Some errors handling.
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38a692bc42
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6ec993c6f8
@ -32,8 +32,6 @@ static void rk_printf(char const * message) {
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printf("[RK] %s\n", message);
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}
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#define rk_gl_error(_message) { if (glGetError() != GL_NO_ERROR) { printf("[GL] %s\n", (_message)); } }
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static void rk_debug_message_callback(
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GLenum source,
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GLenum type,
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@ -96,60 +94,79 @@ void rk_render_initialize(
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void rk_render_terminate() {
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}
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static char rk_infolog[1024];
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static void rk_print_shader_infolog(GLuint shader) {
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GLsizei length;
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char infolog[1024];
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glGetShaderInfoLog(shader, sizeof(infolog), &length, infolog);
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glGetShaderInfoLog(shader, sizeof(rk_infolog) - 1, &length, rk_infolog);
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if (length > 0) {
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rk_printf(infolog);
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rk_gl_printf(rk_infolog);
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}
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}
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static void rk_print_program_infolog(GLuint program) {
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GLsizei length;
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char infolog[1024];
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glGetProgramInfoLog(program, sizeof(infolog), &length, infolog);
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glGetProgramInfoLog(program, sizeof(rk_infolog) - 1, &length, rk_infolog);
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if (length > 0) {
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rk_printf(infolog);
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rk_gl_printf(rk_infolog);
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}
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}
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//TODO: error handling
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rk_shader_t rk_load_shader(
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rk_uint const vert_nlines,
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char const ** const vert_lines,
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rk_uint const frag_nlines,
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char const ** const frag_lines) {
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rk_shader * const shader = new rk_shader;
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shader->vertex = glCreateShader(GL_VERTEX_SHADER);
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shader->fragment = glCreateShader(GL_FRAGMENT_SHADER);
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shader->program = glCreateProgram();
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if (!vert_nlines || !vert_lines) {
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rk_printf("Missing vertex shader.");
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return nullptr;
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}
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if (!frag_nlines || !frag_lines) {
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rk_printf("Missing fragment shader.");
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return nullptr;
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if (!vert_nlines || !vert_lines || !frag_nlines || !frag_lines) {
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rk_printf("rk_load_shader(): invalid params.");
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return RK_INVALID_HANDLE;
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}
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rk_printf("Compiling vertex shader...");
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glShaderSource(shader->vertex, vert_nlines, vert_lines, nullptr);
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glCompileShader(shader->vertex);
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rk_gl_error("glCompileShader() failed.");
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rk_print_shader_infolog(shader->vertex);
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while (glGetError() != GL_NO_ERROR);
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GLuint const vert = glCreateShader(GL_VERTEX_SHADER);
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glShaderSource(vert, vert_nlines, vert_lines, nullptr);
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glCompileShader(vert);
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GLint vert_success = 0;
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glGetShaderiv(vert, GL_COMPILE_STATUS, &vert_success);
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if (!vert_success || glGetError() != GL_NO_ERROR) {
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rk_print_shader_infolog(vert);
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glDeleteShader(vert);
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return RK_INVALID_HANDLE;
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}
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rk_printf("Compiling fragment shader...");
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glShaderSource(shader->fragment, frag_nlines, frag_lines, nullptr);
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glCompileShader(shader->fragment);
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rk_gl_error("glCompileShader() failed.");
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rk_print_shader_infolog(shader->fragment);
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while (glGetError() != GL_NO_ERROR);
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GLuint const frag = glCreateShader(GL_FRAGMENT_SHADER);
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glShaderSource(frag, frag_nlines, frag_lines, nullptr);
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glCompileShader(frag);
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GLint frag_success = 0;
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glGetShaderiv(frag, GL_COMPILE_STATUS, &frag_success);
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if (!frag_success || glGetError() != GL_NO_ERROR) {
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rk_print_shader_infolog(frag);
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glDeleteShader(vert);
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glDeleteShader(frag);
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return RK_INVALID_HANDLE;
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}
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rk_printf("Linking program...");
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glAttachShader(shader->program, shader->vertex);
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glAttachShader(shader->program, shader->fragment);
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glLinkProgram(shader->program);
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rk_gl_error("glLinkProgram() failed.");
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rk_print_program_infolog(shader->program);
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while (glGetError() != GL_NO_ERROR);
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GLuint prog = glCreateProgram();
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glAttachShader(prog, vert);
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glAttachShader(prog, frag);
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glLinkProgram(prog);
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GLint prog_success = 0;
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glGetProgramiv(prog, GL_LINK_STATUS, &prog_success);
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if (!prog_success || glGetError() != GL_NO_ERROR) {
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rk_print_program_infolog(prog);
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glDeleteShader(vert);
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glDeleteShader(frag);
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glDeleteProgram(prog);
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return RK_INVALID_HANDLE;
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}
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rk_printf("Done.");
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glReleaseShaderCompiler();
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rk_shader * const shader = new rk_shader;
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shader->vertex = vert;
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shader->fragment = frag;
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shader->program = prog;
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return reinterpret_cast<rk_shader_t>(shader);
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}
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@ -158,7 +175,8 @@ rk_input_t rk_resolve_input(
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char const * name) {
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rk_shader const * const shader = reinterpret_cast<rk_shader const *>(_shader);
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if (!shader || !name) {
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return nullptr;
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rk_printf("rk_resolve_input(): invalid params.");
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return RK_INVALID_HANDLE;
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}
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GLint const uniform = glGetUniformLocation(shader->program, name);
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return reinterpret_cast<rk_input_t>(uniform + 1);
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@ -169,7 +187,8 @@ rk_param_t rk_resolve_param(
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char const * name) {
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rk_shader const * const shader = reinterpret_cast<rk_shader const *>(_shader);
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if (!shader || !name) {
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return nullptr;
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rk_printf("rk_resolve_param(): invalid params.");
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return RK_INVALID_HANDLE;
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}
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GLint const location = glGetAttribLocation(shader->program, name);
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return reinterpret_cast<rk_param_t>(location + 1);
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@ -183,7 +202,8 @@ rk_texture_t rk_create_texture(
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rk_texture_flags flags,
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rk_ubyte const * pixels) {
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if (!width || !height || !pixels) {
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return nullptr;
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rk_printf("rk_create_texture(): invalid params.");
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return RK_INVALID_HANDLE;
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}
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GLint internal_format;
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GLenum source_format;
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@ -210,7 +230,8 @@ rk_texture_t rk_create_texture(
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source_type = GL_FLOAT;
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break;
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default:
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return nullptr;
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rk_printf("rk_create_texture(): invalid texture format.");
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return RK_INVALID_HANDLE;
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break;
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}
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rk_texture * const texture = new rk_texture;
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@ -264,7 +285,8 @@ rk_triangles_t rk_create_triangles(
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rk_uint nvertices,
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rk_vec3 const * vertices) {
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if (!nvertices || !vertices) {
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return nullptr;
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rk_printf("rk_create_triangles(): invalid params.");
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return RK_INVALID_HANDLE;
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}
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rk_triangles * const triangles = new rk_triangles;
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triangles->size = nvertices;
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@ -287,7 +309,8 @@ rk_vertices_t rk_create_vertices(
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rk_uint nindices,
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rk_ushort const * indices) {
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if (!format || !nvertices || !_vertices || !nindices || !indices) {
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return nullptr;
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rk_printf("rk_create_vertices(): invalid params.");
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return RK_INVALID_HANDLE;
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}
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unsigned format_size = 0;
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unsigned vertex_size = 0;
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@ -303,14 +326,14 @@ rk_vertices_t rk_create_vertices(
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vertex_size += sizeof(rk_vec3_uint10);
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break;
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default:
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rk_printf("rk_create_vertices(): invalid format.");
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return nullptr;
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rk_printf("rk_create_vertices(): invalid vertex format.");
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return RK_INVALID_HANDLE;
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break;
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}
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}
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if (!format_size) {
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rk_printf("rk_create_vertices(): empty format.");
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return nullptr;
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rk_printf("rk_create_vertices(): empty vertex format.");
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return RK_INVALID_HANDLE;
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}
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rk_vertices * const vertices = new rk_vertices;
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vertices->nvertices = nvertices;
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@ -462,8 +485,8 @@ rk_batch_t rk_create_batch(
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rk_param_format const * params_format) {
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rk_vertices const * const vertices = reinterpret_cast<rk_vertices const *>(_vertices);
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if (!vertices || !max_size || max_size > RK_BATCH_MAX_SIZE) {
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rk_printf("rk_create_batch(): invalid parameters.");
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return nullptr;
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rk_printf("rk_create_batch(): invalid params.");
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return RK_INVALID_HANDLE;
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}
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unsigned vertex_size = 0;
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for (rk_vertex_format const * f = vertices->format; *f; ++f) {
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@ -501,7 +524,7 @@ rk_batch_t rk_create_batch(
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break;
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default:
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rk_printf("rk_create_batch(): invalid param format.");
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return nullptr;
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return RK_INVALID_HANDLE;
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break;
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}
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}
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@ -36,4 +36,6 @@ typedef uint64_t rk_ulong;
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typedef void * rk_handle_t;
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#define RK_INVALID_HANDLE nullptr
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#endif // _RK_ENGINE_TYPES_H
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