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Avidemux Shaders

Shaders for Avidemux with OpenGL support

gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio, 60fps, HyperSmooth off

  • unfish_gopro_8:7.glsl
    Shader for fisheye removal

  • preset_gopro_8:7_4K_2160p.py
    Preset for mp4, 4K, constant bitrate

  • preset_gopro_8:7_FullHD_1080p.py
    Preset for mp4, FullHD, constant bitrate

  • preset_gopro_8:7_HD_720p.py
    Preset for mp4, HD, constant bitrate

  • preset_gopro_8:7_QHD_540p.py
    Preset for mp4, QHD, constant bitrate

  • compute_gopro_8:7.py
    Script to compute output FOV and frame widening

Installation for BSD/GNU-Linux systems:

  • Copy the presets to ~/.avidemux6/custom/
  • Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path)

Or just run the script install_gopro_8:7.sh
For commercial OS's, figure out the paths yourself :)

Usage:

  • Load and edit video(s)
  • Select "Custom/preset_gopro_8:7_..." in the menu
  • Add filters
  • Save the video
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