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No commits in common. "269d7821c82757cf994370f9ed4b2a6d36e34983" and "6b33f8285cd37f9aca381c3800d21a26435b7cfb" have entirely different histories.
269d7821c8
...
6b33f8285c
29
__init__.py
29
__init__.py
@ -100,10 +100,26 @@ class mat4(ctypes.Structure):
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self.up = up
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self.up = up
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self.origin = origin
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self.origin = origin
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def set_vec3(self, right, forward, up, origin):
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def set_mat3_vec3(self, axes, origin):
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self.right.set(*right, 0.0)
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self.right.set(*axes.right, 0.0)
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self.forward.set(*forward, 0.0)
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self.forward.set(*axes.forward, 0.0)
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self.up.set(*up, 0.0)
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self.up.set(*axes.up, 0.0)
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self.origin.set(*origin, 1.0)
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def set_axes(self, right, forward, up):
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self.right = right
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self.forward = forward
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self.up = up
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def set_axes_mat3(self, axes):
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self.right.set(*axes.right, 0.0)
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self.forward.set(*axes.forward, 0.0)
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self.up.set(*axes.up, 0.0)
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def set_origin(self, origin):
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self.origin = origin
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def set_origin_vec3(self, origin):
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self.origin.set(*origin, 1.0)
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self.origin.set(*origin, 1.0)
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assert ctypes.sizeof(vec3) == ctypes.sizeof(ctypes.c_float) * 3
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assert ctypes.sizeof(vec3) == ctypes.sizeof(ctypes.c_float) * 3
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@ -365,11 +381,6 @@ set_param_vec3.argtypes = (
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ctypes.c_uint, # layout
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ctypes.c_uint, # layout
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_vec3_p) # value
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_vec3_p) # value
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set_param_mat3 = _engine.rk_set_param_mat3
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set_param_mat3.argtypes = (
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ctypes.c_uint, # layout
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_mat3_p) # value
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select_texture = _engine.rk_select_texture
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select_texture = _engine.rk_select_texture
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select_texture.argtypes = (
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select_texture.argtypes = (
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ctypes.c_uint, # slot
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ctypes.c_uint, # slot
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@ -147,10 +147,6 @@ RK_EXPORT void rk_set_param_vec3(
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rk_param_t param,
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rk_param_t param,
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rk_vec3 const & value);
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rk_vec3 const & value);
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RK_EXPORT void rk_set_param_mat3(
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rk_param_t param,
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rk_mat3 const & value);
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RK_EXPORT void rk_select_texture(
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RK_EXPORT void rk_select_texture(
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rk_uint slot,
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rk_uint slot,
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rk_texture_t texture,
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rk_texture_t texture,
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@ -17,7 +17,6 @@
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#include "render_opengles.hpp"
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#include "render_opengles.hpp"
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#include "../display/display_glx.hpp"
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#include "../display/display_glx.hpp"
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#include <cstdio>
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#include <cstdio>
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#include <cstring>
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static rk_shader const * rk_current_shader = nullptr;
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static rk_shader const * rk_current_shader = nullptr;
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static rk_vertices const * rk_current_vertices = nullptr;
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static rk_vertices const * rk_current_vertices = nullptr;
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@ -258,20 +257,16 @@ rk_vertices_t rk_create_vertices(
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return nullptr;
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return nullptr;
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}
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}
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unsigned vertex_size = 0;
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unsigned vertex_size = 0;
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unsigned nattribs = 0;
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for (rk_vertex_format const * f = format; *f; ++f) {
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for (rk_vertex_format const * f = format; *f; ++f) {
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switch (*f & RK_VERTEX_FORMAT_MASK) {
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switch (*f & RK_VERTEX_FORMAT_MASK) {
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case RK_VERTEX_FORMAT_VEC3_FLOAT:
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case RK_VERTEX_FORMAT_VEC3_FLOAT:
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vertex_size += sizeof(rk_vec3_float);
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vertex_size += sizeof(rk_vec3);
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nattribs += 1;
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break;
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break;
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case RK_VERTEX_FORMAT_VEC3_INT10:
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case RK_VERTEX_FORMAT_VEC3_INT10:
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vertex_size += sizeof(rk_vec3_int10);
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vertex_size += sizeof(rk_int);
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nattribs += 1;
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break;
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break;
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case RK_VERTEX_FORMAT_VEC3_UINT10:
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case RK_VERTEX_FORMAT_VEC3_UINT10:
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vertex_size += sizeof(rk_vec3_uint10);
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vertex_size += sizeof(rk_uint);
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nattribs += 1;
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break;
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break;
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default:
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default:
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rk_printf("rk_create_vertices(): invalid format.");
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rk_printf("rk_create_vertices(): invalid format.");
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@ -284,39 +279,35 @@ rk_vertices_t rk_create_vertices(
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return nullptr;
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return nullptr;
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}
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}
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rk_vertices * const vertices = new rk_vertices;
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rk_vertices * const vertices = new rk_vertices;
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vertices->vertex_size = vertex_size;
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glGenVertexArrays(1, &vertices->array);
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glGenVertexArrays(1, &vertices->array);
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glBindVertexArray(vertices->array);
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glBindVertexArray(vertices->array);
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glGenBuffers(1, &vertices->vertices);
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glGenBuffers(1, &vertices->vertices);
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glBindBuffer(GL_ARRAY_BUFFER, vertices->vertices);
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glBindBuffer(GL_ARRAY_BUFFER, vertices->vertices);
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glBufferData(GL_ARRAY_BUFFER, nvertices * vertex_size, _vertices, GL_STATIC_DRAW);
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glBufferData(GL_ARRAY_BUFFER, nvertices * vertex_size, _vertices, GL_STATIC_DRAW);
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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glBindVertexBuffer(RK_VERTICES_BINDING, vertices->vertices, 0, vertices->vertex_size);
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vertices->vertex_size = vertex_size;
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for (unsigned attrib = 0; attrib < nattribs; ++attrib) {
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glEnableVertexAttribArray(attrib);
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}
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vertices->layout = 0;
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vertices->layout = 0;
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unsigned offset = 0;
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unsigned offset = 0;
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for (rk_vertex_format const * f = format; *f; ++f) {
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for (rk_vertex_format const * f = format; *f; ++f, ++vertices->layout) {
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glEnableVertexAttribArray(vertices->layout);
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GLboolean const norm = (*f & RK_VERTEX_FORMAT_NORMALIZE) != 0;
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GLboolean const norm = (*f & RK_VERTEX_FORMAT_NORMALIZE) != 0;
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switch (*f & RK_VERTEX_FORMAT_MASK) {
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switch (*f & RK_VERTEX_FORMAT_MASK) {
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case RK_VERTEX_FORMAT_VEC3_FLOAT:
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case RK_VERTEX_FORMAT_VEC3_FLOAT:
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glVertexAttribFormat(vertices->layout++, 3, GL_FLOAT, GL_FALSE, offset);
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glVertexAttribFormat(vertices->layout, 3, GL_FLOAT, norm, offset);
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offset += sizeof(rk_vec3_float);
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offset += sizeof(rk_vec3);
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break;
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break;
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case RK_VERTEX_FORMAT_VEC3_INT10:
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case RK_VERTEX_FORMAT_VEC3_INT10:
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glVertexAttribFormat(vertices->layout++, 4, GL_INT_2_10_10_10_REV, norm, offset);
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glVertexAttribFormat(vertices->layout, 4, GL_INT_2_10_10_10_REV, norm, offset);
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offset += sizeof(rk_vec3_int10);
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offset += sizeof(rk_int);
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break;
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break;
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case RK_VERTEX_FORMAT_VEC3_UINT10:
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case RK_VERTEX_FORMAT_VEC3_UINT10:
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glVertexAttribFormat(vertices->layout++, 4, GL_UNSIGNED_INT_2_10_10_10_REV, norm, offset);
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glVertexAttribFormat(vertices->layout, 4, GL_UNSIGNED_INT_2_10_10_10_REV, norm, offset);
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offset += sizeof(rk_vec3_uint10);
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offset += sizeof(rk_uint);
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break;
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break;
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}
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}
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glVertexAttribBinding(vertices->layout, RK_VERTICES_BINDING);
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}
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}
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for (unsigned attrib = 0; attrib < nattribs; ++attrib) {
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glBindVertexBuffer(RK_VERTICES_BINDING, vertices->vertices, 0, vertices->vertex_size);
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glVertexAttribBinding(attrib, RK_VERTICES_BINDING);
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}
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glGenBuffers(1, &vertices->indices);
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glGenBuffers(1, &vertices->indices);
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vertices->indices);
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vertices->indices);
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glBufferData(GL_ELEMENT_ARRAY_BUFFER, nindices * sizeof(rk_ushort), indices, GL_STATIC_DRAW);
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glBufferData(GL_ELEMENT_ARRAY_BUFFER, nindices * sizeof(rk_ushort), indices, GL_STATIC_DRAW);
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@ -411,33 +402,27 @@ rk_batch_t rk_create_batch(
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unsigned nparams = 0;
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unsigned nparams = 0;
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unsigned params_size = 0;
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unsigned params_size = 0;
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unsigned packed_size = 0;
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unsigned packed_size = 0;
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unsigned nattribs = 0;
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for (rk_param_format const * f = params_format; *f; ++f, ++nparams) {
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for (rk_param_format const * f = params_format; *f; ++f, ++nparams) {
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switch (*f & RK_PARAM_FORMAT_MASK) {
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switch (*f & RK_PARAM_FORMAT_MASK) {
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case RK_PARAM_FORMAT_VEC3_FLOAT:
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case RK_PARAM_FORMAT_VEC3_FLOAT:
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params_size += sizeof(rk_vec3_float);
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params_size += sizeof(rk_vec3_float);
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packed_size += sizeof(rk_vec3_float);
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packed_size += sizeof(rk_vec3_float);
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nattribs += 1;
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break;
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break;
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case RK_PARAM_FORMAT_VEC3_SHORT:
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case RK_PARAM_FORMAT_VEC3_SHORT:
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params_size += sizeof(rk_vec3_float);
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params_size += sizeof(rk_vec3_float);
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packed_size += sizeof(rk_vec3_short);
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packed_size += sizeof(rk_vec3_short);
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nattribs += 1;
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break;
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break;
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case RK_PARAM_FORMAT_VEC3_INT10:
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case RK_PARAM_FORMAT_VEC3_INT10:
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params_size += sizeof(rk_vec3_float);
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params_size += sizeof(rk_vec3_float);
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packed_size += sizeof(rk_vec3_int10);
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packed_size += sizeof(rk_vec3_int10);
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nattribs += 1;
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break;
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break;
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case RK_PARAM_FORMAT_MAT3_FLOAT:
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case RK_PARAM_FORMAT_MAT3_FLOAT:
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params_size += sizeof(rk_mat3_float);
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params_size += sizeof(rk_mat3_float);
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packed_size += sizeof(rk_mat3_float);
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packed_size += sizeof(rk_mat3_float);
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nattribs += 3;
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break;
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break;
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case RK_PARAM_FORMAT_MAT3_INT10:
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case RK_PARAM_FORMAT_MAT3_INT10:
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params_size += sizeof(rk_mat3_float);
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params_size += sizeof(rk_mat3_float);
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packed_size += sizeof(rk_mat3_int10);
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packed_size += sizeof(rk_mat3_int10);
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nattribs += 3;
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break;
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break;
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default:
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default:
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rk_printf("rk_create_batch(): invalid param format.");
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rk_printf("rk_create_batch(): invalid param format.");
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@ -445,7 +430,6 @@ rk_batch_t rk_create_batch(
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break;
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break;
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}
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}
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}
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}
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glBindVertexArray(vertices->array);
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rk_batch * batch = new rk_batch;
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rk_batch * batch = new rk_batch;
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batch->size = max_size;
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batch->size = max_size;
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batch->nparams = nparams;
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batch->nparams = nparams;
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@ -453,32 +437,14 @@ rk_batch_t rk_create_batch(
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batch->packed_size = packed_size;
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batch->packed_size = packed_size;
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batch->indices = new rk_ushort[max_size];
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batch->indices = new rk_ushort[max_size];
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batch->commands = new rk_command[max_size * sizeof(rk_command)];
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batch->commands = new rk_command[max_size * sizeof(rk_command)];
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memset(batch->commands, 0, max_size * sizeof(rk_command));
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if (rk_MultiDrawElementsIndirect) {
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glGenBuffers(1, &batch->commands_buffer);
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glBindBuffer(GL_DRAW_INDIRECT_BUFFER, batch->commands_buffer);
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glBufferData(GL_DRAW_INDIRECT_BUFFER, max_size * sizeof(rk_command), batch->commands, GL_DYNAMIC_DRAW);
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glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
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} else {
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batch->commands_buffer = 0;
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}
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batch->packers = nullptr;
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batch->params = nullptr;
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if (nparams) {
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if (nparams) {
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batch->packers = new rk_packer[nparams];
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batch->packers = new rk_packer[nparams];
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batch->params = new rk_ubyte[max_size * packed_size];
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batch->params = new rk_ubyte[max_size * packed_size];
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memset(batch->params, 0, max_size * packed_size);
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glGenBuffers(1, &batch->params_buffer);
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glGenBuffers(1, &batch->params_buffer);
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glBindBuffer(GL_ARRAY_BUFFER, batch->params_buffer);
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glBufferData(GL_ARRAY_BUFFER, max_size * batch->packed_size, batch->params, GL_DYNAMIC_DRAW);
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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glBindVertexBuffer(RK_PARAMS_BINDING, batch->params_buffer, 0, batch->packed_size);
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for (unsigned attrib = vertices->layout; attrib < vertices->layout + nattribs; ++attrib) {
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glEnableVertexAttribArray(attrib);
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}
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rk_packer * packer = batch->packers;
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rk_packer * packer = batch->packers;
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unsigned layout = vertices->layout;
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unsigned layout = vertices->layout;
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unsigned offset = 0;
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unsigned offset = 0;
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glBindVertexArray(vertices->array);
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for (rk_param_format const * f = params_format; *f; ++f, ++packer) {
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for (rk_param_format const * f = params_format; *f; ++f, ++packer) {
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GLboolean const norm = (*f & RK_PARAM_FORMAT_NORMALIZE) != 0;
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GLboolean const norm = (*f & RK_PARAM_FORMAT_NORMALIZE) != 0;
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switch (*f & RK_PARAM_FORMAT_MASK) {
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switch (*f & RK_PARAM_FORMAT_MASK) {
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@ -531,14 +497,17 @@ rk_batch_t rk_create_batch(
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}
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}
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offset += packer->dst_incr;
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offset += packer->dst_incr;
|
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}
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}
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for (unsigned attrib = vertices->layout; attrib < vertices->layout + nattribs; ++attrib) {
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for (unsigned attrib = vertices->layout; attrib < layout; ++attrib) {
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glEnableVertexAttribArray(attrib);
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glVertexAttribBinding(attrib, RK_PARAMS_BINDING);
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glVertexAttribBinding(attrib, RK_PARAMS_BINDING);
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}
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}
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glVertexBindingDivisor(RK_PARAMS_BINDING, 1);
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glVertexBindingDivisor(RK_PARAMS_BINDING, 1);
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} else {
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glBindVertexBuffer(RK_PARAMS_BINDING, batch->params_buffer, 0, batch->packed_size);
|
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batch->params_buffer = 0;
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|
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}
|
|
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glBindVertexArray(0);
|
glBindVertexArray(0);
|
||||||
|
}
|
||||||
|
if (rk_MultiDrawElementsIndirect) {
|
||||||
|
glGenBuffers(1, &batch->commands_buffer);
|
||||||
|
}
|
||||||
return batch;
|
return batch;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -600,17 +569,6 @@ void rk_set_param_vec3(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void rk_set_param_mat3(
|
|
||||||
rk_param_t _param,
|
|
||||||
rk_mat3 const & value) {
|
|
||||||
GLint const param = reinterpret_cast<intptr_t>(_param) - 1;
|
|
||||||
if (rk_current_shader && param > -1) {
|
|
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glVertexAttrib3fv(param + 0, glm::value_ptr(value[0]));
|
|
||||||
glVertexAttrib3fv(param + 1, glm::value_ptr(value[1]));
|
|
||||||
glVertexAttrib3fv(param + 2, glm::value_ptr(value[2]));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void rk_select_texture(
|
void rk_select_texture(
|
||||||
rk_uint slot,
|
rk_uint slot,
|
||||||
rk_texture_t _texture,
|
rk_texture_t _texture,
|
||||||
@ -718,23 +676,21 @@ void rk_draw_batch(
|
|||||||
if (!ninstances) {
|
if (!ninstances) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (rk_MultiDrawElementsIndirect) {
|
|
||||||
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, batch.commands_buffer);
|
|
||||||
}
|
|
||||||
if (batch.nparams) {
|
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, batch.params_buffer);
|
|
||||||
}
|
|
||||||
unsigned const ncommands = rk_batch_build_commands(batch, ninstances, meshes);
|
unsigned const ncommands = rk_batch_build_commands(batch, ninstances, meshes);
|
||||||
if (rk_MultiDrawElementsIndirect) {
|
if (rk_MultiDrawElementsIndirect) {
|
||||||
glBufferSubData(GL_DRAW_INDIRECT_BUFFER, 0, ncommands * sizeof(rk_command), batch.commands);
|
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, batch.commands_buffer);
|
||||||
|
glBufferData(GL_DRAW_INDIRECT_BUFFER, ncommands * sizeof(rk_command), batch.commands, GL_STREAM_DRAW);
|
||||||
}
|
}
|
||||||
if (batch.nparams) {
|
if (batch.nparams) {
|
||||||
rk_batch_pack(batch, ninstances, params);
|
rk_batch_pack(batch, ninstances, params);
|
||||||
glBufferSubData(GL_ARRAY_BUFFER, 0, ninstances * batch.packed_size, batch.params);
|
glBindBuffer(GL_ARRAY_BUFFER, batch.params_buffer);
|
||||||
|
glBufferData(GL_ARRAY_BUFFER, ninstances * batch.packed_size, batch.params, GL_STREAM_DRAW);
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||||
}
|
}
|
||||||
if (rk_DrawElementsInstancedBaseInstance) {
|
if (rk_DrawElementsInstancedBaseInstance) {
|
||||||
if (rk_MultiDrawElementsIndirect) {
|
if (rk_MultiDrawElementsIndirect) {
|
||||||
rk_MultiDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, nullptr, ncommands, sizeof(rk_command));
|
rk_MultiDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, nullptr, ncommands, sizeof(rk_command));
|
||||||
|
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
|
||||||
} else {
|
} else {
|
||||||
rk_command const * const last_command = batch.commands + ncommands;
|
rk_command const * const last_command = batch.commands + ncommands;
|
||||||
for (rk_command const * command = batch.commands; command < last_command; ++command) {
|
for (rk_command const * command = batch.commands; command < last_command; ++command) {
|
||||||
@ -758,12 +714,6 @@ void rk_draw_batch(
|
|||||||
command->ninstances);
|
command->ninstances);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (rk_MultiDrawElementsIndirect) {
|
|
||||||
glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
|
|
||||||
}
|
|
||||||
if (batch.nparams) {
|
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void rk_unselect_vertices(
|
void rk_unselect_vertices(
|
||||||
|
@ -65,7 +65,6 @@ struct rk_vec3_short {
|
|||||||
};
|
};
|
||||||
|
|
||||||
typedef rk_int rk_vec3_int10;
|
typedef rk_int rk_vec3_int10;
|
||||||
typedef rk_uint rk_vec3_uint10;
|
|
||||||
|
|
||||||
struct rk_mat3_float {
|
struct rk_mat3_float {
|
||||||
rk_vec3_float x;
|
rk_vec3_float x;
|
||||||
@ -125,8 +124,8 @@ struct rk_batch {
|
|||||||
rk_command * commands;
|
rk_command * commands;
|
||||||
rk_packer * packers;
|
rk_packer * packers;
|
||||||
rk_ubyte * params;
|
rk_ubyte * params;
|
||||||
GLuint commands_buffer;
|
|
||||||
GLuint params_buffer;
|
GLuint params_buffer;
|
||||||
|
GLuint commands_buffer;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // _RK_ENGINE_RENDER_OPENGLES_H
|
#endif // _RK_ENGINE_RENDER_OPENGLES_H
|
||||||
|
Loading…
Reference in New Issue
Block a user