update readme
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Shaders for Avidemux with OpenGL support
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					Shaders for Avidemux with OpenGL support
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## gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio, 60fps, HyperSmooth off
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					## gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio, 60fps, HyperSmooth off
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- unfish_gopro_8:7.glsl  
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					- unfish_gopro_8:7.glsl  
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Shader for fisheye removal
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					Shader for fisheye removal
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					- preset_gopro_8:7_4K_youtube.py  
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					Preset for mp4, 4K, high bitrate
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- preset_gopro_8:7_4K_2160p.py  
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					- preset_gopro_8:7_4K_2160p.py  
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Preset for mp4, 4K, constant bitrate
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					Preset for mp4, 4K, constant bitrate
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@ -22,12 +28,16 @@ Preset for mp4, QHD, constant bitrate
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Script to compute output FOV and frame widening
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					Script to compute output FOV and frame widening
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### Installation for BSD/GNU-Linux systems:
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					### Installation for BSD/GNU-Linux systems:
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- Copy the presets to ~/.avidemux6/custom/
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					- Copy the presets to ~/.avidemux6/custom/
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- Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path)  
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					- Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path)  
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Or just run the script install_gopro_8:7.sh
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					Or just run the script install_gopro_8:7.sh
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_For commercial OS's, figure out the paths yourself :)_
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					_For commercial OS's, figure out the paths yourself, then edit the presets to fix the path to the .glsl file_
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### Usage:
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					### Usage:
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- Load and edit video(s)
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					- Load and edit video(s)
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- Select "Custom/preset_gopro_8:7_..." in the menu
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					- Select "Custom/preset_gopro_8:7_..." in the menu
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- Add filters
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					- Add filters
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