diff --git a/README.md b/README.md index 34efddc..96d7d9b 100644 --- a/README.md +++ b/README.md @@ -2,12 +2,21 @@ Shaders for Avidemux with OpenGL support -## GoPro fisheye removal +## GoPro fisheye removal v2.0 ![Sample image](https://blog.rozk.net/wp-content/uploads/2025/07/compare.png) ### gopro_8:7 - Fisheye removal for GoPro 11+, 8:7 ratio, 4K, HyperSmooth off +#### What's new + +- New method based on sensor size and focal length +- Accurate frame widening +- Fisheye aware subsampling +- Rec.709 colorspace conversion _(requires to patch and rebuild Avidemux)_ + +#### Content + - unfish_gopro_8:7.py Script to compute the parameters @@ -15,9 +24,9 @@ Script to compute the parameters Shader for fisheye removal - preset_gopro_8:7.py -Preset for mp4, 4K, high quality +Preset for mp4, 4K, high quality compression -### Installation for BSD/GNU-Linux systems: +#### Installation for BSD/GNU-Linux systems: - Copy the preset into ~/.avidemux6/custom or ~/.local/share/avidemux6/custom - Copy the shader into /opt/rk/avidemux (or edit the preset to set the path) @@ -26,7 +35,7 @@ Or just run the script install_gopro_8:7.sh _For commercial OS's, figure out the paths yourself, then edit the preset to fix the path to the .glsl file_ -### Usage: +#### Usage: - Load and edit video(s) - Select "Custom/preset_gopro_8:7" in the menu