From 42e283d8b7c5d950ff81cff788398665410bcd6b Mon Sep 17 00:00:00 2001 Message-Id: <42e283d8b7c5d950ff81cff788398665410bcd6b.1759271917.git.roz@rozk.net> From: Roz K Date: Wed, 1 Oct 2025 00:38:19 +0200 Subject: [PATCH] OpenGL: use nearest interpolation filter for Y texture --- avidemux/qt4/ADM_openGL/src/ADM_openGl.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/avidemux/qt4/ADM_openGL/src/ADM_openGl.cpp b/avidemux/qt4/ADM_openGL/src/ADM_openGl.cpp index ea389a1e6..b97a2034f 100644 --- a/avidemux/qt4/ADM_openGL/src/ADM_openGl.cpp +++ b/avidemux/qt4/ADM_openGL/src/ADM_openGl.cpp @@ -236,8 +236,8 @@ void ADM_coreQtGl::uploadAllPlanes(ADMImage *image) glBindTexture(GL_TEXTURE_RECTANGLE_NV, texName[xplane]); // Use tex engine "texNum" glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MAG_FILTER, plane == PLANAR_Y ? GL_NEAREST : GL_LINEAR); + glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MIN_FILTER, plane == PLANAR_Y ? GL_NEAREST : GL_LINEAR); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); int pitch = (nbComponents == 1)? image->GetPitch(plane) : ALIGNX(image->GetWidth(plane),16); // ??? -- 2.39.5