646 B
646 B
Avidemux Shaders
Shaders for Avidemux with OpenGL support
gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio
-
unfish_gopro_8:7.glsl
Shader for fisheye removal -
preset_gopro_8:7_1080.py
Preset for mp4, 1656x1080, constant bitrate -
compute_gopro_8:7.py
Script to compute output FOV and frame widening
Installation for BSD/GNU-Linux systems:
- Copy the preset to ~/.avidemux6/custom/
- Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path)
For commercial OS's, figure out the paths yourself :)
Usage:
Load and edit video(s), select "Custom/preset_gopro_8:7_1080" in the menu and save the video.