pve, pygl
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		@ -16,7 +16,7 @@
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#TODO: split channels
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from shape import Vertex, Shape
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from .shape import Vertex, Shape
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from array import array
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@ -35,7 +35,7 @@ class Vertex:
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        self.view = view
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    def __del__(self):
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        del self._view
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        del self.view
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    @property
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    def xy(self):
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