9 lines
265 B
Plaintext
9 lines
265 B
Plaintext
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#ifndef VERTEX_FORMAT_INCLUDED
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#define VERTEX_FORMAT_INCLUDED
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layout(location = 0) in vec3 a_position; // model space
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layout(location = 1) in vec3 a_normal; // model space
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layout(location = 2) in vec3 a_texcoord; // texture space
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#endif // VERTEX_FORMAT_INCLUDED
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