pve, pygl
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								pve/pixmap.py
									
									
									
									
									
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										131
									
								
								pve/pixmap.py
									
									
									
									
									
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# People's Video Editor: high quality, GPU accelerated mp4 editor
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# Copyright (C) 2025 Roz K <roz@rozk.net>
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#
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# This file is part of People's Video Editor.
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#
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# People's Video Editor is free software: you can redistribute it and/or modify it under the terms of the
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# GNU General Public License as published by the Free Software Foundation, either version 3 of the License,
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# or (at your option) any later version.
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#
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# People's Video Editor is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License along with People's Video Editor.
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# If not, see <https://www.gnu.org/licenses/>.
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from fractions import Fraction
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class Geometry:
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    __slots__ = '_width', '_height', '_ratio', '_size'
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    def __init__(self, width = 0, height = 0, ratio = None):
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        if width > 0 and height > 0:
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            assert ratio is None
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            self._width = width
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            self._height = height
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            self._ratio = Fraction(width, height).limit_denominator()
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            self._size = width * height
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        elif width > 0 and ratio:
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            self._width = width
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            self._height = round((width * ratio.numerator) / ratio.denominator)
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            self._ratio = ratio
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            self._size = width * self._height
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        elif height > 0 and ratio:
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            self._width = round((height * ratio.denominator) / ratio.numerator)
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            self._height = height
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            self._ratio = ratio
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            self._size = self._width * height
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        else:
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            raise ValueError
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    def __ge__(self, other):
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        return (self._width >= other._width and self._height >= other._height)
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    @property
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    def width(self):
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        return self._width
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    @property
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    def height(self):
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        return self._height
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    @property
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    def ratio(self):
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        return self._ratio
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class Format:
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    __slots__ = '_channels', '_depth', '_type', '_size'
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    def __init__(self, channels, depth):
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        self._channels = channels
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        self._depth = depth
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        if depth is 8:
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            self._type = 'B'
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            self._size = channels
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        elif depth is 16:
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            self._type = 'H'
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            self._size = channels * 2
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        else:
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            raise ValueError
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    def __eq__(self, other):
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        return (self._channels == other._channels and self._depth == other._depth)
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    @property
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    def channels(self):
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        return self._channels
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    @property
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    def depth(self):
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        return self._depth
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class Pixmap:
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    __slots__ = '_geometry', '_format', '_line_size', '_bytes', '_view'
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    def __init__(self, geometry, format):
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        self._geometry = geometry
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        self._format = format
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        self._line_size = geometry._width * format._size
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        self._bytes = bytearray(geometry._size * format._size)
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        self._view = memoryview(self._bytes)
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    def __del__(self):
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        del self._view
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        del self._bytes
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    @property
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    def geometry(self):
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        return self._geometry
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    @property
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    def width(self):
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        return self._geometry._width
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    @property
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    def height(self):
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        return self._geometry._height
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    @property
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    def ratio(self):
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        return self._geometry._ratio
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    @property
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    def format(self):
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        return self._format
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    @property
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    def channels(self):
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        return self._format._channels
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    @property
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    def depth(self):
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        return self._format._depth
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    @property
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    def line_size(self):
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        return self._line_size
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    @property
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    def view(self):
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        return self._view
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