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f487a4fcb7
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78440cce16
2
engine
2
engine
@ -1 +1 @@
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Subproject commit a5adfacdfd6dbb52bd5d1438eef90a370976531e
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Subproject commit d0741afda706be3a7daa7ef0efd6559eb1824c3a
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@ -13,14 +13,14 @@
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# You should have received a copy of the GNU Affero General Public License
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from ctypes import c_ubyte, c_ushort, c_void_p, POINTER, addressof
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from ctypes import c_ubyte, c_uint, c_void_p, POINTER, addressof
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from engine import (
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from engine import (
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buffer, INSTANCE_FLAG_SPAWNED, BATCH_MAX_SIZE, param_type, params_format,
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buffer, INSTANCE_FLAG_SPAWNED, BATCH_MAX_SIZE, param_type, params_format,
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create_batch, fill_batch, draw_batch, destroy_batch)
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create_batch, fill_batch, draw_batch, destroy_batch)
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_flags_p = POINTER(c_ubyte)
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_c_ubyte_p = POINTER(c_ubyte)
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_mesh_p = POINTER(c_ushort)
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_c_uint_p = POINTER(c_uint)
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class Batch:
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class Batch:
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__slots__ = ('_batch', 'vertices', 'max_size', 'size',
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__slots__ = ('_batch', 'vertices', 'max_size', 'size',
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@ -37,9 +37,9 @@ class Batch:
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self.max_size = max_size
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self.max_size = max_size
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self.size = 0
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self.size = 0
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self.flags = buffer(c_ubyte, max_size)
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self.flags = buffer(c_ubyte, max_size)
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self._flags = _flags_p(self.flags)
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self._flags = _c_ubyte_p(self.flags)
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self.mesh = buffer(c_ushort, max_size)
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self.mesh = buffer(c_uint, max_size)
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self._meshes = _mesh_p(self.mesh)
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self._meshes = _c_uint_p(self.mesh)
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if nparams:
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if nparams:
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self.param = tuple(map(lambda f: buffer(param_type(f), max_size), params_decls.values()))
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self.param = tuple(map(lambda f: buffer(param_type(f), max_size), params_decls.values()))
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self._params = (c_void_p * nparams)(*map(addressof, self.param))
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self._params = (c_void_p * nparams)(*map(addressof, self.param))
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@ -66,9 +66,9 @@ class Batch:
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def freeze(self, flags = None, mesh = None, **params):
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def freeze(self, flags = None, mesh = None, **params):
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if flags is not None:
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if flags is not None:
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self._flags = None if flags else _flags_p(self.flags)
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self._flags = None if flags else _c_ubyte_p(self.flags)
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if mesh is not None:
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if mesh is not None:
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self._meshes = None if mesh else _mesh_p(self.mesh)
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self._meshes = None if mesh else _c_uint_p(self.mesh)
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for name, value in params.items():
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for name, value in params.items():
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if value is not None:
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if value is not None:
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index = self._name[name]
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index = self._name[name]
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@ -56,10 +56,9 @@ class PerfGroup(Group):
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self._name = name
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self._name = name
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def __del__(self):
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def __del__(self):
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if self._count:
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avg = round(self._total / self._count, 2)
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avg = round(self._total / self._count, 2)
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print(self._name, "*", self._count,
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print(self._name, "*", self._count,
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": min =", round(self._min, 2), ", max =", round(self._max, 2), ", avg =", avg, "(ms)")
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": min =", round(self._min, 2), ", max =", round(self._max, 2), ", avg =", avg, "(ms)")
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def draw(self, time):
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def draw(self, time):
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begin = thread_time()
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begin = thread_time()
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@ -139,7 +139,7 @@ class TextureData:
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_write_blob(file, self.pixels)
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_write_blob(file, self.pixels)
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class VerticesData:
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class VerticesData:
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__slots__ = 'name', 'vertices', 'indices', 'meshes', 'meshes_db'
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__slots__ = 'name', 'vertices', 'indices', 'meshes'
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def __init__(self, name, vertices, indices, meshes):
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def __init__(self, name, vertices, indices, meshes):
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if len(vertices) % VERTEX_SIZE != 0:
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if len(vertices) % VERTEX_SIZE != 0:
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@ -147,18 +147,17 @@ class VerticesData:
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self.name = name
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self.name = name
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self.vertices = vertices
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self.vertices = vertices
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self.indices = indices
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self.indices = indices
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self.meshes = array('I', meshes.values())
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self.meshes = meshes
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self.meshes_db = dict(zip(meshes.keys(), range(len(meshes))))
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def __iter__(self):
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def __iter__(self):
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yield VERTEX_FORMAT
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yield VERTEX_FORMAT
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yield len(self.vertices) // VERTEX_SIZE
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yield len(self.vertices) // VERTEX_SIZE
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yield self.vertices
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yield self.vertices
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yield self.indices
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yield self.indices
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yield self.meshes
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yield array('I', self.meshes.values())
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def get_mesh(self, name):
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def get_mesh(self, name):
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return self.meshes_db[name]
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return self.meshes[name]
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@classmethod
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@classmethod
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def from_archive(cls, file):
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def from_archive(cls, file):
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@ -177,8 +176,8 @@ class VerticesData:
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_write_struct(file, 'III', len(self.vertices) // VERTEX_SIZE, len(self.indices), len(self.meshes))
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_write_struct(file, 'III', len(self.vertices) // VERTEX_SIZE, len(self.indices), len(self.meshes))
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_write_array(file, self.vertices)
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_write_array(file, self.vertices)
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_write_array(file, self.indices)
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_write_array(file, self.indices)
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_write_array(file, self.meshes)
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_write_array(file, array('I', self.meshes.values()))
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for name in self.meshes_db.keys():
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for name in self.meshes.keys():
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_write_string(file, name)
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_write_string(file, name)
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class Archive:
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class Archive:
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