Add mat4_projection and mat4_lookat.
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601336f1f9
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22
__init__.py
22
__init__.py
@ -163,6 +163,28 @@ def mat3_mul_mat3(ret, a, b):
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assert len(ret) == 9 and len(a) == 9 and len(b) == 9
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_mat3_mul_mat3(_mat3(ret), _mat3(a), _mat3(b))
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_mat4_projection = _lib.rk_mat4_projection
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_mat4_projection.argtypes = (
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_mat4_t, # ret
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ctypes.c_float, # hfov
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ctypes.c_float, # ratio
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ctypes.c_float, # near
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ctypes.c_float) # far
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def mat4_projection(ret, hfov, ratio, near, far):
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assert len(ret) == 16
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_mat4_projection(_mat4(ret), hfov, ratio, near, far)
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_mat4_lookat = _lib.rk_mat4_lookat
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_mat4_lookat.argtypes = (
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_mat4_t, # ret
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_vec3_t, # position
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_vec3_t) # lookat
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def mat4_lookat(ret, position, lookat):
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assert len(ret) == 16 and len(position) == 3 and len(lookat) == 3
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_mat4_lookat(_mat4(ret), _vec3(position), _vec3(lookat))
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_mat4_mul_vec4 = _lib.rk_mat4_mul_vec4
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_mat4_mul_vec4.argtypes = (
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_vec4_t, # ret
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16
cpp/math.cpp
16
cpp/math.cpp
@ -38,6 +38,22 @@ void rk_mat3_mul_mat3(
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ret = a * b;
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}
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void rk_mat4_projection(
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rk_mat4 & ret,
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float hfov,
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float ratio,
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float near,
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float far) {
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ret = glm::perspectiveRH(hfov, ratio, near, far);
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}
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void rk_mat4_lookat(
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rk_mat4 & ret,
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rk_vec3 const & position,
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rk_vec3 const & lookat) {
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ret = glm::lookAtRH(position, lookat, glm::vec3(0.0f, 0.0f, 1.0f));
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}
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void rk_mat4_mul_vec4(
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rk_vec4 & ret,
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rk_mat4 const & a,
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12
cpp/math.hpp
12
cpp/math.hpp
@ -41,6 +41,18 @@ RK_EXPORT void rk_mat3_mul_mat3(
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rk_mat3 const & a,
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rk_mat3 const & b);
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RK_EXPORT void rk_mat4_projection(
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rk_mat4 & ret,
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float hfov,
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float ratio,
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float near,
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float far);
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RK_EXPORT void rk_mat4_lookat(
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rk_mat4 & ret,
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rk_vec3 const & position,
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rk_vec3 const & lookat);
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RK_EXPORT void rk_mat4_mul_vec4(
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rk_vec4 & ret,
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rk_mat4 const & a,
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