Change instance parameters from SoA to AoS.
This commit is contained in:
		@ -176,6 +176,24 @@ void rk_set_input_mat4(
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    }
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}
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rk_param_t rk_resolve_param(
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    char const * name) {
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    if (!rk_current_shader || !name) {
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        return nullptr;
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    }
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    GLint const location = glGetAttribLocation(rk_current_shader->program, name);
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    return reinterpret_cast<rk_param_t>(location + 1);
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}
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void rk_set_param_vec3(
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    rk_param_t _param,
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    rk_vec3 const & value) {
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    GLint const param = reinterpret_cast<intptr_t>(_param) - 1;
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    if (rk_current_shader && param > -1) {
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        glVertexAttrib3fv(param, glm::value_ptr(value));
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    }
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}
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rk_texture_t rk_create_texture(
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    rk_uint slot,
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    char const * input,
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@ -357,49 +375,36 @@ rk_vertices_t rk_create_vertices(
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    return vertices;
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}
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static rk_uint rk_convert_vec3_float(
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    rk_ubyte * const dst,
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    rk_ubyte const * const src,
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    rk_ushort const idx) {
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    *reinterpret_cast<rk_vec3 *>(dst) = reinterpret_cast<rk_vec3 const *>(src)[idx];
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    return sizeof(rk_vec3);
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static void rk_pack_vec3_float(
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    rk_vec3 * const __restrict dst,
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    rk_vec3 const * const __restrict src) {
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    *dst = *src;
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}
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static rk_uint rk_convert_vec3_short(
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    rk_ubyte * const _dst,
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    rk_ubyte const * const _src,
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    rk_ushort const idx) {
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    rk_vec3_short * const dst = reinterpret_cast<rk_vec3_short *>(_dst);
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    rk_vec3 const & src = reinterpret_cast<rk_vec3 const *>(_src)[idx];
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    dst->x = static_cast<rk_short>(src.x);
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    dst->y = static_cast<rk_short>(src.y);
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    dst->z = static_cast<rk_short>(src.z);
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    return sizeof(rk_vec3_short);
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static void rk_pack_vec3_short(
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    rk_vec3_short * const __restrict dst,
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    rk_vec3 const * const __restrict src) {
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    dst->x = static_cast<rk_short>(src->x);
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    dst->y = static_cast<rk_short>(src->y);
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    dst->z = static_cast<rk_short>(src->z);
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}
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static rk_uint rk_convert_vec3_short_normalize(
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    rk_ubyte * const _dst,
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    rk_ubyte const * const _src,
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    rk_ushort const idx) {
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    rk_vec3_short * const dst = reinterpret_cast<rk_vec3_short *>(_dst);
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    rk_vec3 const & src = reinterpret_cast<rk_vec3 const *>(_src)[idx];
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static void rk_pack_vec3_short_norm(
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    rk_vec3_short * const __restrict dst,
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    rk_vec3 const * const __restrict src) {
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    #define _convert(s) (static_cast<rk_short>((s) * ((s) < 0.f ? 32768.f : 32767.f)))
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    dst->x = _convert(src.x);
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    dst->y = _convert(src.y);
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    dst->z = _convert(src.z);
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    dst->x = _convert(src->x);
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    dst->y = _convert(src->y);
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    dst->z = _convert(src->z);
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    #undef _convert
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    return sizeof(rk_vec3_short);
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}
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static rk_uint rk_convert_vec3_int10(
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    rk_ubyte * const dst,
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    rk_ubyte const * const _src,
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    rk_ushort const idx) {
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    rk_vec3 const & src = reinterpret_cast<rk_vec3 const *>(_src)[idx];
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static void rk_pack_vec3_int10(
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    rk_int * const __restrict dst,
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    rk_vec3 const * const __restrict src) {
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    #define _convert(s) (static_cast<rk_int>((s) * ((s) < 0.f ? 512.f : 511.f)) & 1023)
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    *reinterpret_cast<rk_int *>(dst) = _convert(src.x) | (_convert(src.y) << 10) | (_convert(src.z) << 20);
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    *dst = _convert(src->x) | (_convert(src->y) << 10) | (_convert(src->z) << 20);
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    #undef _convert
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    return sizeof(rk_int);
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}
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rk_batch_t rk_create_batch(
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@ -411,16 +416,20 @@ rk_batch_t rk_create_batch(
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    }
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    rk_uint nparams = 0;
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    rk_uint params_size = 0;
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    rk_uint packed_size = 0;
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    for (rk_param_format const * f = params_format; *f; ++f, ++nparams) {
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        switch (*f & RK_PARAM_FORMAT_MASK) {
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            case RK_PARAM_FORMAT_VEC3_FLOAT:
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                params_size += sizeof(rk_vec3);
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                packed_size += sizeof(rk_vec3);
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                break;
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            case RK_PARAM_FORMAT_VEC3_SHORT:
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                params_size += sizeof(rk_vec3_short);
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                params_size += sizeof(rk_vec3);
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                packed_size += sizeof(rk_vec3_short);
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                break;
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            case RK_PARAM_FORMAT_VEC3_INT10:
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                params_size += sizeof(rk_int);
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                params_size += sizeof(rk_vec3);
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                packed_size += sizeof(rk_int);
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                break;
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            default:
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                rk_printf("rk_create_batch(): invalid param format.");
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@ -432,44 +441,48 @@ rk_batch_t rk_create_batch(
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    batch->size = max_size;
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    batch->nparams = nparams;
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    batch->params_size = params_size;
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    batch->packed_size = packed_size;
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    batch->indices = new rk_ushort[max_size];
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    batch->commands = new rk_command[max_size * sizeof(rk_command)];
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    if (nparams) {
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        batch->converters = new rk_param_converter[nparams];
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        batch->params = new rk_ubyte[max_size * params_size];
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        batch->packers = new rk_packer[nparams];
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        batch->params = new rk_ubyte[max_size * packed_size];
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        glGenBuffers(1, &batch->params_buffer);
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        rk_uint layout = rk_current_vertices->layout;
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        rk_param_converter * converter = batch->converters;
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        rk_packer * packer = batch->packers;
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        rk_uint offset = 0;
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        for (rk_param_format const * f = params_format; *f; ++f, ++layout, ++converter) {
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        for (rk_param_format const * f = params_format; *f; ++f, ++layout, ++packer) {
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            GLboolean const normalize = (*f & RK_PARAM_FORMAT_NORMALIZE) != 0;
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            glEnableVertexAttribArray(layout);
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            switch (*f & RK_PARAM_FORMAT_MASK) {
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                case RK_PARAM_FORMAT_VEC3_FLOAT:
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                    glVertexAttribFormat(layout, 3, GL_FLOAT, normalize, offset);
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                    *converter = rk_convert_vec3_float;
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                    offset += sizeof(rk_vec3);
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                    packer->pack = reinterpret_cast<rk_packer_fn>(rk_pack_vec3_float);
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                    packer->dst_incr = sizeof(rk_vec3);
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                    packer->src_incr = sizeof(rk_vec3);
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                    break;
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                case RK_PARAM_FORMAT_VEC3_SHORT:
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                    glVertexAttribFormat(layout, 3, GL_SHORT, normalize, offset);
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                    if (normalize) {
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                        *converter = rk_convert_vec3_short_normalize;
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                        packer->pack = reinterpret_cast<rk_packer_fn>(rk_pack_vec3_short_norm);
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                    } else {
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                        packer->pack = reinterpret_cast<rk_packer_fn>(rk_pack_vec3_short);
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                    }
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                    else {
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                        *converter = rk_convert_vec3_short;
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                    }
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                    offset += sizeof(rk_vec3_short);
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                    packer->dst_incr = sizeof(rk_vec3_short);
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                    packer->src_incr = sizeof(rk_vec3);
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                    break;
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                case RK_PARAM_FORMAT_VEC3_INT10:
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                    glVertexAttribFormat(layout, 4, GL_INT_2_10_10_10_REV, normalize, offset);
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                    *converter = rk_convert_vec3_int10;
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                    offset += sizeof(rk_int);
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                    packer->pack = reinterpret_cast<rk_packer_fn>(rk_pack_vec3_int10);
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                    packer->dst_incr = sizeof(rk_int);
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                    packer->src_incr = sizeof(rk_vec3);
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                    break;
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            }
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            offset += packer->dst_incr;
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            glVertexAttribBinding(layout, RK_PARAMS_BINDING);
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        }
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        glVertexBindingDivisor(RK_PARAMS_BINDING, 1);
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        glBindVertexBuffer(RK_PARAMS_BINDING, batch->params_buffer, 0, batch->params_size);
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        glBindVertexBuffer(RK_PARAMS_BINDING, batch->params_buffer, 0, batch->packed_size);
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    }
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    if (rk_MultiDrawElementsIndirect) {
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        glGenBuffers(1, &batch->commands_buffer);
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@ -516,46 +529,27 @@ void rk_select_vertices(
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    }
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}
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rk_param_t rk_resolve_param(
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    char const * name) {
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    if (!rk_current_shader || !name) {
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        return nullptr;
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    }
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    GLint const location = glGetAttribLocation(rk_current_shader->program, name);
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    return reinterpret_cast<rk_param_t>(location + 1);
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}
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void rk_set_param_vec3(
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    rk_param_t param,
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    rk_vec3 const & value) {
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    GLint const location = reinterpret_cast<intptr_t>(param) - 1;
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    if (rk_current_shader && location > -1) {
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        glVertexAttrib3fv(location, glm::value_ptr(value));
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    }
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}
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static rk_uint rk_batch_filter(
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    rk_batch & batch,
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    rk_uint const size,
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    rk_ushort * const _indices,
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    rk_instance_flags const * flags) {
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    rk_ushort * indices = _indices;
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    rk_ushort * indices = batch.indices;
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    for (rk_ushort index = 0; index < size; ++index, ++flags) {
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        if ((*flags & RK_INSTANCE_FLAGS_SPAWNED_VISIBLE) == RK_INSTANCE_FLAGS_SPAWNED_VISIBLE) {
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            *indices++ = index;
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        }
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    }
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    return indices - _indices;
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    return indices - batch.indices;
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}
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static rk_uint rk_batch_build_commands(
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    rk_uint const count,
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    rk_ushort * const indices,
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    rk_command * const _commands,
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    rk_batch & batch,
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    rk_uint const ninstances,
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    rk_mesh const * const meshes) {
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    rk_command * commands = _commands;
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    rk_ushort * base = indices;
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    rk_ushort * const last = indices + count;
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    for (rk_ushort * first = indices; first < last; base = first, ++commands) {
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    rk_command * commands = batch.commands;
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    rk_ushort * base = batch.indices;
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    rk_ushort * const last = batch.indices + ninstances;
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    for (rk_ushort * first = batch.indices; first < last; base = first, ++commands) {
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        rk_mesh const & mesh = meshes[*first++];
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        for ( ; first < last && meshes[*first].packed == mesh.packed; ++first) {
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        }
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@ -566,26 +560,28 @@ static rk_uint rk_batch_build_commands(
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                *first++ = index;
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            }
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        }
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        commands->count = static_cast<GLuint>(mesh.count) * 3;
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        commands->nvertices = static_cast<GLuint>(mesh.ntriangles) * 3;
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        commands->ninstances = first - base;
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        commands->base_index = mesh.offset;
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        commands->base_index = mesh.base_index;
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        commands->base_vertex = 0;
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        commands->base_instance = base - indices;
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        commands->base_instance = base - batch.indices;
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    }
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    return commands - _commands;
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    return commands - batch.commands;
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}
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static void rk_batch_convert_params(
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    rk_batch & batch,
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    rk_uint const count,
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    rk_ubyte const ** const params) {
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    rk_ubyte * dst = batch.params;
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    rk_ushort const * const last_index = batch.indices + count;
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    rk_ubyte const ** const last_param = params + batch.nparams;
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    rk_uint const ninstances,
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    rk_ubyte const * const params) {
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    rk_ubyte * __restrict dst = batch.params;
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    rk_ushort const * const last_index = batch.indices + ninstances;
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    rk_packer const * const last_packer = batch.packers + batch.nparams;
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    for (rk_ushort const * index = batch.indices; index < last_index; ++index) {
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        rk_param_converter const * converter = batch.converters;
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        for (rk_ubyte const ** src = params; src < last_param; ++src, ++converter) {
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            dst += (*converter)(dst, *src, *index);
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        rk_ubyte const * __restrict src = ¶ms[batch.params_size * (*index)];
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        for (rk_packer const * packer = batch.packers; packer < last_packer; ++packer) {
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            packer->pack(dst, src);
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            dst += packer->dst_incr;
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            src += packer->src_incr;
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        }
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    }
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}
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@ -595,24 +591,24 @@ void rk_draw_batch(
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    rk_uint size,
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    rk_instance_flags const * flags,
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    rk_mesh const * meshes,
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    rk_ubyte const ** params) {
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    rk_ubyte const * params) {
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    rk_batch & batch = *reinterpret_cast<rk_batch *>(_batch);
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    if (!size || size > batch.size || !flags || !meshes || !rk_current_shader || !rk_current_vertices) {
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        return;
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    }
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    rk_uint const count = rk_batch_filter(size, batch.indices, flags);
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    if (!count) {
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    rk_uint const ninstances = rk_batch_filter(batch, size, flags);
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    if (!ninstances) {
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        return;
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    }
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    rk_uint const ncommands = rk_batch_build_commands(count, batch.indices, batch.commands, meshes);
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    rk_uint const ncommands = rk_batch_build_commands(batch, ninstances, meshes);
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    if (rk_MultiDrawElementsIndirect) {
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        glBindBuffer(GL_DRAW_INDIRECT_BUFFER, batch.commands_buffer);
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        glBufferData(GL_DRAW_INDIRECT_BUFFER, ncommands * sizeof(rk_command), batch.commands, GL_STREAM_DRAW);
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    }
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    if (batch.nparams) {
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        rk_batch_convert_params(batch, count, params);
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        rk_batch_convert_params(batch, ninstances, params);
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        glBindBuffer(GL_ARRAY_BUFFER, batch.params_buffer);
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        glBufferData(GL_ARRAY_BUFFER, count * batch.params_size, batch.params, GL_STREAM_DRAW);
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        glBufferData(GL_ARRAY_BUFFER, ninstances * batch.packed_size, batch.params, GL_STREAM_DRAW);
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        glBindBuffer(GL_ARRAY_BUFFER, 0);
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    }
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    if (rk_DrawElementsInstancedBaseInstance) {
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@ -623,7 +619,7 @@ void rk_draw_batch(
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            rk_command const * const last_command = batch.commands + ncommands;
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            for (rk_command const * command = batch.commands; command < last_command; ++command) {
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                rk_DrawElementsInstancedBaseInstance(
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                    GL_TRIANGLES, command->count, GL_UNSIGNED_SHORT,
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                    GL_TRIANGLES, command->nvertices, GL_UNSIGNED_SHORT,
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                    reinterpret_cast<void const *>(command->base_index << 1),
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                    command->ninstances, command->base_instance);
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		||||
            }
 | 
			
		||||
@ -633,11 +629,11 @@ void rk_draw_batch(
 | 
			
		||||
        rk_command const * const last_command = batch.commands + ncommands;
 | 
			
		||||
        for (rk_command const * command = batch.commands; command < last_command; ++command) {
 | 
			
		||||
            if (batch.nparams) {
 | 
			
		||||
                glBindVertexBuffer(RK_PARAMS_BINDING, batch.params_buffer, params_offset, batch.params_size);
 | 
			
		||||
                params_offset += command->ninstances * batch.params_size;
 | 
			
		||||
                glBindVertexBuffer(RK_PARAMS_BINDING, batch.params_buffer, params_offset, batch.packed_size);
 | 
			
		||||
                params_offset += command->ninstances * batch.packed_size;
 | 
			
		||||
            }
 | 
			
		||||
            glDrawElementsInstanced(
 | 
			
		||||
                GL_TRIANGLES, command->count, GL_UNSIGNED_SHORT,
 | 
			
		||||
                GL_TRIANGLES, command->nvertices, GL_UNSIGNED_SHORT,
 | 
			
		||||
                reinterpret_cast<void const *>(command->base_index << 1),
 | 
			
		||||
                command->ninstances);
 | 
			
		||||
        }
 | 
			
		||||
@ -680,7 +676,7 @@ void rk_destroy_batch(
 | 
			
		||||
        delete[] batch->indices;
 | 
			
		||||
        delete[] batch->commands;
 | 
			
		||||
        if (batch->nparams) {
 | 
			
		||||
            delete[] batch->converters;
 | 
			
		||||
            delete[] batch->packers;
 | 
			
		||||
            delete[] batch->params;
 | 
			
		||||
            glDeleteBuffers(1, &batch->params_buffer);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@ -54,10 +54,16 @@ struct rk_vertices {
 | 
			
		||||
    GLuint indices;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
typedef rk_uint (*rk_param_converter)(rk_ubyte * const, rk_ubyte const * const, rk_ushort const);
 | 
			
		||||
typedef void (*rk_packer_fn)(rk_ubyte * const __restrict, rk_ubyte const * const __restrict);
 | 
			
		||||
 | 
			
		||||
struct rk_packer {
 | 
			
		||||
    rk_packer_fn pack;
 | 
			
		||||
    rk_uint dst_incr;
 | 
			
		||||
    rk_uint src_incr;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct rk_command {
 | 
			
		||||
    GLuint count;
 | 
			
		||||
    GLuint nvertices;
 | 
			
		||||
    GLuint ninstances;
 | 
			
		||||
    GLuint base_index;
 | 
			
		||||
    GLint base_vertex;
 | 
			
		||||
@ -68,9 +74,10 @@ struct rk_batch {
 | 
			
		||||
    rk_uint size;
 | 
			
		||||
    rk_uint nparams;
 | 
			
		||||
    rk_uint params_size;
 | 
			
		||||
    rk_uint packed_size;
 | 
			
		||||
    rk_ushort * indices;
 | 
			
		||||
    rk_command * commands;
 | 
			
		||||
    rk_param_converter * converters;
 | 
			
		||||
    rk_packer * packers;
 | 
			
		||||
    rk_ubyte * params;
 | 
			
		||||
    GLuint params_buffer;
 | 
			
		||||
    GLuint commands_buffer;
 | 
			
		||||
 | 
			
		||||
		Reference in New Issue
	
	Block a user