More errors handling.

This commit is contained in:
Roz K 2022-12-31 12:26:41 +01:00
parent 6ec993c6f8
commit 2095e335ea
Signed by: roz
GPG Key ID: 51FBF4E483E1C822
2 changed files with 65 additions and 9 deletions

View File

@ -21,6 +21,12 @@ _engine = ctypes.cdll.LoadLibrary(Path(__file__).parent / "engine.so")
# types.hpp
_handle = ctypes.c_void_p
def _check_handle(result, func, arguments):
assert result
return result
def _flag(x):
return 1 << x
@ -138,6 +144,7 @@ mat4_identity = mat4(
vec4_origin)
vec3_rotate = _engine.rk_vec3_rotate
vec3_rotate.restype = None
vec3_rotate.argtypes = (
_vec3_p, # ret
_vec3_p, # vec3
@ -145,30 +152,35 @@ vec3_rotate.argtypes = (
ctypes.c_float) # angle
vec3_mul_vec3 = _engine.rk_vec3_mul_vec3
vec3_mul_vec3.restype = None
vec3_mul_vec3.argtypes = (
_vec3_p, # ret
_vec3_p, # a
_vec3_p) # b
mat3_rotation = _engine.rk_mat3_rotation
mat3_rotation.restype = None
mat3_rotation.argtypes = (
_mat3_p, # ret
_vec3_p, # axis
ctypes.c_float) # angle
mat3_mul_vec3 = _engine.rk_mat3_mul_vec3
mat3_mul_vec3.restype = None
mat3_mul_vec3.argtypes = (
_vec3_p, # ret
_mat3_p, # a
_vec3_p) # b
mat3_mul_mat3 = _engine.rk_mat3_mul_mat3
mat3_mul_mat3.restype = None
mat3_mul_mat3.argtypes = (
_mat3_p, # ret
_mat3_p, # a
_mat3_p) # b
mat4_projection = _engine.rk_mat4_projection
mat4_projection.restype = None
mat4_projection.argtypes = (
_mat4_p, # ret
ctypes.c_float, # hfov
@ -177,12 +189,14 @@ mat4_projection.argtypes = (
ctypes.c_float) # far
mat4_lookat = _engine.rk_mat4_lookat
mat4_lookat.restype = None
mat4_lookat.argtypes = (
_mat4_p, # ret
_vec3_p, # position
_vec3_p) # lookat
mat4_orbit = _engine.rk_mat4_orbit
mat4_orbit.restype = None
mat4_orbit.argtypes = (
_mat4_p, # ret
_vec3_p, # origin
@ -191,6 +205,7 @@ mat4_orbit.argtypes = (
ctypes.c_float) # distance
mat4_mul_vec3 = _engine.rk_mat4_mul_vec3
mat4_mul_vec3.restype = None
mat4_mul_vec3.argtypes = (
_vec3_p, # ret
_mat4_p, # a
@ -198,12 +213,14 @@ mat4_mul_vec3.argtypes = (
ctypes.c_float) # w
mat4_mul_vec4 = _engine.rk_mat4_mul_vec4
mat4_mul_vec4.restype = None
mat4_mul_vec4.argtypes = (
_vec4_p, # ret
_mat4_p, # a
_vec4_p) # b
mat4_mul_mat4 = _engine.rk_mat4_mul_mat4
mat4_mul_mat4.restype = None
mat4_mul_mat4.argtypes = (
_mat4_p, # ret
_mat4_p, # a
@ -212,17 +229,20 @@ mat4_mul_mat4.argtypes = (
# display.hpp
create_display = _engine.rk_create_display
create_display.restype = ctypes.c_void_p
create_display.restype = _handle
create_display.errcheck = _check_handle
create_display.argtypes = (
ctypes.c_char_p, # name
ctypes.c_uint, # width
ctypes.c_uint) # height
destroy_display = _engine.rk_destroy_display
destroy_display.restype = None
destroy_display.argtypes = (
ctypes.c_void_p,) # display
swap_buffers = _engine.rk_swap_buffers
swap_buffers.restype = None
swap_buffers.argtypes = (
ctypes.c_void_p,) # display
@ -279,13 +299,16 @@ INSTANCE_FLAG_VISIBLE = _flag(1)
BATCH_MAX_SIZE = 65536
render_initialize = _engine.rk_render_initialize
render_initialize.restype = None
render_initialize.argtypes = (
ctypes.c_bool,) # debug
render_terminate = _engine.rk_render_terminate
render_terminate.restype = None
_load_shader = _engine.rk_load_shader
_load_shader.restype = ctypes.c_void_p
_load_shader.restype = _handle
_load_shader.errcheck = _check_handle
_load_shader.argtypes = (
ctypes.c_uint, # vert_nlines
ctypes.POINTER(ctypes.c_char_p), # vert_lines
@ -302,19 +325,20 @@ def load_shader(vert_lines, frag_lines):
return _load_shader(vert_nlines, vert_lines, frag_nlines, frag_lines)
resolve_input = _engine.rk_resolve_input
resolve_input.restype = ctypes.c_void_p
resolve_input.restype = _handle
resolve_input.argtypes = (
ctypes.c_void_p, # shader
ctypes.c_char_p) # name
resolve_param = _engine.rk_resolve_param
resolve_param.restype = ctypes.c_void_p
resolve_param.restype = _handle
resolve_param.argtypes = (
ctypes.c_void_p, # shader
ctypes.c_char_p) # name
_create_texture = _engine.rk_create_texture
_create_texture.restype = ctypes.c_void_p
_create_texture.restype = _handle
_create_texture.errcheck = _check_handle
_create_texture.argtypes = (
ctypes.c_uint, # format
ctypes.c_uint, # width
@ -329,7 +353,8 @@ def create_texture(format, width, height, nlevels, flags, pixels):
return _create_texture(format, width, height, nlevels, flags, _void_addr(pixels))
_create_triangles = _engine.rk_create_triangles
_create_triangles.restype = ctypes.c_void_p
_create_triangles.restype = _handle
_create_triangles.errcheck = _check_handle
_create_triangles.argtypes = (
ctypes.c_uint, # nvertices
ctypes.c_void_p) # vertices
@ -339,7 +364,8 @@ def create_triangles(vertices):
return _create_triangles(len(vertices) // 3, _float_addr(vertices))
_create_vertices = _engine.rk_create_vertices
_create_vertices.restype = ctypes.c_void_p
_create_vertices.restype = _handle
_create_vertices.errcheck = _check_handle
_create_vertices.argtypes = (
ctypes.c_char_p, # format
ctypes.c_uint, # nvertices
@ -351,7 +377,8 @@ def create_vertices(format, nvertices, vertices, indices):
return _create_vertices(format, nvertices, _ubyte_addr(vertices), len(indices), _ushort_addr(indices))
create_batch = _engine.rk_create_batch
create_batch.restype = ctypes.c_void_p
create_batch.restype = _handle
create_batch.errcheck = _check_handle
create_batch.argtypes = (
ctypes.c_void_p, # vertices
ctypes.c_uint, # max_size
@ -359,52 +386,63 @@ create_batch.argtypes = (
ctypes.c_char_p) # params_format
begin_frame = _engine.rk_begin_frame
begin_frame.restype = None
select_shader = _engine.rk_select_shader
select_shader.restype = None
select_shader.argtypes = (
ctypes.c_void_p,) # shader
set_input_float = _engine.rk_set_input_float
set_input_float.restype = None
set_input_float.argtypes = (
ctypes.c_void_p, # input
ctypes.c_float) # value
set_input_vec3 = _engine.rk_set_input_vec3
set_input_vec3.restype = None
set_input_vec3.argtypes = (
ctypes.c_void_p, # input
_vec3_p) # value
set_input_mat3 = _engine.rk_set_input_mat3
set_input_mat3.restype = None
set_input_mat3.argtypes = (
ctypes.c_void_p, # input
_mat3_p) # value
set_input_mat4 = _engine.rk_set_input_mat4
set_input_mat4.restype = None
set_input_mat4.argtypes = (
ctypes.c_void_p, # input
_mat4_p) # value
set_param_vec3 = _engine.rk_set_param_vec3
set_param_vec3.restype = None
set_param_vec3.argtypes = (
ctypes.c_uint, # layout
_vec3_p) # value
set_param_mat3 = _engine.rk_set_param_mat3
set_param_mat3.restype = None
set_param_mat3.argtypes = (
ctypes.c_uint, # layout
_mat3_p) # value
select_texture = _engine.rk_select_texture
select_texture.restype = None
select_texture.argtypes = (
ctypes.c_uint, # slot
ctypes.c_void_p, # texture
ctypes.c_void_p) # sampler
draw_triangles = _engine.rk_draw_triangles
draw_triangles.restype = None
draw_triangles.argtypes = (
ctypes.c_void_p,) # triangles
draw_batch = _engine.rk_draw_batch
draw_batch.restype = None
draw_batch.argtypes = (
ctypes.c_void_p, # batch
ctypes.c_uint, # count
@ -413,33 +451,41 @@ draw_batch.argtypes = (
ctypes.POINTER(ctypes.c_void_p)) # params
unselect_texture = _engine.rk_unselect_texture
unselect_texture.restype = None
unselect_texture.argtypes = (
ctypes.c_uint, # slot
ctypes.c_void_p) # texture
unselect_shader = _engine.rk_unselect_shader
unselect_shader.restype = None
unselect_shader.argtypes = (
ctypes.c_void_p,) # shader
end_frame = _engine.rk_end_frame
end_frame.restype = None
destroy_batch = _engine.rk_destroy_batch
destroy_batch.restype = None
destroy_batch.argtypes = (
ctypes.c_void_p,) # batch
destroy_triangles = _engine.rk_destroy_triangles
destroy_triangles.restype = None
destroy_triangles.argtypes = (
ctypes.c_void_p,) # triangles
destroy_vertices = _engine.rk_destroy_vertices
destroy_vertices.restype = None
destroy_vertices.argtypes = (
ctypes.c_void_p,) # vertices
destroy_texture = _engine.rk_destroy_texture
destroy_texture.restype = None
destroy_texture.argtypes = (
ctypes.c_void_p,) # texture
destroy_shader = _engine.rk_destroy_shader
destroy_shader.restype = None
destroy_shader.argtypes = (
ctypes.c_void_p,) # shader
@ -483,21 +529,25 @@ class Event(ctypes.Structure):
_fields_ = ('type', ctypes.c_uint), ('data', _Events)
create_events = _engine.rk_create_events
create_events.restype = ctypes.c_void_p
create_events.restype = _handle
create_events.errcheck = _check_handle
create_events.argtypes = (
ctypes.c_void_p,) # display
destroy_events = _engine.rk_destroy_events
destroy_events.restype = None
destroy_events.argtypes = (
ctypes.c_void_p, # display
ctypes.c_void_p) # events
set_key_autorepeat = _engine.rk_set_key_autorepeat
set_key_autorepeat.restype = None
set_key_autorepeat.argtypes = (
ctypes.c_void_p, # events
ctypes.c_bool) # autorepeat
set_motion_acceleration = _engine.rk_set_motion_acceleration
set_motion_acceleration.restype = None
set_motion_acceleration.argtypes = (
ctypes.c_void_p, # events
ctypes.c_uint, # numerator

View File

@ -179,6 +179,9 @@ rk_input_t rk_resolve_input(
return RK_INVALID_HANDLE;
}
GLint const uniform = glGetUniformLocation(shader->program, name);
if (uniform < 0) {
printf("[RK] rk_resolve_input(): uniform %s not found.\n", name);
}
return reinterpret_cast<rk_input_t>(uniform + 1);
}
@ -191,6 +194,9 @@ rk_param_t rk_resolve_param(
return RK_INVALID_HANDLE;
}
GLint const location = glGetAttribLocation(shader->program, name);
if (location < 0) {
printf("[RK] rk_resolve_param(): attrib %s not found.\n", name);
}
return reinterpret_cast<rk_param_t>(location + 1);
}