Compare commits
	
		
			2 Commits
		
	
	
		
			fff635f5c2
			...
			0ec8b77554
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 
						
						
							
						
						0ec8b77554
	
				 | 
					
					
						|||
| 
						
						
							
						
						b6196c1d46
	
				 | 
					
					
						
							
								
								
									
										61
									
								
								pve/mesh.py
									
									
									
									
									
								
							
							
						
						
									
										61
									
								
								pve/mesh.py
									
									
									
									
									
								
							@ -1,61 +0,0 @@
 | 
				
			|||||||
# People's Video Editor: high quality, GPU accelerated mp4 editor
 | 
					 | 
				
			||||||
# Copyright (C) 2025 Roz K <roz@rozk.net>
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
# This file is part of People's Video Editor.
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
# People's Video Editor is free software: you can redistribute it and/or modify it under the terms of the
 | 
					 | 
				
			||||||
# GNU General Public License as published by the Free Software Foundation, either version 3 of the License,
 | 
					 | 
				
			||||||
# or (at your option) any later version.
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
# People's Video Editor is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 | 
					 | 
				
			||||||
# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 | 
					 | 
				
			||||||
# See the GNU General Public License for more details.
 | 
					 | 
				
			||||||
#
 | 
					 | 
				
			||||||
# You should have received a copy of the GNU General Public License along with People's Video Editor.
 | 
					 | 
				
			||||||
# If not, see <https://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#TODO: split channels
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
from shape import Vertex, Shape
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
from array import array
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class Mesh:
 | 
					 | 
				
			||||||
    __slots__ = '_array', '_view', '_size'
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    def __init__(self, shape):
 | 
					 | 
				
			||||||
        #TODO: cpp
 | 
					 | 
				
			||||||
        if shape.cutouts:
 | 
					 | 
				
			||||||
            raise NotImplementedError
 | 
					 | 
				
			||||||
        if shape.size > 4:
 | 
					 | 
				
			||||||
            raise NotImplementedError
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        self._array = array(Vertex.Type, 2 * 3 * Vertex.Channels)
 | 
					 | 
				
			||||||
        self._view = memoryview(self._array)
 | 
					 | 
				
			||||||
        self._size = self.view.nbytes
 | 
					 | 
				
			||||||
        tl = shape[0]
 | 
					 | 
				
			||||||
        tr = shape[1]
 | 
					 | 
				
			||||||
        br = shape[2]
 | 
					 | 
				
			||||||
        bl = shape[3]
 | 
					 | 
				
			||||||
        self.set(0, 0, tl)
 | 
					 | 
				
			||||||
        self.set(0, 1, tr)
 | 
					 | 
				
			||||||
        self.set(0, 2, br)
 | 
					 | 
				
			||||||
        self.set(1, 0, br)
 | 
					 | 
				
			||||||
        self.set(1, 1, bl)
 | 
					 | 
				
			||||||
        self.set(1, 2, tl)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    def __del__(self):
 | 
					 | 
				
			||||||
        del self._view
 | 
					 | 
				
			||||||
        del self._array
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    def set(self, triangle, index, vertex):
 | 
					 | 
				
			||||||
        index = (triangle * 3 + index) * Vertex.Channels
 | 
					 | 
				
			||||||
        self._view[index:(index + Vertex.Channels)] = vertex
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @property
 | 
					 | 
				
			||||||
    def size(self):
 | 
					 | 
				
			||||||
        return self._size
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @property
 | 
					 | 
				
			||||||
    def view(self):
 | 
					 | 
				
			||||||
        return self._view
 | 
					 | 
				
			||||||
							
								
								
									
										100
									
								
								pve/node.py
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										100
									
								
								pve/node.py
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,100 @@
 | 
				
			|||||||
 | 
					# People's Video Editor: high quality, GPU accelerated mp4 editor
 | 
				
			||||||
 | 
					# Copyright (C) 2025 Roz K <roz@rozk.net>
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# This file is part of People's Video Editor.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# People's Video Editor is free software: you can redistribute it and/or modify it under the terms of the
 | 
				
			||||||
 | 
					# GNU General Public License as published by the Free Software Foundation, either version 3 of the License,
 | 
				
			||||||
 | 
					# or (at your option) any later version.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# People's Video Editor is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 | 
				
			||||||
 | 
					# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 | 
				
			||||||
 | 
					# See the GNU General Public License for more details.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# You should have received a copy of the GNU General Public License along with People's Video Editor.
 | 
				
			||||||
 | 
					# If not, see <https://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					from weakref import ref
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					class Node:
 | 
				
			||||||
 | 
					    __slots__ = 'parent', 'children', 'state', '__weakref__'
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    STATE_NEW      = 0
 | 
				
			||||||
 | 
					    STATE_MODIFIED = 1
 | 
				
			||||||
 | 
					    STATE_BUILT    = 2
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def __init__(self, parent = None, children = None):
 | 
				
			||||||
 | 
					        self.parent = None
 | 
				
			||||||
 | 
					        self.children = None
 | 
				
			||||||
 | 
					        self.state = Node.STATE_NEW
 | 
				
			||||||
 | 
					        if children is not None:
 | 
				
			||||||
 | 
					            self.add_children(children)
 | 
				
			||||||
 | 
					        if parent is not None:
 | 
				
			||||||
 | 
					            parent.add_child(self)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def __del__(self):
 | 
				
			||||||
 | 
					        if self.parent is not None:
 | 
				
			||||||
 | 
					            self.parent().remove_child(self)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def add_child(self, child: Node):
 | 
				
			||||||
 | 
					        assert child.parent is None
 | 
				
			||||||
 | 
					        child.parent = ref(self)
 | 
				
			||||||
 | 
					        if self.children is None:
 | 
				
			||||||
 | 
					            self.children = [child]
 | 
				
			||||||
 | 
					        else:
 | 
				
			||||||
 | 
					            self.children.append(child)
 | 
				
			||||||
 | 
					        child.state = Node.STATE_NEW
 | 
				
			||||||
 | 
					        self.set_modified()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def add_children(self, children):
 | 
				
			||||||
 | 
					        for child in children:
 | 
				
			||||||
 | 
					            self.add_child(child)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def remove_child(self, child: Node):
 | 
				
			||||||
 | 
					        assert child.parent is self
 | 
				
			||||||
 | 
					        child.parent = None
 | 
				
			||||||
 | 
					        self.children.remove(child)
 | 
				
			||||||
 | 
					        self.set_modified()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def remove_children(self, children):
 | 
				
			||||||
 | 
					        for child in children:
 | 
				
			||||||
 | 
					            self.remove_child(child)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def is_new(self):
 | 
				
			||||||
 | 
					        return self.state == Node.STATE_NEW
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def needs_rebuilding(self):
 | 
				
			||||||
 | 
					        return self.state != Node.STATE_BUILT
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def set_modified(self):
 | 
				
			||||||
 | 
					        if self.needs_rebuilding():
 | 
				
			||||||
 | 
					            return
 | 
				
			||||||
 | 
					        self.state = Node.STATE_MODIFIED
 | 
				
			||||||
 | 
					        if self.parent is not None:
 | 
				
			||||||
 | 
					            self.set_parent_modified(self.parent())
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def set_parent_modified(self, parent):
 | 
				
			||||||
 | 
					        parent.set_modified()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def rebuild(self):
 | 
				
			||||||
 | 
					        if not self.needs_rebuilding():
 | 
				
			||||||
 | 
					            return True
 | 
				
			||||||
 | 
					        if self.children is not None:
 | 
				
			||||||
 | 
					            if not self.rebuild_children(self.children):
 | 
				
			||||||
 | 
					                return False
 | 
				
			||||||
 | 
					        if not self.build():
 | 
				
			||||||
 | 
					            return False
 | 
				
			||||||
 | 
					        self.state = Node.STATE_BUILT
 | 
				
			||||||
 | 
					        return True
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def rebuild_children(self, children):
 | 
				
			||||||
 | 
					        for child in children:
 | 
				
			||||||
 | 
					            if not self.rebuild_child(child):
 | 
				
			||||||
 | 
					                return False
 | 
				
			||||||
 | 
					        return True
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def rebuild_child(self, child):
 | 
				
			||||||
 | 
					        return child.rebuild()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def build(self):
 | 
				
			||||||
 | 
					        return True
 | 
				
			||||||
@ -60,10 +60,10 @@ class Format:
 | 
				
			|||||||
    def __init__(self, channels, depth):
 | 
					    def __init__(self, channels, depth):
 | 
				
			||||||
        self._channels = channels
 | 
					        self._channels = channels
 | 
				
			||||||
        self._depth = depth
 | 
					        self._depth = depth
 | 
				
			||||||
        if depth is 8:
 | 
					        if depth == 8:
 | 
				
			||||||
            self._type = 'B'
 | 
					            self._type = 'B'
 | 
				
			||||||
            self._size = channels
 | 
					            self._size = channels
 | 
				
			||||||
        elif depth is 16:
 | 
					        elif depth == 16:
 | 
				
			||||||
            self._type = 'H'
 | 
					            self._type = 'H'
 | 
				
			||||||
            self._size = channels * 2
 | 
					            self._size = channels * 2
 | 
				
			||||||
        else:
 | 
					        else:
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										107
									
								
								pve/polygon.py
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										107
									
								
								pve/polygon.py
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,107 @@
 | 
				
			|||||||
 | 
					# People's Video Editor: high quality, GPU accelerated mp4 editor
 | 
				
			||||||
 | 
					# Copyright (C) 2025 Roz K <roz@rozk.net>
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# This file is part of People's Video Editor.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# People's Video Editor is free software: you can redistribute it and/or modify it under the terms of the
 | 
				
			||||||
 | 
					# GNU General Public License as published by the Free Software Foundation, either version 3 of the License,
 | 
				
			||||||
 | 
					# or (at your option) any later version.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# People's Video Editor is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 | 
				
			||||||
 | 
					# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 | 
				
			||||||
 | 
					# See the GNU General Public License for more details.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# You should have received a copy of the GNU General Public License along with People's Video Editor.
 | 
				
			||||||
 | 
					# If not, see <https://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					from array import array
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					from .node import Node
 | 
				
			||||||
 | 
					from .vector import Vector2
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					class Point:
 | 
				
			||||||
 | 
					    __slots__ = 'position', 'mapping'
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def __init__(self, xy = Vector2(), uv = Vector2()):
 | 
				
			||||||
 | 
					        assert isinstance(xy, Vector2) and isinstance(uv, Vector2)
 | 
				
			||||||
 | 
					        self.position = xy
 | 
				
			||||||
 | 
					        self.mapping = uv
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					class Polygon(Node):
 | 
				
			||||||
 | 
					    __slots__ = '_positions', '_mappings', '_len'
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @classmethod
 | 
				
			||||||
 | 
					    def rectangle(cls, geometry):
 | 
				
			||||||
 | 
					        tl = Vector2(0.0, 0.0)
 | 
				
			||||||
 | 
					        tr = Vector2(geometry._width, 0.0)
 | 
				
			||||||
 | 
					        br = Vector2(geometry._width, geometry._height)
 | 
				
			||||||
 | 
					        bl = Vector2(0.0, geometry._height)
 | 
				
			||||||
 | 
					        return cls(points = (
 | 
				
			||||||
 | 
					            Point(tl, tl),
 | 
				
			||||||
 | 
					            Point(tr, tr),
 | 
				
			||||||
 | 
					            Point(br, br),
 | 
				
			||||||
 | 
					            Point(bl, bl)))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def __init__(self, parent = None, children = None, size = 0, points = None):
 | 
				
			||||||
 | 
					        Node.__init__(self, parent, children)
 | 
				
			||||||
 | 
					        self.clear_points()
 | 
				
			||||||
 | 
					        self.add_points(size, points)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def __len__(self):
 | 
				
			||||||
 | 
					        return self._len
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def __getitem__(self, index):
 | 
				
			||||||
 | 
					        begin = index * 2
 | 
				
			||||||
 | 
					        end = begin + 2
 | 
				
			||||||
 | 
					        return Point(
 | 
				
			||||||
 | 
					            Vector2(*self._positions[begin:end]),
 | 
				
			||||||
 | 
					            Vector2(*self._mappings[begin:end]))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def __setitem__(self, index, point):
 | 
				
			||||||
 | 
					        begin = index * 2
 | 
				
			||||||
 | 
					        end = begin + 2
 | 
				
			||||||
 | 
					        self._positions[begin:end] = array(Vector2.TYPE, point.position)
 | 
				
			||||||
 | 
					        self._mappings[begin:end] = array(Vector2.TYPE, point.mapping)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def add_child(self, child):
 | 
				
			||||||
 | 
					        assert isinstance(child, Polygon)
 | 
				
			||||||
 | 
					        Node.add_child(self, child)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def add_points(self, count = 0, points = None):
 | 
				
			||||||
 | 
					        assert (count > 0) ^ len(points)
 | 
				
			||||||
 | 
					        if count:
 | 
				
			||||||
 | 
					            initializer = bytes(count * Vector2.SIZE)
 | 
				
			||||||
 | 
					            self._positions.frombytes(initializer)
 | 
				
			||||||
 | 
					            self._mappings.frombytes(initializer)
 | 
				
			||||||
 | 
					            self._len += count
 | 
				
			||||||
 | 
					        else:
 | 
				
			||||||
 | 
					            for point in points:
 | 
				
			||||||
 | 
					                self._positions.extend(point.position)
 | 
				
			||||||
 | 
					                self._mappings.extend(point.mapping)
 | 
				
			||||||
 | 
					            self._len += len(points)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def insert_points(self, index, count = 0, points = None):
 | 
				
			||||||
 | 
					        assert (count == 0) ^ (points is None)
 | 
				
			||||||
 | 
					        index *= 2
 | 
				
			||||||
 | 
					        if count:
 | 
				
			||||||
 | 
					            initializer = array(Vector2.TYPE, bytes(count * Vector2.SIZE))
 | 
				
			||||||
 | 
					            self._positions[index:index] = initializer
 | 
				
			||||||
 | 
					            self._mappings[index:index] = initializer
 | 
				
			||||||
 | 
					            self._len += count
 | 
				
			||||||
 | 
					        else:
 | 
				
			||||||
 | 
					            polygon = Polygon(points = points)
 | 
				
			||||||
 | 
					            self._positions[index:index] = polygon._positions
 | 
				
			||||||
 | 
					            self._mappings[index:index] = polygon._mappings
 | 
				
			||||||
 | 
					            self._len += polygon._len
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def remove_points(self, index, count = 1):
 | 
				
			||||||
 | 
					        begin = index * 2
 | 
				
			||||||
 | 
					        end = begin + count * 2
 | 
				
			||||||
 | 
					        del self._positions[begin:end]
 | 
				
			||||||
 | 
					        del self._mappings[begin:end]
 | 
				
			||||||
 | 
					        self._len -= count
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def clear_points(self):
 | 
				
			||||||
 | 
					        self._positions = array(Vector2.TYPE)
 | 
				
			||||||
 | 
					        self._mappings = array(Vector2.TYPE)
 | 
				
			||||||
 | 
					        self._len = 0
 | 
				
			||||||
							
								
								
									
										152
									
								
								pve/shape.py
									
									
									
									
									
								
							
							
						
						
									
										152
									
								
								pve/shape.py
									
									
									
									
									
								
							@ -14,151 +14,13 @@
 | 
				
			|||||||
# You should have received a copy of the GNU General Public License along with People's Video Editor.
 | 
					# You should have received a copy of the GNU General Public License along with People's Video Editor.
 | 
				
			||||||
# If not, see <https://www.gnu.org/licenses/>.
 | 
					# If not, see <https://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#TODO: split channels
 | 
					from .node import Node
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import itertools
 | 
					class Shape(Node):
 | 
				
			||||||
from array import array
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
_X, _Y, _U, _V, _Channels = itertools.count(0)
 | 
					    def __init__(self, parent = None, children = None):
 | 
				
			||||||
_Type = 'f'
 | 
					        Node.__init__(self, parent, children)
 | 
				
			||||||
_Size = array(_Type).itemsize * _Channels
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
class Vertex:
 | 
					    def rebuild(self):
 | 
				
			||||||
    __slots__ = 'view'
 | 
					        #TODO
 | 
				
			||||||
 | 
					        raise NotImplementedError
 | 
				
			||||||
    Type = _Type
 | 
					 | 
				
			||||||
    Channels = _Channels
 | 
					 | 
				
			||||||
    Size = _Size
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    def __init__(self, view):
 | 
					 | 
				
			||||||
        assert isinstance(view, memoryview)
 | 
					 | 
				
			||||||
        self.view = view
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    def __del__(self):
 | 
					 | 
				
			||||||
        del self._view
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @property
 | 
					 | 
				
			||||||
    def xy(self):
 | 
					 | 
				
			||||||
        return self.view[_X], self.view[_Y]
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @xy.setter
 | 
					 | 
				
			||||||
    def xy(self, value):
 | 
					 | 
				
			||||||
        self.view[_X], self.view[_Y] = value
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @property
 | 
					 | 
				
			||||||
    def x(self):
 | 
					 | 
				
			||||||
        return self.view[_X]
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @x.setter
 | 
					 | 
				
			||||||
    def x(self, value):
 | 
					 | 
				
			||||||
        self.view[_X] = value
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @property
 | 
					 | 
				
			||||||
    def y(self):
 | 
					 | 
				
			||||||
        return self.view[_Y]
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @y.setter
 | 
					 | 
				
			||||||
    def y(self, value):
 | 
					 | 
				
			||||||
        self.view[_Y] = value
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @property
 | 
					 | 
				
			||||||
    def uv(self):
 | 
					 | 
				
			||||||
        return self.view[_U], self.view[_V]
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @uv.setter
 | 
					 | 
				
			||||||
    def uv(self, value):
 | 
					 | 
				
			||||||
        self.view[_U], self.view[_V] = value
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @property
 | 
					 | 
				
			||||||
    def u(self):
 | 
					 | 
				
			||||||
        return self.view[_U]
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @u.setter
 | 
					 | 
				
			||||||
    def u(self, value):
 | 
					 | 
				
			||||||
        self.view[_U] = value
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @property
 | 
					 | 
				
			||||||
    def v(self):
 | 
					 | 
				
			||||||
        return self.view[_V]
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @v.setter
 | 
					 | 
				
			||||||
    def v(self, value):
 | 
					 | 
				
			||||||
        self.view[_V] = value
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class Shape:
 | 
					 | 
				
			||||||
    __slots__ = '_array', '_view', '_size', '_cutouts'
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @classmethod
 | 
					 | 
				
			||||||
    def rectangle(cls, geometry):
 | 
					 | 
				
			||||||
        shape = cls(size = 4)
 | 
					 | 
				
			||||||
        tl = Vertex(shape[0])
 | 
					 | 
				
			||||||
        tl.xy = tl.uv = (0.0, 0.0)
 | 
					 | 
				
			||||||
        tr = Vertex(shape[1])
 | 
					 | 
				
			||||||
        tr.xy = tr.uv = (geometry._width, 0.0)
 | 
					 | 
				
			||||||
        br = Vertex(shape[2])
 | 
					 | 
				
			||||||
        br.xy = br.uv = (geometry._width, geometry._height)
 | 
					 | 
				
			||||||
        bl = Vertex(shape[3])
 | 
					 | 
				
			||||||
        bl.xy = bl.uv = (0.0, geometry._height)
 | 
					 | 
				
			||||||
        return shape
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    def __init__(self, size = 0, cutouts = None):
 | 
					 | 
				
			||||||
        self._array = array(_Type, bytes(size * _Size))
 | 
					 | 
				
			||||||
        self._view = memoryview(self._array)
 | 
					 | 
				
			||||||
        self._size = size
 | 
					 | 
				
			||||||
        self._cutouts = list(cutouts) if cutouts else None
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    def __del__(self):
 | 
					 | 
				
			||||||
        del self._view
 | 
					 | 
				
			||||||
        del self._array
 | 
					 | 
				
			||||||
        del self._cutouts
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    def __len__(self):
 | 
					 | 
				
			||||||
        return self._size
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    def __getitem__(self, index):
 | 
					 | 
				
			||||||
        index *= _Channels
 | 
					 | 
				
			||||||
        return self._view[index:(index + _Channels)]
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @property
 | 
					 | 
				
			||||||
    def size(self):
 | 
					 | 
				
			||||||
        return self._size
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @property
 | 
					 | 
				
			||||||
    def view(self):
 | 
					 | 
				
			||||||
        return self._view
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @property
 | 
					 | 
				
			||||||
    def cutouts(self):
 | 
					 | 
				
			||||||
        return list(self._cutouts) if self._cutouts else []
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @cutouts.setter
 | 
					 | 
				
			||||||
    def cutouts(self, value):
 | 
					 | 
				
			||||||
        self._cutouts = list(value) if value else None
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    def append(self, count = 1):
 | 
					 | 
				
			||||||
        index = self._size
 | 
					 | 
				
			||||||
        self._view.release()
 | 
					 | 
				
			||||||
        self._array.frombytes(bytes(count * _Size))
 | 
					 | 
				
			||||||
        self._view = memoryview(self._array)
 | 
					 | 
				
			||||||
        self._size += count
 | 
					 | 
				
			||||||
        return index
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    def insert(self, index, count = 1):
 | 
					 | 
				
			||||||
        index *= _Channels
 | 
					 | 
				
			||||||
        self._view.release()
 | 
					 | 
				
			||||||
        self._array[index:index] = array(_Type, bytes(count * _Size))
 | 
					 | 
				
			||||||
        self._view = memoryview(self._array)
 | 
					 | 
				
			||||||
        self._size += count
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    def remove(self, index, count = 1):
 | 
					 | 
				
			||||||
        index *= _Channels
 | 
					 | 
				
			||||||
        self._view.release()
 | 
					 | 
				
			||||||
        del self._array[index:(index + count * _Channels)]
 | 
					 | 
				
			||||||
        self._view = memoryview(self._array)
 | 
					 | 
				
			||||||
        self._size -= count
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    def clear(self):
 | 
					 | 
				
			||||||
        self._view.release()
 | 
					 | 
				
			||||||
        self._array = array(_Type)
 | 
					 | 
				
			||||||
        self._view = memoryview(self._array)
 | 
					 | 
				
			||||||
        self._size = 0
 | 
					 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										29
									
								
								pve/vector.py
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										29
									
								
								pve/vector.py
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,29 @@
 | 
				
			|||||||
 | 
					# People's Video Editor: high quality, GPU accelerated mp4 editor
 | 
				
			||||||
 | 
					# Copyright (C) 2025 Roz K <roz@rozk.net>
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# This file is part of People's Video Editor.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# People's Video Editor is free software: you can redistribute it and/or modify it under the terms of the
 | 
				
			||||||
 | 
					# GNU General Public License as published by the Free Software Foundation, either version 3 of the License,
 | 
				
			||||||
 | 
					# or (at your option) any later version.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# People's Video Editor is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 | 
				
			||||||
 | 
					# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 | 
				
			||||||
 | 
					# See the GNU General Public License for more details.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# You should have received a copy of the GNU General Public License along with People's Video Editor.
 | 
				
			||||||
 | 
					# If not, see <https://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					class Vector2:
 | 
				
			||||||
 | 
					    __slots__ = 'x', 'y'
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    TYPE = 'f'
 | 
				
			||||||
 | 
					    SIZE = 8
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def __init__(self, x = 0.0, y = 0.0):
 | 
				
			||||||
 | 
					        assert isinstance(x, float) and isinstance(y, float)
 | 
				
			||||||
 | 
					        self.x = x
 | 
				
			||||||
 | 
					        self.y = y
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    def __iter__(self):
 | 
				
			||||||
 | 
					        return iter((self.x, self.y))
 | 
				
			||||||
@ -31,11 +31,11 @@ def upload_texture(texture, view, line_size):
 | 
				
			|||||||
def dowload_texture(texture, view, line_size):
 | 
					def dowload_texture(texture, view, line_size):
 | 
				
			||||||
    pass
 | 
					    pass
 | 
				
			||||||
 | 
					
 | 
				
			||||||
def create_vertex_buffer(size):
 | 
					def create_vertex_buffer(size, channels, elems):
 | 
				
			||||||
    return None
 | 
					    return None
 | 
				
			||||||
 | 
					
 | 
				
			||||||
def delete_vertex_buffer(buffer):
 | 
					def delete_vertex_buffer(buffer):
 | 
				
			||||||
    pass
 | 
					    pass
 | 
				
			||||||
 | 
					
 | 
				
			||||||
def upload_vertex_buffer(buffer, view, size):
 | 
					def upload_vertex_buffer(buffer, views, size):
 | 
				
			||||||
    pass
 | 
					    pass
 | 
				
			||||||
 | 
				
			|||||||
@ -14,7 +14,7 @@
 | 
				
			|||||||
# You should have received a copy of the GNU General Public License along with People's Video Editor.
 | 
					# You should have received a copy of the GNU General Public License along with People's Video Editor.
 | 
				
			||||||
# If not, see <https://www.gnu.org/licenses/>.
 | 
					# If not, see <https://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import libgl
 | 
					from . import libgl
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class Texture:
 | 
					class Texture:
 | 
				
			||||||
    __slots__ = '_geometry', '_format', '_texture'
 | 
					    __slots__ = '_geometry', '_format', '_texture'
 | 
				
			||||||
 | 
				
			|||||||
@ -14,13 +14,13 @@
 | 
				
			|||||||
# You should have received a copy of the GNU General Public License along with People's Video Editor.
 | 
					# You should have received a copy of the GNU General Public License along with People's Video Editor.
 | 
				
			||||||
# If not, see <https://www.gnu.org/licenses/>.
 | 
					# If not, see <https://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import libgl
 | 
					from . import libgl
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class VertexBuffer:
 | 
					class VertexBuffer:
 | 
				
			||||||
    __slots__ = '_buffer', '_size'
 | 
					    __slots__ = '_buffer', '_size'
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def __init__(self, size):
 | 
					    def __init__(self, size, channels, elems):
 | 
				
			||||||
        self._buffer = libgl.create_vertex_buffer(size)
 | 
					        self._buffer = libgl.create_vertex_buffer(size, channels, elems)
 | 
				
			||||||
        self._size = size
 | 
					        self._size = size
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    def __del__(self):
 | 
					    def __del__(self):
 | 
				
			||||||
@ -32,4 +32,4 @@ class VertexBuffer:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    def upload(self, mesh):
 | 
					    def upload(self, mesh):
 | 
				
			||||||
        assert (self._size >= mesh.size)
 | 
					        assert (self._size >= mesh.size)
 | 
				
			||||||
        return libgl.upload_vertex_buffer(self._buffer, mesh.view, mesh.size)
 | 
					        return libgl.upload_vertex_buffer(self._buffer, mesh.views, mesh.size)
 | 
				
			||||||
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user