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d2d6c8c241
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d2d6c8c241 | |||
f3bc6d6165 |
2
engine
2
engine
@ -1 +1 @@
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Subproject commit 3df976c154f76351702fe9f512f09c072dd67f60
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Subproject commit 5c9e10eea8059353c7bd8d48e669a9009b60c218
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@ -19,32 +19,34 @@ from engine import (
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INSTANCE_FLAG_SPAWNED, BATCH_MAX_SIZE, create_batch, draw_batch, destroy_batch)
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class Batch:
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__slots__ = '_batch', 'max_size', 'flags', 'meshes', 'params'
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__slots__ = '_batch', 'max_size', 'format', 'flags', 'meshes', 'params'
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def __init__(self, max_size, params_format):
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assert max_size <= BATCH_MAX_SIZE
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self._batch = create_batch(max_size, params_format)
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self.max_size = max_size
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self.format = params_format
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self.flags = array('B')
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self.meshes = array('I')
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self.params = [array('f') for _ in params_format]
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self.params = array('f')
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def __del__(self):
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destroy_batch(self._batch)
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def append(self, flags, mesh, params):
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assert len(params) == len(self.params)
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assert len(params) == len(self.format)
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index = len(self.flags)
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assert index < self.max_size
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self.flags.append(flags | INSTANCE_FLAG_SPAWNED)
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self.meshes.append(mesh)
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for _params, param in zip(self.params, params):
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_params.extend(param)
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return index
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def append_param(param):
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start = len(self.params)
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self.params.extend(param)
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return slice(start, len(self.params))
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return tuple(map(append_param, params))
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def set_param(self, param, index, value):
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size = len(value)
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self.params[param][index * size : index * size + size] = value
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def set_param(self, param, id, value):
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self.params[id[param]] = value
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def draw(self):
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draw_batch(self._batch, self.flags, self.meshes, self.params)
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30
game/game.py
30
game/game.py
@ -97,7 +97,8 @@ def main():
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cube = archive.get_model('cube')
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clouds = archive.get_model('clouds')
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select_vertices(tests_vertices)
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tests_batch = batch.Batch(3, params_format(PARAM_FORMAT_VEC3_FLOAT, PARAM_FORMAT_VEC3_FLOAT))
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tests_batch = batch.Batch(3,
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params_format(PARAM_FORMAT_VEC3_FLOAT, PARAM_FORMAT_VEC3_INT10 | PARAM_FORMAT_NORMALIZE))
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blob_translation = vec3((-100.0, -500.0, 0.0))
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cube_translation = vec3((100.0, -500.0, 0.0))
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cube_orientation = vec3(vec3_forward)
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@ -150,7 +151,7 @@ def main():
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draw_avg = 0.0
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perf_count = 0
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try:
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for x in range(10000):
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for frame in range(10000):
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current_time = time.monotonic() - start_time
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begin_frame()
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@ -219,15 +220,16 @@ def main():
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frame_end = time.thread_time()
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end_frame()
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draw_ms = draw_end - draw_begin
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draw_min = min(draw_min, draw_ms)
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draw_max = max(draw_max, draw_ms)
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draw_avg += draw_ms
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frame_ms = frame_end - frame_begin
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frame_min = min(frame_min, frame_ms)
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frame_max = max(frame_max, frame_ms)
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frame_avg += frame_ms
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perf_count += 1
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if frame > 0:
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draw_ms = draw_end - draw_begin
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draw_min = min(draw_min, draw_ms)
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draw_max = max(draw_max, draw_ms)
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draw_avg += draw_ms
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frame_ms = frame_end - frame_begin
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frame_min = min(frame_min, frame_ms)
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frame_max = max(frame_max, frame_ms)
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frame_avg += frame_ms
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perf_count += 1
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except KeyboardInterrupt:
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pass
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@ -246,9 +248,9 @@ def main():
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# lookat = vec3((0.0, 500.0, -500.0))
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# for x in range(10000)
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# current_time = 0
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# Draw * 10000 : min = 0.11 , max = 1.87 , avg = 0.16 ms
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# Draw * 10000 : min = 0.11 , max = 1.75 , avg = 0.17 ms
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# Draw * 10000 : min = 0.11 , max = 1.84 , avg = 0.17 ms
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# Draw * 9999 : min = 0.2 , max = 2.16 , avg = 0.26 ms
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# Draw * 9999 : min = 0.2 , max = 2.77 , avg = 0.27 ms
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# Draw * 9999 : min = 0.2 , max = 2.00 , avg = 0.27 ms
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print("Quitting...")
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del tests_batch
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@ -1,3 +0,0 @@
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#!/bin/sh
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me=$(whoami)
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exec sudo /bin/nice --adjustment=-20 su $me -c "exec python3 -O rk_island.py"
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