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										68
									
								
								__init__.py
									
									
									
									
									
								
							
							
						
						
									
										68
									
								
								__init__.py
									
									
									
									
									
								
							@ -21,6 +21,12 @@ _engine = ctypes.cdll.LoadLibrary(Path(__file__).parent / "engine.so")
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# types.hpp
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_handle = ctypes.c_void_p
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def _check_handle(result, func, arguments):
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    assert result
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    return result
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def _flag(x):
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    return 1 << x
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@ -138,6 +144,7 @@ mat4_identity = mat4(
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    vec4_origin)
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vec3_rotate = _engine.rk_vec3_rotate
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vec3_rotate.restype = None
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vec3_rotate.argtypes = (
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    _vec3_p, # ret
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    _vec3_p, # vec3
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@ -145,30 +152,35 @@ vec3_rotate.argtypes = (
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    ctypes.c_float) # angle
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vec3_mul_vec3 = _engine.rk_vec3_mul_vec3
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vec3_mul_vec3.restype = None
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vec3_mul_vec3.argtypes = (
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    _vec3_p, # ret
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    _vec3_p, # a
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    _vec3_p) # b
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mat3_rotation = _engine.rk_mat3_rotation
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mat3_rotation.restype = None
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mat3_rotation.argtypes = (
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    _mat3_p, # ret
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    _vec3_p, # axis
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    ctypes.c_float) # angle
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mat3_mul_vec3 = _engine.rk_mat3_mul_vec3
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mat3_mul_vec3.restype = None
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mat3_mul_vec3.argtypes = (
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    _vec3_p, # ret
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    _mat3_p, # a
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    _vec3_p) # b
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mat3_mul_mat3 = _engine.rk_mat3_mul_mat3
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mat3_mul_mat3.restype = None
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mat3_mul_mat3.argtypes = (
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    _mat3_p, # ret
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    _mat3_p, # a
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    _mat3_p) # b
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mat4_projection = _engine.rk_mat4_projection
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mat4_projection.restype = None
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mat4_projection.argtypes = (
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    _mat4_p, # ret
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    ctypes.c_float, # hfov
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@ -177,12 +189,14 @@ mat4_projection.argtypes = (
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    ctypes.c_float) # far
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mat4_lookat = _engine.rk_mat4_lookat
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mat4_lookat.restype = None
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mat4_lookat.argtypes = (
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    _mat4_p, # ret
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    _vec3_p, # position
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    _vec3_p) # lookat
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mat4_orbit = _engine.rk_mat4_orbit
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mat4_orbit.restype = None
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mat4_orbit.argtypes = (
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    _mat4_p, # ret
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    _vec3_p, # origin
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@ -191,6 +205,7 @@ mat4_orbit.argtypes = (
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    ctypes.c_float) # distance
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mat4_mul_vec3 = _engine.rk_mat4_mul_vec3
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mat4_mul_vec3.restype = None
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mat4_mul_vec3.argtypes = (
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    _vec3_p, # ret
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    _mat4_p, # a
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@ -198,12 +213,14 @@ mat4_mul_vec3.argtypes = (
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    ctypes.c_float) # w
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mat4_mul_vec4 = _engine.rk_mat4_mul_vec4
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mat4_mul_vec4.restype = None
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mat4_mul_vec4.argtypes = (
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    _vec4_p, # ret
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    _mat4_p, # a
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    _vec4_p) # b
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mat4_mul_mat4 = _engine.rk_mat4_mul_mat4
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mat4_mul_mat4.restype = None
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mat4_mul_mat4.argtypes = (
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    _mat4_p, # ret
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    _mat4_p, # a
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@ -212,17 +229,20 @@ mat4_mul_mat4.argtypes = (
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# display.hpp
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create_display = _engine.rk_create_display
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create_display.restype = ctypes.c_void_p
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create_display.restype = _handle
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create_display.errcheck = _check_handle
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create_display.argtypes = (
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    ctypes.c_char_p, # name
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    ctypes.c_uint, # width
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    ctypes.c_uint) # height
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destroy_display = _engine.rk_destroy_display
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destroy_display.restype = None
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destroy_display.argtypes = (
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    ctypes.c_void_p,) # display
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swap_buffers = _engine.rk_swap_buffers
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swap_buffers.restype = None
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swap_buffers.argtypes = (
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    ctypes.c_void_p,) # display
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@ -279,13 +299,16 @@ INSTANCE_FLAG_VISIBLE = _flag(1)
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BATCH_MAX_SIZE = 65536
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render_initialize = _engine.rk_render_initialize
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render_initialize.restype = None
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render_initialize.argtypes = (
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    ctypes.c_bool,) # debug
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render_terminate = _engine.rk_render_terminate
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render_terminate.restype = None
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_load_shader = _engine.rk_load_shader
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_load_shader.restype = ctypes.c_void_p
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_load_shader.restype = _handle
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_load_shader.errcheck = _check_handle
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_load_shader.argtypes = (
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    ctypes.c_uint, # vert_nlines
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    ctypes.POINTER(ctypes.c_char_p), # vert_lines
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@ -302,19 +325,20 @@ def load_shader(vert_lines, frag_lines):
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    return _load_shader(vert_nlines, vert_lines, frag_nlines, frag_lines)
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resolve_input = _engine.rk_resolve_input
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resolve_input.restype = ctypes.c_void_p
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resolve_input.restype = _handle
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resolve_input.argtypes = (
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    ctypes.c_void_p, # shader
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    ctypes.c_char_p) # name
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resolve_param = _engine.rk_resolve_param
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resolve_param.restype = ctypes.c_void_p
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resolve_param.restype = _handle
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resolve_param.argtypes = (
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    ctypes.c_void_p, # shader
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    ctypes.c_char_p) # name
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_create_texture = _engine.rk_create_texture
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_create_texture.restype = ctypes.c_void_p
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_create_texture.restype = _handle
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_create_texture.errcheck = _check_handle
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_create_texture.argtypes = (
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    ctypes.c_uint, # format
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    ctypes.c_uint, # width
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@ -329,7 +353,8 @@ def create_texture(format, width, height, nlevels, flags, pixels):
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    return _create_texture(format, width, height, nlevels, flags, _void_addr(pixels))
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_create_triangles = _engine.rk_create_triangles
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_create_triangles.restype = ctypes.c_void_p
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_create_triangles.restype = _handle
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_create_triangles.errcheck = _check_handle
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_create_triangles.argtypes = (
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    ctypes.c_uint, # nvertices
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    ctypes.c_void_p) # vertices
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@ -339,7 +364,8 @@ def create_triangles(vertices):
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    return _create_triangles(len(vertices) // 3, _float_addr(vertices))
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_create_vertices = _engine.rk_create_vertices
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_create_vertices.restype = ctypes.c_void_p
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_create_vertices.restype = _handle
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_create_vertices.errcheck = _check_handle
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_create_vertices.argtypes = (
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    ctypes.c_char_p, # format
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    ctypes.c_uint, # nvertices
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@ -351,7 +377,8 @@ def create_vertices(format, nvertices, vertices, indices):
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    return _create_vertices(format, nvertices, _ubyte_addr(vertices), len(indices), _ushort_addr(indices))
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create_batch = _engine.rk_create_batch
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create_batch.restype = ctypes.c_void_p
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create_batch.restype = _handle
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create_batch.errcheck = _check_handle
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create_batch.argtypes = (
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    ctypes.c_void_p, # vertices
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    ctypes.c_uint, # max_size
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@ -359,52 +386,63 @@ create_batch.argtypes = (
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    ctypes.c_char_p) # params_format
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begin_frame = _engine.rk_begin_frame
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begin_frame.restype = None
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select_shader = _engine.rk_select_shader
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select_shader.restype = None
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select_shader.argtypes = (
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    ctypes.c_void_p,) # shader
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set_input_float = _engine.rk_set_input_float
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set_input_float.restype = None
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set_input_float.argtypes = (
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    ctypes.c_void_p, # input
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    ctypes.c_float) # value
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set_input_vec3 = _engine.rk_set_input_vec3
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set_input_vec3.restype = None
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set_input_vec3.argtypes = (
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    ctypes.c_void_p, # input
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    _vec3_p) # value
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set_input_mat3 = _engine.rk_set_input_mat3
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set_input_mat3.restype = None
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set_input_mat3.argtypes = (
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    ctypes.c_void_p, # input
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    _mat3_p) # value
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set_input_mat4 = _engine.rk_set_input_mat4
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set_input_mat4.restype = None
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set_input_mat4.argtypes = (
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    ctypes.c_void_p, # input
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    _mat4_p) # value
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set_param_vec3 = _engine.rk_set_param_vec3
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set_param_vec3.restype = None
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set_param_vec3.argtypes = (
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    ctypes.c_uint, # layout
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    _vec3_p) # value
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set_param_mat3 = _engine.rk_set_param_mat3
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set_param_mat3.restype = None
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set_param_mat3.argtypes = (
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    ctypes.c_uint, # layout
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    _mat3_p) # value
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select_texture = _engine.rk_select_texture
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select_texture.restype = None
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select_texture.argtypes = (
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    ctypes.c_uint, # slot
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    ctypes.c_void_p, # texture
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    ctypes.c_void_p) # sampler
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draw_triangles = _engine.rk_draw_triangles
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draw_triangles.restype = None
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draw_triangles.argtypes = (
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    ctypes.c_void_p,) # triangles
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draw_batch = _engine.rk_draw_batch
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draw_batch.restype = None
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draw_batch.argtypes = (
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    ctypes.c_void_p, # batch
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    ctypes.c_uint, # count
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@ -413,33 +451,41 @@ draw_batch.argtypes = (
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    ctypes.POINTER(ctypes.c_void_p)) # params
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unselect_texture = _engine.rk_unselect_texture
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unselect_texture.restype = None
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unselect_texture.argtypes = (
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    ctypes.c_uint, # slot
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    ctypes.c_void_p) # texture
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unselect_shader = _engine.rk_unselect_shader
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unselect_shader.restype = None
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unselect_shader.argtypes = (
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    ctypes.c_void_p,) # shader
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end_frame = _engine.rk_end_frame
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end_frame.restype = None
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destroy_batch = _engine.rk_destroy_batch
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		||||
destroy_batch.restype = None
 | 
			
		||||
destroy_batch.argtypes = (
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    ctypes.c_void_p,) # batch
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		||||
 | 
			
		||||
destroy_triangles = _engine.rk_destroy_triangles
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		||||
destroy_triangles.restype = None
 | 
			
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destroy_triangles.argtypes = (
 | 
			
		||||
    ctypes.c_void_p,) # triangles
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		||||
 | 
			
		||||
destroy_vertices = _engine.rk_destroy_vertices
 | 
			
		||||
destroy_vertices.restype = None
 | 
			
		||||
destroy_vertices.argtypes = (
 | 
			
		||||
    ctypes.c_void_p,) # vertices
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		||||
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destroy_texture = _engine.rk_destroy_texture
 | 
			
		||||
destroy_texture.restype = None
 | 
			
		||||
destroy_texture.argtypes = (
 | 
			
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    ctypes.c_void_p,) # texture
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		||||
 | 
			
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destroy_shader = _engine.rk_destroy_shader
 | 
			
		||||
destroy_shader.restype = None
 | 
			
		||||
destroy_shader.argtypes = (
 | 
			
		||||
    ctypes.c_void_p,) # shader
 | 
			
		||||
 | 
			
		||||
@ -483,21 +529,25 @@ class Event(ctypes.Structure):
 | 
			
		||||
    _fields_ = ('type', ctypes.c_uint), ('data', _Events)
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		||||
 | 
			
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create_events = _engine.rk_create_events
 | 
			
		||||
create_events.restype = ctypes.c_void_p
 | 
			
		||||
create_events.restype = _handle
 | 
			
		||||
create_events.errcheck = _check_handle
 | 
			
		||||
create_events.argtypes = (
 | 
			
		||||
    ctypes.c_void_p,) # display
 | 
			
		||||
 | 
			
		||||
destroy_events = _engine.rk_destroy_events
 | 
			
		||||
destroy_events.restype = None
 | 
			
		||||
destroy_events.argtypes = (
 | 
			
		||||
    ctypes.c_void_p, # display
 | 
			
		||||
    ctypes.c_void_p) # events
 | 
			
		||||
 | 
			
		||||
set_key_autorepeat = _engine.rk_set_key_autorepeat
 | 
			
		||||
set_key_autorepeat.restype = None
 | 
			
		||||
set_key_autorepeat.argtypes = (
 | 
			
		||||
    ctypes.c_void_p, # events
 | 
			
		||||
    ctypes.c_bool) # autorepeat
 | 
			
		||||
 | 
			
		||||
set_motion_acceleration = _engine.rk_set_motion_acceleration
 | 
			
		||||
set_motion_acceleration.restype = None
 | 
			
		||||
set_motion_acceleration.argtypes = (
 | 
			
		||||
    ctypes.c_void_p, # events
 | 
			
		||||
    ctypes.c_uint, # numerator
 | 
			
		||||
 | 
			
		||||
@ -32,8 +32,6 @@ static void rk_printf(char const * message) {
 | 
			
		||||
    printf("[RK] %s\n", message);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#define rk_gl_error(_message) { if (glGetError() != GL_NO_ERROR) { printf("[GL] %s\n", (_message)); } }
 | 
			
		||||
 | 
			
		||||
static void rk_debug_message_callback(
 | 
			
		||||
    GLenum source,
 | 
			
		||||
    GLenum type,
 | 
			
		||||
@ -55,6 +53,16 @@ void rk_render_initialize(
 | 
			
		||||
    printf("[GL] version: %s, language: %s\n", version, language);
 | 
			
		||||
 | 
			
		||||
    if (debug) {
 | 
			
		||||
        GLint max_texture_layers = 0;
 | 
			
		||||
        glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &max_texture_layers);
 | 
			
		||||
        printf("[GL] Max texture layers: %d\n", max_texture_layers);
 | 
			
		||||
        GLint max_vertex_attribs = 0;
 | 
			
		||||
        glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &max_vertex_attribs);
 | 
			
		||||
        printf("[GL] Max vertex attribs: %d\n", max_vertex_attribs);
 | 
			
		||||
        GLint max_vertex_bindings = 0;
 | 
			
		||||
        glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &max_vertex_bindings);
 | 
			
		||||
        printf("[GL] Max vertex bindings: %d\n", max_vertex_bindings);
 | 
			
		||||
 | 
			
		||||
        glDebugMessageCallback(rk_debug_message_callback, nullptr);
 | 
			
		||||
        glEnable(GL_DEBUG_OUTPUT);
 | 
			
		||||
    }
 | 
			
		||||
@ -73,7 +81,7 @@ void rk_render_initialize(
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    glDisable(GL_BLEND);
 | 
			
		||||
    glEnable(GL_DITHER);
 | 
			
		||||
    glDisable(GL_DITHER);
 | 
			
		||||
    glEnable(GL_DEPTH_TEST);
 | 
			
		||||
    glDisable(GL_SCISSOR_TEST);
 | 
			
		||||
    glDisable(GL_STENCIL_TEST);
 | 
			
		||||
@ -86,60 +94,79 @@ void rk_render_initialize(
 | 
			
		||||
void rk_render_terminate() {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static char rk_infolog[1024];
 | 
			
		||||
 | 
			
		||||
static void rk_print_shader_infolog(GLuint shader) {
 | 
			
		||||
    GLsizei length;
 | 
			
		||||
    char infolog[1024];
 | 
			
		||||
    glGetShaderInfoLog(shader, sizeof(infolog), &length, infolog);
 | 
			
		||||
    glGetShaderInfoLog(shader, sizeof(rk_infolog) - 1, &length, rk_infolog);
 | 
			
		||||
    if (length > 0) {
 | 
			
		||||
        rk_printf(infolog);
 | 
			
		||||
        rk_gl_printf(rk_infolog);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void rk_print_program_infolog(GLuint program) {
 | 
			
		||||
    GLsizei length;
 | 
			
		||||
    char infolog[1024];
 | 
			
		||||
    glGetProgramInfoLog(program, sizeof(infolog), &length, infolog);
 | 
			
		||||
    glGetProgramInfoLog(program, sizeof(rk_infolog) - 1, &length, rk_infolog);
 | 
			
		||||
    if (length > 0) {
 | 
			
		||||
        rk_printf(infolog);
 | 
			
		||||
        rk_gl_printf(rk_infolog);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//TODO: error handling
 | 
			
		||||
rk_shader_t rk_load_shader(
 | 
			
		||||
    rk_uint const vert_nlines,
 | 
			
		||||
    char const ** const vert_lines,
 | 
			
		||||
    rk_uint const frag_nlines,
 | 
			
		||||
    char const ** const frag_lines) {
 | 
			
		||||
    rk_shader * const shader = new rk_shader;
 | 
			
		||||
    shader->vertex = glCreateShader(GL_VERTEX_SHADER);
 | 
			
		||||
    shader->fragment = glCreateShader(GL_FRAGMENT_SHADER);
 | 
			
		||||
    shader->program = glCreateProgram();
 | 
			
		||||
    if (!vert_nlines || !vert_lines) {
 | 
			
		||||
        rk_printf("Missing vertex shader.");
 | 
			
		||||
        return nullptr;
 | 
			
		||||
    }
 | 
			
		||||
    if (!frag_nlines || !frag_lines) {
 | 
			
		||||
        rk_printf("Missing fragment shader.");
 | 
			
		||||
        return nullptr;
 | 
			
		||||
    if (!vert_nlines || !vert_lines || !frag_nlines || !frag_lines) {
 | 
			
		||||
        rk_printf("rk_load_shader(): invalid params.");
 | 
			
		||||
        return RK_INVALID_HANDLE;
 | 
			
		||||
    }
 | 
			
		||||
    rk_printf("Compiling vertex shader...");
 | 
			
		||||
    glShaderSource(shader->vertex, vert_nlines, vert_lines, nullptr);
 | 
			
		||||
    glCompileShader(shader->vertex);
 | 
			
		||||
    rk_gl_error("glCompileShader() failed.");
 | 
			
		||||
    rk_print_shader_infolog(shader->vertex);
 | 
			
		||||
    while (glGetError() != GL_NO_ERROR);
 | 
			
		||||
    GLuint const vert = glCreateShader(GL_VERTEX_SHADER);
 | 
			
		||||
    glShaderSource(vert, vert_nlines, vert_lines, nullptr);
 | 
			
		||||
    glCompileShader(vert);
 | 
			
		||||
    GLint vert_success = 0;
 | 
			
		||||
    glGetShaderiv(vert, GL_COMPILE_STATUS, &vert_success);
 | 
			
		||||
    if (!vert_success || glGetError() != GL_NO_ERROR) {
 | 
			
		||||
        rk_print_shader_infolog(vert);
 | 
			
		||||
        glDeleteShader(vert);
 | 
			
		||||
        return RK_INVALID_HANDLE;
 | 
			
		||||
    }
 | 
			
		||||
    rk_printf("Compiling fragment shader...");
 | 
			
		||||
    glShaderSource(shader->fragment, frag_nlines, frag_lines, nullptr);
 | 
			
		||||
    glCompileShader(shader->fragment);
 | 
			
		||||
    rk_gl_error("glCompileShader() failed.");
 | 
			
		||||
    rk_print_shader_infolog(shader->fragment);
 | 
			
		||||
    while (glGetError() != GL_NO_ERROR);
 | 
			
		||||
    GLuint const frag = glCreateShader(GL_FRAGMENT_SHADER);
 | 
			
		||||
    glShaderSource(frag, frag_nlines, frag_lines, nullptr);
 | 
			
		||||
    glCompileShader(frag);
 | 
			
		||||
    GLint frag_success = 0;
 | 
			
		||||
    glGetShaderiv(frag, GL_COMPILE_STATUS, &frag_success);
 | 
			
		||||
    if (!frag_success || glGetError() != GL_NO_ERROR) {
 | 
			
		||||
        rk_print_shader_infolog(frag);
 | 
			
		||||
        glDeleteShader(vert);
 | 
			
		||||
        glDeleteShader(frag);
 | 
			
		||||
        return RK_INVALID_HANDLE;
 | 
			
		||||
    }
 | 
			
		||||
    rk_printf("Linking program...");
 | 
			
		||||
    glAttachShader(shader->program, shader->vertex);
 | 
			
		||||
    glAttachShader(shader->program, shader->fragment);
 | 
			
		||||
    glLinkProgram(shader->program);
 | 
			
		||||
    rk_gl_error("glLinkProgram() failed.");
 | 
			
		||||
    rk_print_program_infolog(shader->program);
 | 
			
		||||
    while (glGetError() != GL_NO_ERROR);
 | 
			
		||||
    GLuint prog = glCreateProgram();
 | 
			
		||||
    glAttachShader(prog, vert);
 | 
			
		||||
    glAttachShader(prog, frag);
 | 
			
		||||
    glLinkProgram(prog);
 | 
			
		||||
    GLint prog_success = 0;
 | 
			
		||||
    glGetProgramiv(prog, GL_LINK_STATUS, &prog_success);
 | 
			
		||||
    if (!prog_success || glGetError() != GL_NO_ERROR) {
 | 
			
		||||
        rk_print_program_infolog(prog);
 | 
			
		||||
        glDeleteShader(vert);
 | 
			
		||||
        glDeleteShader(frag);
 | 
			
		||||
        glDeleteProgram(prog);
 | 
			
		||||
        return RK_INVALID_HANDLE;
 | 
			
		||||
    }
 | 
			
		||||
    rk_printf("Done.");
 | 
			
		||||
    glReleaseShaderCompiler();
 | 
			
		||||
    rk_shader * const shader = new rk_shader;
 | 
			
		||||
    shader->vertex = vert;
 | 
			
		||||
    shader->fragment = frag;
 | 
			
		||||
    shader->program = prog;
 | 
			
		||||
    return reinterpret_cast<rk_shader_t>(shader);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -148,9 +175,13 @@ rk_input_t rk_resolve_input(
 | 
			
		||||
    char const * name) {
 | 
			
		||||
    rk_shader const * const shader = reinterpret_cast<rk_shader const *>(_shader);
 | 
			
		||||
    if (!shader || !name) {
 | 
			
		||||
        return nullptr;
 | 
			
		||||
        rk_printf("rk_resolve_input(): invalid params.");
 | 
			
		||||
        return RK_INVALID_HANDLE;
 | 
			
		||||
    }
 | 
			
		||||
    GLint const uniform = glGetUniformLocation(shader->program, name);
 | 
			
		||||
    if (uniform < 0) {
 | 
			
		||||
        printf("[RK] rk_resolve_input(): uniform %s not found.\n", name);
 | 
			
		||||
    }
 | 
			
		||||
    return reinterpret_cast<rk_input_t>(uniform + 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -159,9 +190,13 @@ rk_param_t rk_resolve_param(
 | 
			
		||||
    char const * name) {
 | 
			
		||||
    rk_shader const * const shader = reinterpret_cast<rk_shader const *>(_shader);
 | 
			
		||||
    if (!shader || !name) {
 | 
			
		||||
        return nullptr;
 | 
			
		||||
        rk_printf("rk_resolve_param(): invalid params.");
 | 
			
		||||
        return RK_INVALID_HANDLE;
 | 
			
		||||
    }
 | 
			
		||||
    GLint const location = glGetAttribLocation(shader->program, name);
 | 
			
		||||
    if (location < 0) {
 | 
			
		||||
        printf("[RK] rk_resolve_param(): attrib %s not found.\n", name);
 | 
			
		||||
    }
 | 
			
		||||
    return reinterpret_cast<rk_param_t>(location + 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -173,7 +208,8 @@ rk_texture_t rk_create_texture(
 | 
			
		||||
    rk_texture_flags flags,
 | 
			
		||||
    rk_ubyte const * pixels) {
 | 
			
		||||
    if (!width || !height || !pixels) {
 | 
			
		||||
        return nullptr;
 | 
			
		||||
        rk_printf("rk_create_texture(): invalid params.");
 | 
			
		||||
        return RK_INVALID_HANDLE;
 | 
			
		||||
    }
 | 
			
		||||
    GLint internal_format;
 | 
			
		||||
    GLenum source_format;
 | 
			
		||||
@ -200,7 +236,8 @@ rk_texture_t rk_create_texture(
 | 
			
		||||
            source_type =  GL_FLOAT;
 | 
			
		||||
            break;
 | 
			
		||||
        default:
 | 
			
		||||
            return nullptr;
 | 
			
		||||
            rk_printf("rk_create_texture(): invalid texture format.");
 | 
			
		||||
            return RK_INVALID_HANDLE;
 | 
			
		||||
            break;
 | 
			
		||||
    }
 | 
			
		||||
    rk_texture * const texture = new rk_texture;
 | 
			
		||||
@ -254,7 +291,8 @@ rk_triangles_t rk_create_triangles(
 | 
			
		||||
    rk_uint nvertices,
 | 
			
		||||
    rk_vec3 const * vertices) {
 | 
			
		||||
    if (!nvertices || !vertices) {
 | 
			
		||||
        return nullptr;
 | 
			
		||||
        rk_printf("rk_create_triangles(): invalid params.");
 | 
			
		||||
        return RK_INVALID_HANDLE;
 | 
			
		||||
    }
 | 
			
		||||
    rk_triangles * const triangles = new rk_triangles;
 | 
			
		||||
    triangles->size = nvertices;
 | 
			
		||||
@ -277,7 +315,8 @@ rk_vertices_t rk_create_vertices(
 | 
			
		||||
    rk_uint nindices,
 | 
			
		||||
    rk_ushort const * indices) {
 | 
			
		||||
    if (!format || !nvertices || !_vertices || !nindices || !indices) {
 | 
			
		||||
        return nullptr;
 | 
			
		||||
        rk_printf("rk_create_vertices(): invalid params.");
 | 
			
		||||
        return RK_INVALID_HANDLE;
 | 
			
		||||
    }
 | 
			
		||||
    unsigned format_size = 0;
 | 
			
		||||
    unsigned vertex_size = 0;
 | 
			
		||||
@ -293,14 +332,14 @@ rk_vertices_t rk_create_vertices(
 | 
			
		||||
                vertex_size += sizeof(rk_vec3_uint10);
 | 
			
		||||
                break;
 | 
			
		||||
            default:
 | 
			
		||||
                rk_printf("rk_create_vertices(): invalid format.");
 | 
			
		||||
                return nullptr;
 | 
			
		||||
                rk_printf("rk_create_vertices(): invalid vertex format.");
 | 
			
		||||
                return RK_INVALID_HANDLE;
 | 
			
		||||
                break;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    if (!format_size) {
 | 
			
		||||
        rk_printf("rk_create_vertices(): empty format.");
 | 
			
		||||
        return nullptr;
 | 
			
		||||
        rk_printf("rk_create_vertices(): empty vertex format.");
 | 
			
		||||
        return RK_INVALID_HANDLE;
 | 
			
		||||
    }
 | 
			
		||||
    rk_vertices * const vertices = new rk_vertices;
 | 
			
		||||
    vertices->nvertices = nvertices;
 | 
			
		||||
@ -452,8 +491,8 @@ rk_batch_t rk_create_batch(
 | 
			
		||||
    rk_param_format const * params_format) {
 | 
			
		||||
    rk_vertices const * const vertices = reinterpret_cast<rk_vertices const *>(_vertices);
 | 
			
		||||
    if (!vertices || !max_size || max_size > RK_BATCH_MAX_SIZE) {
 | 
			
		||||
        rk_printf("rk_create_batch(): invalid parameters.");
 | 
			
		||||
        return nullptr;
 | 
			
		||||
        rk_printf("rk_create_batch(): invalid params.");
 | 
			
		||||
        return RK_INVALID_HANDLE;
 | 
			
		||||
    }
 | 
			
		||||
    unsigned vertex_size = 0;
 | 
			
		||||
    for (rk_vertex_format const * f = vertices->format; *f; ++f) {
 | 
			
		||||
@ -491,7 +530,7 @@ rk_batch_t rk_create_batch(
 | 
			
		||||
                    break;
 | 
			
		||||
                default:
 | 
			
		||||
                    rk_printf("rk_create_batch(): invalid param format.");
 | 
			
		||||
                    return nullptr;
 | 
			
		||||
                    return RK_INVALID_HANDLE;
 | 
			
		||||
                    break;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@ -36,4 +36,6 @@ typedef uint64_t rk_ulong;
 | 
			
		||||
 | 
			
		||||
typedef void * rk_handle_t;
 | 
			
		||||
 | 
			
		||||
#define RK_INVALID_HANDLE nullptr
 | 
			
		||||
 | 
			
		||||
#endif // _RK_ENGINE_TYPES_H
 | 
			
		||||
 | 
			
		||||
		Reference in New Issue
	
	Block a user