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643c9a1bae
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Fix missing destroy_texture.
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2022-12-20 17:47:21 +01:00 |
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d0f739c603
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Rework camera.
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2022-12-20 16:10:09 +01:00 |
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6eb05b27ab
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Bump engine submodule and use new math functions.
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2022-12-20 15:39:38 +01:00 |
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cdf13f50a7
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Bump engine submodule and move batch flags and meshes to ctypes.
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2022-12-20 14:40:17 +01:00 |
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573c4bf326
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Bump engine submodule and move instances parameters to ctypes.
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2022-12-20 13:48:19 +01:00 |
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7c1f85e03f
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Cleanup: some renaming.
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2022-12-20 09:00:45 +01:00 |
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0e6183011e
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Bump engine submodule.
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2022-12-20 08:43:00 +01:00 |
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9dd97baee8
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Bump engine submodule and move texture slots.
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2022-12-19 06:40:49 +01:00 |
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8db60a0c01
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Rework environment.
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2022-12-18 06:35:20 +01:00 |
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1e2b666af3
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Rework camera.
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2022-12-18 05:40:52 +01:00 |
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1abfdfadf8
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Split vertex shader for terrain and tests.
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2022-12-18 04:53:28 +01:00 |
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a331721dd8
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Bump engine submodule and cleanup resources creation.
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2022-12-18 03:44:31 +01:00 |
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d2d6c8c241
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Bump engine submodule and move instance parameters to AoS.
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2022-12-17 16:56:52 +01:00 |
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f3bc6d6165
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Update timings.
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2022-12-17 14:14:11 +01:00 |
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56d76f30e2
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Try to display the screenshot in the README.
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2022-12-17 05:05:49 +01:00 |
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9f1ca87445
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Add a screenshot.
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2022-12-17 05:03:24 +01:00 |
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6d9429546c
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Bump engine submodule and switch to custom instance parameters.
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2022-12-17 05:03:08 +01:00 |
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48714afaf5
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Add a script for nvidia prime.
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2022-12-16 03:24:27 +01:00 |
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e361a68b7c
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Bump engine submodule and move texlevels from instance params to texcoords.
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2022-12-05 05:53:23 +01:00 |
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a145a4bea3
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Bump engine submodule and move shader loading code to game.
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2022-12-04 03:23:03 +01:00 |
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8a33228dff
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Bump engine submodule and move projection/view code to game.
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2022-11-29 03:19:57 +01:00 |
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97bd087a75
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Bump engine submodule and add width and height params.
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2022-09-19 02:37:31 +02:00 |
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e2a5ef20cc
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Bump engine submodule.
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2022-09-05 11:56:08 +02:00 |
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94a150307b
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WIP sources and TODOs.
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2022-08-28 05:09:52 +02:00 |
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28ba30ab53
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Add rk_engine module.
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2022-08-28 04:36:59 +02:00 |
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fcb06c55e5
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Initial commit
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2022-08-28 04:26:51 +02:00 |
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