|
4cb67c0d79
|
Fix perf node division by zero.
|
2023-01-03 14:10:04 +01:00 |
|
|
78440cce16
|
Bump engine submodule and rework resouces.
|
2023-01-03 13:02:22 +01:00 |
|
|
e90f198fa0
|
Bump engine submodule and freeze batchs.
|
2023-01-03 05:32:45 +01:00 |
|
|
a96ea8bb6b
|
Bump engine submodule and add static batch.
|
2023-01-02 17:20:34 +01:00 |
|
|
7219039980
|
Split scene groups and nodes.
|
2023-01-02 12:43:25 +01:00 |
|
|
3344ac7d6c
|
Rename samplers in sea shader.
|
2023-01-02 12:39:23 +01:00 |
|
|
89e0b99d3a
|
Automatic uniforms with binding.
|
2023-01-02 12:33:34 +01:00 |
|
|
9131523ae7
|
Bump engine submodule.
|
2023-01-01 08:11:38 +01:00 |
|
|
3621a340f1
|
Add perf node.
|
2023-01-01 07:45:01 +01:00 |
|
|
8e49c16929
|
Fix camera yaw and pitch.
|
2022-12-31 22:30:57 +01:00 |
|
|
7c2d3d81ae
|
Better input node.
|
2022-12-31 22:08:06 +01:00 |
|
|
dd786ef2b4
|
Better texture node.
|
2022-12-31 21:45:29 +01:00 |
|
|
acc2e4cd28
|
Add entity class.
|
2022-12-31 21:02:46 +01:00 |
|
|
af9365c6e0
|
Rework resources and split main loop.
|
2022-12-31 20:24:08 +01:00 |
|
|
f66c6ea6e9
|
Cleanup sea triangles creation.
|
2022-12-31 19:32:39 +01:00 |
|
|
9e77e6680b
|
Rename sea shader.
|
2022-12-31 19:27:23 +01:00 |
|
|
f4bfb7fee0
|
Rename tiles shader.
|
2022-12-31 19:17:32 +01:00 |
|
|
6485da7d67
|
Basic scene graph.
|
2022-12-31 19:16:44 +01:00 |
|
|
9fff666ebf
|
Automatic shader inputs.
|
2022-12-31 15:22:30 +01:00 |
|
|
2efdcdca64
|
Bump engine submodule and move samplers bindings to shaders.
|
2022-12-31 13:42:22 +01:00 |
|
|
6701c8dbb3
|
Bump engine submodule.
|
2022-12-31 12:28:20 +01:00 |
|
|
f05a4b64a2
|
Bump engine submodule.
|
2022-12-31 09:39:49 +01:00 |
|
|
c3e50b7d60
|
Bump engine submodule and update timings.
|
2022-12-31 05:38:31 +01:00 |
|
|
b6553db09e
|
Bump engine submodule and update timings.
|
2022-12-30 14:58:40 +01:00 |
|
|
bd445575fd
|
Bump engine submodule and update timings.
|
2022-12-30 14:22:26 +01:00 |
|
|
dc75859d95
|
Update timings.
|
2022-12-30 12:38:27 +01:00 |
|
|
2e905a80a8
|
Use kwargs in Batch construction to provide parameters names.
|
2022-12-30 12:29:33 +01:00 |
|
|
8e020915a6
|
Bump engine submodule and switch back to SoA parameters.
|
2022-12-30 10:53:37 +01:00 |
|
|
66a099e51f
|
Bump engine submodule.
|
2022-12-29 19:19:17 +01:00 |
|
|
1649bb6dc9
|
Run forever.
|
2022-12-29 14:36:30 +01:00 |
|
|
758ed8c7f4
|
Bump engine submodule and add interactive orbit camera.
|
2022-12-29 08:15:38 +01:00 |
|
|
1ac12ea9ea
|
Bump engine submodule and update timings.
|
2022-12-27 06:30:14 +01:00 |
|
|
108976bdff
|
Bump engine submodule and switch to mat3 orientations.
|
2022-12-26 14:14:33 +01:00 |
|
|
c4309ef7c7
|
Bump engine submodule.
|
2022-12-25 04:35:09 +01:00 |
|
|
bff54342dc
|
Bump engine submodule.
|
2022-12-24 11:35:14 +01:00 |
|
|
119cd76156
|
Bump engine submodule and quit with a click or by pressing q.
|
2022-12-24 06:41:02 +01:00 |
|
|
7ed23a5d5f
|
Terminate on key release.
|
2022-12-23 10:25:37 +01:00 |
|
|
3e83c636ee
|
A little bit of clenaup.
|
2022-12-23 06:36:24 +01:00 |
|
|
643c9a1bae
|
Fix missing destroy_texture.
|
2022-12-20 17:47:21 +01:00 |
|
|
d0f739c603
|
Rework camera.
|
2022-12-20 16:10:09 +01:00 |
|
|
6eb05b27ab
|
Bump engine submodule and use new math functions.
|
2022-12-20 15:39:38 +01:00 |
|
|
573c4bf326
|
Bump engine submodule and move instances parameters to ctypes.
|
2022-12-20 13:48:19 +01:00 |
|
|
7c1f85e03f
|
Cleanup: some renaming.
|
2022-12-20 09:00:45 +01:00 |
|
|
9dd97baee8
|
Bump engine submodule and move texture slots.
|
2022-12-19 06:40:49 +01:00 |
|
|
8db60a0c01
|
Rework environment.
|
2022-12-18 06:35:20 +01:00 |
|
|
1e2b666af3
|
Rework camera.
|
2022-12-18 05:40:52 +01:00 |
|
|
1abfdfadf8
|
Split vertex shader for terrain and tests.
|
2022-12-18 04:53:28 +01:00 |
|
|
a331721dd8
|
Bump engine submodule and cleanup resources creation.
|
2022-12-18 03:44:31 +01:00 |
|
|
d2d6c8c241
|
Bump engine submodule and move instance parameters to AoS.
|
2022-12-17 16:56:52 +01:00 |
|
|
f3bc6d6165
|
Update timings.
|
2022-12-17 14:14:11 +01:00 |
|