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6b33f8285c
Author | SHA1 | Date | |
---|---|---|---|
6b33f8285c | |||
618e05bcaa |
83
__init__.py
83
__init__.py
@ -47,6 +47,11 @@ def _float_addr(x):
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class vec3(ctypes.Structure):
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_fields_ = ('x', ctypes.c_float), ('y', ctypes.c_float), ('z', ctypes.c_float)
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def __iter__(self):
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yield self.x
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yield self.y
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yield self.z
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def set(self, x, y, z):
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self.x = x
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self.y = y
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@ -55,6 +60,12 @@ class vec3(ctypes.Structure):
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class vec4(ctypes.Structure):
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_fields_ = ('x', ctypes.c_float), ('y', ctypes.c_float), ('z', ctypes.c_float), ('w', ctypes.c_float)
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def __iter__(self):
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yield self.x
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yield self.y
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yield self.z
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yield self.w
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def set(self, x, y, z, w):
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self.x = x
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self.y = y
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@ -62,10 +73,59 @@ class vec4(ctypes.Structure):
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self.w = w
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class mat3(ctypes.Structure):
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_fields_ = ('x', vec3), ('y', vec3), ('z', vec3)
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_fields_ = ('right', vec3), ('forward', vec3), ('up', vec3)
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def __iter__(self):
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yield self.right
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yield self.forward
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yield self.up
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def set(self, right, forward, up):
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self.right = right
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self.forward = forward
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self.up = up
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class mat4(ctypes.Structure):
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_fields_ = ('x', vec4), ('y', vec4), ('z', vec4), ('w', vec4)
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_fields_ = ('right', vec4), ('forward', vec4), ('up', vec4), ('origin', vec4)
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def __iter__(self):
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yield self.right
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yield self.forward
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yield self.up
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yield self.origin
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def set(self, right, forward, up, origin):
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self.right = right
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self.forward = forward
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self.up = up
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self.origin = origin
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def set_mat3_vec3(self, axes, origin):
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self.right.set(*axes.right, 0.0)
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self.forward.set(*axes.forward, 0.0)
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self.up.set(*axes.up, 0.0)
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self.origin.set(*origin, 1.0)
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def set_axes(self, right, forward, up):
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self.right = right
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self.forward = forward
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self.up = up
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def set_axes_mat3(self, axes):
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self.right.set(*axes.right, 0.0)
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self.forward.set(*axes.forward, 0.0)
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self.up.set(*axes.up, 0.0)
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def set_origin(self, origin):
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self.origin = origin
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def set_origin_vec3(self, origin):
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self.origin.set(*origin, 1.0)
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assert ctypes.sizeof(vec3) == ctypes.sizeof(ctypes.c_float) * 3
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assert ctypes.sizeof(vec4) == ctypes.sizeof(ctypes.c_float) * 4
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assert ctypes.sizeof(mat3) == ctypes.sizeof(vec3) * 3
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assert ctypes.sizeof(mat4) == ctypes.sizeof(vec4) * 4
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_vec3_p = ctypes.POINTER(vec3)
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_vec4_p = ctypes.POINTER(vec4)
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@ -75,6 +135,23 @@ _mat4_p = ctypes.POINTER(mat4)
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vec3_right = vec3(1.0, 0.0, 0.0)
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vec3_forward = vec3(0.0, 1.0, 0.0)
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vec3_up = vec3(0.0, 0.0, 1.0)
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vec3_origin = vec3(0.0, 0.0, 0.0)
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vec4_right = vec4(1.0, 0.0, 0.0, 0.0)
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vec4_forward = vec4(0.0, 1.0, 0.0, 0.0)
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vec4_up = vec4(0.0, 0.0, 1.0, 0.0)
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vec4_origin = vec4(0.0, 0.0, 0.0, 1.0)
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mat3_identity = mat3(
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vec3_right,
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vec3_forward,
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vec3_up)
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mat4_identity = mat4(
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vec4_right,
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vec4_forward,
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vec4_up,
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vec4_origin)
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vec3_rotate = _engine.rk_vec3_rotate
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vec3_rotate.argtypes = (
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@ -185,6 +262,8 @@ def vertex_format(*format):
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PARAM_FORMAT_VEC3_FLOAT = 1
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PARAM_FORMAT_VEC3_SHORT = 2
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PARAM_FORMAT_VEC3_INT10 = 3
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PARAM_FORMAT_MAT3_FLOAT = 4
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PARAM_FORMAT_MAT3_INT10 = 5
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PARAM_FORMAT_NORMALIZE = _flag(7)
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def params_format(*format):
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@ -110,6 +110,7 @@ rk_display_t rk_create_display(
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return nullptr;
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}
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char const * const glx_exts = glXQueryExtensionsString(display->display, DefaultScreen(display->display));
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// rk_glx_printf(glx_exts);
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int fbcount;
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GLXFBConfig * const fbc = glXChooseFBConfig(
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@ -151,12 +152,9 @@ rk_display_t rk_create_display(
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display->display, RootWindow(display->display, vi->screen), vi->visual, AllocNone);
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XSetWindowAttributes swa;
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swa.colormap = display->colormap;
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// swa.background_pixmap = None;
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// swa.border_pixel = 0;
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swa.event_mask = RK_EVENTS_MASK;
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display->window = XCreateWindow(display->display, RootWindow(display->display, vi->screen),
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0, 0, width, height, 0, vi->depth, InputOutput, vi->visual,
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/*CWBorderPixel |*/ CWColormap | CWEventMask, &swa);
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0, 0, width, height, 0, vi->depth, InputOutput, vi->visual, CWColormap | CWEventMask, &swa);
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XFree(vi);
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if (!display->window) {
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rk_glx_printf("Failed to create window.");
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@ -193,6 +191,7 @@ rk_display_t rk_create_display(
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glXMakeCurrent(display->display, display->window, display->context);
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char const * const gl_exts = reinterpret_cast<char const *>(glGetString(GL_EXTENSIONS));
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// printf("[GL] %s\n", gl_exts);
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if (rk_extension_supported(gl_exts, "GL_EXT_base_instance")) {
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rk_DrawElementsInstancedBaseInstance =
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reinterpret_cast<rk_DrawElementsInstancedBaseInstanceFunc>(
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@ -55,7 +55,9 @@ enum : rk_ubyte { RK_VERTEX_FORMAT_MASK = RK_VERTEX_FORMAT_NORMALIZE - 1 };
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enum rk_param_format : rk_ubyte {
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RK_PARAM_FORMAT_VEC3_FLOAT = 1,
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RK_PARAM_FORMAT_VEC3_SHORT = 2,
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RK_PARAM_FORMAT_VEC3_INT10 = 3
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RK_PARAM_FORMAT_VEC3_INT10 = 3,
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RK_PARAM_FORMAT_MAT3_FLOAT = 4,
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RK_PARAM_FORMAT_MAT3_INT10 = 5
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};
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enum : rk_ubyte { RK_PARAM_FORMAT_NORMALIZE = RK_FLAG(7) };
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@ -290,18 +290,18 @@ rk_vertices_t rk_create_vertices(
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unsigned offset = 0;
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for (rk_vertex_format const * f = format; *f; ++f, ++vertices->layout) {
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glEnableVertexAttribArray(vertices->layout);
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GLboolean const normalize = (*f & RK_VERTEX_FORMAT_NORMALIZE) != 0;
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GLboolean const norm = (*f & RK_VERTEX_FORMAT_NORMALIZE) != 0;
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switch (*f & RK_VERTEX_FORMAT_MASK) {
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case RK_VERTEX_FORMAT_VEC3_FLOAT:
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glVertexAttribFormat(vertices->layout, 3, GL_FLOAT, normalize, offset);
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glVertexAttribFormat(vertices->layout, 3, GL_FLOAT, norm, offset);
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offset += sizeof(rk_vec3);
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break;
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case RK_VERTEX_FORMAT_VEC3_INT10:
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glVertexAttribFormat(vertices->layout, 4, GL_INT_2_10_10_10_REV, normalize, offset);
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glVertexAttribFormat(vertices->layout, 4, GL_INT_2_10_10_10_REV, norm, offset);
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offset += sizeof(rk_int);
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break;
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case RK_VERTEX_FORMAT_VEC3_UINT10:
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glVertexAttribFormat(vertices->layout, 4, GL_UNSIGNED_INT_2_10_10_10_REV, normalize, offset);
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glVertexAttribFormat(vertices->layout, 4, GL_UNSIGNED_INT_2_10_10_10_REV, norm, offset);
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offset += sizeof(rk_uint);
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break;
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}
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@ -315,35 +315,77 @@ rk_vertices_t rk_create_vertices(
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return vertices;
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}
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static void rk_pack_vec3(
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rk_pack_dst dst,
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rk_pack_src src) {
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*dst.vec3_ptr = *src.vec3_ptr;
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static void rk_pack_vec3_float(
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rk_pack_dst const dst,
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rk_pack_src const src) {
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*dst.vec3_float = *src.vec3_float;
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}
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static void rk_pack_vec3s(
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rk_pack_dst dst,
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rk_pack_src src) {
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dst.vec3s_ptr->x = static_cast<rk_short>(src.vec3_ptr->x);
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dst.vec3s_ptr->y = static_cast<rk_short>(src.vec3_ptr->y);
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dst.vec3s_ptr->z = static_cast<rk_short>(src.vec3_ptr->z);
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static void rk_pack_vec3_short(
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rk_pack_dst const dst,
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rk_pack_src const src) {
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dst.vec3_short->x = static_cast<rk_short>(src.vec3_float->x);
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dst.vec3_short->y = static_cast<rk_short>(src.vec3_float->y);
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dst.vec3_short->z = static_cast<rk_short>(src.vec3_float->z);
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}
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static void rk_pack_vec3s_norm(
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rk_pack_dst dst,
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rk_pack_src src) {
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static void rk_pack_vec3_short_norm(
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rk_pack_dst const dst,
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rk_pack_src const src) {
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#define _convert(s) (static_cast<rk_short>((s) * ((s) < 0.f ? 32768.f : 32767.f)))
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dst.vec3s_ptr->x = _convert(src.vec3_ptr->x);
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dst.vec3s_ptr->y = _convert(src.vec3_ptr->y);
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dst.vec3s_ptr->z = _convert(src.vec3_ptr->z);
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dst.vec3_short->x = _convert(src.vec3_float->x);
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dst.vec3_short->y = _convert(src.vec3_float->y);
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dst.vec3_short->z = _convert(src.vec3_float->z);
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#undef _convert
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}
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static void rk_pack_vec3_int10(
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rk_pack_dst dst,
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rk_pack_src src) {
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rk_pack_dst const dst,
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rk_pack_src const src) {
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#define _convert(s) (static_cast<rk_int>((s)) & 1023)
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*dst.vec3_int10 =
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_convert(src.vec3_float->x) | (_convert(src.vec3_float->y) << 10) | (_convert(src.vec3_float->z) << 20);
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#undef _convert
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}
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static void rk_pack_vec3_int10_norm(
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rk_pack_dst const dst,
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rk_pack_src const src) {
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#define _convert(s) (static_cast<rk_int>((s) * ((s) < 0.f ? 512.f : 511.f)) & 1023)
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*dst.int_ptr = _convert(src.vec3_ptr->x) | (_convert(src.vec3_ptr->y) << 10) | (_convert(src.vec3_ptr->z) << 20);
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*dst.vec3_int10 =
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_convert(src.vec3_float->x) | (_convert(src.vec3_float->y) << 10) | (_convert(src.vec3_float->z) << 20);
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#undef _convert
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}
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static void rk_pack_mat3_float(
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rk_pack_dst const dst,
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rk_pack_src const src) {
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*dst.mat3_float = *src.mat3_float;
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}
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static void rk_pack_mat3_int10(
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rk_pack_dst const dst,
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rk_pack_src const src) {
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#define _convert(s) (static_cast<rk_int>((s)) & 1023)
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dst.mat3_int10->x =
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_convert(src.mat3_float->x.x) | (_convert(src.mat3_float->x.y) << 10) | (_convert(src.mat3_float->x.z) << 20);
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dst.mat3_int10->y =
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_convert(src.mat3_float->y.x) | (_convert(src.mat3_float->y.y) << 10) | (_convert(src.mat3_float->y.z) << 20);
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dst.mat3_int10->z =
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_convert(src.mat3_float->z.x) | (_convert(src.mat3_float->z.y) << 10) | (_convert(src.mat3_float->z.z) << 20);
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#undef _convert
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}
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static void rk_pack_mat3_int10_norm(
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rk_pack_dst const dst,
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rk_pack_src const src) {
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#define _convert(s) (static_cast<rk_int>((s) * ((s) < 0.f ? 512.f : 511.f)) & 1023)
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dst.mat3_int10->x =
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_convert(src.mat3_float->x.x) | (_convert(src.mat3_float->x.y) << 10) | (_convert(src.mat3_float->x.z) << 20);
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dst.mat3_int10->y =
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_convert(src.mat3_float->y.x) | (_convert(src.mat3_float->y.y) << 10) | (_convert(src.mat3_float->y.z) << 20);
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dst.mat3_int10->z =
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_convert(src.mat3_float->z.x) | (_convert(src.mat3_float->z.y) << 10) | (_convert(src.mat3_float->z.z) << 20);
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#undef _convert
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}
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@ -363,16 +405,24 @@ rk_batch_t rk_create_batch(
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for (rk_param_format const * f = params_format; *f; ++f, ++nparams) {
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switch (*f & RK_PARAM_FORMAT_MASK) {
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case RK_PARAM_FORMAT_VEC3_FLOAT:
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params_size += sizeof(rk_vec3);
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packed_size += sizeof(rk_vec3);
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params_size += sizeof(rk_vec3_float);
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packed_size += sizeof(rk_vec3_float);
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break;
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case RK_PARAM_FORMAT_VEC3_SHORT:
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params_size += sizeof(rk_vec3);
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packed_size += sizeof(rk_vec3s);
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params_size += sizeof(rk_vec3_float);
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packed_size += sizeof(rk_vec3_short);
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break;
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case RK_PARAM_FORMAT_VEC3_INT10:
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params_size += sizeof(rk_vec3);
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packed_size += sizeof(rk_int);
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params_size += sizeof(rk_vec3_float);
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packed_size += sizeof(rk_vec3_int10);
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break;
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case RK_PARAM_FORMAT_MAT3_FLOAT:
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params_size += sizeof(rk_mat3_float);
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packed_size += sizeof(rk_mat3_float);
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break;
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case RK_PARAM_FORMAT_MAT3_INT10:
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params_size += sizeof(rk_mat3_float);
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packed_size += sizeof(rk_mat3_int10);
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break;
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default:
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rk_printf("rk_create_batch(): invalid param format.");
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@ -391,39 +441,65 @@ rk_batch_t rk_create_batch(
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batch->packers = new rk_packer[nparams];
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batch->params = new rk_ubyte[max_size * packed_size];
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glGenBuffers(1, &batch->params_buffer);
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unsigned layout = vertices->layout;
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rk_packer * packer = batch->packers;
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unsigned layout = vertices->layout;
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unsigned offset = 0;
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glBindVertexArray(vertices->array);
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for (rk_param_format const * f = params_format; *f; ++f, ++layout, ++packer) {
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GLboolean const normalize = (*f & RK_PARAM_FORMAT_NORMALIZE) != 0;
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glEnableVertexAttribArray(layout);
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for (rk_param_format const * f = params_format; *f; ++f, ++packer) {
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GLboolean const norm = (*f & RK_PARAM_FORMAT_NORMALIZE) != 0;
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switch (*f & RK_PARAM_FORMAT_MASK) {
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case RK_PARAM_FORMAT_VEC3_FLOAT:
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glVertexAttribFormat(layout, 3, GL_FLOAT, normalize, offset);
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packer->pack = rk_pack_vec3;
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packer->dst_incr = sizeof(rk_vec3);
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packer->src_incr = sizeof(rk_vec3);
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glVertexAttribFormat(layout++, 3, GL_FLOAT, GL_FALSE, offset);
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packer->pack = rk_pack_vec3_float;
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packer->src_incr = sizeof(rk_vec3_float);
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packer->dst_incr = sizeof(rk_vec3_float);
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break;
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case RK_PARAM_FORMAT_VEC3_SHORT:
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glVertexAttribFormat(layout, 3, GL_SHORT, normalize, offset);
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if (normalize) {
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packer->pack = rk_pack_vec3s_norm;
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glVertexAttribFormat(layout++, 3, GL_SHORT, norm, offset);
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if (norm) {
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packer->pack = rk_pack_vec3_short_norm;
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} else {
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packer->pack = rk_pack_vec3s;
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packer->pack = rk_pack_vec3_short;
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}
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packer->dst_incr = sizeof(rk_vec3s);
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packer->src_incr = sizeof(rk_vec3);
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packer->src_incr = sizeof(rk_vec3_float);
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packer->dst_incr = sizeof(rk_vec3_short);
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break;
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case RK_PARAM_FORMAT_VEC3_INT10:
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glVertexAttribFormat(layout, 4, GL_INT_2_10_10_10_REV, normalize, offset);
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glVertexAttribFormat(layout++, 4, GL_INT_2_10_10_10_REV, norm, offset);
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if (norm) {
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packer->pack = rk_pack_vec3_int10_norm;
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} else {
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packer->pack = rk_pack_vec3_int10;
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packer->dst_incr = sizeof(rk_int);
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packer->src_incr = sizeof(rk_vec3);
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}
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packer->src_incr = sizeof(rk_vec3_float);
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packer->dst_incr = sizeof(rk_vec3_int10);
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break;
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case RK_PARAM_FORMAT_MAT3_FLOAT:
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glVertexAttribFormat(layout++, 3, GL_FLOAT, GL_FALSE, offset + offsetof(rk_mat3_float, x));
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glVertexAttribFormat(layout++, 3, GL_FLOAT, GL_FALSE, offset + offsetof(rk_mat3_float, y));
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glVertexAttribFormat(layout++, 3, GL_FLOAT, GL_FALSE, offset + offsetof(rk_mat3_float, z));
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packer->pack = rk_pack_mat3_float;
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packer->src_incr = sizeof(rk_mat3_float);
|
||||
packer->dst_incr = sizeof(rk_mat3_float);
|
||||
break;
|
||||
case RK_PARAM_FORMAT_MAT3_INT10:
|
||||
glVertexAttribFormat(layout++, 4, GL_INT_2_10_10_10_REV, norm, offset + offsetof(rk_mat3_int10, x));
|
||||
glVertexAttribFormat(layout++, 4, GL_INT_2_10_10_10_REV, norm, offset + offsetof(rk_mat3_int10, y));
|
||||
glVertexAttribFormat(layout++, 4, GL_INT_2_10_10_10_REV, norm, offset + offsetof(rk_mat3_int10, z));
|
||||
if (norm) {
|
||||
packer->pack = rk_pack_mat3_int10_norm;
|
||||
} else {
|
||||
packer->pack = rk_pack_mat3_int10;
|
||||
}
|
||||
packer->src_incr = sizeof(rk_mat3_float);
|
||||
packer->dst_incr = sizeof(rk_mat3_int10);
|
||||
break;
|
||||
}
|
||||
offset += packer->dst_incr;
|
||||
glVertexAttribBinding(layout, RK_PARAMS_BINDING);
|
||||
}
|
||||
for (unsigned attrib = vertices->layout; attrib < layout; ++attrib) {
|
||||
glEnableVertexAttribArray(attrib);
|
||||
glVertexAttribBinding(attrib, RK_PARAMS_BINDING);
|
||||
}
|
||||
glVertexBindingDivisor(RK_PARAMS_BINDING, 1);
|
||||
glBindVertexBuffer(RK_PARAMS_BINDING, batch->params_buffer, 0, batch->packed_size);
|
||||
@ -580,8 +656,8 @@ static void rk_batch_pack(
|
||||
rk_pack_src src(¶ms[batch.params_size * (*index)]);
|
||||
for (rk_packer const * packer = batch.packers; packer < last_packer; ++packer) {
|
||||
packer->pack(dst, src);
|
||||
dst.ptr += packer->dst_incr;
|
||||
src.ptr += packer->src_incr;
|
||||
dst.ptr += packer->dst_incr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -51,16 +51,37 @@ struct rk_vertices {
|
||||
GLuint indices;
|
||||
};
|
||||
|
||||
struct rk_vec3s {
|
||||
struct rk_vec3_float {
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
};
|
||||
|
||||
struct rk_vec3_short {
|
||||
rk_short x;
|
||||
rk_short y;
|
||||
rk_short z;
|
||||
rk_short pad;
|
||||
};
|
||||
|
||||
typedef rk_int rk_vec3_int10;
|
||||
|
||||
struct rk_mat3_float {
|
||||
rk_vec3_float x;
|
||||
rk_vec3_float y;
|
||||
rk_vec3_float z;
|
||||
};
|
||||
|
||||
struct rk_mat3_int10 {
|
||||
rk_vec3_int10 x;
|
||||
rk_vec3_int10 y;
|
||||
rk_vec3_int10 z;
|
||||
};
|
||||
|
||||
union rk_pack_src {
|
||||
rk_ubyte const * __restrict ptr;
|
||||
rk_vec3 const * __restrict vec3_ptr;
|
||||
rk_vec3_float const * __restrict vec3_float;
|
||||
rk_mat3_float const * __restrict mat3_float;
|
||||
|
||||
inline rk_pack_src() {}
|
||||
inline rk_pack_src(rk_ubyte const * const __restrict src) : ptr(src) {}
|
||||
@ -68,20 +89,22 @@ union rk_pack_src {
|
||||
|
||||
union rk_pack_dst {
|
||||
rk_ubyte * __restrict ptr;
|
||||
rk_vec3 * __restrict vec3_ptr;
|
||||
rk_vec3s * __restrict vec3s_ptr;
|
||||
rk_int * __restrict int_ptr;
|
||||
rk_vec3_float * __restrict vec3_float;
|
||||
rk_vec3_short * __restrict vec3_short;
|
||||
rk_vec3_int10 * __restrict vec3_int10;
|
||||
rk_mat3_float * __restrict mat3_float;
|
||||
rk_mat3_int10 * __restrict mat3_int10;
|
||||
|
||||
inline rk_pack_dst() {}
|
||||
inline rk_pack_dst(rk_ubyte * const __restrict dst) : ptr(dst) {}
|
||||
};
|
||||
|
||||
typedef void (*rk_packer_fn)(rk_pack_dst, rk_pack_src);
|
||||
typedef void (*rk_packer_fn)(rk_pack_dst const, rk_pack_src const);
|
||||
|
||||
struct rk_packer {
|
||||
rk_packer_fn pack;
|
||||
unsigned dst_incr;
|
||||
unsigned src_incr;
|
||||
unsigned dst_incr;
|
||||
};
|
||||
|
||||
struct rk_command {
|
||||
|
Loading…
Reference in New Issue
Block a user