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v2.0, better quality, less perspective deformation #1

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roz merged 27 commits from v2.0 into main 2025-10-09 04:46:20 +02:00
11 changed files with 1012 additions and 511 deletions
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@ -17,6 +17,9 @@ Shaders for Avidemux with OpenGL support
#### Content #### Content
- avidemux.patch
A patch to use GL_NEAREST instead of GL_LINEAR for the luminance channel (the shader is implementing bilinear interpolation with colorspace conversion).
- unfish_gopro_8:7.py - unfish_gopro_8:7.py
Script to compute the parameters Script to compute the parameters