Bump engine submodule.

This commit is contained in:
Roz K 2022-12-25 04:35:09 +01:00
parent bff54342dc
commit c4309ef7c7
Signed by: roz
GPG Key ID: 51FBF4E483E1C822
2 changed files with 2 additions and 2 deletions

2
engine

@ -1 +1 @@
Subproject commit 026ead0b33d1655a10f83d24ed2cb387b7ebcc43
Subproject commit cdfce62c909cfeb50a7dec261c47331a5573e44e

View File

@ -56,7 +56,7 @@ def main():
sky_shader = shader.load('sky')
heightmap = create_texture(
TEXTURE_FORMAT_32F, 256, 256, 0, TEXTURE_FLAG_MIN_LINEAR | TEXTURE_FLAG_MAG_LINEAR,
TEXTURE_FORMAT_FLOAT_32, 256, 256, 0, TEXTURE_FLAG_MIN_LINEAR | TEXTURE_FLAG_MAG_LINEAR,
generated.packed_heights)
terrain_heightmap_sampler = resolve_input(terrain_shader, b'u_height_sampler')
tests_heightmap_sampler = resolve_input(tests_shader, b'u_height_sampler')