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			1.1 KiB
		
	
	
	
	
	
	
	
Avidemux Shaders
Shaders for Avidemux with OpenGL support
GoPro fisheye removal
gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio, 60fps, HyperSmooth off
- 
unfish_gopro_8:7.glsl
Shader for fisheye removal - 
preset_gopro_8:7_4K_youtube.py
Preset for mp4, 4K, high bitrate - 
preset_gopro_8:7_4K_2160p.py
Preset for mp4, 4K, constant bitrate - 
preset_gopro_8:7_FullHD_1080p.py
Preset for mp4, FullHD, constant bitrate - 
preset_gopro_8:7_HD_720p.py
Preset for mp4, HD, constant bitrate - 
compute_gopro_8:7.py
Script to compute output FOV and frame widening 
Installation for BSD/GNU-Linux systems:
- Copy the presets to ~/.avidemux6/custom/ or ~/.local/share/avidemux6/custom/
 - Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path)
 
Or just run the script install_gopro_8:7.sh
For commercial OS's, figure out the paths yourself, then edit the presets to fix the path to the .glsl file
Usage:
- Load and edit video(s)
 - Select "Custom/preset_gopro..." in the menu
 - Add filters
 - Save the video
 
