# Avidemux Shaders Shaders for Avidemux with OpenGL support ## gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio, 60fps, HyperSmooth off - unfish_gopro_8:7.glsl Shader for fisheye removal - preset_gopro_8:7_4K_2160p.py Preset for mp4, 4K, constant bitrate - preset_gopro_8:7_FullHD_1080p.py Preset for mp4, FullHD, constant bitrate - preset_gopro_8:7_HD_720p.py Preset for mp4, HD, constant bitrate - preset_gopro_8:7_QHD_540p.py Preset for mp4, QHD, constant bitrate - compute_gopro_8:7.py Script to compute output FOV and frame widening ### Installation for BSD/GNU-Linux systems: - Copy the presets to ~/.avidemux6/custom/ - Copy the shader to /opt/rk/avidemux/ (or edit the preset to set the path) Or just run the script install_gopro_8:7.sh _For commercial OS's, figure out the paths yourself :)_ ### Usage: - Load and edit video(s) - Select "Custom/preset_gopro_8:7_..." in the menu - Add filters - Save the video