Compare commits
2 Commits
ae3333e22e
...
beca8798bf
Author | SHA1 | Date | |
---|---|---|---|
beca8798bf
|
|||
e80bbe2418
|
23
__init__.py
23
__init__.py
@ -306,23 +306,23 @@ render_initialize.argtypes = (
|
||||
render_terminate = _engine.rk_render_terminate
|
||||
render_terminate.restype = None
|
||||
|
||||
_load_shader = _engine.rk_load_shader
|
||||
_load_shader.restype = _handle
|
||||
_load_shader.errcheck = _check_handle
|
||||
_load_shader.argtypes = (
|
||||
_create_shader = _engine.rk_create_shader
|
||||
_create_shader.restype = _handle
|
||||
_create_shader.errcheck = _check_handle
|
||||
_create_shader.argtypes = (
|
||||
ctypes.c_uint, # vert_nlines
|
||||
ctypes.POINTER(ctypes.c_char_p), # vert_lines
|
||||
ctypes.c_uint, # frag_nlines
|
||||
ctypes.POINTER(ctypes.c_char_p)) # frag_lines
|
||||
|
||||
def load_shader(vert_lines, frag_lines):
|
||||
def create_shader(vert_lines, frag_lines):
|
||||
vert_nlines = len(vert_lines)
|
||||
vert_type = ctypes.c_char_p * vert_nlines
|
||||
vert_lines = vert_type(*map(ctypes.c_char_p, vert_lines))
|
||||
frag_nlines = len(frag_lines)
|
||||
frag_type = ctypes.c_char_p * frag_nlines
|
||||
frag_lines = frag_type(*map(ctypes.c_char_p, frag_lines))
|
||||
return _load_shader(vert_nlines, vert_lines, frag_nlines, frag_lines)
|
||||
return _create_shader(vert_nlines, vert_lines, frag_nlines, frag_lines)
|
||||
|
||||
resolve_input = _engine.rk_resolve_input
|
||||
resolve_input.restype = _handle
|
||||
@ -385,8 +385,12 @@ create_batch.argtypes = (
|
||||
ctypes.c_uint, # max_meshes
|
||||
ctypes.c_char_p) # params_format
|
||||
|
||||
begin_frame = _engine.rk_begin_frame
|
||||
begin_frame.restype = None
|
||||
clear_buffer = _engine.rk_clear_buffer
|
||||
clear_buffer.restype = None
|
||||
clear_buffer.argtypes = (
|
||||
ctypes.c_bool, # pixels
|
||||
ctypes.c_bool, # depth
|
||||
ctypes.c_bool) # stencil
|
||||
|
||||
select_shader = _engine.rk_select_shader
|
||||
select_shader.restype = None
|
||||
@ -460,9 +464,6 @@ unselect_shader.restype = None
|
||||
unselect_shader.argtypes = (
|
||||
ctypes.c_void_p,) # shader
|
||||
|
||||
end_frame = _engine.rk_end_frame
|
||||
end_frame.restype = None
|
||||
|
||||
destroy_batch = _engine.rk_destroy_batch
|
||||
destroy_batch.restype = None
|
||||
destroy_batch.argtypes = (
|
||||
|
@ -85,7 +85,7 @@ RK_EXPORT void rk_render_initialize(
|
||||
|
||||
RK_EXPORT void rk_render_terminate();
|
||||
|
||||
RK_EXPORT rk_shader_t rk_load_shader(
|
||||
RK_EXPORT rk_shader_t rk_create_shader(
|
||||
rk_uint const vert_nlines,
|
||||
char const ** const vert_lines,
|
||||
rk_uint const frag_nlines,
|
||||
@ -124,7 +124,10 @@ RK_EXPORT rk_batch_t rk_create_batch(
|
||||
rk_uint max_meshes,
|
||||
rk_param_format const * params_format);
|
||||
|
||||
RK_EXPORT void rk_begin_frame();
|
||||
RK_EXPORT void rk_clear_buffer(
|
||||
rk_bool pixels,
|
||||
rk_bool depth,
|
||||
rk_bool stencil);
|
||||
|
||||
RK_EXPORT void rk_select_shader(
|
||||
rk_shader_t _shader);
|
||||
@ -174,8 +177,6 @@ RK_EXPORT void rk_unselect_texture(
|
||||
RK_EXPORT void rk_unselect_shader(
|
||||
rk_shader_t shader);
|
||||
|
||||
RK_EXPORT void rk_end_frame();
|
||||
|
||||
RK_EXPORT void rk_destroy_batch(
|
||||
rk_batch_t batch);
|
||||
|
||||
|
@ -112,7 +112,7 @@ static void rk_print_program_infolog(GLuint program) {
|
||||
}
|
||||
}
|
||||
|
||||
rk_shader_t rk_load_shader(
|
||||
rk_shader_t rk_create_shader(
|
||||
rk_uint const vert_nlines,
|
||||
char const ** const vert_lines,
|
||||
rk_uint const frag_nlines,
|
||||
@ -676,8 +676,11 @@ rk_batch_t rk_create_batch(
|
||||
return reinterpret_cast<rk_batch_t>(batch);
|
||||
}
|
||||
|
||||
void rk_begin_frame() {
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
|
||||
void rk_clear_buffer(
|
||||
rk_bool pixels,
|
||||
rk_bool depth,
|
||||
rk_bool stencil) {
|
||||
glClear((GL_COLOR_BUFFER_BIT * pixels) | (GL_DEPTH_BUFFER_BIT * depth) | (GL_STENCIL_BUFFER_BIT * stencil));
|
||||
}
|
||||
|
||||
void rk_select_shader(
|
||||
@ -908,9 +911,6 @@ void rk_unselect_shader(
|
||||
glUseProgram(0);
|
||||
}
|
||||
|
||||
void rk_end_frame() {
|
||||
}
|
||||
|
||||
void rk_destroy_batch(
|
||||
rk_batch_t _batch) {
|
||||
rk_batch * const batch = reinterpret_cast<rk_batch *>(_batch);
|
||||
|
Reference in New Issue
Block a user