# Copyright (C) 2022 RozK # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . from itertools import chain from array import array from math import cos, sin from engine import create_triangles, draw_triangles, destroy_triangles class Triangles: __slots__ = '_triangles' def __init__(self, triangles): self._triangles = create_triangles(triangles) def __del__(self): destroy_triangles(self._triangles) def draw(self): draw_triangles(self._triangles) class SkyTriangles(Triangles): # TODO: with FOV def __init__(self, vsubdivs, distance, projection_ratio): assert vsubdivs > 0 vertices = [] hsubdivs = round(vsubdivs * projection_ratio) z = -distance width = distance * projection_ratio height = distance startx = width * -0.5 starty = height * -0.5 stepx = width / hsubdivs stepy = height / vsubdivs y1 = starty y2 = y1 + stepy for sy in range(vsubdivs): x1 = startx x2 = x1 + stepx for sx in range(hsubdivs): a = (x1, y2, z) b = (x2, y1, z) vertices.append((x1, y1, z)) vertices.append(b) vertices.append(a) vertices.append((x2, y2, z)) vertices.append(a) vertices.append(b) x1 = x2 x2 += stepx y1 = y2 y2 += stepy super().__init__(array('f', chain.from_iterable(vertices)))