From 0b96dbf4486cebf08684d24762e6fff3a6db8584 Mon Sep 17 00:00:00 2001 From: Roz K Date: Tue, 29 Jul 2025 05:18:05 +0200 Subject: [PATCH] update readme --- README.md | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 77a957e..e0f206b 100644 --- a/README.md +++ b/README.md @@ -3,9 +3,15 @@ Shaders for Avidemux with OpenGL support ## gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio, 60fps, HyperSmooth off + +![Sample image](https://blog.rozk.net/wp-content/uploads/2025/07/compare.png) + - unfish_gopro_8:7.glsl Shader for fisheye removal +- preset_gopro_8:7_4K_youtube.py +Preset for mp4, 4K, high bitrate + - preset_gopro_8:7_4K_2160p.py Preset for mp4, 4K, constant bitrate @@ -22,12 +28,16 @@ Preset for mp4, QHD, constant bitrate Script to compute output FOV and frame widening ### Installation for BSD/GNU-Linux systems: + - Copy the presets to ~/.avidemux6/custom/ - Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path) -Or just run the script install_gopro_8:7.sh -_For commercial OS's, figure out the paths yourself :)_ +Or just run the script install_gopro_8:7.sh + +_For commercial OS's, figure out the paths yourself, then edit the presets to fix the path to the .glsl file_ + ### Usage: + - Load and edit video(s) - Select "Custom/preset_gopro_8:7_..." in the menu - Add filters