Avidemux Shaders
Shaders for Avidemux with OpenGL support
gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio, 60fps, HyperSmooth off
-
unfish_gopro_8:7.glsl
Shader for fisheye removal -
preset_gopro_8:7_4K_2160p.py
Preset for mp4, 4K, constant bitrate -
preset_gopro_8:7_FullHD_1080p.py
Preset for mp4, FullHD, constant bitrate -
preset_gopro_8:7_HD_720p.py
Preset for mp4, HD, constant bitrate -
preset_gopro_8:7_QHD_540p.py
Preset for mp4, QHD, constant bitrate -
compute_gopro_8:7.py
Script to compute output FOV and frame widening
Installation for BSD/GNU-Linux systems:
- Copy the presets to ~/.avidemux6/custom/
- Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path)
Or just run the script install_gopro_8:7.sh
For commercial OS's, figure out the paths yourself :)
Usage:
- Load and edit video(s)
- Select "Custom/preset_gopro_8:7_..." in the menu
- Add filters
- Save the video
Description
Shaders for avidemux
https://blog.rozk.net/dans-loeil-du-poisson-le-retour/
Languages
Python
90.3%
GLSL
8.5%
Shell
1.2%