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README.md
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README.md
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Shaders for Avidemux with OpenGL support
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Shaders for Avidemux with OpenGL support
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## gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio
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## gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio, 60fps, HyperSmooth off
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- unfish_gopro_8:7.glsl
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- unfish_gopro_8:7.glsl
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Shader for fisheye removal
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Shader for fisheye removal
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- preset_gopro_8:7_1080.py
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- preset_gopro_8:7_4K_2160p.py
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Preset for mp4, 1656x1080, constant bitrate
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Preset for mp4, 4K, constant bitrate
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- preset_gopro_8:7_FullHD_1080p.py
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Preset for mp4, FullHD, constant bitrate
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- preset_gopro_8:7_HD_720p.py
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Preset for mp4, HD, constant bitrate
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- preset_gopro_8:7_QHD_540p.py
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Preset for mp4, QHD, constant bitrate
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- compute_gopro_8:7.py
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- compute_gopro_8:7.py
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Script to compute output FOV and frame widening
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Script to compute output FOV and frame widening
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### Installation for BSD/GNU-Linux systems:
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### Installation for BSD/GNU-Linux systems:
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- Copy the preset to ~/.avidemux6/custom/
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- Copy the presets to ~/.avidemux6/custom/
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- Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path)
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- Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path)
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Or just run the script install_gopro_8:7.sh
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_For commercial OS's, figure out the paths yourself :)_
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_For commercial OS's, figure out the paths yourself :)_
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### Usage:
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### Usage:
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Load and edit video(s), select "Custom/preset_gopro_8:7_1080" in the menu and save the video.
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Load and edit video(s), select "Custom/preset_gopro_8:7_..." in the menu and save the video.
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