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update readme

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2025-10-01 00:51:20 +02:00
parent 8dcfd2d52d
commit 702d80b9a2

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@ -17,6 +17,9 @@ Shaders for Avidemux with OpenGL support
#### Content
- avidemux.patch
A patch to use GL_NEAREST instead of GL_LINEAR for the luminance channel (the shader is implementing bilinear interpolation with colorspace conversion).
- unfish_gopro_8:7.py
Script to compute the parameters