# Avidemux Shaders Shaders for Avidemux with OpenGL support ## gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio - unfish_gopro_8:7.glsl Shader for fisheye removal - preset_gopro_8:7_1080.py Preset for mp4, 1656x1080, constant bitrate - compute_gopro_8:7.py Script to compute output FOV and frame widening ### Installation for BSD/GNU-Linux systems: - Copy the preset to ~/.avidemux6/custom/ - Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path) _For commercial OS's, figure out the paths yourself :)_ ### Usage: Load and edit video(s), select "Custom/preset_gopro_8:7_1080" in the menu and save the video.