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9 Commits

Author SHA1 Message Date
1bbe6653d2 fix pixel scale 2025-09-12 03:00:28 +02:00
d32778977c 4x4 subsampling 2025-09-10 13:56:31 +02:00
daa353e3ac remove 4:3 2025-09-06 03:32:57 +02:00
cf6ae78cd4 fix installation script 2025-09-06 03:32:42 +02:00
4b581de6c3 lanczos downscaling 8:7 2025-09-06 03:16:59 +02:00
48c1b43531 remove 8:7 denoiser 2025-09-06 03:11:44 +02:00
de4e7266a0 resize 4:3 to 8:7 2025-08-01 05:06:00 +02:00
00343ce52d fisheye removel for 4:3 max superview 2025-07-31 04:43:45 +02:00
142cf30662 remove QHD preset 2025-07-31 04:04:23 +02:00
9 changed files with 69 additions and 176 deletions

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@ -2,10 +2,12 @@
Shaders for Avidemux with OpenGL support Shaders for Avidemux with OpenGL support
## gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio, 60fps, HyperSmooth off ## GoPro fisheye removal
![Sample image](https://blog.rozk.net/wp-content/uploads/2025/07/compare.png) ![Sample image](https://blog.rozk.net/wp-content/uploads/2025/07/compare.png)
### gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio, 60fps, HyperSmooth off
- unfish_gopro_8:7.glsl - unfish_gopro_8:7.glsl
Shader for fisheye removal Shader for fisheye removal
@ -21,15 +23,12 @@ Preset for mp4, FullHD, constant bitrate
- preset_gopro_8:7_HD_720p.py - preset_gopro_8:7_HD_720p.py
Preset for mp4, HD, constant bitrate Preset for mp4, HD, constant bitrate
- preset_gopro_8:7_QHD_540p.py
Preset for mp4, QHD, constant bitrate
- compute_gopro_8:7.py - compute_gopro_8:7.py
Script to compute output FOV and frame widening Script to compute output FOV and frame widening
### Installation for BSD/GNU-Linux systems: ### Installation for BSD/GNU-Linux systems:
- Copy the presets to ~/.avidemux6/custom/ - Copy the presets to ~/.avidemux6/custom/ or ~/.local/share/avidemux6/custom/
- Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path) - Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path)
Or just run the script install_gopro_8:7.sh Or just run the script install_gopro_8:7.sh
@ -39,6 +38,6 @@ _For commercial OS's, figure out the paths yourself, then edit the presets to fi
### Usage: ### Usage:
- Load and edit video(s) - Load and edit video(s)
- Select "Custom/preset_gopro_8:7_..." in the menu - Select "Custom/preset_gopro..." in the menu
- Add filters - Add filters
- Save the video - Save the video

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@ -31,7 +31,6 @@ def width_rounded_8(height):
width = int(round(height * input_ratio)) width = int(round(height * input_ratio))
return ((width + 4) // 8) * 8 return ((width + 4) // 8) * 8
print("QHD = %i x 540" % width_rounded_8(540))
print("HD = %i x 720" % width_rounded_8(720)) print("HD = %i x 720" % width_rounded_8(720))
print("Full HD = %i x 1080" % width_rounded_8(1080)) print("Full HD = %i x 1080" % width_rounded_8(1080))
print("4K = %i x 2160" % width_rounded_8(2160)) print("4K = %i x 2160" % width_rounded_8(2160))

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@ -93,18 +93,11 @@ adm.addVideoFilter(
"swscale", "swscale",
"width=2472", "width=2472",
"height=2160", "height=2160",
"algo=1", "algo=2",
"sourceAR=0", "sourceAR=0",
"targetAR=0", "targetAR=0",
"lockAR=False", "lockAR=False",
"roundup=2") "roundup=2")
adm.addVideoFilter(
"MplayerDenoise3DHQ",
"mode=4",
"luma_spatial=4.000000",
"chroma_spatial=3.000000",
"luma_temporal=6.000000",
"chroma_temporal=4.500000")
adm.setContainer( adm.setContainer(
"MP4", "MP4",
"muxerType=0", "muxerType=0",

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@ -93,18 +93,11 @@ adm.addVideoFilter(
"swscale", "swscale",
"width=2472", "width=2472",
"height=2160", "height=2160",
"algo=1", "algo=2",
"sourceAR=0", "sourceAR=0",
"targetAR=0", "targetAR=0",
"lockAR=False", "lockAR=False",
"roundup=2") "roundup=2")
adm.addVideoFilter(
"MplayerDenoise3DHQ",
"mode=4",
"luma_spatial=4.000000",
"chroma_spatial=3.000000",
"luma_temporal=6.000000",
"chroma_temporal=4.500000")
adm.setContainer( adm.setContainer(
"MP4", "MP4",
"muxerType=0", "muxerType=0",

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@ -93,18 +93,11 @@ adm.addVideoFilter(
"swscale", "swscale",
"width=1232", "width=1232",
"height=1080", "height=1080",
"algo=1", "algo=2",
"sourceAR=0", "sourceAR=0",
"targetAR=0", "targetAR=0",
"lockAR=False", "lockAR=False",
"roundup=2") "roundup=2")
adm.addVideoFilter(
"MplayerDenoise3DHQ",
"mode=4",
"luma_spatial=4.000000",
"chroma_spatial=3.000000",
"luma_temporal=6.000000",
"chroma_temporal=4.500000")
adm.setContainer( adm.setContainer(
"MP4", "MP4",
"muxerType=0", "muxerType=0",

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@ -93,18 +93,11 @@ adm.addVideoFilter(
"swscale", "swscale",
"width=824", "width=824",
"height=720", "height=720",
"algo=1", "algo=2",
"sourceAR=0", "sourceAR=0",
"targetAR=0", "targetAR=0",
"lockAR=False", "lockAR=False",
"roundup=2") "roundup=2")
adm.addVideoFilter(
"MplayerDenoise3DHQ",
"mode=4",
"luma_spatial=4.000000",
"chroma_spatial=3.000000",
"luma_temporal=6.000000",
"chroma_temporal=4.500000")
adm.setContainer( adm.setContainer(
"MP4", "MP4",
"muxerType=0", "muxerType=0",

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@ -1,116 +0,0 @@
#PY <- Needed to identify #
# RozK
# Custom preset for GoPro, 8:7 ratio, without hypersmooth, output widened scaled to QHD (540p)
adm = Avidemux()
adm.videoCodec(
"x264",
"useAdvancedConfiguration=False",
"general.params=CBR=8192",
"general.threads=0",
"general.preset=slow",
"general.tuning=film",
"general.profile=high",
"general.fast_decode=False",
"general.zero_latency=False",
"general.fast_first_pass=True",
"general.blueray_compatibility=False",
"general.fake_interlaced=False",
"level=-1",
"vui.sar_height=1",
"vui.sar_width=1",
"vui.overscan=0",
"vui.vidformat=5",
"vui.fullrange=False",
"vui.colorprim=2",
"vui.transfer=2",
"vui.colmatrix=2",
"vui.chroma_loc=0",
"MaxRefFrames=3",
"MinIdr=25",
"MaxIdr=250",
"i_scenecut_threshold=40",
"intra_refresh=False",
"MaxBFrame=3",
"i_bframe_adaptive=1",
"i_bframe_bias=0",
"i_bframe_pyramid=2",
"b_deblocking_filter=True",
"i_deblocking_filter_alphac0=0",
"i_deblocking_filter_beta=0",
"cabac=True",
"interlaced=False",
"constrained_intra=False",
"tff=True",
"fake_interlaced=False",
"analyze.b_8x8=True",
"analyze.b_i4x4=True",
"analyze.b_i8x8=True",
"analyze.b_p8x8=True",
"analyze.b_p16x16=False",
"analyze.b_b16x16=False",
"analyze.weighted_pred=2",
"analyze.weighted_bipred=True",
"analyze.direct_mv_pred=1",
"analyze.chroma_offset=0",
"analyze.me_method=1",
"analyze.me_range=16",
"analyze.mv_range=-1",
"analyze.mv_range_thread=-1",
"analyze.subpel_refine=7",
"analyze.chroma_me=True",
"analyze.mixed_references=True",
"analyze.trellis=1",
"analyze.psy_rd=1.000000",
"analyze.psy_trellis=0.000000",
"analyze.fast_pskip=True",
"analyze.dct_decimate=True",
"analyze.noise_reduction=0",
"analyze.psy=True",
"analyze.intra_luma=11",
"analyze.inter_luma=21",
"ratecontrol.rc_method=0",
"ratecontrol.qp_constant=0",
"ratecontrol.qp_min=10",
"ratecontrol.qp_max=51",
"ratecontrol.qp_step=4",
"ratecontrol.bitrate=0",
"ratecontrol.rate_tolerance=1.000000",
"ratecontrol.vbv_max_bitrate=0",
"ratecontrol.vbv_buffer_size=0",
"ratecontrol.vbv_buffer_init=1",
"ratecontrol.ip_factor=1.400000",
"ratecontrol.pb_factor=1.300000",
"ratecontrol.aq_mode=1",
"ratecontrol.aq_strength=1.000000",
"ratecontrol.mb_tree=True",
"ratecontrol.lookahead=40")
adm.clearVideoFilters()
adm.addVideoFilter(
"shaderLoader",
"shaderFile=/opt/rk/avidemux/unfish_gopro_8:7.glsl")
adm.addVideoFilter(
"swscale",
"width=616",
"height=540",
"algo=1",
"sourceAR=0",
"targetAR=0",
"lockAR=False",
"roundup=2")
adm.addVideoFilter(
"MplayerDenoise3DHQ",
"mode=4",
"luma_spatial=4.000000",
"chroma_spatial=3.000000",
"luma_temporal=6.000000",
"chroma_temporal=4.500000")
adm.setContainer(
"MP4",
"muxerType=0",
"optimize=1",
"forceAspectRatio=False",
"aspectRatio=1",
"displayWidth=1280",
"rotation=0",
"clockfreq=0")

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@ -5,34 +5,61 @@
#extension GL_ARB_texture_rectangle: enable #extension GL_ARB_texture_rectangle: enable
// TODO: investigate
// precision highp float;
// uniforms
uniform sampler2DRect myTextureY; uniform sampler2DRect myTextureY;
uniform sampler2DRect myTextureU; uniform sampler2DRect myTextureU;
uniform sampler2DRect myTextureV; uniform sampler2DRect myTextureV;
uniform vec2 myResolution; uniform vec2 myResolution;
uniform float pts; uniform float pts;
const vec2 half_pixel = vec2(0.5, 0.5); // parameters
const vec2 input_scale = vec2(0.652485, 1.0);
const float input_fov = 156.0; const float input_fov = 156.0;
const float output_fov = 119.789529; const float output_fov = 124.45;
const vec2 pixel_scale = vec2(0.652485, 1.0);
const int subsampling = 4;
vec2 unfish(vec2 coord) { // subsampling constants
float diameter = sqrt(dot(myResolution, myResolution)); const float substep = 1.0 / float(subsampling);
vec2 center = myResolution * 0.5; const float substart = substep * 0.5 - 0.5;
vec2 input_position = (coord - center) * input_scale; const float subscale = 1.0 / float(subsampling * subsampling);
float input_distance = length(input_position);
float input_len = diameter / radians(input_fov); // variables
float output_len = diameter / (2.0 * tan(radians(output_fov) * 0.5)); vec2 center;
float unfish_ratio = input_len * atan(input_distance / output_len) / input_distance; float diameter;
return center + input_position * unfish_ratio; float input_len;
float inv_output_len;
vec4 unfish(const in vec2 coord) {
float len = max(0.001, length(coord));
vec2 y_coord = center + coord * ((input_len / len) * atan(len * inv_output_len));
vec2 uv_coord = y_coord * 0.5;
return vec4(
texture2DRect(myTextureY, y_coord).r,
texture2DRect(myTextureU, uv_coord).r,
texture2DRect(myTextureV, uv_coord).r,
1.0
);
} }
void main() { void main() {
vec2 y_coord = unfish(gl_TexCoord[0].xy + half_pixel); center = myResolution * 0.5;
vec2 uv_coord = y_coord * 0.5; diameter = length(myResolution);
vec4 y = texture2DRect(myTextureY, y_coord); input_len = diameter / radians(input_fov);
vec4 u = texture2DRect(myTextureU, uv_coord); inv_output_len = (2.0 * tan(radians(output_fov * 0.5))) / diameter;
vec4 v = texture2DRect(myTextureV, uv_coord);
gl_FragColor = vec4(y.r, u.r, v.r, 1.0); vec2 coord = gl_TexCoord[0].xy - center;
vec4 pixel = vec4(0.0, 0.0, 0.0, 0.0);
float x, y = substart;
for (int column = 0; column < subsampling; column++, y += substep) {
x = substart;
for (int row = 0; row < subsampling; row++, x += substep) {
pixel += unfish((coord + vec2(x, y)) * pixel_scale);
}
}
gl_FragColor = pixel * subscale;
} }

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@ -1,6 +1,18 @@
#!/bin/sh #!/bin/sh
# RozK # RozK
rm -f ~/.avidemux6/custom/preset_gopro_*
cp gopro_8:7/preset_gopro_* ~/.avidemux6/custom/ if [ -d ~/.local/share/avidemux6 ]; then
mkdir -p ~/.local/share/avidemux6/custom
rm -f ~/.local/share/avidemux6/custom/preset_gopro*
cp gopro_8:7/preset_gopro* ~/.local/share/avidemux6/custom/
fi
if [ -d ~/.avidemux6 ]; then
mkdir -p ~/.avidemux6/custom
rm -f ~/.avidemux6/custom/preset_gopro*
cp gopro_8:7/preset_gopro* ~/.avidemux6/custom/
fi
sudo mkdir -p /opt/rk/avidemux sudo mkdir -p /opt/rk/avidemux
sudo rm -f /opt/rk/avidemux/*
sudo cp gopro_8:7/unfish_gopro_8:7.glsl /opt/rk/avidemux sudo cp gopro_8:7/unfish_gopro_8:7.glsl /opt/rk/avidemux