Use mesh indices in batch.
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										18
									
								
								__init__.py
									
									
									
									
									
								
							
							
						
						
									
										18
									
								
								__init__.py
									
									
									
									
									
								
							@ -391,6 +391,15 @@ create_batch.argtypes = (
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    ctypes.c_uint, # max_size
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					    ctypes.c_uint, # max_size
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    ctypes.c_char_p) # params_format
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					    ctypes.c_char_p) # params_format
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					fill_batch = _engine.rk_fill_batch
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					fill_batch.restype = None
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					fill_batch.argtypes = (
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					    ctypes.c_void_p, # batch
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					    ctypes.c_uint, # count
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					    ctypes.POINTER(ctypes.c_ubyte), # flags
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					    ctypes.POINTER(ctypes.c_ushort), # meshes
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					    ctypes.POINTER(ctypes.c_void_p)) # params
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clear_buffer = _engine.rk_clear_buffer
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					clear_buffer = _engine.rk_clear_buffer
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clear_buffer.restype = None
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					clear_buffer.restype = None
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clear_buffer.argtypes = (
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					clear_buffer.argtypes = (
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@ -450,15 +459,6 @@ draw_triangles.restype = None
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draw_triangles.argtypes = (
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					draw_triangles.argtypes = (
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    ctypes.c_void_p,) # triangles
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					    ctypes.c_void_p,) # triangles
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fill_batch = _engine.rk_fill_batch
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fill_batch.restype = None
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fill_batch.argtypes = (
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    ctypes.c_void_p, # batch
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					 | 
				
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    ctypes.c_uint, # count
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					 | 
				
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    ctypes.POINTER(ctypes.c_ubyte), # flags
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					 | 
				
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    ctypes.POINTER(ctypes.c_uint), # meshes
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					 | 
				
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    ctypes.POINTER(ctypes.c_void_p)) # params
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draw_batch = _engine.rk_draw_batch
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					draw_batch = _engine.rk_draw_batch
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draw_batch.restype = None
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					draw_batch.restype = None
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draw_batch.argtypes = (
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					draw_batch.argtypes = (
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@ -125,6 +125,13 @@ RK_EXPORT rk_batch_t rk_create_batch(
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    rk_uint max_size,
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					    rk_uint max_size,
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    rk_param_format const * params_format);
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					    rk_param_format const * params_format);
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					RK_EXPORT void rk_fill_batch(
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					    rk_batch_t batch,
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					    rk_uint count,
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					    rk_instance_flags const * flags,
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					    rk_ushort const * meshes,
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					    rk_ubyte const * const * params);
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RK_EXPORT void rk_clear_buffer(
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					RK_EXPORT void rk_clear_buffer(
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    rk_bool pixels,
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					    rk_bool pixels,
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    rk_bool depth,
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					    rk_bool depth,
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@ -164,13 +171,6 @@ RK_EXPORT void rk_select_texture(
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RK_EXPORT void rk_draw_triangles(
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					RK_EXPORT void rk_draw_triangles(
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    rk_triangles_t triangles);
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					    rk_triangles_t triangles);
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RK_EXPORT void rk_fill_batch(
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    rk_batch_t batch,
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    rk_uint count,
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    rk_instance_flags const * flags,
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					 | 
				
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    rk_mesh const * meshes,
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					 | 
				
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    rk_ubyte const * const * params);
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RK_EXPORT void rk_draw_batch(
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					RK_EXPORT void rk_draw_batch(
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    rk_batch_t batch);
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					    rk_batch_t batch);
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@ -548,12 +548,12 @@ rk_batch_t rk_create_batch(
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    batch->ncommands = 0;
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					    batch->ncommands = 0;
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    batch->ninstances = 0;
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					    batch->ninstances = 0;
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    batch->max_size = max_size;
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					    batch->max_size = max_size;
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    batch->max_meshes = vertices->nmeshes;
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    batch->nparams = nparams;
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					    batch->nparams = nparams;
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					    batch->vertices = vertices;
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    batch->flags = new rk_instance_flags[max_size];
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					    batch->flags = new rk_instance_flags[max_size];
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    batch->meshes = new rk_mesh[max_size];
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					    batch->meshes = new rk_ushort[max_size];
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    batch->indices = new rk_ushort[max_size];
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					    batch->indices = new rk_ushort[max_size];
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    batch->commands = new rk_command[batch->max_meshes];
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					    batch->commands = new rk_command[vertices->nmeshes];
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    if (nparams) {
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					    if (nparams) {
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        batch->params = new rk_parameter[nparams];
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					        batch->params = new rk_parameter[nparams];
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    } else {
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					    } else {
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@ -577,7 +577,7 @@ rk_batch_t rk_create_batch(
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    if (rk_MultiDrawElementsIndirect) {
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					    if (rk_MultiDrawElementsIndirect) {
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        glGenBuffers(1, &batch->commands_buffer);
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					        glGenBuffers(1, &batch->commands_buffer);
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        glBindBuffer(GL_DRAW_INDIRECT_BUFFER, batch->commands_buffer);
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					        glBindBuffer(GL_DRAW_INDIRECT_BUFFER, batch->commands_buffer);
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        glBufferData(GL_DRAW_INDIRECT_BUFFER, batch->max_meshes * sizeof(rk_command), nullptr, GL_DYNAMIC_DRAW);
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					        glBufferData(GL_DRAW_INDIRECT_BUFFER, vertices->nmeshes * sizeof(rk_command), nullptr, GL_DYNAMIC_DRAW);
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        glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
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					        glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
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    }
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					    }
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    if (nparams) {
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					    if (nparams) {
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@ -690,6 +690,168 @@ rk_batch_t rk_create_batch(
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    return reinterpret_cast<rk_batch_t>(batch);
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					    return reinterpret_cast<rk_batch_t>(batch);
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}
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					}
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					static void rk_sort_batch(
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					    rk_batch const & batch) {
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					    rk_instance_flags const * flags = batch.flags;
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					    rk_ushort * indices = batch.indices;
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					    for (unsigned index = 0; index < batch.count; ++index, ++flags) {
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					        if ((*flags & RK_INSTANCE_FLAGS_SPAWNED_VISIBLE) == RK_INSTANCE_FLAGS_SPAWNED_VISIBLE) {
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					            *indices++ = index;
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					        }
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					    }
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					    batch.ninstances = indices - batch.indices;
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					    batch.ncommands = 0;
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					    if (batch.ninstances) {
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					        rk_command * const last_command = batch.commands + batch.vertices->nmeshes;
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					        rk_command * command = batch.commands;
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					        rk_ushort * base = batch.indices;
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					        rk_ushort * const last = batch.indices + batch.ninstances;
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					        for (rk_ushort * first = batch.indices; first < last && command < last_command; base = first, ++command) {
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					            unsigned const mesh_index = batch.meshes[*first++];
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					            for ( ; first < last && mesh_index == batch.meshes[*first]; ++first) {
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					            }
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					            for (rk_ushort * second = first; second < last; ++second) {
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					                unsigned const index = *second;
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					                if (mesh_index == batch.meshes[index]) {
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					                    *second = *first;
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					                    *first++ = index;
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					                }
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					            }
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					            rk_mesh const & mesh = batch.vertices->meshes[mesh_index];
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					            command->nvertices = static_cast<GLuint>(mesh.ntriangles) * 3;
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					            command->ninstances = first - base;
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					            command->base_index = mesh.base_index;
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					            command->base_vertex = 0;
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					            command->base_instance = base - batch.indices;
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					        }
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					        batch.ncommands = command - batch.commands;
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					        if (rk_MultiDrawElementsIndirect && batch.ncommands) {
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					            glBufferSubData(GL_DRAW_INDIRECT_BUFFER, 0, batch.ncommands * sizeof(rk_command), batch.commands);
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					        }
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					    }
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					    batch.state = RK_BATCH_STATE_SORTED;
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					}
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					static void rk_pack_batch(
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					    rk_batch const & batch) {
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					    if (batch.nparams) {
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					        glBindBuffer(GL_ARRAY_BUFFER, batch.params_buffer);
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					        for (rk_parameter const * param = batch.params; param < batch.params + batch.nparams; ++param) {
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					            if (param->dirty) {
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					                param->dirty = false;
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					                if (batch.ninstances) {
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					                    rk_ubyte * const dst = reinterpret_cast<rk_ubyte *>(
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					                        glMapBufferRange(GL_ARRAY_BUFFER, param->offset, batch.ninstances * param->dst_size,
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					                            GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT | GL_MAP_UNSYNCHRONIZED_BIT));
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					                    if (dst) {
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					                        param->packer(batch.ninstances, batch.indices, dst, param->source);
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					                        glUnmapBuffer(GL_ARRAY_BUFFER);
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					                    }
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					                }
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					            }
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					        }
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					        glBindBuffer(GL_ARRAY_BUFFER, 0);
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					    }
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					    batch.state = RK_BATCH_STATE_PACKED;
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					}
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					static bool rk_compare_replace(
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					    void * __restrict _dst,
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					    void const * __restrict _src,
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					    unsigned const size) {
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					    rk_ulong hash = 0;
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					    rk_ulong * dst = reinterpret_cast<rk_ulong *>(_dst);
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					    rk_ulong const * src = reinterpret_cast<rk_ulong const *>(_src);
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					    unsigned count = size / sizeof(rk_ulong);
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					    unsigned remain = (size - count * sizeof(rk_ulong));
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					    if (count) {
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					        do {
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					            hash |= *dst ^ *src;
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					            *dst++ = *src++;
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					        } while(--count > 0);
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					    }
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					    rk_ubyte * rdst = reinterpret_cast<rk_ubyte *>(dst);
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					    rk_ubyte const * rsrc = reinterpret_cast<rk_ubyte const *>(src);
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					    if (remain) {
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					        do {
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					            hash |= *rdst ^ *rsrc;
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					            *rdst++ = *rsrc++;
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					        } while(--remain > 0);
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					    }
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					    return (hash != 0);
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					}
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					void rk_fill_batch(
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					    rk_batch_t _batch,
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					    rk_uint count,
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					    rk_instance_flags const * flags,
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					    rk_ushort const * meshes,
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					    rk_ubyte const * const * params) {
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					    rk_batch const * const batch = reinterpret_cast<rk_batch const *>(_batch);
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					    if (!batch || !count || count > batch->max_size) {
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					        rk_printf("rk_fill_batch(): invalid params.");
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					        return;
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					    }
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					    bool got_any_params = false;
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					    bool got_all_params = !batch->nparams;
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					    if (batch->nparams) {
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					        got_all_params = (params != nullptr);
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					        if (params) {
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					            for (rk_ubyte const * const * param = params; param < params + batch->nparams; ++param) {
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					                bool const got_param = (*param != nullptr);
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					                got_any_params |= got_param;
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					                got_all_params &= got_param;
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					            }
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					        }
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					    }
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					    bool const is_empty = (batch->state < RK_BATCH_STATE_FILLED);
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					    bool const resized = (count != batch->count);
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					    bool const got_everything = (flags && meshes && got_all_params);
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					    if (is_empty && !got_everything) {
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					        rk_printf("rk_fill_batch(): cannot freeze and empty batch.");
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					        return;
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					    } else if (count > batch->count && !got_everything) {
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					        rk_printf("rk_fill_batch(): cannot grow a frozen batch.");
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					        return;
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					    }
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					    batch->count = count;
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					    bool const cmp_flags =
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					        (flags && rk_compare_replace(batch->flags, flags, batch->count * sizeof(rk_instance_flags)));
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					    bool const cmp_meshes =
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					        (meshes && rk_compare_replace(batch->meshes, meshes, batch->count * sizeof(rk_mesh)));
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					    bool const need_sorting = (cmp_flags || cmp_meshes || resized);
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					    if (batch->nparams) {
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					        rk_parameter const * const last_param = batch->params + batch->nparams;
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					        if (got_any_params) {
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					            rk_ubyte const * const * src = params;
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					            for (rk_parameter const * dst = batch->params; dst < last_param; ++dst, ++src) {
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					                dst->dirty =
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					                    (*src && rk_compare_replace(dst->source, *src, batch->count * dst->src_size)) || need_sorting;
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					            }
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					        } else if (need_sorting) {
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					            for (rk_parameter const * dst = batch->params; dst < last_param; ++dst) {
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					                dst->dirty = true;
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					            }
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					        }
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					    }
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					    if (is_empty) {
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					        glBindVertexArray(batch->vertex_array);
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					        if (rk_MultiDrawElementsIndirect) {
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					            glBindBuffer(GL_DRAW_INDIRECT_BUFFER, batch->commands_buffer);
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					        }
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					        rk_sort_batch(*batch);
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					        rk_pack_batch(*batch);
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					        if (rk_MultiDrawElementsIndirect) {
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					            glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
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					        }
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					        glBindVertexArray(0);
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					    } else if (need_sorting) {
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					        batch->state = RK_BATCH_STATE_FILLED;
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					    } else {
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					        batch->state = RK_BATCH_STATE_SORTED;
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					    }
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					}
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void rk_clear_buffer(
 | 
					void rk_clear_buffer(
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    rk_bool pixels,
 | 
					    rk_bool pixels,
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    rk_bool depth,
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					    rk_bool depth,
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@ -785,167 +947,6 @@ RK_EXPORT void rk_draw_triangles(
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    }
 | 
					    }
 | 
				
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}
 | 
					}
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static void rk_sort_batch(
 | 
					 | 
				
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    rk_batch const & batch) {
 | 
					 | 
				
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    rk_instance_flags const * flags = batch.flags;
 | 
					 | 
				
			||||||
    rk_ushort * indices = batch.indices;
 | 
					 | 
				
			||||||
    for (unsigned index = 0; index < batch.count; ++index, ++flags) {
 | 
					 | 
				
			||||||
        if ((*flags & RK_INSTANCE_FLAGS_SPAWNED_VISIBLE) == RK_INSTANCE_FLAGS_SPAWNED_VISIBLE) {
 | 
					 | 
				
			||||||
            *indices++ = index;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    batch.ninstances = indices - batch.indices;
 | 
					 | 
				
			||||||
    batch.ncommands = 0;
 | 
					 | 
				
			||||||
    if (batch.ninstances) {
 | 
					 | 
				
			||||||
        rk_command * const last_command = batch.commands + batch.max_meshes;
 | 
					 | 
				
			||||||
        rk_command * command = batch.commands;
 | 
					 | 
				
			||||||
        rk_ushort * base = batch.indices;
 | 
					 | 
				
			||||||
        rk_ushort * const last = batch.indices + batch.ninstances;
 | 
					 | 
				
			||||||
        for (rk_ushort * first = batch.indices; first < last && command < last_command; base = first, ++command) {
 | 
					 | 
				
			||||||
            rk_mesh const & mesh = batch.meshes[*first++];
 | 
					 | 
				
			||||||
            for ( ; first < last && batch.meshes[*first].packed == mesh.packed; ++first) {
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            for (rk_ushort * second = first; second < last; ++second) {
 | 
					 | 
				
			||||||
                unsigned const index = *second;
 | 
					 | 
				
			||||||
                if (batch.meshes[index].packed == mesh.packed) {
 | 
					 | 
				
			||||||
                    *second = *first;
 | 
					 | 
				
			||||||
                    *first++ = index;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            command->nvertices = static_cast<GLuint>(mesh.ntriangles) * 3;
 | 
					 | 
				
			||||||
            command->ninstances = first - base;
 | 
					 | 
				
			||||||
            command->base_index = mesh.base_index;
 | 
					 | 
				
			||||||
            command->base_vertex = 0;
 | 
					 | 
				
			||||||
            command->base_instance = base - batch.indices;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        batch.ncommands = command - batch.commands;
 | 
					 | 
				
			||||||
        if (rk_MultiDrawElementsIndirect && batch.ncommands) {
 | 
					 | 
				
			||||||
            glBufferSubData(GL_DRAW_INDIRECT_BUFFER, 0, batch.ncommands * sizeof(rk_command), batch.commands);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    batch.state = RK_BATCH_STATE_SORTED;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void rk_pack_batch(
 | 
					 | 
				
			||||||
    rk_batch const & batch) {
 | 
					 | 
				
			||||||
    if (batch.nparams) {
 | 
					 | 
				
			||||||
        glBindBuffer(GL_ARRAY_BUFFER, batch.params_buffer);
 | 
					 | 
				
			||||||
        for (rk_parameter const * param = batch.params; param < batch.params + batch.nparams; ++param) {
 | 
					 | 
				
			||||||
            if (param->dirty) {
 | 
					 | 
				
			||||||
                param->dirty = false;
 | 
					 | 
				
			||||||
                if (batch.ninstances) {
 | 
					 | 
				
			||||||
                    rk_ubyte * const dst = reinterpret_cast<rk_ubyte *>(
 | 
					 | 
				
			||||||
                        glMapBufferRange(GL_ARRAY_BUFFER, param->offset, batch.ninstances * param->dst_size,
 | 
					 | 
				
			||||||
                            GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT | GL_MAP_UNSYNCHRONIZED_BIT));
 | 
					 | 
				
			||||||
                    if (dst) {
 | 
					 | 
				
			||||||
                        param->packer(batch.ninstances, batch.indices, dst, param->source);
 | 
					 | 
				
			||||||
                        glUnmapBuffer(GL_ARRAY_BUFFER);
 | 
					 | 
				
			||||||
                    }
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        glBindBuffer(GL_ARRAY_BUFFER, 0);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    batch.state = RK_BATCH_STATE_PACKED;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static bool rk_compare_replace(
 | 
					 | 
				
			||||||
    void * __restrict _dst,
 | 
					 | 
				
			||||||
    void const * __restrict _src,
 | 
					 | 
				
			||||||
    unsigned const size) {
 | 
					 | 
				
			||||||
    rk_ulong hash = 0;
 | 
					 | 
				
			||||||
    rk_ulong * dst = reinterpret_cast<rk_ulong *>(_dst);
 | 
					 | 
				
			||||||
    rk_ulong const * src = reinterpret_cast<rk_ulong const *>(_src);
 | 
					 | 
				
			||||||
    unsigned count = size / sizeof(rk_ulong);
 | 
					 | 
				
			||||||
    unsigned remain = (size - count * sizeof(rk_ulong));
 | 
					 | 
				
			||||||
    if (count) {
 | 
					 | 
				
			||||||
        do {
 | 
					 | 
				
			||||||
            hash |= *dst ^ *src;
 | 
					 | 
				
			||||||
            *dst++ = *src++;
 | 
					 | 
				
			||||||
        } while(--count > 0);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    rk_ubyte * rdst = reinterpret_cast<rk_ubyte *>(dst);
 | 
					 | 
				
			||||||
    rk_ubyte const * rsrc = reinterpret_cast<rk_ubyte const *>(src);
 | 
					 | 
				
			||||||
    if (remain) {
 | 
					 | 
				
			||||||
        do {
 | 
					 | 
				
			||||||
            hash |= *rdst ^ *rsrc;
 | 
					 | 
				
			||||||
            *rdst++ = *rsrc++;
 | 
					 | 
				
			||||||
        } while(--remain > 0);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    return (hash != 0);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void rk_fill_batch(
 | 
					 | 
				
			||||||
    rk_batch_t _batch,
 | 
					 | 
				
			||||||
    rk_uint count,
 | 
					 | 
				
			||||||
    rk_instance_flags const * flags,
 | 
					 | 
				
			||||||
    rk_mesh const * meshes,
 | 
					 | 
				
			||||||
    rk_ubyte const * const * params) {
 | 
					 | 
				
			||||||
    rk_batch const * const batch = reinterpret_cast<rk_batch const *>(_batch);
 | 
					 | 
				
			||||||
    if (!batch || !count || count > batch->max_size) {
 | 
					 | 
				
			||||||
        rk_printf("rk_fill_batch(): invalid params.");
 | 
					 | 
				
			||||||
        return;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    bool got_any_params = false;
 | 
					 | 
				
			||||||
    bool got_all_params = !batch->nparams;
 | 
					 | 
				
			||||||
    if (batch->nparams) {
 | 
					 | 
				
			||||||
        got_all_params = (params != nullptr);
 | 
					 | 
				
			||||||
        if (params) {
 | 
					 | 
				
			||||||
            for (rk_ubyte const * const * param = params; param < params + batch->nparams; ++param) {
 | 
					 | 
				
			||||||
                bool const got_param = (*param != nullptr);
 | 
					 | 
				
			||||||
                got_any_params |= got_param;
 | 
					 | 
				
			||||||
                got_all_params &= got_param;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    bool const is_empty = (batch->state < RK_BATCH_STATE_FILLED);
 | 
					 | 
				
			||||||
    bool const resized = (count != batch->count);
 | 
					 | 
				
			||||||
    bool const got_everything = (flags && meshes && got_all_params);
 | 
					 | 
				
			||||||
    if (is_empty && !got_everything) {
 | 
					 | 
				
			||||||
        rk_printf("rk_fill_batch(): cannot freeze and empty batch.");
 | 
					 | 
				
			||||||
        return;
 | 
					 | 
				
			||||||
    } else if (count > batch->count && !got_everything) {
 | 
					 | 
				
			||||||
        rk_printf("rk_fill_batch(): cannot grow a frozen batch.");
 | 
					 | 
				
			||||||
        return;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    batch->count = count;
 | 
					 | 
				
			||||||
    bool const cmp_flags =
 | 
					 | 
				
			||||||
        (flags && rk_compare_replace(batch->flags, flags, batch->count * sizeof(rk_instance_flags)));
 | 
					 | 
				
			||||||
    bool const cmp_meshes =
 | 
					 | 
				
			||||||
        (meshes && rk_compare_replace(batch->meshes, meshes, batch->count * sizeof(rk_mesh)));
 | 
					 | 
				
			||||||
    bool const need_sorting = (cmp_flags || cmp_meshes || resized);
 | 
					 | 
				
			||||||
    if (batch->nparams) {
 | 
					 | 
				
			||||||
        rk_parameter const * const last_param = batch->params + batch->nparams;
 | 
					 | 
				
			||||||
        if (got_any_params) {
 | 
					 | 
				
			||||||
            rk_ubyte const * const * src = params;
 | 
					 | 
				
			||||||
            for (rk_parameter const * dst = batch->params; dst < last_param; ++dst, ++src) {
 | 
					 | 
				
			||||||
                dst->dirty =
 | 
					 | 
				
			||||||
                    (*src && rk_compare_replace(dst->source, *src, batch->count * dst->src_size)) || need_sorting;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        } else if (need_sorting) {
 | 
					 | 
				
			||||||
            for (rk_parameter const * dst = batch->params; dst < last_param; ++dst) {
 | 
					 | 
				
			||||||
                dst->dirty = true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    if (is_empty) {
 | 
					 | 
				
			||||||
        glBindVertexArray(batch->vertex_array);
 | 
					 | 
				
			||||||
        if (rk_MultiDrawElementsIndirect) {
 | 
					 | 
				
			||||||
            glBindBuffer(GL_DRAW_INDIRECT_BUFFER, batch->commands_buffer);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        rk_sort_batch(*batch);
 | 
					 | 
				
			||||||
        rk_pack_batch(*batch);
 | 
					 | 
				
			||||||
        if (rk_MultiDrawElementsIndirect) {
 | 
					 | 
				
			||||||
            glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        glBindVertexArray(0);
 | 
					 | 
				
			||||||
    } else if (need_sorting) {
 | 
					 | 
				
			||||||
        batch->state = RK_BATCH_STATE_FILLED;
 | 
					 | 
				
			||||||
    } else {
 | 
					 | 
				
			||||||
        batch->state = RK_BATCH_STATE_SORTED;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void rk_draw_batch(
 | 
					void rk_draw_batch(
 | 
				
			||||||
    rk_batch_t _batch) {
 | 
					    rk_batch_t _batch) {
 | 
				
			||||||
    rk_batch const * const batch = reinterpret_cast<rk_batch const *>(_batch);
 | 
					    rk_batch const * const batch = reinterpret_cast<rk_batch const *>(_batch);
 | 
				
			||||||
 | 
				
			|||||||
@ -115,10 +115,10 @@ struct rk_batch {
 | 
				
			|||||||
    mutable unsigned ninstances;
 | 
					    mutable unsigned ninstances;
 | 
				
			||||||
    mutable unsigned ncommands;
 | 
					    mutable unsigned ncommands;
 | 
				
			||||||
    unsigned max_size;
 | 
					    unsigned max_size;
 | 
				
			||||||
    unsigned max_meshes;
 | 
					 | 
				
			||||||
    unsigned nparams;
 | 
					    unsigned nparams;
 | 
				
			||||||
 | 
					    rk_vertices const * vertices;
 | 
				
			||||||
    rk_instance_flags * flags;
 | 
					    rk_instance_flags * flags;
 | 
				
			||||||
    rk_mesh * meshes;
 | 
					    rk_ushort * meshes;
 | 
				
			||||||
    rk_ushort * indices;
 | 
					    rk_ushort * indices;
 | 
				
			||||||
    rk_command * commands;
 | 
					    rk_command * commands;
 | 
				
			||||||
    rk_parameter * params;
 | 
					    rk_parameter * params;
 | 
				
			||||||
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user