rk_island/game
2022-12-30 12:29:33 +01:00
..
shaders Bump engine submodule and switch to mat3 orientations. 2022-12-26 14:14:33 +01:00
__init__.py WIP sources and TODOs. 2022-08-28 05:09:52 +02:00
batch.py Use kwargs in Batch construction to provide parameters names. 2022-12-30 12:29:33 +01:00
camera.py Bump engine submodule and add interactive orbit camera. 2022-12-29 08:15:38 +01:00
environment.py Bump engine submodule and move instances parameters to ctypes. 2022-12-20 13:48:19 +01:00
events.py Add events manager and mouse keyboard clients. 2022-12-29 08:13:53 +01:00
game.py Use kwargs in Batch construction to provide parameters names. 2022-12-30 12:29:33 +01:00
generator.py WIP sources and TODOs. 2022-08-28 05:09:52 +02:00
keyboard.py Add events manager and mouse keyboard clients. 2022-12-29 08:13:53 +01:00
math.py Bump engine submodule and move instances parameters to ctypes. 2022-12-20 13:48:19 +01:00
mouse.py Add events manager and mouse keyboard clients. 2022-12-29 08:13:53 +01:00
obj2rkar.py Bump engine submodule and move texlevels from instance params to texcoords. 2022-12-05 05:53:23 +01:00
resources.py Bump engine submodule and switch back to SoA parameters. 2022-12-30 10:53:37 +01:00
sea.py Bump engine submodule and move texture slots. 2022-12-19 06:40:49 +01:00
shader.py Split vertex shader for terrain and tests. 2022-12-18 04:53:28 +01:00
triangles.py WIP sources and TODOs. 2022-08-28 05:09:52 +02:00