Commit Graph

52 Commits

Author SHA1 Message Date
a96ea8bb6b
Bump engine submodule and add static batch. 2023-01-02 17:20:34 +01:00
7219039980
Split scene groups and nodes. 2023-01-02 12:43:25 +01:00
3344ac7d6c
Rename samplers in sea shader. 2023-01-02 12:39:23 +01:00
89e0b99d3a
Automatic uniforms with binding. 2023-01-02 12:33:34 +01:00
9131523ae7
Bump engine submodule. 2023-01-01 08:11:38 +01:00
3621a340f1
Add perf node. 2023-01-01 07:45:01 +01:00
8e49c16929
Fix camera yaw and pitch. 2022-12-31 22:30:57 +01:00
7c2d3d81ae
Better input node. 2022-12-31 22:08:06 +01:00
dd786ef2b4
Better texture node. 2022-12-31 21:45:29 +01:00
acc2e4cd28
Add entity class. 2022-12-31 21:02:46 +01:00
af9365c6e0
Rework resources and split main loop. 2022-12-31 20:24:08 +01:00
f66c6ea6e9
Cleanup sea triangles creation. 2022-12-31 19:32:39 +01:00
9e77e6680b
Rename sea shader. 2022-12-31 19:27:23 +01:00
f4bfb7fee0
Rename tiles shader. 2022-12-31 19:17:32 +01:00
6485da7d67
Basic scene graph. 2022-12-31 19:16:44 +01:00
9fff666ebf
Automatic shader inputs. 2022-12-31 15:22:30 +01:00
2efdcdca64
Bump engine submodule and move samplers bindings to shaders. 2022-12-31 13:42:22 +01:00
6701c8dbb3
Bump engine submodule. 2022-12-31 12:28:20 +01:00
f05a4b64a2
Bump engine submodule. 2022-12-31 09:39:49 +01:00
c3e50b7d60
Bump engine submodule and update timings. 2022-12-31 05:38:31 +01:00
b6553db09e
Bump engine submodule and update timings. 2022-12-30 14:58:40 +01:00
bd445575fd
Bump engine submodule and update timings. 2022-12-30 14:22:26 +01:00
dc75859d95
Update timings. 2022-12-30 12:38:27 +01:00
2e905a80a8
Use kwargs in Batch construction to provide parameters names. 2022-12-30 12:29:33 +01:00
8e020915a6
Bump engine submodule and switch back to SoA parameters. 2022-12-30 10:53:37 +01:00
66a099e51f
Bump engine submodule. 2022-12-29 19:19:17 +01:00
1649bb6dc9
Run forever. 2022-12-29 14:36:30 +01:00
758ed8c7f4
Bump engine submodule and add interactive orbit camera. 2022-12-29 08:15:38 +01:00
1ac12ea9ea
Bump engine submodule and update timings. 2022-12-27 06:30:14 +01:00
108976bdff
Bump engine submodule and switch to mat3 orientations. 2022-12-26 14:14:33 +01:00
c4309ef7c7
Bump engine submodule. 2022-12-25 04:35:09 +01:00
bff54342dc
Bump engine submodule. 2022-12-24 11:35:14 +01:00
119cd76156
Bump engine submodule and quit with a click or by pressing q. 2022-12-24 06:41:02 +01:00
7ed23a5d5f
Terminate on key release. 2022-12-23 10:25:37 +01:00
3e83c636ee
A little bit of clenaup. 2022-12-23 06:36:24 +01:00
643c9a1bae
Fix missing destroy_texture. 2022-12-20 17:47:21 +01:00
d0f739c603
Rework camera. 2022-12-20 16:10:09 +01:00
6eb05b27ab
Bump engine submodule and use new math functions. 2022-12-20 15:39:38 +01:00
573c4bf326
Bump engine submodule and move instances parameters to ctypes. 2022-12-20 13:48:19 +01:00
7c1f85e03f
Cleanup: some renaming. 2022-12-20 09:00:45 +01:00
9dd97baee8
Bump engine submodule and move texture slots. 2022-12-19 06:40:49 +01:00
8db60a0c01
Rework environment. 2022-12-18 06:35:20 +01:00
1e2b666af3
Rework camera. 2022-12-18 05:40:52 +01:00
1abfdfadf8
Split vertex shader for terrain and tests. 2022-12-18 04:53:28 +01:00
a331721dd8
Bump engine submodule and cleanup resources creation. 2022-12-18 03:44:31 +01:00
d2d6c8c241
Bump engine submodule and move instance parameters to AoS. 2022-12-17 16:56:52 +01:00
f3bc6d6165
Update timings. 2022-12-17 14:14:11 +01:00
6d9429546c
Bump engine submodule and switch to custom instance parameters. 2022-12-17 05:03:08 +01:00
a145a4bea3
Bump engine submodule and move shader loading code to game. 2022-12-04 03:23:03 +01:00
8a33228dff
Bump engine submodule and move projection/view code to game. 2022-11-29 03:19:57 +01:00