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7706fe3a26
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Print max textures layers and max attribs.
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2022-12-31 11:49:47 +01:00 |
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43d62948b7
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Move vertex array and buffers from vertices to batch.
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2022-12-31 09:38:18 +01:00 |
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1b9ce54100
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Quit orphaning and use dynamic buffers.
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2022-12-31 05:30:42 +01:00 |
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3b21e1610a
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Batch commands memory optim.
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2022-12-30 14:49:00 +01:00 |
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628f8bcaa4
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Buffer orphaning and subrange update optims.
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2022-12-30 14:14:32 +01:00 |
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306ac3d312
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Add a parameter to enable/disable debug output.
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2022-12-30 14:11:48 +01:00 |
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7db5304d40
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Switch back to SoA parameters.
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2022-12-30 10:50:56 +01:00 |
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919ba9291f
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Cleanup GL/GLX extensions.
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2022-12-29 16:20:42 +01:00 |
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269d7821c8
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Cleanup vertex and params creation, and switch commands and params buffers to dynamic draw.
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2022-12-27 06:27:08 +01:00 |
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af0edd5e6d
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Add set_param_mat3.
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2022-12-27 06:20:18 +01:00 |
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6b33f8285c
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Add mat3 instances parameters.
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2022-12-26 14:05:06 +01:00 |
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cdfce62c90
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Rename TEXTURE_FORMAT_32F to TEXTURE_FORMAT_FLOAT_32.
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2022-12-25 04:20:19 +01:00 |
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026ead0b33
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Split display from render and rework init/terminate.
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2022-12-24 11:27:53 +01:00 |
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