void rk_unselect_texture(
rk_uint slot,
rk_texture_t _texture) {
rk_texture const * const texture = reinterpret_cast<rk_texture const *>(_texture);
if (texture) {
glActiveTexture(GL_TEXTURE0 + slot);
if (texture->nlevels) {
glBindTexture(GL_TEXTURE_2D, 0);
} else {
glBindTexture(GL_TEXTURE_2D_ARRAY, 0);
}
}
}
void rk_unselect_shader(
rk_shader_t _shader) {
rk_current_shader = nullptr;
glUseProgram(0);
}
void rk_end_frame() {
rk_swap_buffers();
}
void rk_destroy_batch(
rk_batch_t _batch) {
rk_batch * const batch = reinterpret_cast<rk_batch *>(_batch);
if (batch) {
delete[] batch->indices;
delete[] batch->commands;
if (batch->nparams) {
delete[] batch->packers;
delete[] batch->params;
glDeleteBuffers(1, &batch->params_buffer);
}
if (rk_MultiDrawElementsIndirect) {
glDeleteBuffers(1, &batch->commands_buffer);
}
delete batch;
}
}
void rk_destroy_triangles(
rk_triangles_t _triangles) {
rk_triangles * const triangles = reinterpret_cast<rk_triangles *>(_triangles);
if (triangles) {
glDeleteBuffers(1, &triangles->vertices);
glDeleteVertexArrays(1, &triangles->array);
delete triangles;
}
}
void rk_destroy_vertices(
rk_vertices_t _vertices) {
rk_vertices * const vertices = reinterpret_cast<rk_vertices *>(_vertices);
if (vertices) {
glDeleteBuffers(1, &vertices->indices);
glDeleteBuffers(1, &vertices->vertices);
glDeleteVertexArrays(1, &vertices->array);
delete vertices;
}
}
void rk_destroy_texture(
rk_texture_t _texture) {
rk_texture * const texture = reinterpret_cast<rk_texture *>(_texture);
if (texture) {
glDeleteTextures(1, &texture->texture);
delete texture;
}
}
void rk_destroy_shader(
rk_shader_t _shader) {
rk_shader * const shader = reinterpret_cast<rk_shader *>(_shader);
if (shader) {
glDeleteShader(shader->vertex);
glDeleteShader(shader->fragment);
glDeleteProgram(shader->program);
delete shader;
}
}
void rk_terminate() {
rk_destroy_context();
}

View File

@ -19,7 +19,6 @@
#include "types.hpp"
#include "math.hpp"
typedef rk_handle_t rk_window_t;
typedef rk_handle_t rk_shader_t;
typedef rk_handle_t rk_input_t;
typedef rk_handle_t rk_param_t;
@ -28,16 +27,18 @@ typedef rk_handle_t rk_triangles_t;
typedef rk_handle_t rk_vertices_t;
typedef rk_handle_t rk_batch_t;
#define RK_FLAG(bit) (1 << (bit))
typedef rk_uint rk_texture_format;
enum rk_texture_format : rk_uint {
enum : rk_texture_format {
RK_TEXTURE_FORMAT_SRGB8_A8 = 0,
RK_TEXTURE_FORMAT_RGBA8 = 1,
RK_TEXTURE_FORMAT_RGB10_A2 = 2,
RK_TEXTURE_FORMAT_32F = 3
RK_TEXTURE_FORMAT_FLOAT_32 = 3
};
enum rk_texture_flags : rk_uint {
typedef rk_uint rk_texture_flags;
enum : rk_texture_flags {
RK_TEXTURE_FLAG_3D = RK_FLAG(0),
RK_TEXTURE_FLAG_MIPMAPS = RK_FLAG(1),
RK_TEXTURE_FLAG_MIN_NEAREST = 0,
@ -46,59 +47,60 @@ enum rk_texture_flags : rk_uint {
RK_TEXTURE_FLAG_MAG_LINEAR = RK_FLAG(3),
};
enum rk_vertex_format : rk_ubyte {
typedef rk_ubyte rk_vertex_format;
enum : rk_vertex_format {
RK_VERTEX_FORMAT_VEC3_FLOAT = 1,
RK_VERTEX_FORMAT_VEC3_INT10 = 2,
RK_VERTEX_FORMAT_VEC3_UINT10 = 3
RK_VERTEX_FORMAT_VEC3_SHORT = 2,
RK_VERTEX_FORMAT_VEC3_INT10 = 3,
RK_VERTEX_FORMAT_VEC3_UINT10 = 4,
RK_VERTEX_FORMAT_MAT3_FLOAT = 5,
RK_VERTEX_FORMAT_MAT3_INT10 = 6,
RK_VERTEX_FORMAT_NORMALIZE = RK_FLAG(7),
RK_VERTEX_FORMAT_MASK = RK_VERTEX_FORMAT_NORMALIZE - 1
};
enum : rk_ubyte { RK_VERTEX_FORMAT_NORMALIZE = RK_FLAG(7) };
enum : rk_ubyte { RK_VERTEX_FORMAT_MASK = RK_VERTEX_FORMAT_NORMALIZE - 1 };
typedef rk_ubyte rk_instance_flags;
enum rk_param_format : rk_ubyte {
RK_PARAM_FORMAT_VEC3_FLOAT = 1,
RK_PARAM_FORMAT_VEC3_SHORT = 2,
RK_PARAM_FORMAT_VEC3_INT10 = 3
};
enum : rk_ubyte { RK_PARAM_FORMAT_NORMALIZE = RK_FLAG(7) };
enum : rk_ubyte { RK_PARAM_FORMAT_MASK = RK_PARAM_FORMAT_NORMALIZE - 1 };
enum rk_instance_flags : rk_ubyte {
enum : rk_instance_flags {
RK_INSTANCE_FLAG_SPAWNED = RK_FLAG(0),
RK_INSTANCE_FLAG_VISIBLE = RK_FLAG(1)
RK_INSTANCE_FLAG_VISIBLE = RK_FLAG(1),
RK_INSTANCE_FLAGS_SPAWNED_VISIBLE = RK_INSTANCE_FLAG_SPAWNED | RK_INSTANCE_FLAG_VISIBLE
};
enum : rk_ubyte { RK_INSTANCE_FLAGS_SPAWNED_VISIBLE = RK_INSTANCE_FLAG_SPAWNED | RK_INSTANCE_FLAG_VISIBLE };
enum : rk_uint { RK_BATCH_MAX_SIZE = 65536 };
union rk_mesh {
rk_uint packed;
struct {
rk_ushort base_index;
rk_ushort ntriangles;
};
enum : rk_uint {
RK_BATCH_MAX_SIZE = 65536
};
RK_EXPORT rk_window_t rk_initialize(
char const * name,
rk_uint width,
rk_uint height);
typedef rk_ushort rk_vertex_index;
typedef rk_ushort rk_mesh_index;
typedef rk_ushort rk_instance_index;
typedef rk_uint rk_vertex_input;
typedef rk_uint rk_vertex_output;
RK_EXPORT rk_shader_t rk_load_shader(
struct rk_mesh {
rk_uint base_index;
rk_uint ntriangles;
};
RK_EXPORT void rk_render_initialize(
rk_bool debug);
RK_EXPORT void rk_render_terminate();
RK_EXPORT rk_shader_t rk_create_shader(
rk_uint const vert_nlines,
char const ** const vert_lines,
rk_char const * const * vert_lines,
rk_uint const frag_nlines,
char const ** const frag_lines);
rk_char const * const * frag_lines);
RK_EXPORT rk_input_t rk_resolve_input(
rk_shader_t shader,
char const * name);
rk_char const * name);
RK_EXPORT rk_param_t rk_resolve_param(
rk_shader_t shader,
char const * name);
rk_char const * name);
RK_EXPORT rk_texture_t rk_create_texture(
rk_texture_format format,
@ -106,7 +108,7 @@ RK_EXPORT rk_texture_t rk_create_texture(
rk_uint height,
rk_uint nlevels,
rk_texture_flags flags,
void const * pixels);
rk_ubyte const * pixels);
RK_EXPORT rk_triangles_t rk_create_triangles(
rk_uint nvertices,
@ -115,16 +117,28 @@ RK_EXPORT rk_triangles_t rk_create_triangles(
RK_EXPORT rk_vertices_t rk_create_vertices(
rk_vertex_format const * format,
rk_uint nvertices,
void const * vertices,
rk_ubyte const * vertices,
rk_uint nindices,
rk_ushort const * indices);
rk_vertex_index const * indices,
rk_uint nmeshes,
rk_mesh const * meshes);
RK_EXPORT rk_batch_t rk_create_batch(
rk_vertices_t vertices,
rk_uint max_size,
rk_param_format const * params_format);
rk_vertex_format const * params_format);
RK_EXPORT void rk_begin_frame();
RK_EXPORT void rk_fill_batch(
rk_batch_t batch,
rk_uint count,
rk_instance_flags const * flags,
rk_mesh_index const * meshes,
rk_vertex_input const * const * params);
RK_EXPORT void rk_clear_buffer(
rk_bool pixels,
rk_bool depth,
rk_bool stencil);
RK_EXPORT void rk_select_shader(
rk_shader_t _shader);
@ -149,26 +163,19 @@ RK_EXPORT void rk_set_param_vec3(
rk_param_t param,
rk_vec3 const & value);
RK_EXPORT void rk_set_param_mat3(
rk_param_t param,
rk_mat3 const & value);
RK_EXPORT void rk_select_texture(
rk_uint slot,
rk_texture_t texture,
rk_input_t sampler);
rk_texture_t texture);
RK_EXPORT void rk_draw_triangles(
rk_triangles_t triangles);
RK_EXPORT void rk_select_vertices(
rk_vertices_t vertices);
RK_EXPORT void rk_draw_batch(
rk_batch_t batch,
rk_uint size,
rk_instance_flags const * flags,
rk_mesh const * meshes,
rk_ubyte const * params);
RK_EXPORT void rk_unselect_vertices(
rk_vertices_t vertices);
rk_batch_t batch);
RK_EXPORT void rk_unselect_texture(
rk_uint slot,
@ -177,8 +184,6 @@ RK_EXPORT void rk_unselect_texture(
RK_EXPORT void rk_unselect_shader(
rk_shader_t shader);
RK_EXPORT void rk_end_frame();
RK_EXPORT void rk_destroy_batch(
rk_batch_t batch);
@ -194,6 +199,4 @@ RK_EXPORT void rk_destroy_texture(
RK_EXPORT void rk_destroy_shader(
rk_shader_t shader);
RK_EXPORT void rk_terminate();
#endif // _RK_ENGINE_RENDER_H

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@ -17,15 +17,11 @@
#define _RK_ENGINE_RENDER_OPENGLES_H
#include "../render.hpp"
#include "render_context.hpp"
#include <GLES3/gl32.h>
#include <GLES3/gl3ext.h>
#include <GLES3/gl3platform.h>
enum : GLuint {
RK_VERTICES_BINDING = 0,
RK_PARAMS_BINDING = 1
};
static_assert(sizeof(rk_vertex_output) == 4);
struct rk_shader {
GLuint vertex;
@ -45,44 +41,15 @@ struct rk_triangles {
};
struct rk_vertices {
unsigned vertex_size;
unsigned layout;
GLuint array;
GLuint vertices;
GLuint indices;
};
struct rk_vec3s {
rk_short x;
rk_short y;
rk_short z;
rk_short pad;
};
union rk_pack_src {
rk_ubyte const * __restrict ptr;
rk_vec3 const * __restrict vec3_ptr;
inline rk_pack_src() {}
inline rk_pack_src(rk_ubyte const * const __restrict src) : ptr(src) {}
};
union rk_pack_dst {
rk_ubyte * __restrict ptr;
rk_vec3 * __restrict vec3_ptr;
rk_vec3s * __restrict vec3s_ptr;
rk_int * __restrict int_ptr;
inline rk_pack_dst() {}
inline rk_pack_dst(rk_ubyte * const __restrict dst) : ptr(dst) {}
};
typedef void (*rk_packer_fn)(rk_pack_dst, rk_pack_src);
struct rk_packer {
rk_packer_fn pack;
unsigned dst_incr;
unsigned src_incr;
unsigned nvertices;
unsigned nindices;
unsigned nmeshes;
rk_vertex_format * format;
rk_ubyte * vertices;
rk_vertex_index * indices;
rk_mesh * meshes;
GLuint vertices_buffer;
GLuint indices_buffer;
};
struct rk_command {
@ -93,17 +60,53 @@ struct rk_command {
GLuint base_instance;
};
struct rk_batch {
typedef void (*rk_packer)(
unsigned const, // count
rk_instance_index const * const __restrict, // indices
rk_vertex_output * __restrict, // dst
rk_vertex_input const * const __restrict); // src
struct rk_parameter {
mutable bool dirty;
unsigned binding;
unsigned offset;
unsigned src_size;
unsigned src_len;
unsigned dst_size;
unsigned dst_len;
rk_vertex_input * source;
rk_packer packer;
};
struct rk_bucket {
unsigned size;
unsigned count;
rk_instance_index * indices;
};
enum rk_batch_state {
RK_BATCH_STATE_EMPTY = 0,
RK_BATCH_STATE_FILLED = 1,
RK_BATCH_STATE_SORTED = 2,
RK_BATCH_STATE_PACKED = 3
};
struct rk_batch {
mutable rk_batch_state state;
mutable unsigned count;
mutable unsigned ninstances;
mutable unsigned ncommands;
unsigned max_size;
unsigned nparams;
unsigned params_size;
unsigned packed_size;
rk_ushort * indices;
rk_vertices const * vertices;
rk_instance_flags * flags;
rk_mesh_index * meshes;
rk_instance_index * indices;
rk_command * commands;
rk_packer * packers;
rk_ubyte * params;
GLuint params_buffer;
rk_parameter * params;
GLuint vertex_array;
GLuint commands_buffer;
GLuint params_buffer;
};
#endif // _RK_ENGINE_RENDER_OPENGLES_H

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@ -18,11 +18,19 @@
#include <cstdbool>
#include <cstdint>
#include <cstddef>
#define RK_EXPORT extern "C"
#define RK_HOT gnu::hot
#define RK_FLATTEN gnu::flatten
#define RK_UNROLLED gnu::optimize("unroll-loops")
#define RK_FAST gnu::optimize("Ofast")
#define RK_INVALID_HANDLE nullptr
#define RK_FLAG(_bit) (1 << (_bit))
typedef void * rk_handle_t;
typedef bool rk_bool;
typedef char rk_char;
typedef wchar_t rk_wchar;
typedef int8_t rk_byte;
typedef uint8_t rk_ubyte;
typedef int16_t rk_short;
typedef uint16_t rk_ushort;
@ -30,5 +38,33 @@ typedef int32_t rk_int;
typedef uint32_t rk_uint;
typedef int64_t rk_long;
typedef uint64_t rk_ulong;
typedef __int128 rk_llong;
typedef unsigned __int128 rk_ullong;
typedef float rk_float;
typedef void * rk_handle_t;
static_assert(sizeof(rk_char) == 1);
static_assert(sizeof(rk_wchar) == 4);
static_assert(sizeof(rk_float) == 4);
#pragma pack(push, 4)
template<bool _signed, unsigned _cols>
struct rk_packed {
};
template<unsigned _cols>
struct alignas(alignof(rk_int)) rk_packed<true, _cols> {
typedef rk_int type;
rk_int packed;
};
template<unsigned _cols>
struct alignas(alignof(rk_uint)) rk_packed<false, _cols> {
typedef rk_uint type;
rk_uint packed;
};
#pragma pack(pop)
#endif // _RK_ENGINE_TYPES_H

102
cpp/utils/cmp_memcpy.hpp Normal file
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@ -0,0 +1,102 @@
// Copyright (C) 2023 RozK
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RK_ENGINE_CMP_MEMCPY_H
#define RK_ENGINE_CMP_MEMCPY_H
#include "../types.hpp"
template<typename _small>
[[RK_FAST]]
inline bool _rk_cmp_memcpy_small(
_small * __restrict dst,
_small const * __restrict src,
unsigned count) {
_small cmp = 0;
do {
cmp |= *dst ^ *src;
*dst++ = *src++;
} while(--count > 0);
return (cmp != 0);
}
template<typename _big, typename _small>
[[RK_FAST, RK_FLATTEN]]
inline bool _rk_cmp_memcpy_big(
_small * const __restrict _dst,
_small const * const __restrict _src,
unsigned const _count) {
unsigned const ratio = sizeof(_big) / sizeof(_small);
unsigned big_count = _count / ratio;
unsigned const small_count = _count % ratio;
_big * dst = reinterpret_cast<_big *>(_dst);
_big const * src = reinterpret_cast<_big const *>(_src);
_big cmp = 0;
do {
cmp |= *dst ^ *src;
*dst++ = *src++;
} while(--big_count > 0);
bool modified = (cmp != 0);
if (small_count) {
modified |= _rk_cmp_memcpy_small<_small>(
reinterpret_cast<_small *>(dst), reinterpret_cast<_small const *>(src), small_count);
}
return modified;
}
#ifdef RK_CMP_MEMCPY_UNALIGNED
#define _rk_count_and_alignment(_t) (count >= (sizeof(_t) / sizeof(_small)))
#else
#define _rk_count_and_alignment(_t) ((count >= (sizeof(_t) / sizeof(_small))) && !(alignment % sizeof(_t)))
#endif
template<typename _small>
[[RK_HOT, RK_FAST, RK_FLATTEN]]
bool rk_cmp_memcpy(
_small * const __restrict _dst,
_small const * const __restrict _src,
unsigned const count) {
#ifndef RK_CMP_MEMCPY_UNALIGNED
unsigned const alignment = reinterpret_cast<uintptr_t>(_dst) | reinterpret_cast<uintptr_t const>(_src);
#endif
if (sizeof(_small) < sizeof(rk_ullong)) {
if (_rk_count_and_alignment(rk_ullong)) {
return _rk_cmp_memcpy_big<rk_ullong, _small>(_dst, _src, count);
}
}
if (sizeof(_small) < sizeof(rk_ulong)) {
if (_rk_count_and_alignment(rk_ulong)) {
return _rk_cmp_memcpy_big<rk_ulong, _small>(_dst, _src, count);
}
}
if (sizeof(_small) < sizeof(rk_uint)) {
if (_rk_count_and_alignment(rk_uint)) {
return _rk_cmp_memcpy_big<rk_uint, _small>(_dst, _src, count);
}
}
if (sizeof(_small) < sizeof(rk_ushort)) {
if (_rk_count_and_alignment(rk_ushort)) {
return _rk_cmp_memcpy_big<rk_ushort, _small>(_dst, _src, count);
}
}
if (count) {
return _rk_cmp_memcpy_small<_small>(_dst, _src, count);
}
return false;
}
#undef _rk_count_and_alignment
#endif // RK_ENGINE_CMP_MEMCPY_H

258
cpp/utils/vertex_format.hpp Normal file
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@ -0,0 +1,258 @@
// Copyright (C) 2023 RozK
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RK_ENGINE_VERTEX_FORMAT_H
#define RK_ENGINE_VERTEX_FORMAT_H
#include "../render.hpp"
#include <limits>
namespace rk_vertex {
#pragma pack(push, 1)
template<typename _type>
struct alignas(alignof(_type)) rk_input {
_type input;
};
template<typename _type, typename _input, bool _signed, bool _normalized>
struct alignas(alignof(_type)) rk_output {
_type output;
[[RK_FAST]]
inline void convert(
rk_input<_input> const & __restrict src) {
output = static_cast<_type>(src.input);
}
};
template<typename _type, bool _signed>
struct alignas(alignof(_type)) rk_output<_type, rk_float, _signed, true> {
_type output;
[[RK_FAST]]
inline void convert(
rk_input<rk_float> const & __restrict src) {
enum : _type { max = std::numeric_limits<_type>::max() };
output = static_cast<_type>(src.input * static_cast<float>(max));
}
};
#pragma pack(4)
template<typename _input, unsigned _cols>
struct alignas(4) rk_input_row {
rk_input<_input> input_col[_cols];
};
template<typename _output, typename _input, unsigned _cols, bool _signed, bool _normalized>
struct alignas(4) rk_output_row {
rk_output<_output, _input, _signed, _normalized> output_col[_cols];
[[RK_FAST, RK_FLATTEN, RK_UNROLLED]]
inline void convert(
rk_input_row<_input, _cols> const & __restrict src) {
for (unsigned col = 0; col < _cols; ++col) {
output_col[col].convert(src.input_col[col]);
}
}
};
template<typename _output, unsigned _cols, bool _signed, bool _normalized>
struct alignas(4) rk_output_row<_output, _output, _cols, _signed, _normalized> {
rk_output<_output, _output, _signed, _normalized> output_col[_cols];
[[RK_FAST]]
inline void convert(
rk_input_row<_output, _cols> const & __restrict src) {
static_assert(sizeof(output_col) == sizeof(src.input_col));
rk_output<_output, _output, _signed, _normalized> const * const input_col =
reinterpret_cast<rk_output<_output, _output, _signed, _normalized> const *>(src.input_col);
*output_col = *input_col;
}
};
template<typename _input, unsigned _cols, bool _signed, bool _normalized>
struct alignas(4) rk_output_row<rk_packed<_signed, _cols>, _input, _cols, _signed, _normalized> {
rk_output<rk_packed<_signed, _cols>, _input, _signed, _normalized> output_cols;
[[RK_FAST, RK_FLATTEN]]
inline void convert(
rk_input_row<_input, _cols> const & __restrict src) {
output_cols.convert(src);
}
};
template<typename _input, unsigned _cols, unsigned _rows>
struct alignas(4) rk_input_format {
rk_input_row<_input, _cols> input_row[_rows];
};
template<typename _output, typename _input, unsigned _cols, unsigned _rows, bool _signed, bool _normalized>
struct alignas(4) rk_output_format {
rk_output_row<_output, _input, _cols, _signed, _normalized> output_row[_rows];
[[RK_FAST, RK_FLATTEN, RK_UNROLLED]]
inline void convert(
rk_input_format<_input, _cols, _rows> const & __restrict src) {
for (unsigned row = 0; row < _rows; ++row) {
output_row[row].convert(src.input_row[row]);
}
}
};
template<typename _output, unsigned _cols, unsigned _rows, bool _signed, bool _normalized>
struct alignas(4) rk_output_format<_output, _output, _cols, _rows, _signed, _normalized> {
rk_output_row<_output, _output, _cols, _signed, _normalized> output_row[_rows];
[[RK_FAST]]
inline void convert(
rk_input_format<_output, _cols, _rows> const & __restrict src) {
static_assert(sizeof(output_row) == sizeof(src.input_row));
rk_output_row<_output, _output, _cols, _signed, _normalized> const * const input_row =
reinterpret_cast<rk_output_row<_output, _output, _cols, _signed, _normalized> const *>(src.input_row);
*output_row = *input_row;
}
};
template<typename _input, bool _signed, bool _normalized>
struct alignas(alignof(rk_packed<_signed, 3>)) rk_output<rk_packed<_signed, 3>, _input, _signed, _normalized> {
rk_packed<_signed, 3> output;
[[RK_FAST]]
inline void convert(
rk_input_row<_input, 3> const & __restrict src) {
typedef typename rk_packed<_signed, 3>::type packed_type;
output.packed =
((static_cast<packed_type>(src.input_col[0].input) & 1023)) |
((static_cast<packed_type>(src.input_col[1].input) & 1023) << 10) |
((static_cast<packed_type>(src.input_col[2].input) & 1023) << 20);
}
};
template<typename _input, bool _signed, bool _normalized>
struct alignas(alignof(rk_packed<_signed, 4>)) rk_output<rk_packed<_signed, 4>, _input, _signed, _normalized> {
rk_packed<_signed, 4> output;
[[RK_FAST]]
inline void convert(
rk_input_row<_input, 4> const & __restrict src) {
typedef typename rk_packed<_signed, 4>::type packed_type;
output.packed =
((static_cast<packed_type>(src.input_col[0].input) & 1023)) |
((static_cast<packed_type>(src.input_col[1].input) & 1023) << 10) |
((static_cast<packed_type>(src.input_col[2].input) & 1023) << 20) |
((static_cast<packed_type>(src.input_col[3].input) & 3) << 30);
}
};
template<>
struct alignas(alignof(rk_packed<true, 3>)) rk_output<rk_packed<true, 3>, rk_float, true, true> {
rk_packed<true, 3> output;
[[RK_FAST]]
inline void convert(
rk_input_row<rk_float, 3> const & __restrict src) {
output.packed =
((static_cast<rk_int>(src.input_col[0].input * 511.f) & 1023)) |
((static_cast<rk_int>(src.input_col[1].input * 511.f) & 1023) << 10) |
((static_cast<rk_int>(src.input_col[2].input * 511.f) & 1023) << 20);
}
};
template<>
struct alignas(alignof(rk_packed<true, 4>)) rk_output<rk_packed<true, 4>, rk_float, true, true> {
rk_packed<true, 4> output;
[[RK_FAST]]
inline void convert(
rk_input_row<rk_float, 4> const & __restrict src) {
output.packed =
((static_cast<rk_uint>(src.input_col[0].input * 511.f) & 1023)) |
((static_cast<rk_uint>(src.input_col[1].input * 511.f) & 1023) << 10) |
((static_cast<rk_uint>(src.input_col[2].input * 511.f) & 1023) << 20) |
((static_cast<rk_uint>(src.input_col[3].input) & 3) << 30);
}
};
#pragma pack(pop)
template<typename _output, typename _input, unsigned _cols, unsigned _rows, bool _signed, bool _normalized>
struct rk_format {
typedef rk_input<_input> input;
typedef rk_output<_output, input, _signed, _normalized> output;
typedef rk_input_row<_input, _cols> input_row;
typedef rk_output_row<_output, _input, _cols, _signed, _normalized> output_row;
typedef rk_input_format<_input, _cols, _rows> input_format;
typedef rk_output_format<_output, _input, _cols, _rows, _signed, _normalized> output_format;
static_assert(sizeof(input) == sizeof(_input));
static_assert(sizeof(output) == sizeof(_output));
static_assert((sizeof(input_row) % sizeof(rk_vertex_input)) == 0);
static_assert((sizeof(output_row) % sizeof(rk_vertex_output)) == 0);
static_assert((sizeof(input_format) % sizeof(rk_vertex_input)) == 0);
static_assert((sizeof(output_format) % sizeof(rk_vertex_output)) == 0);
static unsigned get_input_size() {
return sizeof(input_format);
}
static unsigned get_output_size() {
return sizeof(output_format);
}
static unsigned get_output_offset(unsigned const index) {
return index * sizeof(output_row);
}
[[RK_FAST, RK_FLATTEN]]
inline static void convert(
output_format & __restrict dst,
input_format const & __restrict src) {
dst.convert(src);
}
[[RK_HOT, RK_FAST, RK_FLATTEN]]
static void param_packer(
unsigned const count,
rk_instance_index const * const __restrict indices,
rk_vertex_output * __restrict _dst,
rk_vertex_input const * const __restrict _src) {
rk_instance_index const * const last_index = indices + count;
output_format * __restrict dst = reinterpret_cast<output_format *>(_dst);
input_format const * const __restrict src = reinterpret_cast<input_format const *>(_src);
for (rk_instance_index const * __restrict index = indices; index < last_index; ++index, ++dst) {
dst->convert(src[*index]);
}
}
};
} // namepace rk_vertex
typedef rk_vertex::rk_format<rk_float, rk_float, 3, 1, true, false> rk_vec3_float;
typedef rk_vertex::rk_format<rk_short, rk_float, 3, 1, true, false> rk_vec3_short;
typedef rk_vertex::rk_format<rk_short, rk_float, 3, 1, true, true> rk_vec3_short_norm;
typedef rk_vertex::rk_format<rk_packed<true, 3>, rk_float, 3, 1, true, false> rk_vec3_int10;
typedef rk_vertex::rk_format<rk_packed<true, 3>, rk_float, 3, 1, true, true> rk_vec3_int10_norm;
typedef rk_vertex::rk_format<rk_packed<false, 3>, rk_float, 3, 1, false, false> rk_vec3_uint10;
typedef rk_vertex::rk_format<rk_packed<false, 3>, rk_float, 3, 1, false, true> rk_vec3_uint10_norm;
typedef rk_vertex::rk_format<rk_float, rk_float, 3, 3, true, false> rk_mat3_float;
typedef rk_vertex::rk_format<rk_packed<true, 3>, rk_float, 3, 3, true, false> rk_mat3_int10;
typedef rk_vertex::rk_format<rk_packed<true, 3>, rk_float, 3, 3, true, true> rk_mat3_int10_norm;
#endif // RK_ENGINE_VERTEX_FORMAT_H