v2.0, better quality, less perspective deformation #1
@ -20,7 +20,7 @@
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#define color_conversion
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					#define color_conversion
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#define texture_filtering
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					#define texture_filtering
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#define rotate_180
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					//#define rotate_180
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//#define debug_borders
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					//#define debug_borders
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#undef highp // defined by Qt-OpenGl
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					#undef highp // defined by Qt-OpenGl
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