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Avidemux Shaders
Shaders for Avidemux with OpenGL support
GoPro fisheye removal v2.0
gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio, 4K, HyperSmooth off
What's new
- New method based on sensor size and focal length
 - Accurate frame widening
 - Fisheye aware subsampling
 - Rec.709 colorspace conversion (requires to patch and rebuild Avidemux)
 
Content
- 
unfish_gopro_8:7.py
Script to compute the parameters - 
unfish_gopro_8:7.glsl
Shader for fisheye removal - 
preset_gopro_8:7.py
Preset for mp4, 4K, high quality compression 
Installation for BSD/GNU-Linux systems:
- Copy the preset into ~/.avidemux6/custom or ~/.local/share/avidemux6/custom
 - Copy the shader into /opt/rk/avidemux (or edit the preset to set the path)
 
Or just run the script install_gopro_8:7.sh
For commercial OS's, figure out the paths yourself, then edit the preset to fix the path to the .glsl file
Usage:
- Load and edit video(s)
 - Select "Custom/preset_gopro_8:7" in the menu
 - Modify and/or add filters
 - Save the video
 
