86 Commits

Author SHA1 Message Date
7d35ac0e5b Move vertex format to utils. 2023-01-07 06:30:08 +01:00
7384a014ff Improve enum declaration. 2023-01-06 18:42:58 +01:00
cb763962fd Merge vertex and param formats. 2023-01-06 18:40:58 +01:00
39c449a763 Add direct copy when output and input vertex formats are matching. 2023-01-06 18:16:10 +01:00
a02d8e4d7d Fix unsigned packed vertex format. 2023-01-06 18:15:19 +01:00
81d52086fe Rework params packing. 2023-01-06 17:05:09 +01:00
16c7c91508 Add function attributes to cmp_memcpy. 2023-01-06 17:03:21 +01:00
9181d58ecd Add template for packed ints and fix missing define. 2023-01-06 17:02:24 +01:00
a6ec35ebd1 Remove heavy optims flags from makefile and add predefined function attributes instead. 2023-01-06 17:00:11 +01:00
596caef7ee Move cmp_memcpy into directory utils. 2023-01-05 03:39:32 +01:00
f463db316f Fix signed integers normalisation. 2023-01-04 15:24:18 +01:00
59d13684be Improve typing in render. 2023-01-04 12:41:05 +01:00
d6ec77207f Cleanup includes. 2023-01-04 10:22:12 +01:00
b46b4bddba Improve typing in render. 2023-01-04 09:33:49 +01:00
ebc6ededf3 Improve mesh struct after switching to mesh indices. 2023-01-04 09:06:13 +01:00
74b6f58794 Fix redondant modification test in batch sorting. 2023-01-03 21:41:03 +01:00
39a95e24c3 Switch to buckets sorting. 2023-01-03 21:31:36 +01:00
3e0ea2560a Improve compare-memcopy. 2023-01-03 20:50:18 +01:00
558ec08614 Buckets sorting. 2023-01-03 16:06:11 +01:00
211762c279 Remove obvious flags from makefile. 2023-01-03 16:05:37 +01:00
a5adfacdfd Use mesh indices in batch. 2023-01-03 14:05:25 +01:00
d0741afda7 Stores meshes into vertices. 2023-01-03 12:59:07 +01:00
66980e6ea9 Move vertices and indicies buffers to vertices. 2023-01-03 11:38:19 +01:00
a91a852887 Automatic batch freezing. 2023-01-03 11:10:37 +01:00
357066b315 Cleanup makefile. 2023-01-03 11:10:14 +01:00
baac333b44 Batch freezing. 2023-01-03 05:28:24 +01:00
ed87f292ff Split batch fill and batch draw. 2023-01-02 17:01:36 +01:00
afad17d517 Fix interface types and constness. 2023-01-02 12:14:13 +01:00
beca8798bf Rename create_shader. 2023-01-01 08:09:37 +01:00
e80bbe2418 Remove begin_frame and end_frame, add clear_buffer. 2023-01-01 07:57:10 +01:00
ae3333e22e Move samplers bindings to shaders. 2022-12-31 13:36:48 +01:00
2095e335ea More errors handling. 2022-12-31 12:26:41 +01:00
6ec993c6f8 Some errors handling. 2022-12-31 11:52:26 +01:00
38a692bc42 Disable dithering. 2022-12-31 11:50:09 +01:00
7706fe3a26 Print max textures layers and max attribs. 2022-12-31 11:49:47 +01:00
43d62948b7 Move vertex array and buffers from vertices to batch. 2022-12-31 09:38:18 +01:00
1b9ce54100 Quit orphaning and use dynamic buffers. 2022-12-31 05:30:42 +01:00
3b21e1610a Batch commands memory optim. 2022-12-30 14:49:00 +01:00
628f8bcaa4 Buffer orphaning and subrange update optims. 2022-12-30 14:14:32 +01:00
306ac3d312 Add a parameter to enable/disable debug output. 2022-12-30 14:11:48 +01:00
7db5304d40 Switch back to SoA parameters. 2022-12-30 10:50:56 +01:00
414630ecfd Better framebuffer config selection with sRGB. 2022-12-29 19:15:27 +01:00
ed6c852102 Rework GL framebuffer config selection. 2022-12-29 16:24:37 +01:00
919ba9291f Cleanup GL/GLX extensions. 2022-12-29 16:20:42 +01:00
33abfd834a Add mat4_orbit. 2022-12-29 08:11:12 +01:00
269d7821c8 Cleanup vertex and params creation, and switch commands and params buffers to dynamic draw. 2022-12-27 06:27:08 +01:00
af0edd5e6d Add set_param_mat3. 2022-12-27 06:20:18 +01:00
ad2e89f684 Cleanup mat4 setters. 2022-12-27 06:18:51 +01:00
6b33f8285c Add mat3 instances parameters. 2022-12-26 14:05:06 +01:00
618e05bcaa Dump extensions (commented out). 2022-12-26 14:04:39 +01:00