Split batch fill and batch draw.
This commit is contained in:
parent
afad17d517
commit
ed87f292ff
11
__init__.py
11
__init__.py
@ -444,15 +444,20 @@ draw_triangles.restype = None
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draw_triangles.argtypes = (
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draw_triangles.argtypes = (
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ctypes.c_void_p,) # triangles
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ctypes.c_void_p,) # triangles
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draw_batch = _engine.rk_draw_batch
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fill_batch = _engine.rk_fill_batch
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draw_batch.restype = None
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fill_batch.restype = None
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draw_batch.argtypes = (
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fill_batch.argtypes = (
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ctypes.c_void_p, # batch
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ctypes.c_void_p, # batch
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ctypes.c_uint, # count
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ctypes.c_uint, # count
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ctypes.POINTER(ctypes.c_ubyte), # flags
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ctypes.POINTER(ctypes.c_ubyte), # flags
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ctypes.POINTER(ctypes.c_uint), # meshes
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ctypes.POINTER(ctypes.c_uint), # meshes
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ctypes.POINTER(ctypes.c_void_p)) # params
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ctypes.POINTER(ctypes.c_void_p)) # params
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draw_batch = _engine.rk_draw_batch
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draw_batch.restype = None
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draw_batch.argtypes = (
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ctypes.c_void_p,) # batch
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unselect_texture = _engine.rk_unselect_texture
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unselect_texture = _engine.rk_unselect_texture
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unselect_texture.restype = None
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unselect_texture.restype = None
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unselect_texture.argtypes = (
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unselect_texture.argtypes = (
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@ -163,13 +163,16 @@ RK_EXPORT void rk_select_texture(
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RK_EXPORT void rk_draw_triangles(
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RK_EXPORT void rk_draw_triangles(
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rk_triangles_t triangles);
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rk_triangles_t triangles);
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RK_EXPORT void rk_draw_batch(
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RK_EXPORT void rk_fill_batch(
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rk_batch_t batch,
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rk_batch_t batch,
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rk_uint size,
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rk_uint count,
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rk_instance_flags const * flags,
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rk_instance_flags const * flags,
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rk_mesh const * meshes,
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rk_mesh const * meshes,
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rk_ubyte const * const * params);
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rk_ubyte const * const * params);
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RK_EXPORT void rk_draw_batch(
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rk_batch_t batch);
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RK_EXPORT void rk_unselect_texture(
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RK_EXPORT void rk_unselect_texture(
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rk_uint slot,
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rk_uint slot,
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rk_texture_t texture);
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rk_texture_t texture);
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@ -17,6 +17,7 @@
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#include "render_opengles.hpp"
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#include "render_opengles.hpp"
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#include "../display/display_glx.hpp"
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#include "../display/display_glx.hpp"
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#include <cstdio>
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#include <cstdio>
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#include <cstring>
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typedef void (*rk_DrawElementsInstancedBaseInstanceFunc)(rk_uint, rk_uint, rk_uint, const void *, rk_uint, rk_uint);
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typedef void (*rk_DrawElementsInstancedBaseInstanceFunc)(rk_uint, rk_uint, rk_uint, const void *, rk_uint, rk_uint);
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typedef void (*rk_MultiDrawElementsIndirectFunc)(rk_uint, rk_uint, const void *, rk_uint, rk_uint);
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typedef void (*rk_MultiDrawElementsIndirectFunc)(rk_uint, rk_uint, const void *, rk_uint, rk_uint);
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@ -536,12 +537,22 @@ rk_batch_t rk_create_batch(
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}
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}
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}
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}
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rk_batch * batch = new rk_batch;
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rk_batch * batch = new rk_batch;
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batch->state = RK_BATCH_STATE_EMPTY;
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batch->count = 0;
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batch->ncommands = 0;
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batch->ninstances = 0;
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batch->max_size = max_size;
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batch->max_size = max_size;
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batch->max_meshes = max_meshes;
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batch->max_meshes = max_meshes;
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batch->nparams = nparams;
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batch->nparams = nparams;
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batch->flags = new rk_instance_flags[max_size];
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batch->meshes = new rk_mesh[max_size];
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batch->indices = new rk_ushort[max_size];
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batch->indices = new rk_ushort[max_size];
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batch->commands = new rk_command[max_meshes];
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batch->commands = new rk_command[max_meshes];
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if (nparams) {
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batch->params = new rk_parameter[nparams];
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batch->params = new rk_parameter[nparams];
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} else {
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batch->params = nullptr;
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}
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glGenVertexArrays(1, &batch->vertex_array);
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glGenVertexArrays(1, &batch->vertex_array);
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glBindVertexArray(batch->vertex_array);
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glBindVertexArray(batch->vertex_array);
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glGenBuffers(1, &batch->vertices_buffer);
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glGenBuffers(1, &batch->vertices_buffer);
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@ -596,49 +607,42 @@ rk_batch_t rk_create_batch(
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rk_parameter * param = batch->params;
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rk_parameter * param = batch->params;
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for (rk_param_format const * f = params_format; *f; ++f, ++param, ++binding) {
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for (rk_param_format const * f = params_format; *f; ++f, ++param, ++binding) {
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GLboolean const norm = (*f & RK_PARAM_FORMAT_NORMALIZE) != 0;
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GLboolean const norm = (*f & RK_PARAM_FORMAT_NORMALIZE) != 0;
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switch (*f & RK_PARAM_FORMAT_MASK) {
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param->dirty = false;
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case RK_PARAM_FORMAT_VEC3_FLOAT:
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param->binding = binding;
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param->binding = binding;
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param->offset = offset;
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param->offset = offset;
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param->size = sizeof(rk_vec3_float);
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switch (*f & RK_PARAM_FORMAT_MASK) {
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case RK_PARAM_FORMAT_VEC3_FLOAT:
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param->src_size = sizeof(rk_vec3);
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param->dst_size = sizeof(rk_vec3_float);
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param->packer = rk_pack_vec3_float;
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param->packer = rk_pack_vec3_float;
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glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->size);
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glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->dst_size);
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glEnableVertexAttribArray(attrib);
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glEnableVertexAttribArray(attrib);
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glVertexAttribFormat(attrib, 3, GL_FLOAT, GL_FALSE, 0);
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glVertexAttribFormat(attrib, 3, GL_FLOAT, GL_FALSE, 0);
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glVertexAttribBinding(attrib++, binding);
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glVertexAttribBinding(attrib++, binding);
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glVertexBindingDivisor(binding, 1);
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offset += max_size * param->size;
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break;
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break;
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case RK_PARAM_FORMAT_VEC3_SHORT:
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case RK_PARAM_FORMAT_VEC3_SHORT:
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param->binding = binding;
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param->src_size = sizeof(rk_vec3);
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param->offset = offset;
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param->dst_size = sizeof(rk_vec3_short);
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param->size = sizeof(rk_vec3_short);
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param->packer = norm ? rk_pack_vec3_short_norm : rk_pack_vec3_short;
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param->packer = norm ? rk_pack_vec3_short_norm : rk_pack_vec3_short;
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glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->size);
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glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->dst_size);
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glEnableVertexAttribArray(attrib);
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glEnableVertexAttribArray(attrib);
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glVertexAttribFormat(attrib, 3, GL_SHORT, norm, 0);
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glVertexAttribFormat(attrib, 3, GL_SHORT, norm, 0);
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glVertexAttribBinding(attrib++, binding);
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glVertexAttribBinding(attrib++, binding);
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glVertexBindingDivisor(binding, 1);
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offset += max_size * param->size;
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break;
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break;
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case RK_PARAM_FORMAT_VEC3_INT10:
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case RK_PARAM_FORMAT_VEC3_INT10:
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param->binding = binding;
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param->src_size = sizeof(rk_vec3);
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param->offset = offset;
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param->dst_size = sizeof(rk_vec3_int10);
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param->size = sizeof(rk_vec3_int10);
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param->packer = norm ? rk_pack_vec3_int10_norm : rk_pack_vec3_int10;
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param->packer = norm ? rk_pack_vec3_int10_norm : rk_pack_vec3_int10;
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glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->size);
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glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->dst_size);
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glEnableVertexAttribArray(attrib);
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glEnableVertexAttribArray(attrib);
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glVertexAttribFormat(attrib, 4, GL_INT_2_10_10_10_REV, norm, 0);
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glVertexAttribFormat(attrib, 4, GL_INT_2_10_10_10_REV, norm, 0);
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glVertexAttribBinding(attrib++, binding);
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glVertexAttribBinding(attrib++, binding);
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glVertexBindingDivisor(binding, 1);
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offset += max_size * param->size;
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break;
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break;
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case RK_PARAM_FORMAT_MAT3_FLOAT:
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case RK_PARAM_FORMAT_MAT3_FLOAT:
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param->binding = binding;
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param->src_size = sizeof(rk_mat3);
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param->offset = offset;
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param->dst_size = sizeof(rk_mat3_float);
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param->size = sizeof(rk_mat3_float);
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param->packer = rk_pack_mat3_float;
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param->packer = rk_pack_mat3_float;
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glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->size);
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glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->dst_size);
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glEnableVertexAttribArray(attrib);
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glEnableVertexAttribArray(attrib);
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glVertexAttribFormat(attrib, 3, GL_FLOAT, GL_FALSE, offsetof(rk_mat3_float, x));
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glVertexAttribFormat(attrib, 3, GL_FLOAT, GL_FALSE, offsetof(rk_mat3_float, x));
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glVertexAttribBinding(attrib++, binding);
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glVertexAttribBinding(attrib++, binding);
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@ -648,15 +652,12 @@ rk_batch_t rk_create_batch(
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glEnableVertexAttribArray(attrib);
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glEnableVertexAttribArray(attrib);
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glVertexAttribFormat(attrib, 3, GL_FLOAT, GL_FALSE, offsetof(rk_mat3_float, z));
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glVertexAttribFormat(attrib, 3, GL_FLOAT, GL_FALSE, offsetof(rk_mat3_float, z));
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glVertexAttribBinding(attrib++, binding);
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glVertexAttribBinding(attrib++, binding);
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glVertexBindingDivisor(binding, 1);
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offset += max_size * param->size;
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break;
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break;
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case RK_PARAM_FORMAT_MAT3_INT10:
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case RK_PARAM_FORMAT_MAT3_INT10:
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param->binding = binding;
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param->src_size = sizeof(rk_mat3);
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param->offset = offset;
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param->dst_size = sizeof(rk_mat3_int10);
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param->size = sizeof(rk_mat3_int10);
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param->packer = norm ? rk_pack_mat3_int10_norm : rk_pack_mat3_int10;
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param->packer = norm ? rk_pack_mat3_int10_norm : rk_pack_mat3_int10;
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glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->size);
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glBindVertexBuffer(binding, batch->params_buffer, param->offset, param->dst_size);
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glEnableVertexAttribArray(attrib);
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glEnableVertexAttribArray(attrib);
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glVertexAttribFormat(attrib, 4, GL_INT_2_10_10_10_REV, norm, offsetof(rk_mat3_int10, x));
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glVertexAttribFormat(attrib, 4, GL_INT_2_10_10_10_REV, norm, offsetof(rk_mat3_int10, x));
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glVertexAttribBinding(attrib++, binding);
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glVertexAttribBinding(attrib++, binding);
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@ -666,10 +667,11 @@ rk_batch_t rk_create_batch(
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glEnableVertexAttribArray(attrib);
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glEnableVertexAttribArray(attrib);
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glVertexAttribFormat(attrib, 4, GL_INT_2_10_10_10_REV, norm, offsetof(rk_mat3_int10, z));
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glVertexAttribFormat(attrib, 4, GL_INT_2_10_10_10_REV, norm, offsetof(rk_mat3_int10, z));
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glVertexAttribBinding(attrib++, binding);
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glVertexAttribBinding(attrib++, binding);
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glVertexBindingDivisor(binding, 1);
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offset += max_size * param->size;
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break;
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break;
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}
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}
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glVertexBindingDivisor(binding, 1);
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param->source = new rk_ubyte[max_size * param->src_size];
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offset += max_size * param->dst_size;
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}
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}
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}
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}
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glBindVertexArray(0);
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glBindVertexArray(0);
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@ -771,36 +773,82 @@ RK_EXPORT void rk_draw_triangles(
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}
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}
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}
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}
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static unsigned rk_batch_filter(
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void rk_fill_batch(
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rk_batch const & batch,
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rk_batch_t _batch,
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unsigned const size,
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rk_uint count,
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rk_instance_flags const * flags) {
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rk_instance_flags const * flags,
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rk_ushort * indices = batch.indices;
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rk_mesh const * meshes,
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for (unsigned index = 0; index < size; ++index, ++flags) {
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rk_ubyte const * const * params) {
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if ((*flags & RK_INSTANCE_FLAGS_SPAWNED_VISIBLE) == RK_INSTANCE_FLAGS_SPAWNED_VISIBLE) {
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rk_batch const * const batch = reinterpret_cast<rk_batch const *>(_batch);
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*indices++ = static_cast<rk_ushort>(index);
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if (!batch || !count || count > batch->max_size) {
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rk_printf("rk_fill_batch(): invalid params.");
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return;
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}
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bool const need_params = (batch->nparams > 0);
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bool got_params = false;
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bool all_params = false;
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if (params != nullptr) {
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all_params = true;
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for (rk_ubyte const * const * param = params; param < params + batch->nparams; ++param) {
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bool const got_param = (*param != nullptr);
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got_params |= got_param;
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all_params &= got_param;
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}
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}
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}
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}
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return indices - batch.indices;
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bool const got_all = (flags && meshes && (!need_params || all_params));
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if (count > batch->count && !got_all) {
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rk_printf("rk_fill_batch(): cannot grow without all flags, meshes and params.");
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return;
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}
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bool const need_sorting = (flags || meshes || count != batch->count);
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batch->count = count;
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if (flags) {
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memcpy(batch->flags, flags, count * sizeof(rk_instance_flags));
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}
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if (meshes) {
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memcpy(batch->meshes, meshes, count * sizeof(rk_mesh));
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}
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if (need_params && got_params) {
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rk_ubyte const * const * src = params;
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for (rk_parameter const * dst = batch->params; dst < batch->params + batch->nparams; ++dst, ++src) {
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dst->dirty = (*src || need_sorting);
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if (*src) {
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memcpy(dst->source, *src, count * dst->src_size);
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}
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}
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}
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if (need_sorting) {
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batch->state = RK_BATCH_STATE_FILLED;
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} else {
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batch->state = RK_BATCH_STATE_SORTED;
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}
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}
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}
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static unsigned rk_batch_build_commands(
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static void rk_sort_batch(
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rk_batch const & batch,
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rk_batch const & batch) {
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unsigned const ninstances,
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rk_instance_flags const * flags = batch.flags;
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rk_mesh const * const meshes) {
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rk_ushort * indices = batch.indices;
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for (unsigned index = 0; index < batch.count; ++index, ++flags) {
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if ((*flags & RK_INSTANCE_FLAGS_SPAWNED_VISIBLE) == RK_INSTANCE_FLAGS_SPAWNED_VISIBLE) {
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*indices++ = index;
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}
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}
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batch.ninstances = indices - batch.indices;
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batch.ncommands = 0;
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if (batch.ninstances) {
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rk_command * const last_command = batch.commands + batch.max_meshes;
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rk_command * const last_command = batch.commands + batch.max_meshes;
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rk_command * command = batch.commands;
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rk_command * command = batch.commands;
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rk_ushort * base = batch.indices;
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rk_ushort * base = batch.indices;
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rk_ushort * const last = batch.indices + ninstances;
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rk_ushort * const last = batch.indices + batch.ninstances;
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for (rk_ushort * first = batch.indices; first < last && command < last_command; base = first, ++command) {
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for (rk_ushort * first = batch.indices; first < last && command < last_command; base = first, ++command) {
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rk_mesh const & mesh = meshes[*first++];
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rk_mesh const & mesh = batch.meshes[*first++];
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for ( ; first < last && meshes[*first].packed == mesh.packed; ++first) {
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for ( ; first < last && batch.meshes[*first].packed == mesh.packed; ++first) {
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}
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}
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for (rk_ushort * second = first; second < last; ++second) {
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for (rk_ushort * second = first; second < last; ++second) {
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unsigned const index = *second;
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unsigned const index = *second;
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if (meshes[index].packed == mesh.packed) {
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if (batch.meshes[index].packed == mesh.packed) {
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*second = *first;
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*second = *first;
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*first++ = static_cast<rk_ushort>(index);
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*first++ = index;
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}
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}
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}
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}
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command->nvertices = static_cast<GLuint>(mesh.ntriangles) * 3;
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command->nvertices = static_cast<GLuint>(mesh.ntriangles) * 3;
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@ -809,57 +857,68 @@ static unsigned rk_batch_build_commands(
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command->base_vertex = 0;
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command->base_vertex = 0;
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command->base_instance = base - batch.indices;
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command->base_instance = base - batch.indices;
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}
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}
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return command - batch.commands;
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batch.ncommands = command - batch.commands;
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}
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if (batch.nparams) {
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batch.state = RK_BATCH_STATE_SORTED;
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} else {
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batch.state = RK_BATCH_STATE_PACKED;
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}
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}
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}
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static void rk_batch_pack(
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static void rk_pack_batch(
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rk_batch const & batch,
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rk_batch const & batch) {
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unsigned const ninstances,
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for (rk_parameter const * param = batch.params; param < batch.params + batch.nparams; ++param) {
|
||||||
rk_ubyte const * const * srcs) {
|
if (param->dirty) {
|
||||||
rk_parameter const * const last_param = batch.params + batch.nparams;
|
param->dirty = false;
|
||||||
for (rk_parameter const * param = batch.params; param < last_param; ++param) {
|
if (batch.ninstances) {
|
||||||
rk_ubyte const * const src = *srcs++;
|
|
||||||
if (src) {
|
|
||||||
rk_ubyte * const dst = reinterpret_cast<rk_ubyte *>(
|
rk_ubyte * const dst = reinterpret_cast<rk_ubyte *>(
|
||||||
glMapBufferRange(GL_ARRAY_BUFFER, param->offset, ninstances * param->size,
|
glMapBufferRange(GL_ARRAY_BUFFER, param->offset, batch.ninstances * param->dst_size,
|
||||||
GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT | GL_MAP_UNSYNCHRONIZED_BIT));
|
GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT | GL_MAP_UNSYNCHRONIZED_BIT));
|
||||||
if (dst) {
|
if (dst) {
|
||||||
param->packer(ninstances, batch.indices, dst, src);
|
param->packer(batch.ninstances, batch.indices, dst, param->source);
|
||||||
glUnmapBuffer(GL_ARRAY_BUFFER);
|
glUnmapBuffer(GL_ARRAY_BUFFER);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
batch.state = RK_BATCH_STATE_PACKED;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rk_draw_batch(
|
void rk_draw_batch(
|
||||||
rk_batch_t _batch,
|
rk_batch_t _batch) {
|
||||||
rk_uint count,
|
rk_batch * const batch = reinterpret_cast<rk_batch *>(_batch);
|
||||||
rk_instance_flags const * flags,
|
if (!batch) {
|
||||||
rk_mesh const * meshes,
|
rk_printf("rk_draw_batch(): invalid params.");
|
||||||
rk_ubyte const * const * params) {
|
|
||||||
rk_batch const * const batch = reinterpret_cast<rk_batch const *>(_batch);
|
|
||||||
if (!batch || !count || count > batch->max_size || !flags || !meshes) {
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
unsigned const ninstances = rk_batch_filter(*batch, count, flags);
|
if (batch->state < RK_BATCH_STATE_FILLED) {
|
||||||
if (!ninstances) {
|
rk_printf("rk_draw_batch(): invalid state.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (batch->state < RK_BATCH_STATE_SORTED) {
|
||||||
|
rk_sort_batch(*batch);
|
||||||
|
}
|
||||||
|
if (!batch->ncommands) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
glBindVertexArray(batch->vertex_array);
|
glBindVertexArray(batch->vertex_array);
|
||||||
unsigned const ncommands = rk_batch_build_commands(*batch, ninstances, meshes);
|
|
||||||
if (rk_MultiDrawElementsIndirect) {
|
if (rk_MultiDrawElementsIndirect) {
|
||||||
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, batch->commands_buffer);
|
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, batch->commands_buffer);
|
||||||
glBufferSubData(GL_DRAW_INDIRECT_BUFFER, 0, ncommands * sizeof(rk_command), batch->commands);
|
glBufferSubData(GL_DRAW_INDIRECT_BUFFER, 0, batch->ncommands * sizeof(rk_command), batch->commands);
|
||||||
}
|
}
|
||||||
if (batch->nparams && params) {
|
if (batch->state < RK_BATCH_STATE_PACKED) {
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, batch->params_buffer);
|
glBindBuffer(GL_ARRAY_BUFFER, batch->params_buffer);
|
||||||
rk_batch_pack(*batch, ninstances, params);
|
rk_pack_batch(*batch);
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||||
}
|
}
|
||||||
|
rk_command const * const last_command = batch->commands + batch->ncommands;
|
||||||
if (rk_DrawElementsInstancedBaseInstance) {
|
if (rk_DrawElementsInstancedBaseInstance) {
|
||||||
if (rk_MultiDrawElementsIndirect) {
|
if (rk_MultiDrawElementsIndirect) {
|
||||||
rk_MultiDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, nullptr, ncommands, sizeof(rk_command));
|
rk_MultiDrawElementsIndirect(
|
||||||
|
GL_TRIANGLES, GL_UNSIGNED_SHORT, nullptr, batch->ncommands, sizeof(rk_command));
|
||||||
|
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
|
||||||
} else {
|
} else {
|
||||||
rk_command const * const last_command = batch->commands + ncommands;
|
|
||||||
for (rk_command const * command = batch->commands; command < last_command; ++command) {
|
for (rk_command const * command = batch->commands; command < last_command; ++command) {
|
||||||
rk_DrawElementsInstancedBaseInstance(
|
rk_DrawElementsInstancedBaseInstance(
|
||||||
GL_TRIANGLES, command->nvertices, GL_UNSIGNED_SHORT,
|
GL_TRIANGLES, command->nvertices, GL_UNSIGNED_SHORT,
|
||||||
@ -869,12 +928,11 @@ void rk_draw_batch(
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
unsigned param_index = 0;
|
unsigned param_index = 0;
|
||||||
rk_command const * const last_command = batch->commands + ncommands;
|
|
||||||
rk_parameter const * const last_param = batch->params + batch->nparams;
|
rk_parameter const * const last_param = batch->params + batch->nparams;
|
||||||
for (rk_command const * command = batch->commands; command < last_command; ++command) {
|
for (rk_command const * command = batch->commands; command < last_command; ++command) {
|
||||||
for (rk_parameter const * param = batch->params; param < last_param; ++param) {
|
for (rk_parameter const * param = batch->params; param < last_param; ++param) {
|
||||||
glBindVertexBuffer(param->binding, batch->params_buffer,
|
glBindVertexBuffer(param->binding, batch->params_buffer,
|
||||||
param->offset + param_index * param->size, param->size);
|
param->offset + param_index * param->dst_size, param->dst_size);
|
||||||
}
|
}
|
||||||
param_index += command->ninstances;
|
param_index += command->ninstances;
|
||||||
glDrawElementsInstanced(
|
glDrawElementsInstanced(
|
||||||
@ -883,12 +941,6 @@ void rk_draw_batch(
|
|||||||
command->ninstances);
|
command->ninstances);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (rk_MultiDrawElementsIndirect) {
|
|
||||||
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
|
|
||||||
}
|
|
||||||
if (batch->nparams && params) {
|
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
|
||||||
}
|
|
||||||
glBindVertexArray(0);
|
glBindVertexArray(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -917,10 +969,15 @@ void rk_destroy_batch(
|
|||||||
if (batch) {
|
if (batch) {
|
||||||
delete[] batch->indices;
|
delete[] batch->indices;
|
||||||
delete[] batch->commands;
|
delete[] batch->commands;
|
||||||
|
delete[] batch->flags;
|
||||||
|
delete[] batch->meshes;
|
||||||
if (rk_MultiDrawElementsIndirect) {
|
if (rk_MultiDrawElementsIndirect) {
|
||||||
glDeleteBuffers(1, &batch->commands_buffer);
|
glDeleteBuffers(1, &batch->commands_buffer);
|
||||||
}
|
}
|
||||||
if (batch->nparams) {
|
if (batch->nparams) {
|
||||||
|
for (rk_parameter * param = batch->params; param < batch->params + batch->nparams; ++param) {
|
||||||
|
delete[] param->source;
|
||||||
|
}
|
||||||
delete[] batch->params;
|
delete[] batch->params;
|
||||||
glDeleteBuffers(1, &batch->params_buffer);
|
glDeleteBuffers(1, &batch->params_buffer);
|
||||||
}
|
}
|
||||||
|
@ -89,16 +89,32 @@ typedef void (*rk_packer)(
|
|||||||
rk_ubyte const * const); // src
|
rk_ubyte const * const); // src
|
||||||
|
|
||||||
struct rk_parameter {
|
struct rk_parameter {
|
||||||
|
mutable bool dirty;
|
||||||
unsigned binding;
|
unsigned binding;
|
||||||
unsigned offset;
|
unsigned offset;
|
||||||
unsigned size;
|
unsigned src_size;
|
||||||
|
unsigned dst_size;
|
||||||
|
rk_ubyte * source;
|
||||||
rk_packer packer;
|
rk_packer packer;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum rk_batch_state {
|
||||||
|
RK_BATCH_STATE_EMPTY = 0,
|
||||||
|
RK_BATCH_STATE_FILLED = 1,
|
||||||
|
RK_BATCH_STATE_SORTED = 2,
|
||||||
|
RK_BATCH_STATE_PACKED = 3
|
||||||
|
};
|
||||||
|
|
||||||
struct rk_batch {
|
struct rk_batch {
|
||||||
|
mutable rk_batch_state state;
|
||||||
|
mutable unsigned count;
|
||||||
|
mutable unsigned ninstances;
|
||||||
|
mutable unsigned ncommands;
|
||||||
unsigned max_size;
|
unsigned max_size;
|
||||||
unsigned max_meshes;
|
unsigned max_meshes;
|
||||||
unsigned nparams;
|
unsigned nparams;
|
||||||
|
rk_instance_flags * flags;
|
||||||
|
rk_mesh * meshes;
|
||||||
rk_ushort * indices;
|
rk_ushort * indices;
|
||||||
rk_command * commands;
|
rk_command * commands;
|
||||||
rk_parameter * params;
|
rk_parameter * params;
|
||||||
|
Loading…
Reference in New Issue
Block a user