rk_engine/cpp/display/display_glx.cpp

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// Copyright (C) 2022 RozK
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Adapted from https://www.khronos.org/opengl/wiki/Tutorial:_OpenGL_3.0_Context_Creation_(GLX)
#include "../display.hpp"
#include "display_glx.hpp"
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#include "../events/events_x11.hpp"
#include <cstdio>
#include <cstring>
static bool rk_error_occured = false;
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
typedef GLXContext (*rk_CreateContextAttribsFunc)(Display *, GLXFBConfig, GLXContext, Bool, int const *);
static int const rk_context_attribs[] = {
GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
GLX_CONTEXT_MINOR_VERSION_ARB, 2,
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_ES_PROFILE_BIT_EXT,
None
};
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static void rk_x11_printf(
char const * messsage) {
printf("[X11] %s\n", messsage);
}
static void rk_glx_printf(
char const * messsage) {
printf("[GLX] %s\n", messsage);
}
bool rk_extension_supported(
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char const * extensions,
char const * extension) {
char const * where = strchr(extension, ' ');
if (where || *extension == '\0') {
return false;
}
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for (char const * start = extensions;;) {
where = strstr(start, extension);
if (!where) {
break;
}
char const * const terminator = where + strlen(extension);
if ((where == start || *(where - 1) == ' ') && (*terminator == ' ' || *terminator == '\0')) {
return true;
}
start = terminator;
}
return false;
}
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rk_func_ptr rk_resolve_extension(
char const * extensions,
char const * extension,
char const * fn) {
if (!extensions || !extension || !fn) {
return nullptr;
}
if (!rk_extension_supported(extensions, extension)) {
printf("[GLX] Extension %s not supported\n", extension);
return nullptr;
}
rk_func_ptr const ptr = glXGetProcAddressARB(reinterpret_cast<GLubyte const *>(fn));
if (!ptr) {
printf("[GLX] Function %s::%s not found\n", extension, fn);
}
return ptr;
}
static int rk_error_handler(
Display * display,
XErrorEvent * event) {
rk_error_occured = true;
return 0;
}
rk_display_t rk_create_display(
rk_char const * name,
rk_uint width,
rk_uint height) {
if (!name || !width || !height) {
return nullptr;
};
rk_display_glx * const display = new rk_display_glx;
display->display = XOpenDisplay(nullptr);
display->window = 0;
display->colormap = 0;
display->context = nullptr;
if (!display->display) {
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rk_x11_printf("Failed to open X display.");
rk_destroy_display(reinterpret_cast<rk_display_t>(display));
return nullptr;
}
int glx_major, glx_minor;
if (!glXQueryVersion(display->display, &glx_major, &glx_minor) ||
(glx_major == 1 && glx_minor < 3) || glx_major < 1) {
rk_glx_printf("Invalid GLX version.");
rk_destroy_display(reinterpret_cast<rk_display_t>(display));
return nullptr;
}
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char const * const glx_exts = glXQueryExtensionsString(display->display, DefaultScreen(display->display));
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// rk_glx_printf(glx_exts);
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rk_CreateContextAttribsFunc const glXCreateContextAttribs = reinterpret_cast<rk_CreateContextAttribsFunc>(
rk_resolve_extension(glx_exts, "GLX_ARB_create_context", "glXCreateContextAttribsARB"));
if (!glXCreateContextAttribs) {
rk_destroy_display(reinterpret_cast<rk_display_t>(display));
return nullptr;
}
int fb_count = 0;
GLXFBConfig * fb_configs;
bool const srgb_ext = rk_extension_supported(glx_exts, "GLX_EXT_framebuffer_sRGB");
if (srgb_ext) {
rk_glx_printf("GLX_EXT_framebuffer_sRGB extension supported.");
int const visual_attribs[] = { GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, True, GLX_DOUBLEBUFFER, True, None };
fb_configs = glXChooseFBConfig(display->display, DefaultScreen(display->display), visual_attribs, &fb_count);
} else {
int const visual_attribs[] = { GLX_DOUBLEBUFFER, True, None };
fb_configs = glXChooseFBConfig(display->display, DefaultScreen(display->display), visual_attribs, &fb_count);
}
printf("[GLX] Found %d framebuffer configs.\n", fb_count);
if (!fb_configs || !fb_count) {
rk_glx_printf("Failed to retrieve framebuffer configs.");
rk_destroy_display(reinterpret_cast<rk_display_t>(display));
return nullptr;
}
GLXFBConfig fb_config;
int rs = 0;
int gs = 0;
int bs = 0;
int as = 0;
int ds = 0;
int ss = 0;
for (int fb_index = 0; fb_index < fb_count; ++fb_index) {
GLXFBConfig _config = fb_configs[fb_index];
int _rs = 0;
int _gs = 0;
int _bs = 0;
int _as = 0;
int _ds = 0;
int _ss = 0;
glXGetFBConfigAttrib(display->display, _config, GLX_RED_SIZE, &_rs);
glXGetFBConfigAttrib(display->display, _config, GLX_GREEN_SIZE, &_gs);
glXGetFBConfigAttrib(display->display, _config, GLX_BLUE_SIZE, &_bs);
glXGetFBConfigAttrib(display->display, _config, GLX_ALPHA_SIZE, &_as);
glXGetFBConfigAttrib(display->display, _config, GLX_DEPTH_SIZE, &_ds);
glXGetFBConfigAttrib(display->display, _config, GLX_STENCIL_SIZE, &_ss);
if ((_rs >= rs && _gs >= gs && _bs >= bs && _as >= as && _ds >= ds && _ss >= ss) &&
(_rs > rs || _gs > gs || _bs > bs || _as > as || _ds > ds || _ss > ss)) {
XVisualInfo * const vi = glXGetVisualFromFBConfig(display->display, _config);
if (vi) {
XFree(vi);
rs = _rs;
gs = _gs;
bs = _bs;
as = _as;
ds = _ds;
ss = _ss;
fb_config = _config;
}
}
}
printf("[RK] Select framebuffer config R%dG%dB%dA%d D%dS%d.\n", rs, gs, bs, as, ds, ss);
if (srgb_ext) {
int srgb = 0;
glXGetFBConfigAttrib(display->display, fb_config, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, &srgb);
if (srgb) {
rk_glx_printf("sRGB framebuffer selected.");
}
}
XVisualInfo * const vi = glXGetVisualFromFBConfig(display->display, fb_config);
Window root = RootWindow(display->display, vi->screen);
display->colormap = XCreateColormap(display->display, root, vi->visual, AllocNone);
XSetWindowAttributes win_attributes;
win_attributes.colormap = display->colormap;
win_attributes.event_mask = RK_EVENTS_MASK;
display->window = XCreateWindow(display->display, root,
0, 0, width, height, 0, vi->depth, InputOutput, vi->visual, CWColormap | CWEventMask, &win_attributes);
XFree(vi);
XFree(fb_configs);
if (!display->window) {
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rk_x11_printf("Failed to create window.");
rk_destroy_display(reinterpret_cast<rk_display_t>(display));
return nullptr;
}
XStoreName(display->display, display->window, name);
XMapWindow(display->display, display->window);
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rk_error_occured = false;
int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&rk_error_handler);
display->context = glXCreateContextAttribs(display->display, fb_config, 0, True, rk_context_attribs);
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XSync(display->display, False);
XSetErrorHandler(oldHandler);
if (rk_error_occured || !display->context) {
rk_glx_printf("Failed to create context.");
rk_destroy_display(reinterpret_cast<rk_display_t>(display));
return nullptr;
}
if (!glXIsDirect(display->display, display->context)) {
rk_glx_printf("Warning: Rendering context is indirect.");
}
glXMakeCurrent(display->display, display->window, display->context);
if (srgb_ext) {
glEnable(GL_FRAMEBUFFER_SRGB_EXT);
if (glIsEnabled(GL_FRAMEBUFFER_SRGB_EXT)) {
rk_glx_printf("sRGB framebuffer enabled.");
}
}
return reinterpret_cast<rk_display_t>(display);
}
void rk_destroy_display(
rk_display_t _display) {
rk_display_glx * const display = reinterpret_cast<rk_display_glx *>(_display);
if (display) {
if (display->display) {
glXMakeCurrent(display->display, 0, nullptr);
if (display->context) {
glXDestroyContext(display->display, display->context);
}
if (display->window) {
XDestroyWindow(display->display, display->window);
}
if (display->colormap) {
XFreeColormap(display->display, display->colormap);
}
XCloseDisplay(display->display);
}
delete display;
}
}
void rk_swap_buffers(
rk_display_t _display) {
rk_display_glx const * const display = reinterpret_cast<rk_display_glx const *>(_display);
if (display && display->display && display->window) {
glXSwapBuffers(display->display, display->window);
}
}