11 lines
247 B
GLSL
11 lines
247 B
GLSL
#ifndef ENVIRONMENT_INCLUDED
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#define ENVIRONMENT_INCLUDED
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uniform vec3 u_light_direction; // view space
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uniform vec3 u_light_color;
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uniform vec3 u_horizon_color;
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uniform vec3 u_sky_color;
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uniform vec3 u_sun_color;
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#endif // ENVIRONMENT_INCLUDED
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