Disable dithering.
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7706fe3a26
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@ -83,7 +83,7 @@ void rk_render_initialize(
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}
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glDisable(GL_BLEND);
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glEnable(GL_DITHER);
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glDisable(GL_DITHER);
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glEnable(GL_DEPTH_TEST);
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glDisable(GL_SCISSOR_TEST);
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glDisable(GL_STENCIL_TEST);
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