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Shaders for Avidemux with OpenGL support Shaders for Avidemux with OpenGL support
## gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio, 60fps, HyperSmooth off ## gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio, 60fps, HyperSmooth off
![Sample image](https://blog.rozk.net/wp-content/uploads/2025/07/compare.png)
- unfish_gopro_8:7.glsl - unfish_gopro_8:7.glsl
Shader for fisheye removal Shader for fisheye removal
- preset_gopro_8:7_4K_youtube.py
Preset for mp4, 4K, high bitrate
- preset_gopro_8:7_4K_2160p.py - preset_gopro_8:7_4K_2160p.py
Preset for mp4, 4K, constant bitrate Preset for mp4, 4K, constant bitrate
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Script to compute output FOV and frame widening Script to compute output FOV and frame widening
### Installation for BSD/GNU-Linux systems: ### Installation for BSD/GNU-Linux systems:
- Copy the presets to ~/.avidemux6/custom/ - Copy the presets to ~/.avidemux6/custom/
- Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path) - Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path)
Or just run the script install_gopro_8:7.sh Or just run the script install_gopro_8:7.sh
_For commercial OS's, figure out the paths yourself :)_
_For commercial OS's, figure out the paths yourself, then edit the presets to fix the path to the .glsl file_
### Usage: ### Usage:
- Load and edit video(s) - Load and edit video(s)
- Select "Custom/preset_gopro_8:7_..." in the menu - Select "Custom/preset_gopro_8:7_..." in the menu
- Add filters - Add filters