Bump engine submodule and merge vertex and param formats.
This commit is contained in:
		
							
								
								
									
										2
									
								
								engine
									
									
									
									
									
								
							
							
								
								
								
								
								
							
						
						
									
										2
									
								
								engine
									
									
									
									
									
								
							 Submodule engine updated: f463db316f...7384a014ff
									
								
							@ -16,7 +16,7 @@
 | 
			
		||||
from ctypes import c_ubyte, c_ushort, c_void_p, POINTER, addressof
 | 
			
		||||
 | 
			
		||||
from engine import (
 | 
			
		||||
    buffer, INSTANCE_FLAG_SPAWNED, BATCH_MAX_SIZE, param_type, params_format,
 | 
			
		||||
    buffer, INSTANCE_FLAG_SPAWNED, BATCH_MAX_SIZE, vertex_type, vertex_format,
 | 
			
		||||
    create_batch, fill_batch, draw_batch, destroy_batch)
 | 
			
		||||
 | 
			
		||||
_flags_t = c_ubyte
 | 
			
		||||
@ -32,7 +32,7 @@ class Batch:
 | 
			
		||||
        assert max_size <= BATCH_MAX_SIZE
 | 
			
		||||
        nparams = len(params_decls)
 | 
			
		||||
        if nparams:
 | 
			
		||||
            self._batch = create_batch(vertices._vertices, max_size, params_format(*params_decls.values()))
 | 
			
		||||
            self._batch = create_batch(vertices._vertices, max_size, vertex_format(*params_decls.values()))
 | 
			
		||||
        else:
 | 
			
		||||
            self._batch = create_batch(vertices._vertices, max_size, None)
 | 
			
		||||
        self.vertices = vertices
 | 
			
		||||
@ -43,7 +43,7 @@ class Batch:
 | 
			
		||||
        self.mesh = buffer(_mesh_t, max_size)
 | 
			
		||||
        self._meshes = _mesh_p(self.mesh)
 | 
			
		||||
        if nparams:
 | 
			
		||||
            self.param = tuple(map(lambda f: buffer(param_type(f), max_size), params_decls.values()))
 | 
			
		||||
            self.param = tuple(map(lambda f: buffer(vertex_type(f), max_size), params_decls.values()))
 | 
			
		||||
            self._params = (c_void_p * nparams)(*map(addressof, self.param))
 | 
			
		||||
            self._name = dict(zip(params_decls.keys(), range(nparams)))
 | 
			
		||||
            for name, value in zip(params_decls.keys(), self.param):
 | 
			
		||||
 | 
			
		||||
@ -137,7 +137,7 @@ def create_scene(keyboard, mouse):
 | 
			
		||||
    rock_mesh = tiles_vertices.get_mesh('rock')
 | 
			
		||||
    mud_mesh = tiles_vertices.get_mesh('mud')
 | 
			
		||||
    lava_mesh = tiles_vertices.get_mesh('lava')
 | 
			
		||||
    tiles_batch = Batch(Vertices(*tiles_vertices), generated.size ** 2, translation = PARAM_FORMAT_VEC3_SHORT)
 | 
			
		||||
    tiles_batch = Batch(Vertices(*tiles_vertices), generated.size ** 2, translation = VERTEX_FORMAT_VEC3_SHORT)
 | 
			
		||||
 | 
			
		||||
    #TODO: generator & for real
 | 
			
		||||
    vc = generated.volcano_c
 | 
			
		||||
@ -179,8 +179,8 @@ def create_scene(keyboard, mouse):
 | 
			
		||||
    cube_mesh = tests_vertices.get_mesh('cube')
 | 
			
		||||
    clouds_mesh = tests_vertices.get_mesh('clouds')
 | 
			
		||||
    tests_batch = Batch(Vertices(*tests_vertices), 3,
 | 
			
		||||
        translation = PARAM_FORMAT_VEC3_FLOAT,
 | 
			
		||||
        orientation = PARAM_FORMAT_MAT3_INT10 | PARAM_FORMAT_NORMALIZE)
 | 
			
		||||
        translation = VERTEX_FORMAT_VEC3_FLOAT,
 | 
			
		||||
        orientation = VERTEX_FORMAT_MAT3_INT10 | VERTEX_FORMAT_NORMALIZE)
 | 
			
		||||
    blob_forward = math.vec3_normalize((sun_direction[0], sun_direction[1], 0.0))
 | 
			
		||||
    blob_right = math.vec3_cross(blob_forward, math.vec3_up)
 | 
			
		||||
    blob_orientation = mat3(vec3(*blob_right), vec3(*blob_forward), vec3_up)
 | 
			
		||||
 | 
			
		||||
		Reference in New Issue
	
	Block a user