Bump engine submodule.
This commit is contained in:
2
engine
2
engine
Submodule engine updated: 026ead0b33...cdfce62c90
@ -56,7 +56,7 @@ def main():
|
|||||||
sky_shader = shader.load('sky')
|
sky_shader = shader.load('sky')
|
||||||
|
|
||||||
heightmap = create_texture(
|
heightmap = create_texture(
|
||||||
TEXTURE_FORMAT_32F, 256, 256, 0, TEXTURE_FLAG_MIN_LINEAR | TEXTURE_FLAG_MAG_LINEAR,
|
TEXTURE_FORMAT_FLOAT_32, 256, 256, 0, TEXTURE_FLAG_MIN_LINEAR | TEXTURE_FLAG_MAG_LINEAR,
|
||||||
generated.packed_heights)
|
generated.packed_heights)
|
||||||
terrain_heightmap_sampler = resolve_input(terrain_shader, b'u_height_sampler')
|
terrain_heightmap_sampler = resolve_input(terrain_shader, b'u_height_sampler')
|
||||||
tests_heightmap_sampler = resolve_input(tests_shader, b'u_height_sampler')
|
tests_heightmap_sampler = resolve_input(tests_shader, b'u_height_sampler')
|
||||||
|
Reference in New Issue
Block a user