update readme and add installation instructions
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Shaders for Avidemux with OpenGL support
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					Shaders for Avidemux with OpenGL support
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```unfish_gopro_8-7_wide_hypersmooth-off.glsl```  
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					## gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio
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Fisheye removal for GoPro, 8:7 aspect ratio, wide FOV, HyperSmooth off
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					- unfish_gopro_8:7.glsl  
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					Shader for fisheye removal
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					- preset_gopro_8:7_1080.py  
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					Preset for mp4, 1656x1080, constant bitrate
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					- compute_gopro_8:7.py  
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					Script to compute output FOV and frame widening
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					### Installation for BSD/GNU-Linux systems:
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					- Copy the preset to ~/.avidemux6/custom/
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					- Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path)  
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					_For commercial OS's, figure out the paths yourself :)_
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					### Usage:
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					Load and edit video(s), select "Custom/preset_gopro_8:7_1080" in the menu and save the video.
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